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What realistic upgrades/unlocks could Rockstar add to ranks 135+?


Jammsbro
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Okay, so we have a wishlist and a few people saying that we could have this and that for higher ranks but what could we realistically ask for or expect R* to do for players who have passed 135? (I think 135 is the last unlock at ten armours).

 

What could there be and at what ranks would things unlock. Remember that players can be rank 4,5, and 600. I'm sure many of us have seen a Rank 1000 player at one time or another.

 

The way things are now R* could just switch off the RP system for anyone passing the last unlock as it becomes pointless at that point.

 

I've seen plenty of people talking about mansions or ranches like Devon Westons or Madrazo's. Other about the super-yacht. But what else? What about merriweather unlocks? A precision strike by lazers or bombing run? Advanced mechanic who could unlock special customisations for vehicles.

 

What actual unlocks or advances could we enable at higher levels and how often?

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HOMING LAUNCHER SHOULD OF BEEN 150+

 

HIGHER RANK = MORE PROPERTIES YOU CAN BUY

Edited by GR Choke
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Cars and bikes should be rank unlocked. Same with properties and weapons from updates.

 

There should be higher earning and more complex missions available for higher ranks.

Edited by am30
  • Like 10
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I think, The SUPER HEAVY armor from Story. (Take 2 or three gernades before dieing) but SUPER SLOW.

 

A higher lvl of Merryweather, in heavy armor attacking someone.

 

Set up Roadblocks Spike Strips (King of like lamar) a guy appears on a corner, as someone drives past, spike strips. (regular tires) and a "Tire Cutter" for armored tires lol.

 

Maybe Car Jacks so it lifts a vehicle off the floor and makes them sitting ducks.

 

Rail Gun. B-)

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UnbrokenChainz

I wouldn't be against cash bonuses. "You've stuck around long enough to make it to level 200? Here's a mil! Thanks for the support"

 

Yea I'm a bit of a dreamer

  • Like 12
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Furry_Monkey

People rank 200+ get to enter the "secret sessions" where there are no squeakers allowed, and there's software running that automatically bans people who are playing music loud enough for their mic to pick up.

 

And the Jetpack, of course.

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The ability to have the mechanic drop off your car where you choose.

This is one of the best ideas I have read on here in ages.

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An option for a Merryweather snatch team to drag a bounty hiding in his apartment out onto the street.

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135: Ability to disable/reject Simeon's Car List + "Do Not Call List" Where you won't get calls from AI during gameplay, unless it's Lester with Heists.

136: $20,000

137: 5% off at Ammunation

138: 5% off at LSC

139: 5% off any 1 Online Purchase, 1 time use.

140: Duke Of Death + $21,000

141: Reduced cooldown for Mechanic

142: 50% off Chrome Primary and Secondary paint

143: Custom Pegasus/Mechanic

144: Free Repairs at LSC

145: 10% off on Clothing + 110% armor

 

 

There's more that could work, but that's just a few.

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Charles_Lee_Raye

Anything, how about that? Just anything would be nice. Been over a year ish?? Since we got the bp vest backups.

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Railgun, armored cars. More contact support options. Milestone bonuses(100K for 150, 150K for 200, 200K for 250, etc. All the way to 8000). Armed watercraft, and more complex armed aircraft (VTOL warships, stealth jets).

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streetx1xracer

The ability to have the mechanic drop off your car where you choose.

or have Pegasus put your vehicle back into storage on request.
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How about armor piercing rounds?

 

But I can see the armored car abusers throw a fit.

Direct them to bitch an moan.

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Antigenetic

Longevity wise; R* needs to focus on the higher levelled players seeing as at some point they are going to be the only ones breathing life into the game.

 

Personally, more so than anything I think that all of the DLC we've received over the past year or so needs to be rebalanced with level unlocks.

 

A level 5 having access to most of the high end vehicles as well as weapons such as the Special Carbine and the Homing Launcher is a complete joke.

Edited by Antigenetic
  • Like 6
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The Homing launcher needs to be rank locked, im getting tired of getting shot down because some low level thinks its cute. And what sense does it make to have the RPG unlock AFTER a certain rank when the Homing launcher is buyable from rank 0?

 

Whos ever idea that was needs to be shot...

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Don't really know. I'm thinking cool, non-game changing cosmetic stuff.

 

Special customization options for Pegasus vehicles. Special paintjobs? Different colored jet thrusters? Different colored flashing lights on aircraft?

 

They could've made more apartments purchasable based on rank?

 

Once you get to rank 135, every level, or every few levels at least, you should get discounts from certain stores. It would be appropriate as you've already grinded a whole lot in the game, it would make the pointless leveling afterward more managable and it's of course always fun to still be working towards something.

 

I'm trying not to list things like locking out essential vehicle unlocks/customization options or weapons/abilities because I don't think things like that should be THAT hard to get.

 

 

135: Ability to disable/reject Simeon's Car List + "Do Not Call List" Where you won't get calls from AI during gameplay, unless it's Lester with Heists.

136: $20,000

137: 5% off at Ammunation

138: 5% off at LSC

139: 5% off any 1 Online Purchase, 1 time use.

140: Duke Of Death + $21,000

141: Reduced cooldown for Mechanic

142: 50% off Chrome Primary and Secondary paint

143: Custom Pegasus/Mechanic

144: Free Repairs at LSC

145: 10% off on Clothing + 110% armor

 

 

There's more that could work, but that's just a few.

I really like this post ^

Free repairs at LSC? Yes! They don't cost much at all, but I'd gladly take this ability as a reward for leveling up. And money rewards for all the in-between levels would be great too! Just random 20-50k rewards or something would be great!

Edited by CReaper210
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V HoneyBadger V

Expensive cars should be level locked.
E.g. Adder level 300 and then scale it down for lower priced cars.

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How about the ability to purchase an additional property per 100 levels

  • Like 4
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Body armour and weapons

1. The military hardware from the Paleto Score should be unlocked at level 200 and be able to withstand 3 explosive of any kind.

2. Armour and ammo spawning in your apartment like in tbogt but every 24 or 48 minutes but only one clip (you know shark cards). Caps at 100. For example:

Level 10: pistol ammo and light armour

Level 50: shotgun/smg and heavy armour

Level 100: all ammo in weapon capacity except for rockets and explosives.



Vehicles

1. KERS Vehicles

Obey 9f Tron Edition

Unlocked after level 50

Price: 325k

2016-audi-r8-e-tron-photos-and-info-news

Phifter 918 Unlocked after level 150

Price 1 million-1.5 millon standard and Spyder version

2015-porsche-918-top-inline-photo-610857

918-spyder-specs.jpg

Rimac-Concept-One Unlocked after level 200
Improved KERS technology and quicker on turns

Price: 2 million
rimac-concept-one-2.jpg

Duke'O Death
Level lock to 120 and for returning players only

Phanto'O Death

Unlocked from the start. You know hipsters

c0441867121d86e8ac9cfbcbd8602d11.jpg

Armoured Supercar that should be either a Zentorno or Adder.


2. Contacts and Services

Merryweather:

Offers all weapons in a weapons drop for long time customers (caps at 140).

Offer stronger mercenaries

Better protection


2. Lester services:

Offers higher bounties

For example:

Level 100: 50k. Caps out of 100k.

Longer turn blind eye

Call of cops multiple times (level locked at 135)

Mechanic:

Bring whatever vehicle you want with no time limit. However he'll charge you more

Pegasus:

Kick players out of whatever vehicle

Being able to return vehicles to storage

Edited by Nick1020
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Rank 140: An airstrike that actually covers an area and DOESN'T kill the person who set it

 

Rank 150: Access to first-class tickets to North Yankton

 

Rank 160: EMP to disable other vehicles

 

Rank 170: Become a member of the new casino to gamble as you wish

 

Rank 180: Nuke all passive mode players

 

Rank 190: A fully functional JB-700 from Story Mode

 

Rank 200: Eligible to purchase properties in North Yankton

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5% discounts on everything for every 10 levels after 120

5% more health and armor value for every 10 levels after 120

 

Maximum percentage can be gained: 50%

 

I'm sure people will want to play for RP again.

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At 135 you unlock the last thing: able to take 10 body armor at once.

 

In my opinion those are things that should change:

-Heists at level 40;

-Homing lancher at 140, people under 140 that already bought it get a refund;

-Savage, Valkyrie unlocks at 80 like the buzzard (or 70 don't remember);

-The higher the level the higher the possibilities, like being able to buy more properties, less time to wait for the mechanic;

-If your level is high it should take many more RP to go to the next level, it's too easy to rank up.

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TheNameless

If just like MY mechanic to be able to do work in the workshop that's in MY garage, it's like owning a syrup club and only ever going to your rivals club, would be one way to avoid the LSC clusterf*cks

Damn phone...

 

*i'd

*strip

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