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Antisotropic filtering is bugged as well


FilipCRO
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its broken here, i have to keep restarting the game till it works and even then it disables itself eventually,
CCC has no effect on this game, BTW its Anisotropic not antisotropic

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Yes, you need to disable it in game, I do that too! (and it looks much better) -the same goes for fxaa, nvidia's look better (less jagged).

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Yes, you need to disable it in game, I do that too! (and it looks much better) -the same goes for fxaa, nvidia's look better (less jagged).

Okay, thank you !!

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...but what happens if I leave anisotropic filtering enabled in game and in nvidia control panel ?

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Probably nothing, you won't notice any difference since there won't be any ground texture blurryness in the distance to take care of (nvidia's AF removes all of it already), you can though, combine both fxaa (in game and NCP) and there will be even less jagged edges, but the general image quality will lose definition due to the nature of fxaa (i already tried this myself).

 

Hope this helps.

Edited by lydianduck
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I also think the population density slider is broken. I tried turning it all the way down and I had just as much traffic as when it is maxed out.

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