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random dots on objects?


Jacob29
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hi i have been having this REALLY annoying issue when things during pop-ins or are at a certain distance away show a lot of dots on them.

 

It's most common on shadows and grass but also happens on entire buildings, hair, posts, pretty much anything.

 

rKsN0W3.png

bXPXXZr.png

Swyh9Av.jpg

 

 

Look at the building on the left (might have to zoom in)

 

 

QyQCcg8.png

 

bottom of her hair.

 

 

Otckl8v.png

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SideshowRock

That just the way "fading" works in GTA. Maybe you can try to increase draw distance or even in the advanced graphics options (extended draw distance or something)

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I've talked to other people about it and they get nothing like this at all though, nor can I see it on any gta v videos or benchmarks.

 

Yet my game is actually FULL of it, it happens EVERYWHERE, ALL the time.

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TheAdmiester

It's dithering, there's nothing you can do about it besides playing at a forced higher resolution to hide it.

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Man that really blows that this is intentional.

 

Is it even intentional on this shot?

 

rKsN0W3.png

 

Seems really stupid putting dithering in the middle of a flat shadow block. It was also glitching out pretty badly while I was walking back and forth.

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This is normal behaviour of RAGE games, it was fixed in IV/EFLC with a modification, but it seems to be more difficult to get rid of this in V.

HHnErXC.png


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Really sad to hear as I think this effect looks like garbage.

 

Wouldn't be so bad if MSAA didn't destroy my r9 290x and make the game run awfully.

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  • 3 weeks later...

I'm sure I never used to get this until after the game was patched. It's really awful too, not just because of how it makes distance objects looks but how they appear in motion. It's like jaggies x10. MSAA helps but it really tanks my frames. (where otherwise I can be at 60+ all the time) Is there any fix at all without it?

Edited by Conwin
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It's a stippling effect. There is a simple mod fix for it in GTA 4 ( http://www.gtagarage.com/mods/show.php?id=7136),

Objects will pop-in instead of gradually dotting out though, but I'm sure those that aren't majorly grainy are going to be normal.But I think it'll be fixable once textures can be edited.

Edited by hunk41
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southparkmayor

Thats how textures load up. Those "checkered" textures are transitional textures. imo its not quick enough, and too conservative on VRAM.

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  • 2 months later...

It on my pc as well. I'm very interested how people can say that they havent this issue - are they blind? If it game engine, everybody have it, if someone havent - its a bug - so simply reply : IS THIS BUG OR GAME RENDER ? It should be able to disable in engine options or something...

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