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Has R* Given Up on Freeroam?


x0v3rKiLx
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op sounds like last Gen problems

Never researched tbh, but I wonder why "full-passive" is current gen only. Can't be cause of technical reasons, can it?

 

Nope. It gives you a reason to upgrade.

 

Makes sense. Give something only to Current Gen to entice others to upgrade and therefore, make more money. R* are a business, after all.

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Arrows to Athens

Just pop in a no cops session with friendly fire off and BAM! You got yourself a decent free roam session. I bet you all my money that this will most likely be the most preferred free roam type than any other just like in IV.

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Unplayable? learn to grief and get good, like mlg rekt good m8. no more shall you worry young one.

Is this English? "like mlg rekt good m8"?

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free roam is all about killing other players.

honestly, i go in my kuruma and get close to hitting someone over so they chase after me. If they just blow me up, i use a kill on site policy for the rest of the time spent in that lobby. If they try to kill me only with guns (it can be fun getting into a high speed chase with a random without just using sticky bombs) then i....

 

I just start killing on site anyway.

 

just use your mic, after someone kills you a couple times they might start cooperating if you are talking to them. I usually start cooperating if i find out i griefed someone willing to cooperate.

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TheKingChivas

For GTAO2 I would like it if they went back to basics. No purchasable military grade vehicles, no bullet proof helmets (still don't know what they were thinking with that one) and a smaller but more fleshed out set of weapons.The crazy weapons were cool in tbogt because they suited the over the top theme of the game that at the time made for a nice change from GTAIV. But in GTAO the novelty has worn off for me, with stickybombs being the weapon I grew most tired of while I still played.

 

I think the exact point that I realised stickybombs somewhat hurt the game was while I was trying to make my bounty more interesting by attempting to fight off players while on a moving tram. The first person that approached me didn't even bother to shoot, he threw a stickybomb and that was the end of that very short experiment. Too many of the weapons are way too easy to kill with which not only encourages griefing but also cuts short combat scenarios that would work out much better with weaker weapons, for example a game mode like top fun which should be fun on paper becomes ridiculously one sided once you realise that Lazers have rapid explosive rounds that you can aim in the general direction of the runner to easily get the kill. It's not like the annihilator in GTAIV which was used in similar but vastly superior game mode called chopper vs chopper where you had to take your hat off to a pilot that could consistently get kills, any idiot that can fly well enough to avoid crashing into buildings can get kills with a Lazer.

 

I'm sure not many people will agree but if they took GTAO.2 back to street level I think it would make for a more fun and probably more balanced experience.

 

Anything to make GTAO more like GTA4 would be terrible and a step back for the franchise. Get new friend and start invite sessions if you're so worried that your pixels might get shot at by someone actually playing the game.

 

Just pop in a no cops session with friendly fire off and BAM! You got yourself a decent free roam session. I bet you all my money that this will most likely be the most preferred free roam type than any other just like in IV.

 

Sounds boring as piss to me, to be honest.

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Arrows to Athens

 

For GTAO2 I would like it if they went back to basics. No purchasable military grade vehicles, no bullet proof helmets (still don't know what they were thinking with that one) and a smaller but more fleshed out set of weapons.The crazy weapons were cool in tbogt because they suited the over the top theme of the game that at the time made for a nice change from GTAIV. But in GTAO the novelty has worn off for me, with stickybombs being the weapon I grew most tired of while I still played.

 

I think the exact point that I realised stickybombs somewhat hurt the game was while I was trying to make my bounty more interesting by attempting to fight off players while on a moving tram. The first person that approached me didn't even bother to shoot, he threw a stickybomb and that was the end of that very short experiment. Too many of the weapons are way too easy to kill with which not only encourages griefing but also cuts short combat scenarios that would work out much better with weaker weapons, for example a game mode like top fun which should be fun on paper becomes ridiculously one sided once you realise that Lazers have rapid explosive rounds that you can aim in the general direction of the runner to easily get the kill. It's not like the annihilator in GTAIV which was used in similar but vastly superior game mode called chopper vs chopper where you had to take your hat off to a pilot that could consistently get kills, any idiot that can fly well enough to avoid crashing into buildings can get kills with a Lazer.

 

I'm sure not many people will agree but if they took GTAO.2 back to street level I think it would make for a more fun and probably more balanced experience.

 

Anything to make GTAO more like GTA4 would be terrible and a step back for the franchise. Get new friend and start invite sessions if you're so worried that your pixels might get shot at by someone actually playing the game.

 

Just pop in a no cops session with friendly fire off and BAM! You got yourself a decent free roam session. I bet you all my money that this will most likely be the most preferred free roam type than any other just like in IV.

 

Sounds boring as piss to me, to be honest.

 

For you. You will not be forced to play it. You can go and stay in your warzone all you want.

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TheKingChivas

 

 

For GTAO2 I would like it if they went back to basics. No purchasable military grade vehicles, no bullet proof helmets (still don't know what they were thinking with that one) and a smaller but more fleshed out set of weapons.The crazy weapons were cool in tbogt because they suited the over the top theme of the game that at the time made for a nice change from GTAIV. But in GTAO the novelty has worn off for me, with stickybombs being the weapon I grew most tired of while I still played.

 

I think the exact point that I realised stickybombs somewhat hurt the game was while I was trying to make my bounty more interesting by attempting to fight off players while on a moving tram. The first person that approached me didn't even bother to shoot, he threw a stickybomb and that was the end of that very short experiment. Too many of the weapons are way too easy to kill with which not only encourages griefing but also cuts short combat scenarios that would work out much better with weaker weapons, for example a game mode like top fun which should be fun on paper becomes ridiculously one sided once you realise that Lazers have rapid explosive rounds that you can aim in the general direction of the runner to easily get the kill. It's not like the annihilator in GTAIV which was used in similar but vastly superior game mode called chopper vs chopper where you had to take your hat off to a pilot that could consistently get kills, any idiot that can fly well enough to avoid crashing into buildings can get kills with a Lazer.

 

I'm sure not many people will agree but if they took GTAO.2 back to street level I think it would make for a more fun and probably more balanced experience.

 

Anything to make GTAO more like GTA4 would be terrible and a step back for the franchise. Get new friend and start invite sessions if you're so worried that your pixels might get shot at by someone actually playing the game.

 

Just pop in a no cops session with friendly fire off and BAM! You got yourself a decent free roam session. I bet you all my money that this will most likely be the most preferred free roam type than any other just like in IV.

 

Sounds boring as piss to me, to be honest.

 

For you. You will not be forced to play it. You can go and stay in your warzone all you want.

 

 

LOL..."my warzone". You guys make me laugh. You all act like you can't avoid other players and that's sad. Most of the free roam sessions I'm in seem pretty peaceful overall, actually, so I tend to believe that people are making a big deal over nothing. If I want to be left alone, I go invite only...if not, I go free roam. And regardless, I can handle myself in game, so I'm not scared if someone decides to attempt "griefing" me...I'll end that sh*t REALLY quick.

 

Or you can always go back and play your glorious GTA4 since you love it so much...

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JokerSmokerToker

Theres nothing wrong with freeroam. I dont understand people who are anti-killing and anti-chaos in GTA, seriously, go play little big planet you pussies..

 

GTA is all about murder and crime, killing NPCs isnt even that fun, id rather kill someone like OP who i can tell already is a little crybaby rager.

 

Stay out of public freeroam unless youre super MLG and no life gta, or unless you have a group of homies to smash about with.

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free roam is all about killing other players.

 

Blah blah blah.

No, it's not.

 

Killing other players is certainly ONE thing you can do in free roam, but it's just one of many.

 

Want to go to Los Santos Cusoms? Gotta do it in free roam.

 

Want to go to a clothing store? Gotta do it in free roam.

 

Want to get a haircut? Gotta do it in free roam.

 

Want a tattoo? Gotta do it in free roam.

 

You can go to Ammunation or a snack store inside many missions, but the people you're playing with might not like the delay.

 

There are still some missions you can start only by driving to them OR by starting them from the map--in free roam.

 

Killing other players is only one of many things that free roam is about. Free roam is not just, or "all", about killing other players.

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free roam is all about killing other players.

 

Blah blah blah.

No, it's not.

 

Killing other players is certainly ONE thing you can do in free roam, but it's just one of many.

 

Want to go to Los Santos Cusoms? Gotta do it in free roam.

 

Want to go to a clothing store? Gotta do it in free roam.

 

Want to get a haircut? Gotta do it in free roam.

 

Want a tattoo? Gotta do it in free roam.

 

You can go to Ammunation or a snack store inside many missions, but the people you're playing with might not like the delay.

 

There are still some missions you can start only by driving to them OR by starting them from the map--in free roam.

 

Killing other players is only one of many things that free roam is about. Free roam is not just, or "all", about killing other players.

 

you're wrong, free roam is all about killing other players.

go to LSC in free roam: only to have a good car to kill players

go to a clothing store in free roam: only so you look good killing players

haircut: so you look good killing players

tattoo: So you feel like even more of a bada$$ when you kill players

ammunation: weapons for killing players.

 

and the griefing isn't that bad online. Pretty easy to avoid.

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I strongly endorse the "back to street level" idea. Those who would like to run around in their tactikool gear driving armoured kurumas and insurgents can stay in Los Santos. GTAOv2 will be such a better game if they take it back to the real "criminal" feel instead of this f*cked up military mess we have called GTA Online.

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Fail_At_GTA

Correction: Passive mode is entirely useless on last gen consoles. On current gen passive mode can either be a safe option to use in a public session or it can be the ultimate griefing tool. Personally I only use passive mode when I need to leave the room for a minute or when somebody has an advantage over me so I can make the play field level.

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I gave up on freeroam after the heists update 'cause you can only rob one Fleeca in a heist. Was hoping we could rob them like the shops in freeroam. Plus they fixed gate glitches so I was extra bored. Luckily Goat Simulator came out for 360 so been playing that instead. Riding a bike as a giraffe while sucking npcs in with a tornado is way more fun.

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GRINCH ASS BITCH

Passive mode on last gen is horrible, and I'll probably never forgive R* for that. Passive mode on current gen/PC is incredible. I can finally fly a stuntplane without getting locked onto/shotdown by bads.

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I think free roam is pretty much anything you want it to be. ALmost everything available to you during missions/activities are available to you. Some people explore, other skydive, and some even(believe it or not) goto war with eachother. Its why its there to do what you want. So b*tching about how others choose to spend their time in free roam really isn't going to change anything anytime soon. And don't act like you cant get away from these people and do you thing, with or without passive mode. There hasn't been one time ive been in a situation where a player has had COMPLETE control of whether I live or not. Passive mode and session switching aside there's a million ways to get away from other people(Sandy shores for example). And also sessions are barely even that bad, you might have a mini war between crews or randoms ranging from like 2-10 people(sometimes more). But even then they're not even paying attention to anyone outside the battle. So either learn to defend yourself or learn to run away.

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Find some friends, raise hell in freemode with your op vehicles, stop complaining, if you had one of them op killer vehicles what would you be doing with it? Killing cops?

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Sussus Amongus

I have three solutions to your problem op:

  1. Upgrade to Xbox One, PS4 or PC
  2. Friends
  3. Invite only
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If Rockstar implements a friendly fire lobby they need to restrict explosives or it will become a griefing sh*thole. Remember in GTA 4 there was always an asshole spamming the RPG and not letting you get up or do something? Now imagine with 30 rockets, 20 grenade launcher shots and 55 explosives.

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If Rockstar implements a friendly fire lobby they need to restrict explosives or it will become a griefing sh*thole. Remember in GTA 4 there was always an asshole spamming the RPG and not letting you get up or do something? Now imagine with 30 rockets, 20 grenade launcher shots and 55 explosives.

 

All you'd have to do is make it like missions or passive mode where nothing would affect the other players. Then bad sport them if they killed too many people.

 

I think the friendly lobby idea is alright but it's not the best solution since any time you feel like doing any kind of nonsense in free roam with other players you'd have to switch lobby types just to do that, as opposed to an improved passive mode where you could do whatever.

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free roam is all about killing other players.

 

Blah blah blah.

No, it's not.

 

Killing other players is certainly ONE thing you can do in free roam, but it's just one of many.

 

Want to go to Los Santos Cusoms? Gotta do it in free roam.

 

Want to go to a clothing store? Gotta do it in free roam.

 

Want to get a haircut? Gotta do it in free roam.

 

Want a tattoo? Gotta do it in free roam.

 

You can go to Ammunation or a snack store inside many missions, but the people you're playing with might not like the delay.

 

There are still some missions you can start only by driving to them OR by starting them from the map--in free roam.

 

Killing other players is only one of many things that free roam is about. Free roam is not just, or "all", about killing other players.

 

You can do all that bullsh*t in a Invite Only room. Anyone who goes to Los Santos Customs or the barber shop or the clothing store in a public freemode session deserves exactly what they get, someone lining the exits with proximity mines and waiting for them to come out with an RPG aimed at the door in case they escape the mines.

 

That's the biggest piece of advice I can give new players: start out each game session in Invite Only. Sell a car, work on your solo objectives, stock up on ammo, go do whatever. Then when you're ready to battle the game's pricks in a public lobby, go for it.

Edited by lilmoonpie
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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

 

Both Rockstar and the badasses are too damn dense to have the imagination to understand that a beautiful virtual world open sandbox could actually have more interactive modes than mindless deathmatch. Rockstar blew it, and the sh*theads benefit. 10 million players online, and the only interaction is to kill them on sight.

Edited by saintsrow
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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

No. You are talking about a different game. In this game we all play with the same rules. There are no custom sessions. This is the world they want you to live in. It was done on purpose.

 

You are a criminal. Do not expect hand holding. Anything bad that happens to you you deserved. Especially cops and other crooks murdering you. That threat should be constant in your mind.

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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

No. You are talking about a different game. In this game we all play with the same rules. There are no custom sessions. This is the world they want you to live in. It was done on purpose.

 

You are a criminal. Do not expect hand holding. Anything bad that happens to you you deserved. Especially cops and other crooks murdering you. That threat should be constant in your mind.

 

You know they actually intended for free roam to be a much more social experience given the design of it as well especially if you consider how they originally intended heists to be though. They didn't intend for it to be some glorified deathmatch where everyone is at each others' necks every second of free roam.

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SuperJude™

R* gave up on FreeRoam when they created the infernal Friendly Free Roam.

 

But this isn't a Red Dead Forum so why tf is anybody talking about Free Roam?

 

It's Mode. FreeMode.

 

That's what it's called, so call it that?

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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

 

No. You are talking about a different game. In this game we all play with the same rules. There are no custom sessions. This is the world they want you to live in. It was done on purpose.

You are a criminal. Do not expect hand holding. Anything bad that happens to you you deserved. Especially cops and other crooks murdering you. That threat should be constant in your mind.

 

You know they actually intended for free roam to be a much more social experience given the design of it as well especially if you consider how they originally intended heists to be though. They didn't intend for it to be some glorified deathmatch where everyone is at each others' necks every second of free roam.

That's like your opinion, man.

 

Their actions in not changing it at all speaks truth.

 

Make friends, play with friends, or die lonely and frustrated. This is GTA Online. You can play all by yourself if u want to but all the Freeroam goodies WILL NOT proc w/o a lobby of PLAYERS! PLURAL.

 

Get all the pony tails, tattoos and high heels you want in Invite Only. If you want that Special Crate you gotta fight me to the death for it and possibly until one of us quits if I don't get it.

 

Freeroam is good.

 

/End Thread

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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

No. You are talking about a different game. In this game we all play with the same rules. There are no custom sessions. This is the world they want you to live in. It was done on purpose.

 

You are a criminal. Do not expect hand holding. Anything bad that happens to you you deserved. Especially cops and other crooks murdering you. That threat should be constant in your mind.

 

There is one point though, if you read the Terms of Service, there is a code of conduct clause that states you are not permitted to do anything to prevent other players from enjoying the game. And since free mode has no specific purpose, and since various stores and activities are open and available, then if a player wants to use those things, that is their right, and if anyone tries to prevent them, they would be in violation of the ToS.

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Chorizombie

The only people that complains about griefing are the ones that cant pull their own weight. Just watch and read some tactic and combat guides and in no time youll be enjoying yourself setting up traps for red dots. Its quite fun seeing them butthurt when you get 20 kills above them. Just use your imagination, you probably get killed a lot because you have the rambo mentality. Freeaim mode might help you out into a more friendly environment, but when sh*t starts, expect mostly rpg and minigun battles.

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free roam is all about killing other players.

Blah blah blah.

 

No, it's not.

Killing other players is certainly ONE thing you can do in free roam, but it's just one of many.

Want to go to Los Santos Cusoms? Gotta do it in free roam.

Want to go to a clothing store? Gotta do it in free roam.

Want to get a haircut? Gotta do it in free roam.

Want a tattoo? Gotta do it in free roam.

You can go to Ammunation or a snack store inside many missions, but the people you're playing with might not like the delay.

There are still some missions you can start only by driving to them OR by starting them from the map--in free roam.

Killing other players is only one of many things that free roam is about. Free roam is not just, or "all", about killing other players.

 

you're wrong, free roam is all about killing other players.

go to LSC in free roam: only to have a good car to kill players

go to a clothing store in free roam: only so you look good killing players

haircut: so you look good killing players

tattoo: So you feel like even more of a bada$$ when you kill players

ammunation: weapons for killing players.

 

and the griefing isn't that bad online. Pretty easy to avoid.

Many people go to LSC to make good cars for racing, and they'll never use their race cars for driving around to kill other players.

 

Several of my outfits are never worn while killing other players, yet I bought them in free roam.

 

My haircut and tattoos are for my own enjoyment or amusement; I don't give a damn what other people think of them.

 

I know many players who rarely go killing other players in free roam, and a few who claim to NEVER do it. Yet they've all been in free roam, for the reasons I mentioned, which had nothing at all to do with killing other players. Not directly, not indirectly.

 

So you're wrong, it's just that simple, get over it. Not everybody else is just like you. Live with it, it's a fact.

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Rockstar gave up on Free-roam when they did not design in lobby options like friendly fire, no cops, PvE, and of course an extra special hardcore mode for the badasses who constantly remind us that free-roam is only for killing other players.

No. You are talking about a different game. In this game we all play with the same rules. There are no custom sessions. This is the world they want you to live in. It was done on purpose.

 

You are a criminal. Do not expect hand holding. Anything bad that happens to you you deserved. Especially cops and other crooks murdering you. That threat should be constant in your mind.

 

There is one point though, if you read the Terms of Service, there is a code of conduct clause that states you are not permitted to do anything to prevent other players from enjoying the game. And since free mode has no specific purpose, and since various stores and activities are open and available, then if a player wants to use those things, that is their right, and if anyone tries to prevent them, they would be in violation of the ToS.

 

 

The wording of the End User License Agreement is

 

You agree not to:

 

restrict or inhibit any other user from using and enjoying any online features of the Software;

 

The Terms of Service clarify with:

 

(2) you will not restrict or inhibit any other user from using and enjoying the Online Services (for example, by means of harassment, hacking or defacement)

 

So without any further clarification it is left vague as to what constitutes harassment in a game where there are multiple awards and rewards for killing other players and daily objectives which encourage the same.

 

My guess is that Bad Sports Lobby was supposed to mitigate harassing behavior. It seems it wasn't well implemented.

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