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Gtx 760 settings?


elden
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I got a 760. I use very high textures and everything else on high and I lower the pop variety down until its under 2gb Vram. This gets a constant 60 fps on SP but only 35-50 in MP depending on whats going on. Not sure why MP strains the GPU so much

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I've got the same card and my settings are at

 

FXAA: On

MSAA: Off

Vsync: On

Population density: 100

Population Variety: 100

Distances Scaling: 100

 

Texture Quality: High

Shader Quality: V High

Shadow Quality: High

Reflection Quality: V High

Reflection MSAA: x8

Water: High

Particles: V High

Grass: High

Soft Shadows: Softer

Post FX: V High

In-game...: On

Anisotropic Filtering: x16

Ambient Occlusion: High

Tesselation: High

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oCrapaCreeper

Whatever you do, try to keep the textures at very high to retain the game's quality. It will eat up a ton of VRAM for the 2GB version but performance wise it doesn't appear to have a noticeable impact on framerate. It's usually safe to go over the VRAM limit a bit, but don't go crazy, you don't want the game using up your physical memory too much.

 

The crap that will usually eat up your framerate is MSAA (obviously), grass (never set this on Ultra if you intend on going to the countryside), postFX, and shadows (notably kills your framerate when headlights cast shadows on dynamic objects.). Don't even touch the advanced options.

Edited by oCrapaCreeper
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hmmm did you update youre drivers?

I got an i5 4460 with a gtx 760 which is weaker than your specs yet I have had no issues like that

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I got a 760. I use very high textures and everything else on high and I lower the pop variety down until its under 2gb Vram. This gets a constant 60 fps on SP but only 35-50 in MP depending on whats going on. Not sure why MP strains the GPU so much

Probably because in SP you're the only one causing anomalies in the world, and in multiplayer up to 30 people can do all you can at same time.

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Whatever you do, try to keep the textures at very high to retain the game's quality. It will eat up a ton of VRAM for the 2GB version but performance wise it doesn't appear to have a noticeable impact on framerate. It's usually safe to go over the VRAM limit a bit, but don't go crazy, you don't want the game using up your physical memory too much.

 

The crap that will usually eat up your framerate is MSAA (obviously), grass (never set this on Ultra if you intend on going to the countryside), postFX, and shadows (notably kills your framerate when headlights cast shadows on dynamic objects.). Don't even touch the advanced options.

Setting textures to high drops my framerate by 10fps or so.

 

My settings are lower than the ones used here but my 760 is running at 99% load, I don't get it.

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look at my specs, then GeForce experience set optimal levels for this game on my system.... it maxed out the entire game, constant 57 -60 fps... I wouldn't get this nice of graphics except I have two 660 ti in sli mode allowing me to go over the 2 gb on my card since its memory throughput is so fast (everyone once in a while in the forest I get a little bit of artifacting}

 

see if using the GeForce experience to set the best levels based on your hardware.

Edited by SlaveZer0
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