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GTA V PC - Engine Swap Mod [BETA]


jahjah440
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Was browsing reddit and found this posted:

 

 

 

Seems to be a work in progress but it's exciting!

Edited by jahjah440
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thewhitehammer99

It's possible to change engine sounds on ps3/xbox360, so I would imagine it wouldn't be hard on PC :p

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if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V barely moddable. They worked to make GTA V modding complicated and unattractive.

Edited by fastman92
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thewhitehammer99

 

 

if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V hardly moddable. They worked to make GTA V modding complicated and unattractive.Matter of fact, R* have actually made it very easy to modify the game files, They made most files .xml files (which can be easily edited), the names of files are obvious, and they even added comments in the file lol, looking through one file yesterday, it had a heading saying "modify values at your own risk" haha

The only thing we need now is the rpf key for libertyV (the xbox and ps3 key was only found when R* goofed up)

Edited by thewhitehammer99
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if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V hardly moddable. They worked to make GTA V modding complicated and unattractive.
Matter of fact, R* have actually made it very easy to modify the game files, They made most files .xml files (which can be easily edited), the names of files are obvious, and they even added comments in the file lol, looking through one file yesterday, it had a heading saying "modify values at your own risk" haha

The only thing we need now is the rpf key for libertyV (the xbox and ps3 key was only found when R* goofed up)

 

No, they're XML files so THEY can modify the game easily, not us. The heading about "modify values at your own risk" is also only there for developers at R* working on the file, it's not exactly a message for us to see.

Edited by TJGM
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thewhitehammer99

 

 

 

 

if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V hardly moddable. They worked to make GTA V modding complicated and unattractive.
Matter of fact, R* have actually made it very easy to modify the game files, They made most files .xml files (which can be easily edited), the names of files are obvious, and they even added comments in the file lol, looking through one file yesterday, it had a heading saying "modify values at your own risk" haha

The only thing we need now is the rpf key for libertyV (the xbox and ps3 key was only found when R* goofed up)

 

No, they're XML files so THEY can modify the game easily, not us. The heading about "modify values at your own risk" is also only there for developers at R* working on the file, it's not exactly a message for us to see.Good point :p

 

honestly, I expected r* to make it a lot harder to modify files, lucky for us, they didn't even change anything from console -> PC :D

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Sagacity159

 

 

 

if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V hardly moddable. They worked to make GTA V modding complicated and unattractive.
Matter of fact, R* have actually made it very easy to modify the game files, They made most files .xml files (which can be easily edited), the names of files are obvious, and they even added comments in the file lol, looking through one file yesterday, it had a heading saying "modify values at your own risk" haha

The only thing we need now is the rpf key for libertyV (the xbox and ps3 key was only found when R* goofed up)

 

No, they're XML files so THEY can modify the game easily, not us. The heading about "modify values at your own risk" is also only there for developers at R* working on the file, it's not exactly a message for us to see.

 

Then explain how easy it is to load literally anything that is in the DLC folders.

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if modding isnt possible yet than how was it done?

GTA V for PC was delayed because R* worked hard on making GTA V hardly moddable. They worked to make GTA V modding complicated and unattractive.
Matter of fact, R* have actually made it very easy to modify the game files, They made most files .xml files (which can be easily edited), the names of files are obvious, and they even added comments in the file lol, looking through one file yesterday, it had a heading saying "modify values at your own risk" haha

The only thing we need now is the rpf key for libertyV (the xbox and ps3 key was only found when R* goofed up)

 

No, they're XML files so THEY can modify the game easily, not us. The heading about "modify values at your own risk" is also only there for developers at R* working on the file, it's not exactly a message for us to see.

 

Then explain how easy it is to load literally anything that is in the DLC folders.

 

Bad programming, just like Gta Sa?

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How is that bad programming? Do you even know what we're talking about?

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Sagacity159

Bad programming, just like Gta Sa?

 

Or, intentionally making the game plugin-capable. As in, able to have modifications to the game added to the game through an easy, drag and drop method.

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Luiisjoseda

So... what is this exactly? It makes the engine quieter?

I think the engine swap is just adding speed to the vehicle.

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No, as you can hear, it quite clearly swaps from the Ruiner's v8 sound, to the Coil's barely audible, but still just as much there, electric sound.

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