Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Logic? Who needs that?


kakashi07
 Share

Recommended Posts

Why the f*ck are cops coming after me after I punch a guy in the middle of the desert???

 

And why are silencers useless? Peds act like I'm shooting a normal gun

Link to comment
Share on other sites

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Link to comment
Share on other sites

Why the f*ck are cops coming after me after I punch a guy in the middle of the desert???

 

And why are silencers useless? Peds act like I'm shooting a normal gun

 

The AI is broken. It's been like this since day one when the game was released on last gen - so don't expect Rockstar to fix it.

 

Animals can report crimes to the police. What happens is that when you kill someone in the desert, for example, a bird may report the crime. Then the cops will spawn close to you even if you are in the middle of nowhere.

The cops usally also shot you to death instantly if you stand to close to them or say 'hi'. NPCs becomes scared if you walk to close to them. People will start a fist fight or call the police if you stand to close to them or bump into them even the slighest. The NPCs health system is equally poor. If you fire the tazer on an NPC two times the person will die.

Edited by Cyper
Link to comment
Share on other sites

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Always suspected that, got confirmed after i opened the files.

Link to comment
Share on other sites

longboardskier

I noticed too if I do a burnout in the city I automatically get a two star wanted level. It's happened to me twice now.

Link to comment
Share on other sites

 

Time to download a cracked version

 

Why even?

 

 

If we mod the Steam version it will probably no longer work or we'll get banned in online

Link to comment
Share on other sites

MarshallRawR

If we mod the Steam version it will probably no longer work or we'll get banned in online

 

Don't use mods with Online then.

Steam won't affect mods at all.

Link to comment
Share on other sites

southparkmayor

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Its really lazy from a programming perspective.

 

Theres been a lot of stupid mechanics and programming involved with the game since 2013. The police AI/spawn, NPC accuracy, driving mechanics. and more.

Link to comment
Share on other sites

 

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Its really lazy from a programming perspective.

 

Theres been a lot of stupid mechanics and programming involved with the game since 2013. The police AI/spawn, NPC accuracy, driving mechanics. and more.

 

 

What's hilarious is that in some areas there are animals everywhere - even when you're not looking. There might be birds in the sky or just a cat chilling on the wall a block away- but they'll report a crime when they detect one.

 

Seriously - who thought that was a good idea? Perhaps they thought that the detection rate was too low and the cops would never respond 75% of the time but it's completely unnecessary.

Edited by Wheatley
  • Like 2
Link to comment
Share on other sites

 

Why the f*ck are cops coming after me after I punch a guy in the middle of the desert???

 

And why are silencers useless? Peds act like I'm shooting a normal gun

 

The AI is broken. It's been like this since day one when the game was released on last gen - so don't expect Rockstar to fix it.

 

Animals can report crimes to the police. What happens is that when you kill someone in the desert, for example, a bird may report the crime. Then the cops will spawn close to you even if you are in the middle of nowhere.

The cops usally also shot you to death instantly if you stand to close to them or say 'hi'. NPCs becomes scared if you walk to close to them. People will start a fist fight or call the police if you stand to close to them or bump into them even the slighest. The NPCs health system is equally poor. If you fire the tazer on an NPC two times the person will die.

 

 

I just got arrested because I was too close to the police officers and indeed two guys walked away from me after I've stood too close. About NPC's being scared when I stood too close I can understand, IRL it happens a lot too that people get overprotective over their "personal space", however with police I can't understand that.

Edited by Alabeo
Link to comment
Share on other sites

There's a lot of weird crimes in the game, including some which aren't used. From the .meta which lists them:

 

<Item key="CRIME_BLOCK_POLICE_CAR" />
<Item key="CRIME_CAR_SET_ON_FIRE">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_CAUSE_EXPLOSION">
<WitnessInformation>
<MaxDistanceToHear value="50.0" />
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_COP_SET_ON_FIRE" />
<Item key="CRIME_DAMAGE_TO_PROPERTY">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_DESTROY_HELI" />
<Item key="CRIME_DESTROY_PLANE" />
<Item key="CRIME_DESTROY_VEHICLE">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_DRIVE_AGAINST_TRAFFIC">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_FIREARM_DISCHARGE">
<WitnessInformation>
<MaxDistanceToHear value="50.0" />
<Flags>MustBeWitnessed</Flags>
<AdditionalFlagsForSP>MustNotifyLawEnforcement</AdditionalFlagsForSP>
</WitnessInformation>
</Item>
<Item key="CRIME_HIT_COP" />
<Item key="CRIME_HIT_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_KILL_COP" />
<Item key="CRIME_MOLOTOV" />
<Item key="CRIME_PED_SET_ON_FIRE">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_POSSESSION_GUN">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_RECKLESS_DRIVING">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_RESIST_ARREST" />
<Item key="CRIME_RIDING_BIKE_WITHOUT_HELMET">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_RUN_REDLIGHT">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_RUNOVER_COP" />
<Item key="CRIME_RUNOVER_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_SHOOT_AT_COP" />
<Item key="CRIME_SHOOT_COP" />
<Item key="CRIME_SHOOT_NONLETHAL_COP" />
<Item key="CRIME_SHOOT_NONLETHAL_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_SHOOT_PED">
<WitnessInformation>
<MaxDistanceToHear value="50.0" />
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_SHOOT_VEHICLE" />
<Item key="CRIME_SPEEDING">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_STAB_COP" />
<Item key="CRIME_STAB_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_STAND_ON_POLICE_CAR" />
<Item key="CRIME_STEAL_CAR">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
<AdditionalFlagsForSP>MustNotifyLawEnforcement</AdditionalFlagsForSP>
</WitnessInformation>
</Item>
<Item key="CRIME_STEAL_VEHICLE">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
<AdditionalFlagsForSP>MustNotifyLawEnforcement</AdditionalFlagsForSP>
</WitnessInformation>
</Item>
<Item key="CRIME_JACK_DEAD_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
<AdditionalFlagsForSP>MustNotifyLawEnforcement</AdditionalFlagsForSP>
</WitnessInformation>
</Item>
<Item key="CRIME_TARGET_COP" />
<Item key="CRIME_TERRORIST_ACTIVITY" />
<Item key="CRIME_HASSLE">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
<AdditionalFlagsForSP>MustNotifyLawEnforcement OnlyVictimCanNotifyLawEnforcement</AdditionalFlagsForSP>
</WitnessInformation>
</Item>
<Item key="CRIME_STEALTH_KILL_COP">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_STEALTH_KILL_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_SHOOT_PED_SUPPRESSED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>
</Item>
<Item key="CRIME_KILL_PED">
<WitnessInformation>
<Flags>MustBeWitnessed</Flags>
</WitnessInformation>

 

There's everything from speeding to driving against traffic, but those aren't even used in the game.

Link to comment
Share on other sites

DeathBySybian

I noticed too if I do a burnout in the city I automatically get a two star wanted level. It's happened to me twice now.

You sure you didn't steal a Simeon-wanted car?

Link to comment
Share on other sites

But it does make the game more challenging. I am all for it tbh, just ignore the realism.

Link to comment
Share on other sites

DeathBySybian

 

 

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Its really lazy from a programming perspective.

 

Theres been a lot of stupid mechanics and programming involved with the game since 2013. The police AI/spawn, NPC accuracy, driving mechanics. and more.

 

 

What's hilarious is that in some areas there are animals everywhere - even when you're not looking. There might be birds in the sky or just a cat chilling on the wall a block away- but they'll report a crime when they detect one.

 

Seriously - who thought that was a good idea? Perhaps they thought that the detection rate was too low and the cops would never respond 75% of the time but it's completely unnecessary.

 

 

I've never seen this behavior. I've shot a ton of animals in the middle of nowhere and never had cops.

Link to comment
Share on other sites

So that answers why police chases me if I burn my vehicle in the middle of the desert. Seems like the "a little bird told me.." applies ingame too.

  • Like 2
Link to comment
Share on other sites

oCrapaCreeper

 

 

The first thing is because animals can report crimes. I'm not joking about this in the slightest. There is a file called witnesses.meta which lists who can report crimes. Animals are in the list.

Its really lazy from a programming perspective.

 

Theres been a lot of stupid mechanics and programming involved with the game since 2013. The police AI/spawn, NPC accuracy, driving mechanics. and more.

 

 

What's hilarious is that in some areas there are animals everywhere - even when you're not looking. There might be birds in the sky or just a cat chilling on the wall a block away- but they'll report a crime when they detect one.

 

Seriously - who thought that was a good idea? Perhaps they thought that the detection rate was too low and the cops would never respond 75% of the time but it's completely unnecessary.

 

It doesn't really explain how the cops are about as aware in Online though, because there are no animals in Online, not even birds.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.