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What's your favorite heist?


vitus
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I've only completed the first one as both host and crew, and I joined the finale of the Series A or whatever it's called by accident. That's my favourite so far. Need more varied contact missions like the heist missions.

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In the boat, speeding toward the aircraft carrier is awesome. I love that one. My list is about what everybody's is. I would put prision at the bottom for how f*cking buggy it is. And PacStandard final is easy except of the very hit and miss escape. I have had runs where I did not see one cop after I was north of the Vinewood sign and another where the helicopter rammed me in the mountains. yes, helicopter crashed into me. I just want to say to people I can't really say this too. Hey dumbass, if I beat you to the boat every time by 3 or 4 minutes, why would you not follow me? I got the route. I do about 300 yards on pavement then I'm gone. Key word in road blocks is ROAD, stay off them.

 

When heists were announced they said how you would plan and execute the perfect heist. What planning? Some NPC told just me what had to be done and blocked me trying to do anything different. I don't think any proper surveillance, planning and robbing can work within GTAO's framework. Pity, you pick a target. Snoop around, maybe chat up some slag that works there for info, steal some untraceable equipment then hit it. Heck, I think that is all you would have to do IRL. Oooo, movie script. Friends meet in online game and decide to go real world with it. Better yet, some squeakers decide to get real. Super nerdy virgin gets blown away by evil authority figure because law & order is evil and moral lesson kicks in due to sh*t studio politics. If anybody wants to pitch this, I can have outline and char dev is 10 days, points and finder per final contract price.

 

© 2015 (fu hollywood)

Edited by Dondara
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bloatedsack

Prison Break/Humane as a whole.

 

It's a perfect representation of the old pen and paper Shadowrun game, right down to the questionable Johnson, distinct roles, and mix and match of military gear and over the top action. Humane is definately the better of the pair, but they're linked.

 

Fleeca/Pacific Standard have their moments. Pac is the one I absolutely refuse random invites on, though, because most randoms are idiots.

 

Series A is sh*t. Everything about it. The setups might make decent missions, but performing them in Heist style makes for nothing but anger. The finale is pointless. The entire NPC group is useless. It involves me having to endure too long Trevor cutscenes. However, I will finale hop it all day every day because it's so f*cking easy and i'm not stupid, just opinionated.

 

So, in summation: Humane, Prison, Fleeca, Pacific, and after a long as gap we end with Series A.

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TovarishTony

Prison Break - Despite its frustrating with randoms its more satisfying to play in a good crew on that. Man I love being Prisoner and Prison Officer

 

Humane Labs - Chopper team may be a boring role like you are just sightseeing the dark city while gunner shoots the Merryweather guards and choppers but for ground team is really good

 

Series A - What I only like about this heist is Trevor and the Technical

 

Fleeca - Pac Stan in a smaller scale but good tutorial even though its mostly designed for Pac stan

 

Pac Stan - The BIG score and its kinda more satisfying to win it with bikes instead of Kuruma. I only wish theres a Union Depository heist for GTA Online as well

 

 

Note: Im waiting for the "Fleeca" where I could seduce the bank manager for the other 3 to get the keycard.

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GTAonlineplayer

Pacific Standard finale is my favorite. I love trying to get the perfect run without losing any money. I've been close a few times.

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Humane Labs by a mile - Pacific Standard for me is boring and Series A is utter rubbish, Fleeca is just easy and Prison Break is OK.

 

Have R* missed a trick with not doing a massive heist for Union Depository or will that come in the future?

That's the heist they do in Single-Player and Online is a prequel to single-player.

Lester says the UD has never been hit while having a conversation with Trevor during a setup mission on the last heist.

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