Wakka387 Posted April 12, 2015 Share Posted April 12, 2015 (edited) Project has been dead for a while, so I figured I would completely remove the main post due to the current crusade take 2 has had against mods Edited September 4, 2021 by Wakka387 ForeverL, xNCx, Blackbird88 and 22 others 25 Link to comment Share on other sites More sharing options...
Blackbird88 Posted April 12, 2015 Share Posted April 12, 2015 This is very cool. Wish someone would convert the maps to 3D GTAs after all those years Róbert Bock and Ss4gogeta0 2 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 12, 2015 Share Posted April 12, 2015 (edited) This is very cool. Wish someone would convert the maps to 3D GTAs after all those years Thats pretty much why I am releasing them as Open Source here lol... now anyone can try to modify and convert these maps I might also toss in the Radio Stations for each of the games aswell.... GTA1, GTA London, and GTA 2... Edited April 12, 2015 by Ss4gogeta0 Frank.s and Blackbird88 2 Link to comment Share on other sites More sharing options...
TheVladonPro Posted April 12, 2015 Share Posted April 12, 2015 Thanks a lot!!! It will just be necessary for me Ss4gogeta0, Blackbird88, Concavax and 1 other 4 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 12, 2015 Share Posted April 12, 2015 Thanks a lot!!! It will just be necessary for me glad I could be of service do you want the stations aswell? Frank.s 1 Link to comment Share on other sites More sharing options...
ClaudX Posted April 12, 2015 Share Posted April 12, 2015 Damn, Liberty City looks so small. This is great. Why hasn't someone already released these? Link to comment Share on other sites More sharing options...
Agem Posted April 12, 2015 Share Posted April 12, 2015 Damn, Liberty City looks so small. This is great. Why hasn't someone already released these? Because the pigeon is too greedy to release it. (Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason) Z i X and Jinx. 2 Link to comment Share on other sites More sharing options...
ClaudX Posted April 12, 2015 Share Posted April 12, 2015 Damn, Liberty City looks so small. This is great. Why hasn't someone already released these? Because the pigeon is too greedy to release it. (Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason) It's probably broken, anyway. Z i X, Agem and Jinx. 3 Link to comment Share on other sites More sharing options...
Sliderv2 Posted April 12, 2015 Share Posted April 12, 2015 Can someone convert .dae maps from GTA 2 to .dff or. z3d please? Because I don't have 3ds Max. Link to comment Share on other sites More sharing options...
Kalvin Posted April 12, 2015 Share Posted April 12, 2015 Because the pigeon is too greedy to release it. (Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason) It's probably broken, anyway. It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such. Agem and Ss4gogeta0 2 Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
ClaudX Posted April 12, 2015 Share Posted April 12, 2015 Because the pigeon is too greedy to release it. (Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason) It's probably broken, anyway. It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such. Huh, simpler than I thought. Well, carry on, Kevin. Kalvin and Agem 2 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 12, 2015 Share Posted April 12, 2015 (edited) Because the pigeon is too greedy to release it. (Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason) It's probably broken, anyway. It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such. yep pretty much, I actually searched high and low before I found out it was that simple.. even asked majestic and a few other people who gave me dead ends... Im surprised there are no Total Conversion topics for this yet... Someone really should make a mod with these I can already imagine a GTA 1997 mod featuring these cities...would be pretty nice to explore a time period such as that... Can someone convert .dae maps from GTA 2 to .dff or. z3d please? Because I don't have 3ds Max. cae should be openable by almost all modeling software... not just 3ds max... depending on what you are using, you might have to search for a script or something Edited April 13, 2015 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
NTAuthority Posted April 13, 2015 Share Posted April 13, 2015 Damn, Liberty City looks so small. This is great. Why hasn't someone already released these? there was a set of Max files years ago for some 'GTA 1.5' project after that stopped which included all original cityscape/whatever maps. anyway, I'd not even recommend using Max/whatever for these maps, a) you miss the GTA2 lighting data, b) you miss support for user-created maps and c) supporting the raw map formats as their own entity type is just a lot more helpful. Ss4gogeta0 1 Inactive in GTA/R* title modification indefinitely pursuant to a court order obtained by TTWO. Good job acting against modding! Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 13, 2015 Share Posted April 13, 2015 Damn, Liberty City looks so small. This is great. Why hasn't someone already released these? there was a set of Max files years ago for some 'GTA 1.5' project after that stopped which included all original cityscape/whatever maps. anyway, I'd not even recommend using Max/whatever for these maps, a) you miss the GTA2 lighting data, b) you miss support for user-created maps and c) supporting the raw map formats as their own entity type is just a lot more helpful. eh, Im just putting these out there since the older max files died and a few people were asking about these.. I mean if someone were to make a program *hint hint* to import these maps into SA the right way... there would be no need for this topic Link to comment Share on other sites More sharing options...
Inadequate Posted April 13, 2015 Share Posted April 13, 2015 Wow, in that screenshot is Liberty City? Looks soooooooooooo small. I can't wait to see all maps ported to San Andreas engine titled GTA United 2D. Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 13, 2015 Share Posted April 13, 2015 Wow, in that screenshot is Liberty City? Looks soooooooooooo small. I can't wait to see all maps ported to San Andreas engine titled GTA United 2D. its scaled out pretty far... added screenshots of the other cities and added spoiler tags Blackbird88 and undertaker fan 2 Link to comment Share on other sites More sharing options...
CRAZYGTASAINT Posted April 13, 2015 Share Posted April 13, 2015 (edited) This is really coincidental... I have been working on a Total Conversion bringing GTA1 features to GTA3 which I just decided to dump as it seemed pointless without any real resources and I couldnt find a way to import the map into 3DSMax. I was starting to code the missions when I gave up when I realized that this really doesn't work well with only half of the resources needed to make something good. Maybe now that there is an editable map, I could continue. Edited April 13, 2015 by CRAZYGTASAINT Z i X, Jago, xNCx and 8 others 11 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 13, 2015 Share Posted April 13, 2015 This is really coincidental... I have been working on a Total Conversion bringing GTA1 features to GTA3 which I just decided to dump as it seemed pointless without any real resources and I couldnt find a way to import the map into 3DSMax. I was starting to code the missions when I gave up when I realized that this really doesn't work well with only half of the resources needed to make something good. Maybe now that there is an editable map, I could continue. I honestly hope you do continue. I am actually very interested in the mod your working on Primordial 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 16, 2015 Share Posted April 16, 2015 (edited) making a bump for someone I know who wants to work on a GTA 1 United mod for VC... Anyone Interested? Edited April 16, 2015 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
Sliderv2 Posted April 16, 2015 Share Posted April 16, 2015 I want convert GTA 2 map for Mafia: City of Lost Heaven, but I have problem with .cae files. I don't have any tool for .cae/dae. Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 16, 2015 Share Posted April 16, 2015 I want convert GTA 2 map for Mafia: City of Lost Heaven, but I have problem with .cae files. I don't have any tool for .cae/dae. what ya usin? 3DSmax? Link to comment Share on other sites More sharing options...
Sliderv2 Posted April 16, 2015 Share Posted April 16, 2015 Zmodeler 1 and 2. Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 16, 2015 Share Posted April 16, 2015 (edited) Zmodeler 1 and 2.hmm... one sec exporting them into a better format Edited April 16, 2015 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
Sliderv2 Posted April 17, 2015 Share Posted April 17, 2015 Ok. Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 18, 2015 Share Posted April 18, 2015 Ok. Sorry it took so long, got side tracked with another project im working on (one of 10) https://db.tt/iwxGTrKs There are the OBJ files for GTA 2's maps Link to comment Share on other sites More sharing options...
Sliderv2 Posted April 18, 2015 Share Posted April 18, 2015 Thanks. Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted April 20, 2015 Share Posted April 20, 2015 no problem Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted June 1, 2015 Share Posted June 1, 2015 Converted the Pacific City map for GTA 1 from Project Cerbera Voxels and Ezekiel 2 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted July 20, 2015 Share Posted July 20, 2015 (edited) bump to generate interest in this... here are different user made cities that I converted Hong Kong, Tokyo, Pacific Island City, Gangsta City, and Weltstadt https://db.tt/T2W5eHvR Edited July 20, 2015 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
L!mon Posted September 3, 2015 Share Posted September 3, 2015 while this isnt necessarily a modification, Alot of people have been looking for these maps to use in Total Conversions and there is almost no documentation on how to convert these maps from cmp/mmp format to a 3ds max readable format.. but thanks to an old GTA 2 map editor that was tucked away in the corners of google. I was able to extract them into the .cae format... Liberty City Vice City San Andreas London Manchester GTA 1 Maps - Liberty City (NYC), Vice City (Miami), San Andreas (San Francisco), Manchester (GTA 1961), London (GTA 1969)... (17.8MB Zipped & 394MB Unzipped) GTA 2 Maps - Downtown, Residential, Industrial... (15.4MB Zipped & 305MB Unzipped) (OBJ Version) As an added bonus... Here are the GTA1 and GTA London radio stations, they are converted from their original wav format to mp3 GTA 1 GTA London 1961/1969 Hello! Amazed with yours great work, but also want to ask, can you convert night version of this citites with prelight ? Will be awesome ! Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
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