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empty lobbies


Orpheus148
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So I'll join a new lobby that has a bunch of people. But it ends up dwindling down to just me. It was bad in one of my last sessions and like 15 people left at once... What's. Going on? I'm on ps4 bow.

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Ai®a©ob®a

So I'll join a new lobby that has a bunch of people. But it ends up dwindling down to just me. It was bad in one of my last sessions and like 15 people left at once... What's. Going on? I'm on ps4 bow.

This is due to your own connection...

 

Have you tried setting your router? Is your NAT Strict, Moderate or Open?

 

If you can hardwire your connection via Ethernet cord from your main router (not wireless) into your PS4.

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Yeah I have my ps4 connected via wire. How do you change nat settings though? I went into the router settings and couldn't find anything about that

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Ai®a©ob®a

Yeah I have my ps4 connected via wire. How do you change nat settings though? I went into the router settings and couldn't find anything about that

You need to open your ports...

 

Try this....

 

 

So, here it is. Someone finally discovered the problems with Xbone and the suspend/resume feature, and more specifically, the problems it causes with GTA Online.

 

http://www.neogaf.com/forum/showthread.php?t=931438

 

Essentially, the Xbox One has a problem with Instant-on mode. Anytime you play a game like GTA, it establishes connections using specific port numbers. They're like doorways with locks, and in order for GTA to effectively communicate across the internet, the Xbox requests that these specific doorways be unlocked via the router. This is essentially what UPnP is on your router. The problem with UPnP is that after a certain amount of time, the ports expire for security reasons. No biggie, right? The Xbox One will just re-request that the specific doorway or port be unlocked again for communication. Wrong, and this is where the problem occurs.

 

When you place the console in stand-by mode, information about a particular game is suspended in cache. This includes information about game ports, and some games, like GTA, use specific ones. So when these ports resume from stand-by and attempt to re-request information, they can't, because their terms have expired. Xbox One, for some ridiculous reason, does not re-request that the previous ports be re-opened. Thus, the doors remain locked.

 

So, what's the fix? You need to turn off UPnP and manually set your ports via the router. This will prevent the Xbox from attempting any automatic requests for ports to be opened, and instead, leaving them open indefinitely as if you were shoving a doorstop in the doorway. Another way to do this without putting in every port is to place your console in a DMZ, which essentially opens every port for the Xbox One. There's really no risks in doing this, since it's just a console and not your PC. But remember, TURN OFF UPnP. That's really the essential part of this whole issue.

 

Considering PS4 just received the suspend/resume feature, I will post something similar in there. It's a damn shame that Microsoft has not addressed it, and Sony has just introduced the problem, so they have yet to get any massive reports on it.

 

But I hope this helps and puts this annoying issue to rest! :santa:

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