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Carface Workshop


Carface80
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When it done it'll be around 120k, a common size for GTA 5 mods.

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universetwisters

Man, that is looking even better!

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PhillBellic

When it done it'll be around 120k, a common size for GTA 5 mods.

That sounds pretty good.

 

Now; on to Texturing. :^:

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Carface80

No pics yet, hopefully I'm going to start texturing this week.

interior is 95% modeled

Engine 80% modeled

Undercarriage 60%

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≡Pachµco≡

Looking good man I like the quality of your models :^:

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universetwisters

Absolutely phenomenal. Around a year ago I joked around with you the idea of having my dads car in GTA and it's starting to come to light.

 

Well done, for real.

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Few stuff needs to be done...

 

centurycol.jpg

centurycol2.jpg

Edited by Carface80
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PhillBellic

It just needs some Badging now, and it'll be golden. :^:

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universetwisters

f*ck MAN THAT IS LOOKING LIT MY NIGGA SMASH THAT LIKE

 

 

Now I'm curious as to what colors they came in. This seems like a help but it involves quite a lot of searching.

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f*ck MAN THAT IS LOOKING LIT MY NIGGA SMASH THAT LIKE

 

 

Now I'm curious as to what colors they came in. This seems like a help but it involves quite a lot of searching.

Thanks! These colour reference are hard to find, I am lucky to find a fan site.l I usually I google for factory colours, Then i matched it with GTA colour palette...

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It just needs some Badging now, and it'll be golden. :^:

Quite a lot of badges to do...

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DerangedCrackhead

Stunning work so far, Carface, lots of progress in a few weeks. Looks pretty much done, what's left to be done?

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Stunning work so far, Carface, lots of progress in a few weeks. Looks pretty much done, what's left to be done?

 

hood ornament, some engine, interior undercarriage components, texturing.

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I'm beginning to texture, very few modelling to do, the major one is the arm rest. Then once I finished texturing, I have to model the LODs .

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universetwisters

When do you reckon all this goodness will be released by?

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@universe real soon

 

 

Getting the interior texture is the most painful part..here's what i got so far...trying to make it good enough for first person mode.

 

dash1.jpg

Edited by Carface80
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DerangedCrackhead

Cheap faux wood and straight angles everywhere, it's hard not to love it!

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Oldsmobile_1985

@Carface

 

Hi. I'm Oldsmobile_85 in past. We done 1993 Chevrolet Caprice 9C6 and started a 1991 civilian. :)

*Whitewalls for tires is set as secondary color.

 

 

 

64563463.jpg

656345453.jpg

caprice_91_1.jpg

caprice_91_2.jpg

caprice_91_3.jpg

 

 

 

And a video that shows the model.

 

https://www.youtube.com/watch?v=f-uf_PPTCj8

Edited by Oldsmobile_1985
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DerangedCrackhead

That's some insane level of detail! curious to see how it would look ingame.

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What an amazing skills of modeling carface.

Edited by Krystofer
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Car is missing a side moulding and an armrest, most of the interior is textured. The engine and undercarriage modelling is nearly done, they need texture.

 

@derangecrackhead indeed. those faux wood trim does make a cheap interior looks more interesting. Better than a plain textured plastic..I can't wait to see it in game.

 

@olds looking great, you did an amazing job with the taxi, the civilian model....one thing Los santos needed so bad. BTW just added whitewall to the tire last week, hard to get it right using stock GTA5 tire texture.

 

@krystofer thanks :)

Edited by Carface80
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Oldsmobile_1985

@olds looking great, you did an amazing job with the taxi, the civilian model....one thing Los santos needed so bad. BTW just added whitewall to the tire last week, hard to get it right using stock GTA5 tire texture.

 

Alex said, that he also want to make a 1995-1996 Impala SS and then a Chevrolet Caprice 1994-1996. About a whitewalls, they made by triangles and attached to tire model, not a alpha channel texture or something.

 

 

7454.jpg

 

Edited by Oldsmobile_1985
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