zuckmeslow Posted March 29, 2015 Share Posted March 29, 2015 This was the idea I had a while back, replace the water on the east side of the map with infinite generated sand. It would make more sense though if Rockstar used their heads and put the desert and Alamo Sea to the east of LS, where it should be, but it could still work. For the north side they could put infinite fields of grass or something, and leave the west side as water. The infinite desert would be an amazing place to test out cars. this idea is perfect, not only does it provide more fun in game but it also makes sense geographically speaking. i cant imagine that gta v los santos is connected to a bigger state and leads to las venturas and san fierro. its just so poorly made and circular that it feels more like hawaii and not a portion of a state theGTAking101 and ManularChimera 2 Link to comment Share on other sites More sharing options...
StJimmy Posted March 29, 2015 Share Posted March 29, 2015 Would it be hand made or just generated? It may take a while of there's any detail. it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way. The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss. k0NG3ØRN 1 Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 29, 2015 Share Posted March 29, 2015 Would it be hand made or just generated? It may take a while of there's any detail. it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way. The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss. the detail of the ocean floor took up developement time and disk space/resources Link to comment Share on other sites More sharing options...
Official General Posted March 29, 2015 Share Posted March 29, 2015 I think they should have had a mix of both water and rock/mountain - like in RDR where the boundaries are lined by inaccesible cliffs/mountains to east and to the west, open sea. ManularChimera 1 Link to comment Share on other sites More sharing options...
WorldWideFM Posted March 29, 2015 Share Posted March 29, 2015 Would it be hand made or just generated? It may take a while of there's any detail. it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way. The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss. the detail of the ocean floor took up developement time and disk space/resources No it didn't, it's a basic sand texture repeated out over a few square miles covered in a bunch of randomly positioned, repeated shrubs. Put one guy on that for a week and you'll probably have it finished. StJimmy, ManularChimera, hyperar and 1 other 4 Link to comment Share on other sites More sharing options...
burger_mike Posted March 29, 2015 Share Posted March 29, 2015 (edited) My chopper never blew up in IV when I head over the ocean, must of been going for half an hour. LC was completly out of sight. In V they had the boat/plane sink because of Online, so you don't have to go after some guy in a boat half an hour away on the ocean. +everyone else talking about this It only happened in multiplayer. Edited March 29, 2015 by ANAL_PLUNDERING Link to comment Share on other sites More sharing options...
Pedinhuh Posted March 29, 2015 Share Posted March 29, 2015 V's way of dealing with boundaries is Not in a single way better than GTA:SA Why? Because the game forcibly kills you out of nowhere while in SA you could just keep going on for hours straight and nothing would happen to CJ or the vehicle, that was freedom of some sort. In V there are boundaries, which I really don't like it since they already did it better in a previous game... k0NG3ØRN 1 Link to comment Share on other sites More sharing options...
CarnageRacing00 Posted March 29, 2015 Share Posted March 29, 2015 I'd prefer something like Motocross Madness had. KageOni, icecoldkilla1467, Vertighost and 5 others 8 Link to comment Share on other sites More sharing options...
OurJud Posted March 29, 2015 Share Posted March 29, 2015 The consoles would not be able to handle that kind of complex mechanics, it'd be piss easy for PC, but nope, we have to tailor the game to the lowest which is the console sh*t. WTF are you talking about, tailored? GTA was designed for the console. Just thank yourself lucky you're getting a PC port at all. lemonhead118, hyperar and Seenyour31 3 Link to comment Share on other sites More sharing options...
_Honesty_ Posted March 30, 2015 Share Posted March 30, 2015 (edited) Just imagine how better that would be if it happened in the desert. Your car engine over heats forcing you to walk out where you characters health slowly decreases. And it would have taken up less space that that ridiculously detailed ocean floor. Its grand theft auto not grand theft submarine I would be sad if Rockstar listened to your opinion because I would miss the ocean. And the beaches. And the waves. And the sharks. And the dolphins. And the killer whales. And the wetsuits. And the big yacht. And the aircraft carrier. And the Dodo. And the dighy. And the Jetmax. And the Kraken. And the Marquis. And the Predator. And the Seashark. And the Speeder. And the Squalo. And the submarine. And the Suntrap. And the Tropic. And the submarine heist where you sink a big boat in the harbor. Then there would be a lot of threads with people complaining and asking Rockstar why they chose to remove all the boats from GTA, since it doesn't make sense that they would remove something that's been a part of the game since the very first GTA, and Rockstar wouldn't know what to say to them because they wanted to keep the oceans too but gtaforums user zuckmeslow said that the oceans need to be removed. I'm glad you're not in charge of making Rockstar's decisions because that would be a very disappointing GTA indeed. Perhaps the worst in the series. Edited March 31, 2015 by Andreas Removed quote train. lemonhead118 and k0NG3ØRN 2 Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 30, 2015 Share Posted March 30, 2015 (edited) I would be sad if Rockstar listened to your opinion because I would miss the ocean. And the beaches. And the waves. And the sharks. And the dolphins. And the killer whales. And the wetsuits. And the big yacht. And the aircraft carrier. And the Dodo. And the dighy. And the Jetmax. And the Kraken. And the Marquis. And the Predator. And the Seashark. And the Speeder. And the Squalo. And the submarine. And the Suntrap. And the Tropic. And the submarine heist where you sink a big boat in the harbor. Then there would be a lot of threads with people complaining and asking Rockstar why they chose to remove all the boats from GTA, since it doesn't make sense that they would remove something that's been a part of the game since the very first GTA, and Rockstar wouldn't know what to say to them because they wanted to keep the oceans too but gtaforums user zuckmeslow said that the oceans need to be removed. I'm glad you're not in charge of making Rockstar's decisions because that would be a very disappointing GTA indeed. Perhaps the worst in the series. when did i say all boats? i said the ocean floor. obviously one side of the map will be water, but the other side desert. thats balance Edited March 31, 2015 by Andreas Removed quote train. ManularChimera 1 Link to comment Share on other sites More sharing options...
_Honesty_ Posted March 30, 2015 Share Posted March 30, 2015 (edited) when did i say all boats? i said the ocean floor. obviously one side of the map will be water, but the other side desert. thats balance Oh okay. What would you do about the coastline though where the land meets the ocean? Edited March 31, 2015 by Andreas Removed quote train. Link to comment Share on other sites More sharing options...
TJGM Posted March 30, 2015 Share Posted March 30, 2015 I like the current map design in terms of how the boundaries are dealt with. Current? Thats been going on since GTA 3 lmao. Just because it's been going since GTA 3, doesn't mean it's not current. Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 30, 2015 Share Posted March 30, 2015 (edited) Oh okay. What would you do about the coastline though where the land meets the ocean? it would look like this ocean is still there, you can swim and ride boats. but you cant dive into the bottom Edited March 31, 2015 by Andreas Removed quote train. theGTAking101 1 Link to comment Share on other sites More sharing options...
_Honesty_ Posted March 30, 2015 Share Posted March 30, 2015 it would look like this ocean is still there, you can swim and ride boats. but you cant dive into the bottom it looks liek a knob. Geralt of Rivia, Lock n' Stock, Heists and 1 other 4 Link to comment Share on other sites More sharing options...
Agni Posted March 30, 2015 Share Posted March 30, 2015 Would it be hand made or just generated? It may take a while of there's any detail. To be honest generating simple land like desert procedurally isn't too difficult. It's trying to make complex land like a city procedurally that's hard. Procedural generation is coming a long way and I wonder if R* will ever think to use it. A procedural countryside with hand-crafted cities could be a good idea, like SA but much bigger. ManularChimera, theGTAking101 and CarlitoDorito 3 Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 30, 2015 Share Posted March 30, 2015 Would it be hand made or just generated? It may take a while of there's any detail. To be honest generating simple land like desert procedurally isn't too difficult. It's trying to make complex land like a city procedurally that's hard. Procedural generation is coming a long way and I wonder if R* will ever think to use it. A procedural countryside with hand-crafted cities could be a good idea, like SA but much bigger. it would be great if they focused on the city, making it detailed and everything. but then when it comes to the country side they could do something like what they did for the game fuel and make it massive. just imagine a country side like this, massive. theGTAking101, Vertighost and ManularChimera 3 Link to comment Share on other sites More sharing options...
Agni Posted March 30, 2015 Share Posted March 30, 2015 Awww yeah, Fuel was a really misunderstood game and I love it, personally. It doesn't have to be THAT huge, but some size would be nice. Link to comment Share on other sites More sharing options...
ManularChimera Posted March 30, 2015 Share Posted March 30, 2015 (edited) -snip- Shamus Young, that guy is a good analyser. This may be a little off-topic but here's another video of him talking about the structure of GTA IV, really good. And about the desert or simply replacing the ocean, I honestly agree. It would be an "innovation" in the series and I think many people would like it. But as always there would be someone complaining about the lack of sea so I think about this, why can't we have both? Edited March 30, 2015 by ManularChimera Link to comment Share on other sites More sharing options...
_Honesty_ Posted March 30, 2015 Share Posted March 30, 2015 -snip- Shamus Young, that guy is a good analyser. This may be a little off-topic but here's another video of him talking about the structure of GTA IV, really good. And about the desert or simply replacing the ocean, I honestly agree. It would be an "innovation" in the series and I think many people would like it. But as always there would be someone complaining about the lack of sea so I think about this, why can't we have both? Yeah it is pretty off-topic. He's talking about GTA innovating its gameplay style because it's lacking depth, and to be honest he's right. GTA isn't a series that really needs to be innovating its open world; it's the most detailed and beautiful open world out there. Improvement needs to come to where it's needed most, either writing or gameplay. ManularChimera 1 Link to comment Share on other sites More sharing options...
Vertighost Posted March 30, 2015 Share Posted March 30, 2015 I'd imagine it would be something like FarCry 2. _Honesty_ 1 Link to comment Share on other sites More sharing options...
_Honesty_ Posted March 30, 2015 Share Posted March 30, 2015 (edited) I'd imagine it would be something like FarCry 2. I think it will be more like Max Payne 3 or the most recent CoD, which I heard someone describe as being more Quake-like than the previous games. I think the FPS mode was a step in the right direction for GTA. Next I'd like to see more options for GTA Online versus modes such as presets for faster paced, more reflexive gameplay, higher jumps, options for regenerating health, and more creative pickups. More options are always good and would allow us to get the most out of the content creator. Edited March 30, 2015 by _Honesty_ Link to comment Share on other sites More sharing options...
DentureDynamite Posted March 30, 2015 Share Posted March 30, 2015 (edited) lol This discussion reminds me of the movie "The Thirteenth Floor": http://www.imdb.com/title/tt0139809/plotsummary?ref_=tt_ov_pl ...which oddly enough deals with a virtual reality simulation (VR) of Los Angeles (albeit 1937)... Crysis had similar limits, but Crytek was far more draconian about your getting near them--they'd spawn attack choppers and/or boats to blow the crap out of you before you even got close to the in-game boundary: Edited March 30, 2015 by DentureDynamite Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted March 30, 2015 Share Posted March 30, 2015 A desert surrounding Sandy Shores, it can be as infinite as the ocean but if you go to far you start to dehydrate the more you walk or your car stalls cause of the heat. Or wolfs eat you at night. It makes sense since it be more realistic than an ocean in the desert Planes. /thread. ten-a-penny and The Dedito Gae 2 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
GN 92 Posted March 30, 2015 Share Posted March 30, 2015 OP drank the same juice greenrock's been drinking. SCOOBASTEEB 1 Link to comment Share on other sites More sharing options...
hyperar Posted March 30, 2015 Share Posted March 30, 2015 This was the idea I had a while back, replace the water on the east side of the map with infinite generated sand. It would've make more sense though if Rockstar used their heads and put the desert and Alamo Sea to the east of LS, where it should be, but it could still work. For the north side they could put infinite fields of grass or something, and leave the west side as water. The infinite desert would be an amazing place to test out cars. While i think the idea is unnecessary, having a infinite desert to drive around and achieve high speeds sounds cool Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 30, 2015 Share Posted March 30, 2015 A desert surrounding Sandy Shores, it can be as infinite as the ocean but if you go to far you start to dehydrate the more you walk or your car stalls cause of the heat. Or wolfs eat you at night. It makes sense since it be more realistic than an ocean in the desert Planes. /thread. they stall. stop being thick minded. Choco Taco and lemonhead118 2 Link to comment Share on other sites More sharing options...
hyperar Posted March 30, 2015 Share Posted March 30, 2015 (edited) it would look like this ocean is still there, you can swim and ride boats. but you cant dive into the bottom A desert right next to the ocean? Edited March 30, 2015 by hyperar Link to comment Share on other sites More sharing options...
zuckmeslow Posted March 30, 2015 Share Posted March 30, 2015 it would look like this ocean is still there, you can swim and ride boats. but you cant dive into the bottom A desert right next to the ocean? lemonhead118 1 Link to comment Share on other sites More sharing options...
feckyerlife Posted March 30, 2015 Share Posted March 30, 2015 I like the current map design in terms of how the boundaries are dealt with. Current? Thats been going on since GTA 3 lmao. V is the first GTA game that tries to kill you if you go too far, via killing the engine on your plane or sinking your boat, leaving you to get killed by a shark. Just imagine how better that would be if it happened in the desert. Your car engine over heats forcing you to walk out where you characters health slowly decreases. And it would have taken up less space that that ridiculously detailed ocean floor. Its grand theft auto not grand theft submarine what submarine? oh that little piece of sh*t yellow thing. i thought that was a joke. Link to comment Share on other sites More sharing options...
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