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Instead of an ocean surrounding why not


Mr_Goldcard
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This was the idea I had a while back, replace the water on the east side of the map with infinite generated sand. It would make more sense though if Rockstar used their heads and put the desert and Alamo Sea to the east of LS, where it should be, but it could still work. For the north side they could put infinite fields of grass or something, and leave the west side as water.

 

The infinite desert would be an amazing place to test out cars.

this idea is perfect, not only does it provide more fun in game but it also makes sense geographically speaking. i cant imagine that gta v los santos is connected to a bigger state and leads to las venturas and san fierro. its just so poorly made and circular that it feels more like hawaii and not a portion of a state

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Would it be hand made or just generated? It may take a while of there's any detail.

it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way.

 

The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss.

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Would it be hand made or just generated? It may take a while of there's any detail.

it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way.

 

The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss.

 

the detail of the ocean floor took up developement time and disk space/resources

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Official General

I think they should have had a mix of both water and rock/mountain - like in RDR where the boundaries are lined by inaccesible cliffs/mountains to east and to the west, open sea.

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WorldWideFM

 

 

 

Would it be hand made or just generated? It may take a while of there's any detail.

it would take less time than the ocean floor they spent creating. it would also serve a bigger purpose allowing us test out cars in the desert with no obstacles in our way.

 

The Ocean floor has nothing to do with it the f*ck are you saying? It goes on for a bit then a huge cliff leading into an abyss.

 

the detail of the ocean floor took up developement time and disk space/resources

 

 

No it didn't, it's a basic sand texture repeated out over a few square miles covered in a bunch of randomly positioned, repeated shrubs. Put one guy on that for a week and you'll probably have it finished.

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burger_mike

My chopper never blew up in IV when I head over the ocean, must of been going for half an hour. LC was completly out of sight.

In V they had the boat/plane sink because of Online, so you don't have to go after some guy in a boat half an hour away on the ocean.

+everyone else talking about this

 

It only happened in multiplayer.

Edited by ANAL_PLUNDERING
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V's way of dealing with boundaries is Not in a single way better than GTA:SA
Why? Because the game forcibly kills you out of nowhere while in SA you could just keep going on for hours straight and nothing would happen to CJ or the vehicle, that was freedom of some sort.
In V there are boundaries, which I really don't like it since they already did it better in a previous game...

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The consoles would not be able to handle that kind of complex mechanics, it'd be piss easy for PC, but nope, we have to tailor the game to the lowest which is the console sh*t.

 

WTF are you talking about, tailored? GTA was designed for the console. Just thank yourself lucky you're getting a PC port at all.

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Just imagine how better that would be if it happened in the desert. Your car engine over heats forcing you to walk out where you characters health slowly decreases. And it would have taken up less space that that ridiculously detailed ocean floor.

Its grand theft auto not grand theft submarine

I would be sad if Rockstar listened to your opinion because I would miss the ocean. And the beaches. And the waves. And the sharks. And the dolphins. And the killer whales. And the wetsuits. And the big yacht. And the aircraft carrier. And the Dodo. And the dighy. And the Jetmax. And the Kraken. And the Marquis. And the Predator. And the Seashark. And the Speeder. And the Squalo. And the submarine. And the Suntrap. And the Tropic. And the submarine heist where you sink a big boat in the harbor.

 

Then there would be a lot of threads with people complaining and asking Rockstar why they chose to remove all the boats from GTA, since it doesn't make sense that they would remove something that's been a part of the game since the very first GTA, and Rockstar wouldn't know what to say to them because they wanted to keep the oceans too but gtaforums user zuckmeslow said that the oceans need to be removed.

 

I'm glad you're not in charge of making Rockstar's decisions because that would be a very disappointing GTA indeed. Perhaps the worst in the series.

Edited by Andreas
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I would be sad if Rockstar listened to your opinion because I would miss the ocean. And the beaches. And the waves. And the sharks. And the dolphins. And the killer whales. And the wetsuits. And the big yacht. And the aircraft carrier. And the Dodo. And the dighy. And the Jetmax. And the Kraken. And the Marquis. And the Predator. And the Seashark. And the Speeder. And the Squalo. And the submarine. And the Suntrap. And the Tropic. And the submarine heist where you sink a big boat in the harbor.

 

Then there would be a lot of threads with people complaining and asking Rockstar why they chose to remove all the boats from GTA, since it doesn't make sense that they would remove something that's been a part of the game since the very first GTA, and Rockstar wouldn't know what to say to them because they wanted to keep the oceans too but gtaforums user zuckmeslow said that the oceans need to be removed.

 

I'm glad you're not in charge of making Rockstar's decisions because that would be a very disappointing GTA indeed. Perhaps the worst in the series.

when did i say all boats?

 

i said the ocean floor. obviously one side of the map will be water, but the other side desert.

 

thats balance

Edited by Andreas
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when did i say all boats?

 

i said the ocean floor. obviously one side of the map will be water, but the other side desert.

 

thats balance

Oh okay. What would you do about the coastline though where the land meets the ocean?

Edited by Andreas
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I like the current map design in terms of how the boundaries are dealt with.

Current? Thats been going on since GTA 3 lmao.

 

Just because it's been going since GTA 3, doesn't mean it's not current.

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Oh okay. What would you do about the coastline though where the land meets the ocean?

it would look like this

 

2d26nt.png

 

 

ocean is still there, you can swim and ride boats. but you cant dive into the bottom

Edited by Andreas
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it would look like this

 

2d26nt.png

 

 

ocean is still there, you can swim and ride boats. but you cant dive into the bottom

 

 

it looks liek a knob.

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Would it be hand made or just generated? It may take a while of there's any detail.

To be honest generating simple land like desert procedurally isn't too difficult. It's trying to make complex land like a city procedurally that's hard.

 

Procedural generation is coming a long way and I wonder if R* will ever think to use it. A procedural countryside with hand-crafted cities could be a good idea, like SA but much bigger.

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Would it be hand made or just generated? It may take a while of there's any detail.

To be honest generating simple land like desert procedurally isn't too difficult. It's trying to make complex land like a city procedurally that's hard.

 

Procedural generation is coming a long way and I wonder if R* will ever think to use it. A procedural countryside with hand-crafted cities could be a good idea, like SA but much bigger.

 

it would be great if they focused on the city, making it detailed and everything. but then when it comes to the country side they could do something like what they did for the game fuel and make it massive.

 

 

 

just imagine a country side like this, massive.

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Awww yeah, Fuel was a really misunderstood game and I love it, personally. It doesn't have to be THAT huge, but some size would be nice.

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ManularChimera

-snip-

 

Shamus Young, that guy is a good analyser. This may be a little off-topic but here's another video of him talking about the structure of GTA IV, really good.

 

 

 

And about the desert or simply replacing the ocean, I honestly agree. It would be an "innovation" in the series and I think many people would like it. But as always there would be someone complaining about the lack of sea so I think about this, why can't we have both?

Edited by ManularChimera
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-snip-

 

Shamus Young, that guy is a good analyser. This may be a little off-topic but here's another video of him talking about the structure of GTA IV, really good.

 

 

 

And about the desert or simply replacing the ocean, I honestly agree. It would be an "innovation" in the series and I think many people would like it. But as always there would be someone complaining about the lack of sea so I think about this, why can't we have both?

 

 

Yeah it is pretty off-topic. He's talking about GTA innovating its gameplay style because it's lacking depth, and to be honest he's right. GTA isn't a series that really needs to be innovating its open world; it's the most detailed and beautiful open world out there. Improvement needs to come to where it's needed most, either writing or gameplay.

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I'd imagine it would be something like FarCry 2.

I think it will be more like Max Payne 3 or the most recent CoD, which I heard someone describe as being more Quake-like than the previous games. I think the FPS mode was a step in the right direction for GTA. Next I'd like to see more options for GTA Online versus modes such as presets for faster paced, more reflexive gameplay, higher jumps, options for regenerating health, and more creative pickups. More options are always good and would allow us to get the most out of the content creator.

Edited by _Honesty_
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DentureDynamite

lol This discussion reminds me of the movie "The Thirteenth Floor":

 

http://www.imdb.com/title/tt0139809/plotsummary?ref_=tt_ov_pl

 

...which oddly enough deals with a virtual reality simulation (VR) of Los Angeles (albeit 1937)...

 

Crysis had similar limits, but Crytek was far more draconian about your getting near them--they'd spawn attack choppers and/or boats to blow the crap out of you before you even got close to the in-game boundary:

 

 

Edited by DentureDynamite
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Fuzzknuckles

A desert surrounding Sandy Shores, it can be as infinite as the ocean but if you go to far you start to dehydrate the more you walk or your car stalls cause of the heat. Or wolfs eat you at night. It makes sense since it be more realistic than an ocean in the desert

 

Planes.

 

 

/thread.

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This was the idea I had a while back, replace the water on the east side of the map with infinite generated sand. It would've make more sense though if Rockstar used their heads and put the desert and Alamo Sea to the east of LS, where it should be, but it could still work. For the north side they could put infinite fields of grass or something, and leave the west side as water.

 

The infinite desert would be an amazing place to test out cars.

 

While i think the idea is unnecessary, having a infinite desert to drive around and achieve high speeds sounds cool

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A desert surrounding Sandy Shores, it can be as infinite as the ocean but if you go to far you start to dehydrate the more you walk or your car stalls cause of the heat. Or wolfs eat you at night. It makes sense since it be more realistic than an ocean in the desert

 

Planes.

 

 

/thread.

 

they stall. stop being thick minded.

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it would look like this

 

 

 

 

2d26nt.png

 

 

ocean is still there, you can swim and ride boats. but you cant dive into the bottom

 

 

A desert right next to the ocean?

Edited by hyperar
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it would look like this

 

 

 

 

2d26nt.png

 

 

ocean is still there, you can swim and ride boats. but you cant dive into the bottom

 

 

A desert right next to the ocean?

 

tumblr_mz6k8hWMHH1sq1114o1_1280.jpg

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feckyerlife

 

 

 

I like the current map design in terms of how the boundaries are dealt with.

Current? Thats been going on since GTA 3 lmao.

V is the first GTA game that tries to kill you if you go too far, via killing the engine on your plane or sinking your boat, leaving you to get killed by a shark.

Just imagine how better that would be if it happened in the desert. Your car engine over heats forcing you to walk out where you characters health slowly decreases. And it would have taken up less space that that ridiculously detailed ocean floor.

 

Its grand theft auto not grand theft submarine

 

what submarine? oh that little piece of sh*t yellow thing. i thought that was a joke.

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