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GTA 5 ONLINE WISHLIST: March 26, 2015


xlxlcrosslxlx
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xlxlcrosslxlx

This is my wishlist for GTA 5 online. Let me know if you guys have any other opinions or ideas. I was able to put these in categories to make it easier to read and scroll through. Thanks in advance for reading and your comments. Keep it clean.

 

 

MY WISH LIST:

 

POLICE

 

The ability to buy and store police vehicles in player garages.

(Not the ability to mod police vehicles or the ability to add lights/sirens to player vehicles, as this would probably be too complex for a quick addition)

 

Police missions / objectives.

 

All AI drivers near a police vehicle remain stopped when lights/sirens are activated in police vehicles, even if the player who was driving it gets out of the vehicle.

(To be able to simulate pulling over AI drivers without them driving off the moment you step out of the car.)

 

All police vehicles from story mode brought into online free roam.

 

An option to join/host a 0-star wanted level session.

(I would still like the cops to be around, just chasing someone else.)

 

AI police chasing AI drivers.

(Just like when you see a cop chasing a car in free roam, fun to watch and join in on.)

 

 

PARACHUTES

 

For the parachute bag to stay on your back until it is either taken off or upon landing after being deployed.

(When you start a mission, or join another session, parachute will come off, causing you to have to re-equip it constantly.)

 

The ability to have different parachute bags appear with different outfits.

(ROCKSTAR already implemented the saved outfit option, which would have definitely been on this list, but the parachute color should be able to match the outfit you have on without to switch it to match.)

 

 

JOBS

 

The ability for the host of a job to select aiming type, radar on/off, player blips on/off.

(The missions are too easy, especially with auto-aim on. Being able remove these elements would make for a more challenging experience. Maybe add more RP/Money for removing those features for a mission.)

 

Add more AI enemies to certain jobs.

(Again, the missions are much too easy and are getting to be repetitive and boring, adding, for example, AI enemies at Sandy Shores Airfield where the Titan is to be delivered in "A Titan of a Job" would add difficulty and an extra element to the mission.)

 

 

 

PEGASUS

 

The ability to sell/return non-garage Pegasus vehicles such as boats, planes, helicopters, DUMPS etc. for a discounted price.

(I spent a cool $1,000,000.00 on a "Dump" truck and cannot drive it for more than 10 minutes without some punk seeing the bright yellow paint and giant tires and, not being able to contain himself, plants a sticky bomb to blow it up, reminding me every time of what a waste of money some of these vehicles are.)

 

The ability to test-drive Pegasus vehicles.

(Without purchasing them first, finding a friend who has one, or having to join a job with that vehicle, just to see how well it works.)

 

 

The ability to choose the location of where you want your Pegasus vehicle to be delivered.

(If you are too close to the location it causes it to spawn on the other side of the map. Other players steal/destroy them before you get to it. Or you might just want to call in plane in Sandy Shores from the city because your heading that way, and do not want to have to turn around to recover your vehicle.)

-OR-

The ability to have your Pegasus vehicle delivered to you. Obviously this wouldn't work with planes, or boats when on land, but if the idiot Merryweather pilot can land a chopper, Pegasus should be able to as well.

 

The ability to self-destruct Pegasus vehicle.

(Vehicle spawns at unwanted location, another player steals your vehicle, you make a mistake when selecting through your massive list of Pegasus vehicles while in the middle of a firefight, causing you to spawn a Mammatus instead of a Hydra, to name a few reasons why this option would be helpful.)

 

 

GENERAL GAMEPLAY

 

The ability to filter out icons on your radar.

( There is no reason to have hundreds of blue coronas appear on your radar when the actual amount of times you would look at the radar to find a corona on the map is very minimal, if at all. Plus, trying to tell someone to go North/South/East/West or finding your bearings when the little "N" is buried under blue icons, this becomes nearly impossible.)

 

More airborne, taxiing, landing and departing AI aircraft in online free roam.

(It is fun to shoot them down, watch them, fly with them etc.)

 

Change the first person camera view while driving a car on XBOX 360.

(I typically drive in first person and when I try to look behind me to see if a car is chasing me, see what's behind me, etc. all I see is my character's face and nothing at all behind me. I'm not asking for first person when on foot, just a better view, if not from behind the wheel while inside a vehicle.)

 

 

WEAPONS

 

The ability to buy the stun gun online.

 

The ability to purchase smoke bombs.

 

The ability to purchase flash bang grenades.

 

The ability to drop any weapon, whether from DLC or otherwise.

 

The ability to use the weapon wheel when a passenger in a vehicle, or possibly as the driver as well.

 

The amount of weapons a player can carry on his person be reduced to only a few.

(They could be stored in your apartment, where you could go to your heist room/armory and equip which weapons you want to carry. Each personal vehicle could have select weapons that you can store in it, with the ability to change them out. If you have the cop uniform on, call your "cop" vehicle, equipped with a shotgun and assault rifle, or if in your military gear, call in your "military car" with your heavy weapons, RPG & Combat MG, etc. This would add another element to the strategy aspect of the game as you would have to equip certain weapons for certain situations and could have a possibility of NOT getting shot with some type of explosive every time your roll up on player)

 

Get rid of "magic pockets"

(The above would help with this. Allowing a weapon to show on your back(rifle,RPG) / hip(pistol) would be amazing, especially if it could be shown as being drawn when in use.)

 

 

HEISTS

 

Heists/setup missions would end only when a player who has an objective that is vital to the completion of the mission is killed. If none of the four players do not have a specific role that is vital to the mission, it would take all four to die for the heist to end. IT TAKES WAY TO LONG TO SETUP, WAIT, START, LOAD just for one random noob to end it all because they do not know what they are doing)

(The pilot on The Prison Break heist would obviously have to live, and both of the ground crew in the Humane labs raid as they have to enter keycards simultaneously, but a crowd control member in the Pacific Standard Job heist should not need to live through the whole mission in order to be successful. However, if a player were to die, and the mission was allowed to continue, that player would lose his or her cut from that particular mission. Killed players could wait until the mission ends for another chance with the restart option, or just quit. Friendly members could give cash to the killed player if desired after the mission is over.)

 

A change to a ("glitch"?) where upon being unable to join a heist due to too many players, that player is forced into a new online session, or respawns at "Spawn Location" set in their menu.

(I try to join a heist that is full, and after this happens I get forced back into my apartment, and not directly back to where I was when I attempted to join said heist. Annoying.)

 

 

 

BAD SPORT RATING SYSTEM

 

In my opinion this needs a total makeover. There needs to be a system where a player can simply select another player's name and give them a rating, either positive or negative. Each player would only be able to cast one vote per person, but that negative feedback would remain until it is either removed by player who casted the vote, or a certain, long, amount of time has passed. There need to be categories for this such as unsportsmanlike conduct, such as killing people for no reason or blowing up personal vehicles for no reason, Quit Early, for players who always leave jobs early, Foul Language, etc. This rating (with their rating categories) needs to be viewable to other players both in a free roam session and in a job lobby. Over time a player who has a history of unsportsmanlike behavior would acquire many "bad sport votes" and should be penalized. They would be kicked from missions before it is too late to realize how they act in a mission and could and would be avoided in free roam. The penalties could be financial, costing you a certain amount of money or to be put in a bad sport lobby, but more than anything to give players a better idea of who they are about to encounter. A red dot for players who are "crazy" is fine, but I myself will go on a rampage towards a bunch of AI people and drive cars off into the ocean, but am not aggressive at all towards unknown players on my map. The red dot system should only be referring towards player v. player behavior, not player v. AI behavior. I don't care if Joe Blow 6969 kills a thousand cops and innocent pedestrians, as long as he does not kill me when I walk up to him to "say" hello.

 

 

 

That is all boys and girls. That is MY wish list. I emphasize the word "my" because I know many of you may disagree with some of the things on here or may have a whole different wish list. I will be forwarding this post to Rockstar, as they tell us to do, and will be telling them to view it for more of our ideas, so keep it clean, but let me know if you agree, disagree or that you accidentally stumbled upon this post while looking for porn, it doesn't matter, I just want to hear from you.

 

 

 

Sorry it is sooo long, but hey I play this game a lot and constantly am finding things I think would make the game a little better for some, if not all, involved. Rather than keep talking about them, I figured I would post my list and see if I'm the only one who has these ideas.

 

Thanks again, fellas.

Edited by xlxlcrosslxlx
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This is my wishlist for GTA 5 online. Let me know if you guys have any other opinions or ideas. I was able to put these in categories to make it easier to read and scroll through. Thanks in advance for reading and your comments. Keep it clean.

 

 

MY WISH LIST:

 

POLICE

 

The ability to buy and store police vehicles in player garages.

(Not the ability to mod police vehicles or the ability to add lights/sirens to player vehicles, as this would probably be too complex for a quick addition)

 

Police missions / objectives.

 

All AI drivers near a police vehicle remain stopped when lights/sirens are activated in police vehicles, even if the player who was driving it gets out of the vehicle.

(To be able to simulate pulling over AI drivers without them driving off the moment you step out of the car.)

 

All police vehicles from story mode brought into online free roam.

 

An option to join/host a 0-star wanted level.

(I would still like the cops, but just chasing someone else.)

 

AI police chasing AI drivers.

(Just like when you see a cop chasing a car in free roam, fun to watch and join in on.)

 

 

PARACHUTES

 

For the parachute bag to stay on your back until it is either taken off or upon landing after being deployed.

(When you start a mission, or join another session, parachute will come off, causing you to have to re-equip it constantly.)

 

The ability to have different parachute bags appear with different outfits.

(ROCKSTAR already implemented the saved outfit option, which would have definitely been on this list, but the parachute color should be able to match the outfit you have on without to switch it to match.)

 

 

JOBS

 

The ability for the host of a job to select aiming type, radar on/off, player blips on/off.

(The missions are too easy, especially with auto-aim on. Being able remove these elements would make for a more challenging experience. Maybe add more RP/Money for removing those features for a mission.)

 

Add more AI enemies to certain jobs.

(Again, the missions are much too easy and are getting to be repetitive and boring, adding, for example, AI enemies at Sandy Shores Airfield where the Titan is to be delivered in "A Titan of a Job" would add difficulty and an extra element to the mission.)

 

 

 

PEGASUS

 

The ability to sell/return non-garage Pegasus vehicles such as boats, planes, helicopters, DUMPS etc. for a discounted price.

(I spent a cool $1,000,000.00 on a "Dump" truck and cannot drive it for more than 10 minutes without some punk seeing the bright yellow paint and giant tires and, not being able to contain himself, plants a sticky bomb to blow it up, reminding me every time of what a waste of money some of these vehicles are.)

 

The ability to test-drive Pegasus vehicles.

(Without purchasing them first, finding a friend who has one, or having to join a job with that vehicle, just to see how well it works.)

 

 

The ability to choose the location of where you want your Pegasus vehicle to be delivered.

(If you are too close to the location it causes it to spawn on the other side of the map. Other players steal/destroy them before you get to it. Or you might just want to call in plane in Sandy Shores from the city because your heading that way, and do not want to have to turn around to recover your vehicle.)

 

 

 

The ability to self-destruct Pegasus vehicle.

(Vehicle spawns at unwanted location, another player steals your vehicle, you make a mistake when selecting through your massive list of Pegasus vehicles while in the middle of a firefight, causing you to spawn a Mammatus instead of a Hydra, to name a few reasons why this option would be helpful.)

 

 

GENERAL GAMEPLAY

 

The ability to filter out icons on your radar.

( There is no reason to have hundreds of blue coronas appear on your radar when the actual amount of times you would look at the radar to find a corona on the map is very minimal, if at all. Plus, trying to tell someone to go North/South/East/West or finding your bearings when the little "N" is buried under blue icons, this becomes nearly impossible.)

 

More airborne, taxiing, landing and departing AI aircraft in online free roam.

(It is fun to shoot them down, watch them, fly with them etc.)

 

Change the first person camera view while driving a car on XBOX 360.

(I typically drive in first person and when I try to look behind me to see if a car is chasing me, see what's behind me, etc. all I see is my character's face and nothing at all behind me. I'm not asking for first person when on foot, just a better view, if not from behind the wheel while inside a vehicle.)

 

 

WEAPONS

 

The ability to buy the stun gun online.

 

The ability to purchase smoke bombs.

 

The ability to purchase flash bang grenades.

 

The ability to drop any weapon, whether from DLC or otherwise.

 

The ability to use the weapon wheel when a passenger in a vehicle, or possibly as the driver as well.

 

The amount of weapons a player can carry on his person be reduced to only a few.

(They could be stored in your apartment, where you could go to your heist room/armory and equip which weapons you want to carry. Each personal vehicle could have select weapons that you can store in it, with the ability to change them out. If you have the cop uniform on, call your "cop" vehicle, equipped with a shotgun and assault rifle, or if in your suit, call in your "military car" with your heavy weapons, RPG & Combat MG, etc. This would add another element to the strategy aspect of the game as you would have to equip certain weapons for certain situations.)

 

Get rid of "magic pockets"

(The above would help with this. Allowing a weapon to show on your back(rifle,RPG) / hip(pistol) would be amazing, especially if it could be shown as being drawn when in use.)

 

HEISTS

 

All 4 players must die for a heist/setup mission to end or would end only when a player who has an objective that is vital to the completion of the is killed.

(The pilot on The Prison Break heist would obviously have to live, or both of the ground crew in the Humane labs raid as they have to enter keycards simultaneously, but a crowd control member in the Pacific Standard Job heist should not need to live through the whole mission in order to be successful. However, if a player were to die, and the mission was allowed to continue, that player would lose his or her cut from that particular mission. Killed players could wait until the mission ends for another reason and a possible restart option, or just quit. Friendly members could give cash to the killed player if desired after the mission is over.)

 

A change to a ("glitch"?) where upon being unable to join a heist due to too many players, that player is forced into a new online session, or respawns at "Spawn Location" set in their menu.

(I try to join a heist, after this happens I get forced back into my apartment, and not directly back to where I was when I attempted to join said heist. Annoying.)

 

 

BAD SPORT RATING SYSTEM

 

In my opinion this needs a total makeover. There needs to be a system where a player can simply select another player's name and give them a rating, either positive or negative. Each player would only be able to cast one vote per person, but that negative feedback would remain until it is either removed by player who casted the vote, or a certain, long, amount of time has passed. There need to be categories for this such as unsportsmanlike conduct, such as killing people for no reason or blowing up personal vehicles for no reason, Quit Early, for players who always leave jobs early, Foul Language, etc. This rating (with their rating categories) needs to be viewable to other players both in a free roam session and in a job lobby. Over time a player who has a history of unsportsmanlike behavior would acquire many "bad sport votes" and should be penalized. They would be kicked from missions before it is too late to realize how they act in a mission and could and would be avoided in free roam. The penalties could be financial, costing you a certain amount of money or to be put in a bad sport lobby, but more than anything to give players a better idea of who they are about to encounter. A red dot for players who are "crazy" is fine, but I myself will go on a rampage towards a bunch of AI people and drive cars off into the ocean, but am not aggressive at all towards unknown players on my map. The red dot system should only be referring towards player v. player behavior, not player v. AI behavior. I don't care if Joe Blow 6969 kills a thousand cops and innocent pedestrians, as long as he does not kill me when I walk up to him to "say" hello.

 

 

 

That is all boys and girls. That is MY wish list. I emphasize the word "my" because I know many of you may disagree with some of the things on here or may have a whole different wish list. I will be forwarding this post to Rockstar, as they tell us to do, and will be telling them to view it for more of our ideas, so keep it clean, but let me know if you agree, disagree or that you accidentally stumbled upon this post while looking for porn, it doesn't matter, I just want to hear from you.

 

 

 

Sorry it is sooo long, but hey I play this game a lot and constantly am finding things I think would make the game a little better for some, if not all, involved. Rather than keep talking about them, I figured I would post my list and see if I'm the only one who has these ideas.

 

Thanks again, fellas.

 

 

I think theres already a wishlist thread, but whatever.

 

Cop cars should be Pegasus if they can't be modded at all.

 

You can keep your parachute on by equipping it in the Interaction Menu.

 

You can test Pegasus vehicles in Capture maps.

 

Selecting Location wouldn't work because sometimes there is already a vehicle in that location (Ex. On the helipads on that one hospital)

 

You can self destruct any (except tank, and possibly Insurgent pickup) Pegasus vehicle with the Homing Launcher.

 

Filter Minimap Icons HEL* YEAH!!)(!#U!*)@!!!!!! GTA needs this...

 

AI Aircrafts would be cool I guess. Theres always that one chopper almost always taking off and landing in the main helipads though (the helipads beside the harbor in central LS)

 

Thats not First Person, thats dashcam. Its ment to be like that because its a dashcam, not a first person view.

 

I agree with most of your Guns thing, except being able to carry a few weapons at a time. I don't want to have to pay $75k every time I want to get a Homing Launcher, and I don't want to be restricted to choosing between GL, Minigun, or RPG.

 

For heists, the all 4 players dying for fail would be dumb in some heists. For example in The Humane Labs Raid, if your chopper squad dies, how will ground team getaway?

 

I think there should be no bad sport system at all. Every time I blow up a as*di*ks car I feel bad because of the little message I get... I think there should be peaceful, and hardcore lobbies. All problem gone.

 

Oh... its your wishlist... well I already wrote a reply and am too lazy to click backspace although by the time I'm done this sentence I could have just CTRL A and CTRL X'ed this post but whatever.

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xlxlcrosslxlx

DO NOT QUOTE THE ORIGINAL THREAD AS IT WILL BE TOO LONG.

 

 

Dude, read the post. Everything you are telling me pretty much is described as to why I want it.

 

Such as equipping parachutes. Obviously you can equip parachutes, as I stated that I would put one on, but "WHEN YOU JOIN MISSION OR NEW SESSION IT COMES OFF, CAUSING YOU TO RE-EQUIP IT CONSTANTLY" < pretty much a direct quote from my original post.

 

 

Dashcams are supposed to be IN the cars, not hovering over the hood. Even in GTA IV you could still see mirror and what's behind you when pressing the look behind button.

 

 

Pegasus vehicles spawn anyway when there is a vehicle, so why would that matter, as long as your not right there to see the transfer happen, but either way still possible because it already happens.

 

 

I know you can blow up Pegasus vehicles, but I want to blow them up using the phone, or otherwise, in order that I do not have to travel to them just to blow them up and call in another one. again, its in my post, if a player steals your attack chopper and you can't kill them before you get away I want that person dead first off, and secondly want to be able to order another one. I think it says someone stole it and the service is available again, but those f.ers should not be allowed to take a chopper you bought, just because they suck and kill you when you are trying to pick them up to help them out. Maybe have Peg. vehicles with the same option as your car settings, passenger/no-one/friends & crew etc.

Edited by xlxlcrosslxlx
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Rocket Skates

I agree with most of your wishes. I hate all those blue icons on the map. I haven't bothered to look if there is a way to remove them.

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DO NOT QUOTE THE ORIGINAL THREAD AS IT WILL BE TOO LONG.

 

 

Dude, read the post. Everything you are telling me pretty much is described as to why I want it.

 

Such as equipping parachutes. Obviously you can equip parachutes, as I stated that I would put one on, but "WHEN YOU JOIN MISSION OR NEW SESSION IT COMES OFF, CAUSING YOU TO RE-EQUIP IT CONSTANTLY" < pretty much a direct quote from my original post.

 

 

Dashcams are supposed to be IN the cars, not hovering over the hood. Even in GTA IV you could still see mirror and what's behind you when pressing the look behind button.

 

 

Pegasus vehicles spawn anyway when there is a vehicle, so why would that matter, as long as your not right there to see the transfer happen, but either way still possible because it already happens.

 

 

I know you can blow up Pegasus vehicles, but I want to blow them up using the phone, or otherwise, in order that I do not have to travel to them just to blow them up and call in another one. again, its in my post, if a player steals your attack chopper and you can't kill them before you get away I want that person dead first off, and secondly want to be able to order another one. I think it says someone stole it and the service is available again, but those f.ers should not be allowed to take a chopper you bought, just because they suck and kill you when you are trying to pick them up to help them out. Maybe have Peg. vehicles with the same option as your car settings, passenger/no-one/friends & crew etc.

Re-equiping is good exercise for your finger bones.

 

Does it really matter if the Dashcam is in or out? Either way you still wouldn't get that clear of a view of behind you. If they put the dashcam in, imagine the interior work they would need to do.

 

They don't spawn if theres already a vehicle. It will say it spawned, but a second or 2 later it gives you a call saying that they couldn't deliver it to the location.

 

Look man, thats GTA for ya. A self destruct app or something would be a big troll thing. Someone could easily just spawn a Buzzard in an airfield, people think its a natural spawning Buzzard and take it, then the owner blows it up in mid air, killing the pilot.

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Deejay_DC99

This is my wishlist for GTA 5 online. Let me know if you guys have any other opinions or ideas. I was able to put these in categories to make it easier to read and scroll through. Thanks in advance for reading and your comments. Keep it clean.

 

 

MY WISH LIST:

 

POLICE

 

The ability to buy and store police vehicles in player garages.

(Not the ability to mod police vehicles or the ability to add lights/sirens to player vehicles, as this would probably be too complex for a quick addition)

 

Police missions / objectives.

 

All AI drivers near a police vehicle remain stopped when lights/sirens are activated in police vehicles, even if the player who was driving it gets out of the vehicle.

(To be able to simulate pulling over AI drivers without them driving off the moment you step out of the car.)

 

All police vehicles from story mode brought into online free roam.

 

An option to join/host a 0-star wanted level session.

(I would still like the cops to be around, just chasing someone else.)

 

AI police chasing AI drivers.

(Just like when you see a cop chasing a car in free roam, fun to watch and join in on.)

 

 

PARACHUTES

 

For the parachute bag to stay on your back until it is either taken off or upon landing after being deployed.

(When you start a mission, or join another session, parachute will come off, causing you to have to re-equip it constantly.)

 

The ability to have different parachute bags appear with different outfits.

(ROCKSTAR already implemented the saved outfit option, which would have definitely been on this list, but the parachute color should be able to match the outfit you have on without to switch it to match.)

 

 

JOBS

 

The ability for the host of a job to select aiming type, radar on/off, player blips on/off.

(The missions are too easy, especially with auto-aim on. Being able remove these elements would make for a more challenging experience. Maybe add more RP/Money for removing those features for a mission.)

 

Add more AI enemies to certain jobs.

(Again, the missions are much too easy and are getting to be repetitive and boring, adding, for example, AI enemies at Sandy Shores Airfield where the Titan is to be delivered in "A Titan of a Job" would add difficulty and an extra element to the mission.)

 

 

 

PEGASUS

 

The ability to sell/return non-garage Pegasus vehicles such as boats, planes, helicopters, DUMPS etc. for a discounted price.

(I spent a cool $1,000,000.00 on a "Dump" truck and cannot drive it for more than 10 minutes without some punk seeing the bright yellow paint and giant tires and, not being able to contain himself, plants a sticky bomb to blow it up, reminding me every time of what a waste of money some of these vehicles are.)

 

The ability to test-drive Pegasus vehicles.

(Without purchasing them first, finding a friend who has one, or having to join a job with that vehicle, just to see how well it works.)

 

 

The ability to choose the location of where you want your Pegasus vehicle to be delivered.

(If you are too close to the location it causes it to spawn on the other side of the map. Other players steal/destroy them before you get to it. Or you might just want to call in plane in Sandy Shores from the city because your heading that way, and do not want to have to turn around to recover your vehicle.)

-OR-

The ability to have your Pegasus vehicle delivered to you. Obviously this wouldn't work with planes, or boats when on land, but if the idiot Merryweather pilot can land a chopper, Pegasus should be able to as well.

 

The ability to self-destruct Pegasus vehicle.

(Vehicle spawns at unwanted location, another player steals your vehicle, you make a mistake when selecting through your massive list of Pegasus vehicles while in the middle of a firefight, causing you to spawn a Mammatus instead of a Hydra, to name a few reasons why this option would be helpful.)

 

 

GENERAL GAMEPLAY

 

The ability to filter out icons on your radar.

( There is no reason to have hundreds of blue coronas appear on your radar when the actual amount of times you would look at the radar to find a corona on the map is very minimal, if at all. Plus, trying to tell someone to go North/South/East/West or finding your bearings when the little "N" is buried under blue icons, this becomes nearly impossible.)

 

More airborne, taxiing, landing and departing AI aircraft in online free roam.

(It is fun to shoot them down, watch them, fly with them etc.)

 

Change the first person camera view while driving a car on XBOX 360.

(I typically drive in first person and when I try to look behind me to see if a car is chasing me, see what's behind me, etc. all I see is my character's face and nothing at all behind me. I'm not asking for first person when on foot, just a better view, if not from behind the wheel while inside a vehicle.)

 

 

WEAPONS

 

The ability to buy the stun gun online.

 

The ability to purchase smoke bombs.

 

The ability to purchase flash bang grenades.

 

The ability to drop any weapon, whether from DLC or otherwise.

 

The ability to use the weapon wheel when a passenger in a vehicle, or possibly as the driver as well.

 

The amount of weapons a player can carry on his person be reduced to only a few.

(They could be stored in your apartment, where you could go to your heist room/armory and equip which weapons you want to carry. Each personal vehicle could have select weapons that you can store in it, with the ability to change them out. If you have the cop uniform on, call your "cop" vehicle, equipped with a shotgun and assault rifle, or if in your military gear, call in your "military car" with your heavy weapons, RPG & Combat MG, etc. This would add another element to the strategy aspect of the game as you would have to equip certain weapons for certain situations and could have a possibility of NOT getting shot with some type of explosive every time your roll up on player)

 

Get rid of "magic pockets"

(The above would help with this. Allowing a weapon to show on your back(rifle,RPG) / hip(pistol) would be amazing, especially if it could be shown as being drawn when in use.)

 

 

HEISTS

 

Heists/setup missions would end only when a player who has an objective that is vital to the completion of the mission is killed. If none of the four players do not have a specific role that is vital to the mission, it would take all four to die for the heist to end. IT TAKES WAY TO LONG TO SETUP, WAIT, START, LOAD just for one random noob to end it all because they do not know what they are doing)

(The pilot on The Prison Break heist would obviously have to live, and both of the ground crew in the Humane labs raid as they have to enter keycards simultaneously, but a crowd control member in the Pacific Standard Job heist should not need to live through the whole mission in order to be successful. However, if a player were to die, and the mission was allowed to continue, that player would lose his or her cut from that particular mission. Killed players could wait until the mission ends for another chance with the restart option, or just quit. Friendly members could give cash to the killed player if desired after the mission is over.)

 

A change to a ("glitch"?) where upon being unable to join a heist due to too many players, that player is forced into a new online session, or respawns at "Spawn Location" set in their menu.

(I try to join a heist that is full, and after this happens I get forced back into my apartment, and not directly back to where I was when I attempted to join said heist. Annoying.)

 

 

 

BAD SPORT RATING SYSTEM

 

In my opinion this needs a total makeover. There needs to be a system where a player can simply select another player's name and give them a rating, either positive or negative. Each player would only be able to cast one vote per person, but that negative feedback would remain until it is either removed by player who casted the vote, or a certain, long, amount of time has passed. There need to be categories for this such as unsportsmanlike conduct, such as killing people for no reason or blowing up personal vehicles for no reason, Quit Early, for players who always leave jobs early, Foul Language, etc. This rating (with their rating categories) needs to be viewable to other players both in a free roam session and in a job lobby. Over time a player who has a history of unsportsmanlike behavior would acquire many "bad sport votes" and should be penalized. They would be kicked from missions before it is too late to realize how they act in a mission and could and would be avoided in free roam. The penalties could be financial, costing you a certain amount of money or to be put in a bad sport lobby, but more than anything to give players a better idea of who they are about to encounter. A red dot for players who are "crazy" is fine, but I myself will go on a rampage towards a bunch of AI people and drive cars off into the ocean, but am not aggressive at all towards unknown players on my map. The red dot system should only be referring towards player v. player behavior, not player v. AI behavior. I don't care if Joe Blow 6969 kills a thousand cops and innocent pedestrians, as long as he does not kill me when I walk up to him to "say" hello.

 

 

 

That is all boys and girls. That is MY wish list. I emphasize the word "my" because I know many of you may disagree with some of the things on here or may have a whole different wish list. I will be forwarding this post to Rockstar, as they tell us to do, and will be telling them to view it for more of our ideas, so keep it clean, but let me know if you agree, disagree or that you accidentally stumbled upon this post while looking for porn, it doesn't matter, I just want to hear from you.

 

 

 

Sorry it is sooo long, but hey I play this game a lot and constantly am finding things I think would make the game a little better for some, if not all, involved. Rather than keep talking about them, I figured I would post my list and see if I'm the only one who has these ideas.

 

Thanks again, fellas.

Put this on the official wishlist topic, maybe there someone will care.
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