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(SPOILERS!) Which thing is bigger slap to the older games...?


The Dedito Gae
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234 members have voted

  1. 1. which is worst?

    • Johhny K's death
      121
    • Change of property of Grove street.
      113


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In reality i`d deal with you in 2 seconds but on here i just have to read your pathetic replies.

watch-out-we-got-a-bad-ass-over-here.jpg

seriously?

i reply to you 2 times on a day and i'm "following you"

 

now, please explain how Packie was a profesional bank robber who didn't argued with his brother in middle of a bank robbery, how Rocco waesn't a tan douche in TBOGT, how Lazlow wasn't a obnoxious creep in every game he "appeared", how you know Michelle's true personality, even though she was acting with Niko.

 

Packie sure didn`t look like a professional bank robber in TLC seeing him all high on coke, drunk and argueing with Derrick but he still meant something back then in LC.. And his whole family. But in that random event in V he looks like a super loud and annoying amateur. He came robbing a store without a transport? Really? Wouldn`t it be better if R* didn`t even put him in V in the first place instead making us asociating with V`s Packie instead of IV`s Packie? He was a badass and a scary psycho but in V he is just a big douchelord

You`re right about Lazlow but this was his first actual appearance so it was even worse than his previous vocie-only annoyance.

As for Rocco, he wasn`t a badass in TBOGT neither but he still felt a bit more of a threat than in V.

 

Anyway there`s something called a subjective opinon but some of the things are just facts. You can`t deny that almost every character that is being reused from past GTAs to V is a major dissapointment.

Especially Packie and bikers.

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The Dedito Gae

As for Rocco, he wasn`t a badass in TBOGT neither but he still felt a bit more of a threat than in V.

well, he lost all the backup from the Ancelottis and run from LC with the tail between his legs, i fail to see how he could be a threat in a city without friends or associates.

 

maybe people keep expecting past characters to appear and make a boom, maybe Johnny deserved a better death, but is not impossible for people to relapse and come back with his old lady,bikers are not stable persons.

the Lost MC of LS weren't the same of LC, is meaningless if you see them robbing a wallet, they are doing more things than that,they are not exclusively pickpockets

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Neither, you nostalgic loving buffoon.02

oh! here comes another guy..err...kid with a sword, and blaming nostalgia who ever talks sh*t about her precious GTA V.

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PoeticWhisper

Neither.

Grove Street should be new, all of LS is new. It'd make no sense to make Grove Street the exact same as it is in San Andreas. It serves 2 purposes in the game, Hood Safari & Nostalgia.

Johnny K was the man, but I really don't care how he died, or why. He acted like a bitch and it was clear he wasn't the same Johnny K from LC. If he was, he woulda came into Trevor's trailer and smashed his ass in the head with a bottle, then the story might have taken drastic changes.. but he didn't. He was f*cked up on drugs and past glory. Pathetic man clearly just going on say by day with a sh*t life. I think Trevor did him some good by putting him out of his misery.

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monkb4skunk

Why arn't the fans an option. Go play something you enjoy

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Neither, you nostalgic loving buffoon.02

oh! here comes another guy..err...kid with a sword, and blaming nostalgia who ever talks sh*t about her precious GTA V.

 

Here comes the Johnny K and grove street fanboys, to protect Midnight's stupid point of view.

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monkb4skunk

3-obama.jpeg

642x361_Embarrassed_to_Visit_Your_Doctor

B_51orlWEAA_DWl.jpgParis_Tuileries_Garden_Facepalm_statue.j

639.gif

Johnny did meth. When you do meth you get what's coming to you and 7 out of 10 times it's a head stomping. Grove st oh grove st. Any place changes over time unless you live in vault.

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Johnny did meth. When you do meth you get what's coming to you and 7 out of 10 times it's a head stomping. Grove st oh grove st. Any place changes over time unless you live in vault.

7 out of 10 meth heads get their head stomped eventually,good to know.

 

And calling Grove Street that sh*tty generic cul-de-sac was a slap to the best selling ps2 game of all time.

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SuperGTFan

 

 

Johnny did meth. When you do meth you get what's coming to you and 7 out of 10 times it's a head stomping. Grove st oh grove st. Any place changes over time unless you live in vault.

7 out of 10 meth heads get their head stomped eventually,good to know.

 

And calling Grove Street that sh*tty generic cul-de-sac was a slap to the best selling ps2 game of all time.

Franklin once suggested to Lamer in Hood Safari about the Families fate: "maybe they're all dead, or turned CEO."
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monkb4skunk

GroveStreet.png

 

GroveStreet-GTAV.jpg

What do you expect to happen when they all fight amongst themselves. The ballers were probably more organized and didn't battle each other. There for they Succeeded in taking over.

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Grove Street falling into Ballas hands is not a surprise. For 1, the war between Families and the Ballas didn't suddenly end after the LS riots of '92. For all we know, the Ballas came back head on and took down CJ and company. Also, if anyone had paid attention to the storyline of V, local government outlawed them. Ballas could have easily rolled over them to take over turf shortly before the ban was put in place. I'm not happy about it as everyone else, but it's not really a surprise.

 

Niko going silent could mean anything...most likely he got out of the game after the death of either Kate or Roman.

 

Johnny's death was just a f*cking disgrace. He was a bad ass motorcyclist in TLAD, and then he's made into a bitch meth user who's killed THAT EASILY? That was bullsh*t.

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Ooh and to answer the question, the biggest slap in the face is not having San Fierro or Las Venturas featured in V

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- Utter garbage, stinking cloud of, multi-douches oriented MMO world of GTA:O is probably biggest slap to the classic single player experiences with the expression of privacy and freedom. Furthermore, hurt the SP with the periodic entitlement verification on PC ending the years long single player gaming with no need to access internet just to prove your ownership. Absolute joke and sad state for the single players being forced to install all kinds of DRM as a punishment for not giving a f*ck to Online.

- GTA V is the biggest slap to the series' history of quality titles. It turned into a massive piece of sh*t.

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CarnageRacing00

- Utter garbage, stinking cloud of, multi-douches oriented MMO world of GTA:O is probably biggest slap to the classic single player experiences with the expression of privacy and freedom. Furthermore, hurt the SP with the periodic entitlement verification on PC ending the years long single player gaming with no need to access internet just to prove your ownership. Absolute joke and sad state for the single players being forced to install all kinds of DRM as a punishment for not giving a f*ck to Online.

- GTA V is the biggest slap to the series' history of quality titles. It turned into a massive piece of sh*t.

 

A bit dramatic, don't you think?

 

Online is fantastic for those of us who aren't anti-social basement dwellers. Takes the classic GTA experience and allows you to share it with friends and often results in some of the most hilarious, gut-busting moments in gaming, such as this one that occurred during a recent heist attempt of mine, which was clearly funny enough that Rooster Teeth would feature it on their channel:

 

 

 

It's unfortunate for you that you despise the social features of modern gaming, but here's the reality of the situation: That is what's popular. Here's another reality for you: Rockstar is a company before they're an entertainment service. They will make decisions based on the market trends, and right now, online multiplayer is trending.

 

You can at least respect the fact that Rockstar has offerend a SUBSTANTIAL multiplayer experience, as opposed to a tacked-on deathmatch game mode.

 

Now, even though it's a broken mess at (most) times, GTA Online is huge, and it will grow even larger. When Rockstar finally figures out why their net code is complete sh*t, GTA Online 2.0 will be something that blows minds.

 

Ironically, despite your claim to the contrary, the mission structure in GTA:O is very similar to "classic GTA" style missions. Answer a phone call, do a thing, get money. That's about as "classic GTA" as it gets. You can do MOST jobs in GTA:O all by yourself. Hell, there's even a "Solo Session" option for you. Give it at try sometime, you might actually find yourself having fun playing old-school style GTA missions like stealing cars for money, assassinating dudes, or stealing a car from a dude you just assassinated, etc. You can even do races as time trials by racing alone and simply trying to beat the record times. What's not to like about that?

 

It's also worth noting that GTA IV required you to use Games For Windows Live ON TOP of Steam, as well as sign into Social Club. So let's count: 3 different logins just to play the damned single player version of the game.

 

GTA V? Log into Steam, log into Social Club (optional unless online), play game. So... tell me, how is that worse?

 

DRM is an unfortunate necessity for games these days. You can't blame developers for attempting to mitigate lost sales due to piracy. That's bullsh*t, and it's unfair. If Steam is the worst form of DRM you have to deal with in order to play GTA V, I think you're pretty well off, so stop complaining about it.

 

 

 

 

In reality i`d deal with you in 2 seconds but on here i just have to read your pathetic replies.

seriously?

i reply to you 2 times on a day and i'm "following you"

 

now, please explain how Packie was a profesional bank robber who didn't argued with his brother in middle of a bank robbery, how Rocco waesn't a tan douche in TBOGT, how Lazlow wasn't a obnoxious creep in every game he "appeared", how you know Michelle's true personality, even though she was acting with Niko.

 

Packie sure didn`t look like a professional bank robber in TLC seeing him all high on coke, drunk and argueing with Derrick but he still meant something back then in LC.. And his whole family. But in that random event in V he looks like a super loud and annoying amateur. He came robbing a store without a transport? Really? Wouldn`t it be better if R* didn`t even put him in V in the first place instead making us asociating with V`s Packie instead of IV`s Packie? He was a badass and a scary psycho but in V he is just a big douchelord

You`re right about Lazlow but this was his first actual appearance so it was even worse than his previous vocie-only annoyance.

As for Rocco, he wasn`t a badass in TBOGT neither but he still felt a bit more of a threat than in V.

 

Anyway there`s something called a subjective opinon but some of the things are just facts. You can`t deny that almost every character that is being reused from past GTAs to V is a major dissapointment.

Especially Packie and bikers.

 

 

 

How is Packie a disappointment?? I thought he was used VERY well (well, unless you stupidly kill him). He joins you in heists in total bad ass fashion and does an awesome job.

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Takes the classic GTA experience and allows you to share it with friends and often results in some of the most hilarious, gut-busting moments in gaming, such as this one that occurred during a recent heist attempt of mine, which was clearly funny enough that Rooster Teeth would feature it on their channel

02

And what about the same "classic GTA experience" that has began to die ( in quality and content ) because of seemingly high focus on crushing a LOT of its charm by sucking and taking it away from the SP genre by gradually declining its effectiveness down to only one single mode - MMO!

Such a trend that you are shamelessly supporting by speaking in favor of these AAA publishers is actually ONLY driven with an emphasis, solely on the great revenue potential than promoting player friendly environment and total independence by expanding the scope of the multiplayer gaming without forcing one as a sole substitute for the other, since GTA series was founded on the SP roots.

Here's a nice Kotaku article that hints about the dangers of such bullsh*t MMO used only as a business model than any advantages be the gamers or even for the offline experience by moving the SP forwards, as well, apart from only thinking about how to make Online better!

So yeah, if you want to still sing praises like a typical fangirl then go ahead and fool others with your hopeless talks. NOT ME!

Furthermore, you seem to be totally ignorant about other issues these MMO bring for the offline gamers by forcing those constant updates upon the single players, while leaving the offline game unattended for twenty long ass months with no sight of fixing nor patching the issues, as the Online isn't separate actually despite what the developers pretend and assume as a completely different entity.

Bullsh*t. Just f*ck off ( directed towards R* )

Oh! Keeping the interiors like casino inaccessible and blocking the SP DLC for as long as they desire just to benefit Online seems such a good trend. Riiiight?

What an ....

 

It's unfortunate for you that you despise the social features of modern gaming

02

Its unfortunate that you either don't know how to read simple English or just failed to wrap your head the very first time we had the similar discussion and STILL got it wrong??

Here. I'll the readers to just see themselves and decide about how much you are wrong.

In short: I feel sorry that you support an MMO full of cheaters, hackers, morans, and all that freedom and privacy hating world of never ending cycle of trolls forming new ideas, always trying to break other players enjoyment. Don't even tell me about the benefits of having crews as its not effective for everyone nor possible to stay online accurately on the same time. You can't play for hundreds of hours ( like in single player ) that necessitates really awful grinding to avoid Cash cards.

So just, how the f*ck such a trend of evolving Online sounds so great when talking about everyone and not select few individuals who can afford such a celebrated garbage of gaming model of micro transactions than a simple multiplayer from a design perspective and in terms of time well spent???

For me, multiplayer gaming is something I would spend for say, just a short, private, and nice session with close friends on select days of the month than like a complete jerk getting sucked into grinding and playing Online everyday for long sessions.

That's all there's to Online. Waste your time and bandwidth.

Sorry bro, sounds completely awful idea and retarded thing to play.

I endorse Single player for good mental health and enjoying a peaceful, and thoughtful offline sessions any time without depending upon others to join.

 

E:typo.

Edited by Osho
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I forgot to address the points about DRM....

 

GTA V? Log into Steam, log into Social Club (optional unless online), play game.

Wrong. You clearly don't know. Visit here. This guy nicely explains the problem.

 

DRM is an unfortunate necessity for games these days. You can't blame developers for attempting to mitigate lost sales due to piracy. That's bullsh*t, and it's unfair. If Steam is the worst form of DRM you have to deal with in order to play GTA V, I think you're pretty well off, so stop complaining about it.

Bullsh*t! How come CDPR endorses DRM Free then?? ReadOffline game need to connected internet thread.

Read everything including articles mentioned inside the linked thread and then come to me without acting like you can't understand one, f*ckin', simple, thing.

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CarnageRacing00

 

Takes the classic GTA experience and allows you to share it with friends and often results in some of the most hilarious, gut-busting moments in gaming, such as this one that occurred during a recent heist attempt of mine, which was clearly funny enough that Rooster Teeth would feature it on their channel

02

And what about the same "classic GTA experience" that has began to die ( in quality and content ) because of seemingly high focus on crushing a LOT of its charm by sucking and taking it away from the SP genre by gradually declining its effectiveness down to only one single mode - MMO!

Such a trend that you are shamelessly supporting by speaking in favor of these AAA publishers is actually ONLY driven with an emphasis, solely on the great revenue potential than promoting player friendly environment and total independence by expanding the scope of the multiplayer gaming without forcing one as a sole substitute for the other, since GTA series was founded on the SP roots.

Here's a nice Kotaku article that hints about the dangers of such bullsh*t MMO used only as a business model than any advantages be the gamers or even for the offline experience by moving the SP forwards, as well, apart from only thinking about how to make Online better!

So yeah, if you want to still sing praises like a typical fangirl then go ahead and fool others with your hopeless talks. NOT ME!

Furthermore, you seem to be totally ignorant about other issues these MMO bring for the offline gamers by forcing those constant updates upon the single players, while leaving the offline game unattended for twenty long ass months with no sight of fixing nor patching the issues, as the Online isn't separate actually despite what the developers pretend and assume as a completely different entity.

Bullsh*t. Just f*ck off ( directed towards R* )

Oh! Keeping the interiors like casino inaccessible and blocking the SP DLC for as long as they desire just to benefit Online seems such a good trend. Riiiight?

What an ....

 

 

"02"... huh? What does that signify?

 

First of all, don't question my ability to comprehend "simple English" when it is clear to anyone with an Elementary school reading skill level that YOU ARE NOT USING SIMPLE ENGLISH. If English is not your first language, then I do not fault you, but if it is, you'd better start paying more attention in class, because holy sh*t.

 

Anyway...

 

You seem to think you've explained your stance against online gaming so well that it has shut down any further discussion, and you're wrong in thinking that.

 

Online is the future of gaming. That's a fact, Jack, whether you like it or not. You're not going to stop it, so you'd might as well embrace it so you can actually begin to enjoy games again. Games exclusively focused on Single Player campaigns are not sustainable in our age of social media and constant online inter-connectivity. The majority want to play online with other people.

 

Here's the part where you need to pay close attention.

 

Rockstar attempted to sell single player stand-alone content packages before with Episodes From Liberty City. Sales were dismal. Stand alone game expansions simply are no longer "in", because a better model has taken over: Micro transactions and DLC. It's proven to be a successful model, and gamers have voted for it with their money in other titles.

 

You fault Rockstar for going where the money is? They don't make video games to win a Nobel Prize, ok, they make video games to make money. If you think Rockstar is somehow the greediest of all, you really need to open your eyes and look at the state of business in the world. You'll soon realize that with Rockstar, at least you're getting a good value for your $60, unlike companies such as Infinity Ward which churn our a reskinned, slightly altered rehash of the same f*cking game every single year and STILL ask $60 for titles of theirs that are even 3, 4 years old at this point.

 

It is revenue based. It doesn't matter if you think that's stupid, but that's life in the business world, kid. You'll understand some day. Everyone wants to get rich, and everybody knows GTA is the top selling video game. You think anyone is going to be as foolish as Michael Hollick to take beans for working on a GTA game? Well, they definitely aren't stupid enough to do that SINCE Michael Hollick... everyone who signs onto a GTA title from here on out wants a mountain of cash. Rockstar has to rake in enough money to pay them off and still get their own mountains of cash.

 

Sorry to tell you, friend, but there ain't a damned thing left in this world that isn't motivated by money. You think that hip politician really gives a flying sh*t about you? Hah, think again - he just wants your votes so he and his buddies can rake in the dough.

 

As far as specific issues such as the Casino - we don't know anything about the Casino, other than it was likely cut content. We don't know WHY it was cut, or if it's ever coming back, but it's safe to say it took far less time to slap a "Opening Soon!" banner on the side of the building than to reskin the entire thing when they realized they weren't going to be able to finish it. What good is a Casino interior if the games don't work? That would have been the complaint, you know... "Rockstar you let us go in this Casino but we can't play any games!!! GREEDY PIECES OF sh*t!"

 

We don't know if it'll come back. I think it's safe to assume that it WILL, and when/if it does, it'll be FREE DLC that will rejuvenate many player's interest in the game. So if that happens what the f*ck is your complaint?

 

 

 

 

02

Its unfortunate that you either don't know how to read simple English or just failed to wrap your head the very first time we had the similar discussion and STILL got it wrong??

Here. I'll the readers to just see themselves and decide about how much you are wrong.

In short: I feel sorry that you support an MMO full of cheaters, hackers, morans, and all that freedom and privacy hating world of never ending cycle of trolls forming new ideas, always trying to break other players enjoyment. Don't even tell me about the benefits of having crews as its not effective for everyone nor possible to stay online accurately on the same time. You can't play for hundreds of hours ( like in single player ) that necessitates really awful grinding to avoid Cash cards.

So just, how the f*ck such a trend of evolving Online sounds so great when talking about everyone and not select few individuals who can afford such a celebrated garbage of gaming model of micro transactions than a simple multiplayer from a design perspective and in terms of time well spent???

For me, multiplayer gaming is something I would spend for say, just a short, private, and nice session with close friends on select days of the month than like a complete jerk getting sucked into grinding and playing Online everyday for long sessions.

That's all there's to Online. Waste your time and bandwidth.

Sorry bro, sounds completely awful idea and retarded thing to play.

I endorse Single player for good mental health and enjoying a peaceful, and thoughtful offline sessions any time without depending upon others to join.

E:typo.

 

02... seriously, wtf does that mean?

 

Anyway, there are benefits to being part of a crew - oh wait, I'm sorry that destroys your argument, I won't talk about that.

 

Actually, I will.

 

Going back to the whole "anti-social" thing that you so quickly brushed off... if you weren't quite so anti-social, you might find that it's really not hard to make friends in GTA Online. Even people who initially start killing you for no reason.. if you respond with a "LOL dude that was f*cking hilarious, gg" when he blows you up with an RPG as you walk out of Ammunation, you JUST MIGHT find that he decides to tag along with you, and work with YOU to f*ck other people up. Instead, I bet you whine and cry whenever someone kills you, and let me ask you this: Would YOU want to play with a whiny bitch? I bet not, so why do you expect others to put up with that?

 

My friends list is overflowing these days thanks to GTA Online. I don't get all butt hurt when someone kills me, I either get revenge or I send them a message applauding their creativity, and next thing you know, we're cooperating together on a Heist, and 2 of his buddies are now adding me to their friends lists as well.

 

Grinding for Cash Cards. Nope, still not seeing why that's necessary. You can't start Heists until you're level 12, so you don't need an apartment right away. If you can't amass $500k by the time you reach level 12, you have a problem with spending. Some of the best starter cars can be stolen off the streets, some of the best guns can be purchased at level 1 (DLC guns, by the way)... the only reason you would ever need to grind is because you want STUFF that you don't really need. You can easily, EASILY earn enough money in an hours worth of game play to set yourself up with good weapons and a fast car (the Fulisade is a fast, good handling car that you can have FOR FREE, and so is the Felon). Using a little bit of budgeting (a skill I would HOPE you can apply from real life, if not, you're in serious trouble), you should never have any reason to grind unless you WANT to. Heists pay out very nicely and are very fun to do. If you're smart, you'll buy an Armored Kuruma before you buy ANYTHING else, and nearly every single contact mission will be an absolute walk in the park.

 

To further destroy your argument, let me point out to you that you can play a large portion of the Online Jobs all by yourself. You can either start an Invite Only session, and simply don't invite anyone, or start a Solo Session. There you go. Peaceful, relaxing mission-doing without depending on others to join.

 

To even further destroy your argument, you said this: "For me, multiplayer gaming is something I would spend for say, just a short, private, and nice session with close friends on select days of the month than like a complete jerk getting sucked into grinding and playing Online everyday for long sessions"

 

That is absolutely possible in GTA:O. It's just as possible in GTA:O as it is in any other online game, so what is your point?

 

I think the truth is that you have no self control. You get into GTA:O, you wind up in the free-roam fighting tornado and blow all your case on armor, ammo and insurance, then feel sad because you can't afford a chromed out Adder. I think that's your problem.

 

 

Also Also: You linked to an interview with an EA rep. Nobody should ever take anything ANYBODY from EA says seriously.

 

I forgot to address the points about DRM....

 

GTA V? Log into Steam, log into Social Club (optional unless online), play game.

Wrong. You clearly don't know. Visit here. This guy nicely explains the problem.

 

DRM is an unfortunate necessity for games these days. You can't blame developers for attempting to mitigate lost sales due to piracy. That's bullsh*t, and it's unfair. If Steam is the worst form of DRM you have to deal with in order to play GTA V, I think you're pretty well off, so stop complaining about it.

Bullsh*t! How come CDPR endorses DRM Free then?? ReadOffline game need to connected internet thread.

Read everything including articles mentioned inside the linked thread and then come to me without acting like you can't understand one, f*ckin', simple, thing.

 

 

GTA V PC being "Always Online" is bullsh*t. I agree. And I guaran-damn-tee you that a petition will correct this mistake on Rockstar's part. Thankfully, this is not an issue with consoles. Regardless, who the f*ck doesn't have an internet connection on their home PC by now?

 

Also note that I said DRM is a necessity, i never said Always-Online DRM for offline game modes is good. I don't have V for PC, and one of the main reasons is that I REMEMBER the bullsh*t I had to go through with IV to get it to work on PC, and even after THREE RUNGS OF DRM HELL, the game was optimized like sh*t. I guess that means IV is a terrible game, right? No no, really, but the logic which you're applying to V right now, IV's DRM absolutely means that IV is a sh*t game. Thanks for clearing that up.

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Algonquin Assassin

I don't think he meant it literally, but then again he has called it sh*t before so who knows.

 

Also the "02" in Osho's posts I believe is an error of some kind.

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The Johnny scene was the bigger slap not because of his death, but because of the way it was written. Anyone who's a fan of the series and has half a brain can clearly see that it was done for shock value.

 

And this is why I hate GTA V

 

Johhny's death of course.

 

I completed TLaD like 5 times and then Rockstar killed Johnny. Fu*k this.

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Algonquin Assassin

Let's hope they kill Niko in GTA VI :evilgrin:

They don't have the balls to.;)

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PhillBellic

 

Let's hope they kill Niko in GTA VI :evilgrin:

They don't have the balls to. ;)

 

Because of Niko's Red Army Skills. :D

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Algonquin Assassin

If they wanted some real shock value/controversy they would've done it with GTA V. However it would be f*cking hilarious if Niko came back in GTA VI just to stomp Trevor's head into the ground.

 

That would make my day.:)

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CarnageRacing00

IV is sh*t game?

 

ur openyun, lad.

 

Here's clear proof that you didn't read anything other than the phrase "GTA IV is a sh*t game". not the sentence before it, not the sentence after it.

 

Go back and read and maybe it'll make sense to you. Genius.

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PhillBellic

If they wanted some real shock value/controversy they would've done it with GTA V. However it would be f*cking hilarious if Niko came back in GTA VI just to stomp Trevor's head into the ground.

 

That would make my day. :)

It would make my Year if that happened. :D

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