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Things that Vice City helped contributed to the franchise...


Ducard
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Similar to the one in the TLAD section.

 

- Introduced the first talking protagonist. Carried over to each subsequent Rockstar game.

- Introduced motorbikes. Carried over to each subsequent GTA game with one of them being focused on bikes. (TLAD)

- Introduced the ability to eat when out of health. Carried over and improved greatly in San Andreas. Carried over to the HD era albeit a little dumbed down.

- Introduced the ability to change outfits. Carried over to each subsequent GTA game.

- Introduced the first heist in the series, The Job. Carried over to San Andreas, IV, V and of course, GTA: Online.

- Introduced the minigun into the series. Carried over to SA and V. Was planned to be in IV but was scrapped to make the game more realistic.

- Introduced the first nightclub in the series. Carried over to SA and TBoGT, with TBoGT being focused on nightclubs.

- Introduced the ability to buy properties. Carried over to SA, scrapped in IV, returned in V.

- Ability to crouch. Carried over to every Rockstar game before being scrapped in V.

- Ability to bail out of cars, carried over to every subsequent GTA game.

- Introduced the camera, albeit usable only in one mission. Carried over to SA, appears in IV but it is completely useless. Greatly improved in V.

 

I'll probably add some later.

 

Edit: Typo in the tile. I meant "contribute" instead of "contributed" sorry. Can a mod please fix it?

Edited by Ducard
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- Introduced licenced music on radio stations. Carried over to near all subsequent games.

- Introduced fixed-wing aircraft and helicopters. Carried over to all subsequent games except for Advance and LCS.

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Sussus Amongus

Op got qiote a few things wrong. Still a nice list though.

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The Dedito Gae

-introduced decent radios (great radios)

-monologues when loading.

-water/blood splash screen.

-bail out of cars ability.

-personal garages?

 

And more important:

 

Tommy V <8!!!

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lastmanonearth

RC vehicles - carried over.

Good music - did not carry over.

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-ability to shoot and break the tires of cars.
-the introduction of a badass haiwaiian shirt.
-the sabre.
-the ability to do damage to cars with melee weapons.
-Rock music.
-Buying business and houses ability.
-the mobile phone introduction.
-the use of slots for weapons of the same type.

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-cars like Comet, Phoenix, Admiral, Packer and Sabre Turbo.

-Weapons like Combat Sniper, hammer, the minigun, the MP5 and the combat shotgun.

-The Camera

-motorcycles

-boats like the Squalo, Jetmax, Dingy, Marquis and Tropic

-aircraft like Hunter, Maverick, Police Maverick

Edited by Leo2301
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Introduced interiors. Vice City for me had some excellent interiors for that time. I don't think the later games have kicked on as much as they should have, in that respect.

Edited by NDH92
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  • 4 weeks later...
Viper-Mitch

First GTA to take place in the past

 

Well, the first standalone-GTA to take place in the past - there was also the GTA London addon that played in 1969 (?).

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Introduced better body models - used every gta game since vice city

Improved vehicle models-improved every gta onwards.

Introduced a variety of mele weaponss -(vice city is the only gta known to have the most weapons out of the whole series)

Water details were greatly improved from gta 3 -improving each gta onwards.

First gta to have rated "Blood And Gore" by the ESRB rating company.

First gta to have sexual themes" in it.

Introduced a bigger sized map.

First gta to have movie references (scarface , Miami Vice etc...)

First gta to feature a large voice cast.

The first gta to be based of Miami (The other being gta VCS)

Edited by GTA_The_Series
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Introduced better body models - used every gta game since vice city

Improved vehicle models-improved every gta onwards.

Introduced a variety of mele weaponss -(vice city is the only gta known to have the most weapons out of the whole series)

Water details were greatly improved from gta 3 -improving each gta onwards.

First gta to have rated "Blood And Gore" by the ESRB rating company.

First gta to have sexual themes" in it.

Introduced a bigger sized map.

First gta to have movie references (scarface , Miami Vice etc...)

First gta to feature a large voice cast.

The first gta to be based of Miami (The other being gta VCS)

Gta III also have movie references,the godfather and goodfellas.

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HeavyGrinder

First GTA to take place in the past

 

& The best GTA game out of the series so far (IMO) :D love the whole scarface / 80's vibe

Edited by HeavyGrinder
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  • 1 month later...
BlackSnow176

- Introduced having famous actors to do the voicing, carried over in subsequent games, and dumbed down in HD-era games.

- Introduced having your own gang, greatly improved in GTA SA.

- Introduced a variety of sports cars, carried over greatly improved in subsequent games.

- Introduced a variety of weapons, carried over and greatly improved in subsequent games.

- Introduced the ability of using martial arts, carried over to subsequent games , and greatly improved in GTA SA.

- Introduced the first protagonist to be actually have a name, a voice, and a nationality, carried over in subsequent games.

- Introduced the ability to smoke illegally, vanishing in subsequent games without the use of mods.

- Introduced the ability to illegally and magically drive an amphibian car.

- Introduced the ability to climb the highest building in the city, only to jump down and continue with your life.

- Introduced the ability to become a public enemy, magically making everyone wanting to murder you on sight.

- Introduced a variety of noob weapons, carried over and greatly improved in subsequent games (unfortunately).

- Introduced the first army base, carried over to few subsequent games.

- Introduced strip clubs, carried over in subsequent games.

- Introduced pron, carried over in subsequent games and some radio stations.

- Introduced the ability to magically become obese for no reason, carried over in GTA SA.

- Introduced the ability to magically lose weight for no reason, carried over in GTA SA.

- Introduced (marine) animals, carried over to subsequent games, and infinitely improved in GTA V.

- Introduced the ability to magically die of mysterious causes (only to spawn in the nearest hospital).

- Introduced the first black "villain", carried over in some subsequent games.

- Introduced officer Eddie Pulaski... before he was introduced.

- Introduced the use of foul language, greatly improved in all subsequent games ever since.

- Introduced the ability to NOT flip people off, unfortunately carried over in all subsequent games except GTA V.

- Introduced biker gangs, carried over to subsequent games.

- Introduced blond police officers, carried over in most subsequent games.

- Introduced rookie police officers that can't aim, thankfully not carried over in subsequent games.

- Introduced Love Fist, one of the finest fictional bands evar.

[most importantly] - Introduced a bunch of 12-year-old kids to the meaning of TRUE music during dark times when boy bands, girl bands, talentless pop stars, pseudo-rappers, and nü-metal bands dominated the radio... carried over to subsequent games for the most part... during even darker times :catloaf:

Edited by BlackSnow176
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gangster2332

tell me more about how they introduced eddie pulaski!

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Nah nah nah Gta 6

.- Introduced the first army base, carried over to few subsequent games.

GTA2 had an army base in the resident and industrial district.

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- Introduced having famous actors to do the voicing, carried over in subsequent games, and dumbed down in HD-era games.

- Introduced having your own gang, greatly improved in GTA SA.

- Introduced a variety of sports cars, carried over greatly improved in subsequent games.

- Introduced a variety of weapons, carried over and greatly improved in subsequent games.

- Introduced the ability of using martial arts, carried over to subsequent games , and greatly improved in GTA SA.

- Introduced the first protagonist to be actually have a name, a voice, and a nationality, carried over in subsequent games.

- Introduced the ability to smoke illegally, vanishing in subsequent games without the use of mods.

- Introduced the ability to illegally and magically drive an amphibian car.

- Introduced the ability to climb the highest building in the city, only to jump down and continue with your life.

- Introduced the ability to become a public enemy, magically making everyone wanting to murder you on sight.

- Introduced a variety of noob weapons, carried over and greatly improved in subsequent games (unfortunately).

- Introduced the first army base, carried over to few subsequent games.

- Introduced strip clubs, carried over in subsequent games.

- Introduced pron, carried over in subsequent games and some radio stations.

- Introduced the ability to magically become obese for no reason, carried over in GTA SA.

- Introduced the ability to magically lose weight for no reason, carried over in GTA SA.

- Introduced (marine) animals, carried over to subsequent games, and infinitely improved in GTA V.

- Introduced the ability to magically die of mysterious causes (only to spawn in the nearest hospital).

- Introduced the first black "villain", carried over in some subsequent games.

- Introduced officer Eddie Pulaski... before he was introduced.

- Introduced the use of foul language, greatly improved in all subsequent games ever since.

- Introduced the ability to NOT flip people off, unfortunately carried over in all subsequent games except GTA V.

- Introduced biker gangs, carried over to subsequent games.

- Introduced blond police officers, carried over in most subsequent games.

- Introduced rookie police officers that can't aim, thankfully not carried over in subsequent games.

- Introduced Love Fist, one of the finest fictional bands evar.

[most importantly] - Introduced a bunch of 12-year-old kids to the meaning of TRUE music during dark times when boy bands, girl bands, talentless pop stars, pseudo-rappers, and nü-metal bands dominated the radio... carried over to subsequent games for the most part... during even darker times :catloaf:

 

If I'm not mistaken (Correct me if I'm wrong) but I think you can flip people off in this game and every other one in the 3D universe (Except SA you can even do that in Advance) and where did they introduce Officer Pulaski? "Villain" a better word for that would be Antagonist.

Edit: Typo in the tile. I meant "contribute" instead of "contributed" sorry. Can a mod please fix it?

Report the OP and say that you meant contribute instead of contributed then a mod will edit it.

Edited by s2n vaniish
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BlackSnow176

If I'm not mistaken (Correct me if I'm wrong) but I think you can flip people off in this game and every other one in the 3D universe (Except SA you can even do that in Advance) and where did they introduce Officer Pulaski? "Villain" a better word for that would be Antagonist.

 

Well, sort of. In GTA III you showed drivers a middle finger if they honked you. In Vice City you only showed them a fist without the finger. In SA you can still show "middle finger" (like in VC), but it was scripted in some cutscenes :D (you could still use mods though)

 

tell me more about how they introduced eddie pulaski!

 

Go to your Vice City folder, open the Audio folder, and play bust_17.wav

 

Ken Rosenberg would say... "Bring sargant Pulaski down here, that fat chump owes me a favor." (you can probably also hear it in-game) Pretty sure it was him.

Edited by BlackSnow176
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It was the first game in the series that had the Ammu-nation inventory on the shelf. Another thing: I'm playing GTA III right now, and I'm remembering how difficult the weapon combat is compared to other editions, including Vice City. I also think this game introduced pedestrian screams that sound less canned and more authentic (that "Wilhelm Scream" sounding guy in GTA III bothers me a little, like he's screaming out of a loudspeaker).

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The first game to be able to kill motorists by shooting through their windshield.

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Algonquin Assassin

I guess it's something that gets overlooked, but even though GTA IV and GTA V have street names VC was the first GTA to actually have addressss since each residential property Tommy can buy has its own, unique adrress.

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PhillBellic

I guess it's something that gets overlooked, but even though GTA IV and GTA V have street names VC was the first GTA to actually have addressss since each residential property Tommy can buy has its own, unique adrress.

Additionally, it was expanded on in GTA SA (many roads have their own names), and VCS. :)

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