FixGTAV Posted March 25, 2015 Author Share Posted March 25, 2015 Anyone got an answer from https://twitter.com/RockstarSupport ? Link to comment Share on other sites More sharing options...
GhostTF141Reborn Posted March 25, 2015 Share Posted March 25, 2015 So the problems continue, welp, looks like I won't be playing NG, or any GTA V at all for some time. Link to comment Share on other sites More sharing options...
FixGTAV Posted March 25, 2015 Author Share Posted March 25, 2015 https://twitter.com/RockstarSupportkeeps ignoring me, only replies to simple messages talking about online support. Link to comment Share on other sites More sharing options...
Emmi Posted March 25, 2015 Share Posted March 25, 2015 GTA V will get worse with every new update Rockstar releases ... on console you can't just update a game for years without having to take out other stuff or lower the graphics to make sure to keep it run fluid or acceptable at last. With PC it's another story of course but GTA Online will ruin GTA V with all the ongoing content updates, I promise you. A.O.D.88 and TheMostKnowledgable 2 Link to comment Share on other sites More sharing options...
CarlitoDorito Posted March 25, 2015 Share Posted March 25, 2015 There's never been a game which has removed things because it's on a console has there? Link to comment Share on other sites More sharing options...
Emmi Posted March 25, 2015 Share Posted March 25, 2015 There's never been a game which has removed things because it's on a console has there? GTA Online is the answer to all of our complaints! They keep adding more and more stuff to the world of San Andreas, of course at some point with limited hardware (PS4, Xbox One) Rockstar has to get rid of tree movement, reduce car damage effects, etc. to get in all that extra stuff and still keep the game run 'smoothly'. Heists was almost a 5 GB update so ... Link to comment Share on other sites More sharing options...
CarlitoDorito Posted March 25, 2015 Share Posted March 25, 2015 (edited) There's never been a game which has removed things because it's on a console has there? GTA Online is the answer to all of our complaints! They keep adding more and more stuff to the world of San Andreas, of course at some point with limited hardware (PS4, Xbox One) Rockstar has to get rid of tree movement, reduce car damage effects, etc. to get in all that extra stuff and still keep the game run 'smoothly'. Heists was almost a 5 GB update so ... The game doesn't really tax the current gen consoles, like the way other current gen games do. It runs quite smoothly, you can add 20gb over time and the game runs the same. Trees still move too. The same was said when trees didn't move, but then they did and the game ran the same. It is just a bug, a really big one. Edited March 25, 2015 by CarlitoDorito B Dawg 1 Link to comment Share on other sites More sharing options...
TheMostKnowledgable Posted March 25, 2015 Share Posted March 25, 2015 (edited) The trailers had moving trees. The trailers also had dynamic headlight shadows. The release did not have moving trees, but then people had some uproar. So they had to enable it. But not headlight shadows/dynamic point light shadows. That they still move, while other things were disabled, is why we theorize about this. The supporting argument is that the PC version requirements as stated earlier say "These will require more later as the game expands", in so few words. They can tell PC gamers to "Upgrade, or lower your settings" - this option doesn't exist for Console Players. You guys spend more on consoles and console software so that you do not have to worry about that, developers do settings and tweaks for you. As games are improved on PC, for many years, MMO's for example, requirements go up, and/or downgrades and optimizartions occur. PC players lower settings over time more and more for constantly updated titles such as GTAOnline, until they upgrade and can raise it back up again. Console players don't have this capability to upgrade, so a game like GTA Online, which is somewhat like an MMO game when it comes to the updates and community events, so it wouldn't be shocking to learn that the way to keep expanding GTA on a console, is to lower it. Analysts expect "deluxe" more powerful versions of the Xbone and PS4 platforms to come by the end of the year - which will coincide with Steamboxes in November if so, so in terms of competitive business, the analysts make good sense. IF that is the case, then the consoles CG owners currently have will be the "low/medium" console soon, and the new, unreleased ones, would be the "high settings" consoles, which would justify any downgrade GTA V receives until those new consoles release. Pinch of salt required, but it's not an outlandish supposition that the possibility is there that we are seeing this occur. On PC, as per the warning on the System Requirements, players will eventually have to lower settings just as much or spend money on more hardware. Likewise, console players will need a new box, or to deal with downgraded visuals to accommodate expanded content and gameplay. That new "deluxe" console, will be a very expensive version of the PC players' upgrade to his existing PC (some will need all new chipsets, however, so for some PC gamers, especially at THIS point in time, the upgrade to keep their V might be very expensive indeed, so PC players reading this: Upgrade early to a new chipset, even if you still use your gpu, get the newer ram and cpu/mobo chipsets, so you will not be hit harder later!) It isn't definite. It might even be a first. But it wouldn't be the first time GTA beat the industry to something. GTA was doing Expansion Packs and wanted to do them for PS2 era game San Andreas (built it, allows for a mod called "design your own mission" which uses the unused DLC/expansion features of SA). What we now know as "DLC", was expansion packs before. They have often forced PC players to lower settings on pc-specific titles as outlined above. I don't know how DLC/expansions have effected any console games however. If it's a first, it's certainly a game series that is known for firsts. If this is indeed a new practice to console players, here is an article that explains how this went for WoW and its evolving system requirements are outlined: http://www.engadget.com/2013/10/21/world-of-warcrafts-evolving-engine/ This is what they mean for the GTA V pc version requirements when they say "You will need higher specs later as the game expands" (again paraphrased cause I cba to grab the actual quote on the requirements page ). Again, the console only has the option of lowering settings - leading to a demand for those "rumored" deluxe PS4/Xbones "low and high" consoles. Soon, it will just make sense to switch to PC, honestly, even if it isn't the case with this "bug/downgrade", eventually, it's going to be a no-brainer to get on the platform that you control, the platform that let's you "take control". Edited March 25, 2015 by TheMostKnowledgable Agathodaemon and Koger 2 Link to comment Share on other sites More sharing options...
Dock Posted March 25, 2015 Share Posted March 25, 2015 http://www.reddit.com/r/GrandTheftAutoV/comments/30565j/regarding_parallax_mapping_and_car_deformation_r/ You guys could do some more research maybe. Just kidding, the fix R* Support gave doesn't work, lol. I'm sure they must've toggled something off, idk, I'm not too aware of how things work in RAGE. I'm sure they'll put out a patch to remedy the issue soon enough. Right? Link to comment Share on other sites More sharing options...
Lowi Posted March 25, 2015 Share Posted March 25, 2015 what. the. f*ck Link to comment Share on other sites More sharing options...
Ash_735 Posted March 25, 2015 Share Posted March 25, 2015 (edited) Huh, wait a moment, I've noticed a pattern. Around the time next gen version launched, Rockstar "accidentally" broke the last gen versions knocking off some graphical features and stuff, in turn, making it look like the jump from last gen to next gen was even bigger, Rockstar FINALLY fixed the last gen version with Heist Update. Now, the PC version is coming out rather soon and suddenly, the latest next gen patch happens to break some graphical features??? Sneaky Rockstar. Edited March 25, 2015 by Ash_735 B Dawg, RoachKiller_416, donnits and 10 others 13 Link to comment Share on other sites More sharing options...
Emmi Posted March 25, 2015 Share Posted March 25, 2015 Why not build more powerful consoles in first place? I think they can't do this now ... it would cause all the ones who bought the current PS4 or Xbox One (and that's quite a LOT of people) to rage ... and I really wouldn't blame them for that if it really turns out that Sony and MS plan to release more powerful versions of their respective consoles later this year. I mean wtf? at least they should let current owners of either PS4 or Xbox One update for free then! Link to comment Share on other sites More sharing options...
TheMostKnowledgable Posted March 25, 2015 Share Posted March 25, 2015 (edited) Tell that to yearly iPhone purchasers and all the people who buy the new thing without asking questions People said a yearly iPhone would cause uproar. Now it's an accepted and expected thing. It is already a widely accepted fact among gaming analysts and industry insiders that the ONLY way for consoles to continue to remain competitive against the PC platform is to start releasing higher-spec versions more often. They are already like 3 generations behind PC hardware (but most PC gamers are still 3 gen behind, as well, but because they don't need to upgrade yet but very soon absolutely will need the upgrade) and to ramp up their war against each other (ms vs sony marketing war to make PC invisibile to their players, make their players fight over that among each other so they get loyal and don;t notice PC is there) What you are feeling right now, sort of is shocking me a bit, because we've never seen this before, but all signs point to it being so, so far. Analysts and insiders say they must release consoles more often, consoles are becoming more like PC's, steambox is targeting "Low, MId, High End" SKU's, consoles will need to do the same, else they will lose their place in the market entirely. Tech gets better faster and faster - nowhere is this more true than computer graphics and hardware. The faster things get better, the quicker consoles get left behind. The only way to stay competitive, is to give you more options - the options will be entire system replacements for console owners, and the PC players are already used to upgrades and replacements as a fact of life we all gotta deal with from time to time. Consoles just can't live 5 years anymore. The hardware is old faster and faster each cycle. A lot of interesting things to read about all of this around the web, it's going to be a shaky, yet refreshing, time for the game industry. PC is entering a bit of a renascence, while the consoles are leaving behind "one size fits all" and entering the "high/mid/low offerings" market. Edited March 25, 2015 by TheMostKnowledgable Agathodaemon 1 Link to comment Share on other sites More sharing options...
GhostTF141Reborn Posted March 25, 2015 Share Posted March 25, 2015 Why not build more powerful consoles in first place? I think they can't do this now ... it would cause all the ones who bought the current PS4 or Xbox One (and that's quite a LOT of people) to rage ... and I really wouldn't blame them for that if it really turns out that Sony and MS plan to release more powerful versions of their respective consoles later this year. I mean wtf? at least they should let current owners of either PS4 or Xbox One update for free then! True, it would make me feel like I wasted my money lol. Link to comment Share on other sites More sharing options...
Emmi Posted March 25, 2015 Share Posted March 25, 2015 (edited) everyone would feel the same ... lucky me that I haven't bought a PS4 yet. tbh I didn't need one anyways ... I lack to see the games for the new consoles ... all we get is remasters, remasters, remasters, remasters and more remasters. I wait for Rockstars next game and then I decide whether to invest in a PS4 or not. I'll likely invest in anything Rockstar throws our way but seriously not in any Online crap! Edited March 25, 2015 by R* E TheMostKnowledgable 1 Link to comment Share on other sites More sharing options...
TheMostKnowledgable Posted March 25, 2015 Share Posted March 25, 2015 (edited) Please, please, please don't get mad at me: PC gamers have been ranting about consoles being a waste of money for a very long time. Probably sooner than they should have. But as time progresses, it will really be more and more apparent that the only way to get a good bang for your buck is going to be to go to the platform that you control. The myth that Console is "poor man's gaming" has been dispelled for a while now. Now, it is known that the PC platform is the real "poor man's" system (can lower settings to play new games poor-style instead of upgrade, while consoles need to buy new hardware to play new games at all, steam sales and we're cheap bastards in reality, and so on and so forth). While we can call PC the poor man's system, soon, it's gonna be the smart man's system. Let me explain in analogy. Soon, the Jitterbug (cell phone for old people who can't work a regular cell phone) will be to consoles as an Android or iPhone or Windows Phone is to PC. I am not trying to offend anyone. None of you are stupid. Almost every one of you can work a PC, especially pre-built, store bought PC's. Plus, here is a 5 year old building one: And you'd all love Steam Boxes and steam big picture mode on your TV, I assure you that. It is constantly improving and has learned from the console markets for years before coming to the public, benefiting from the experience of console interfaces/OS's and input from developers who do not like console constraints. A lot of work is being done to make sure you still get what you love, and can avoid what you already avoid for PC, so don't worry too much - just start thinking like this "IF consoles start updating more often, is it time for me to go to PC" and just keep an eye on "the future of gaming hardware", it'll get you ready for the end of this year, regardless of what happens with GTA V, the landscape is changing drastically in game hardware. What you will NOT love is the stupid ass steam controller, and if you're like me, you'll opt for the Xbox 360 or a DualShock variant controller, every time Edited March 25, 2015 by TheMostKnowledgable Koger 1 Link to comment Share on other sites More sharing options...
Dock Posted March 25, 2015 Share Posted March 25, 2015 The thing about consoles is that it's supposed to be a device you buy for gaming and that's it. A box that plays games. No upgrading major components or anything, other wise you may as well get a PC. Developers have a set hardware to make games for, easing their job as well, but of course having a set hardware limits the possibilities that could've been. Star Citizen looks fantastic, and has a plethora of features that simply wouldn't have been made if it was tied down to a restriction now, would it? Anyway, I'm sure R* will eventually fix this issue, probably was an error because face it, unless you were told about it, like OP did, you wouldn't have realised it, I'm on last gen and deformation is STILL there, so it really is just an error. Link to comment Share on other sites More sharing options...
nkjellman Posted March 25, 2015 Share Posted March 25, 2015 (edited) Okay, I'm going to have to spell some things out here. These downgrades are accidental. They are not going to have to downgrade the game's graphics by adding new content. What is currently loaded in the game is what is important. By adding Heists does not mean that they have to downgrade the game on consoles. Now if they were doing an update which does something that will use more memory at one time like increasing the traffic density, then there is the chance of a downgrade being needed on console. We have no graphical enhancements in the Heist update. It is not like the whole game is loaded into the memory off the HDD at once. Content is loaded when it is needed so adding Heists, vehicles, weapons, etc... doesn't mean that they need to downgrade the graphics. As for the PC version. They are able to rely on the specs getting better, so when they release an update, they can update the graphics on the PC version. Kinda like when Rockstar updated the graphics on GTA IV PC when EFLC released for PC by adding more dynamic shadows and a few other things. So Rockstar could change the specs in an update if they improve a graphical feature or multiple graphical features, or add a graphical feature on the PC. That is why the system requirements are able to change. The PC system requirements are able to change before the release as well. They are still doing final touches on the PC version and those final touches may ether optimize the game better so it can run on lower specs, or upgrade the game more so higher specs would be required to max out the game. Edit: I agree with what is posted above. I'm primary a PC gamer, but I feel that consoles should upgrade. For example, GTA V right now runs at 1080p at 30 FPS on PS4. I think that when Sony releases the PS4 Slim, they should update the hardware on the Slim so games can run at 60 FPS, and maybe do higher resolutions so like 3 to 5 years from now, when 4k is the norm, people with the updated PS4's can run their games at higher resolutions and higher frame rates. This is kinda like how iOS games work. (I'll use iOS specifically as Android games are like PC games where the user manually adjusts the graphics settings.) Games on iOS know what device your on. The graphics settings are pre set for you depending on the device. Of course though, Microsoft and Sony will still want all of the games for Xbox One and PS4 to run on all systems. We wouldn't want original PS4's not being able to play newer games. So it would be boiled down to this. If your on an updated PS4, you can play the games at higher resolutions and higher frame rates, and maybe with a few additional graphical features. But old PS4's will only do 1080p at 30 FPS. This may help consoles keep up with PC's. But even if they did this, the PC versions of games will still do better depending on what hardware. Edited March 25, 2015 by nkjellman cp1dell and TheMostKnowledgable 2 Link to comment Share on other sites More sharing options...
TheMostKnowledgable Posted March 25, 2015 Share Posted March 25, 2015 (edited) NKJellman, but consider this: http://www.forbes.com/sites/johnarcher/2015/02/02/new-4k-capable-ps4-and-xbox-one-consoles-coming-this-year-predicts-netflix/ Netflix isn't alone in this summation. These consoles cannot stay competitive longer than the end of this year. The landscape is changing. Consoles will soon be "do I want high graphics, or low price?" Think of how long gamers have been dealing with 720p graphics. Do you want to deal with that when 4k is here now? I will stick on 1080p for a while, that's just me, that'll let me max more settings longer than if I moved up to 4k. But console gamers will need to increase their hardware to increase settings. More is in memory at a time than it seems, as well. Even if it isn't on screen, there is a lot of data kept in memory at all times which while is "negligable" for the most part, still imacts the overall resource usage, which is already pretty limited on these consoles in today's standards for gaming hardware. As the vehicles.img file expands, for example, so does its footprint in memory. Add shirts and weapons? More memory used, even when it's not on screen. It is a bit more complicated than "streaming handles it", is what I'm saying. Edited March 25, 2015 by TheMostKnowledgable Link to comment Share on other sites More sharing options...
Emmi Posted March 25, 2015 Share Posted March 25, 2015 Speaking of GTA Online, HALO Online is coming. OMG! That Online sh*t has become a thing lately, why, god why!? http://kotaku.com/theres-a-free-to-play-halo-game-coming-to-russia-1693616232?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow Link to comment Share on other sites More sharing options...
nkjellman Posted March 25, 2015 Share Posted March 25, 2015 NKJellman, but consider this: http://www.forbes.com/sites/johnarcher/2015/02/02/new-4k-capable-ps4-and-xbox-one-consoles-coming-this-year-predicts-netflix/ Netflix isn't alone in this summation. These consoles cannot stay competitive longer than the end of this year. The landscape is changing. Consoles will soon be "do I want high graphics, or low price?" Think of how long gamers have been dealing with 720p graphics. Do you want to deal with that when 4k is here now? I will stick on 1080p for a while, that's just me, that'll let me max more settings longer than if I moved up to 4k. But console gamers will need to increase their hardware to increase settings. More is in memory at a time than it seems, as well. Even if it isn't on screen, there is a lot of data kept in memory at all times which while is "negligable" for the most part, still imacts the overall resource usage, which is already pretty limited on these consoles in today's standards for gaming hardware. As the vehicles.img file expands, so does its footprint in memory. It is a bit more complicated than "streaming handles it", is what I'm saying. When the game loads the files, it doesn't load the entire vehicles.img at one time. It only loads the vehicles that are needed. For example, the Comet isn't loaded until it is spawned. Also read the third paragraph I added to my last post. I seriously think that when the slimmed versions of the next gen consoles come out, they ought to update them, at least so they can do higher resolutions and higher frame rates. Games will know what version they are running on, so they will run accordingly. Sorta like how iOS games work. TheMostKnowledgable 1 Link to comment Share on other sites More sharing options...
cp1dell Posted March 25, 2015 Share Posted March 25, 2015 (edited) Posted a thread about this here, maybe it is intentional. http://gtaforums.com/topic/778307-theory-about-graphical-glitches-in-latest-patch/ Basically, the TL:DR version is this: I put forth that, since they have not acknowledged it, perhaps it is intentional based on - PC specs were released and are very modest with a note "requirements will raise in the future, these specs are just for now" With that in mind, it tells me that, since consoles cannot be upgraded, the only way to upgrade your experiences (add things to memory, add rendering and script costs), they need to downgrade what exists. Just like how as the PC version upgrades, PC players will have to manually lower their settings themselves, or upgrade. Spend money, or lower settings like the consoles get. That's the gist of the theory: Consoles can't be upgraded, so to keep adding to the game, things need to be taken away. Could just be something broken. But they havne't acknowledged it. What's with the RESOLUTION of the "Popping" skyfall scene? Why does it drop from 1080p to 720p, or at least appear to? What's with that? MAYBE the PS4 got patched with PS3 settings, if the theory is not correct, and needs to be fixed. I still think it's probably to do with inability to upgrade the console since it's fixed hardware, so the game must be downgraded to make room for new things. Theory is as good as anyone else's. And not worse. Except that makes no sense. Why downgrade effects when the game ran perfectly fine before? Sure you're getting new features like weapons and vehicles added, but most of that is Online. Regardless, none of that is going to affect the game being able to render things. This whole "It's intentional!" theory is ridiculous. People thought the same thing when trees didn't move, thinking it was just Rockstar falsely advertising effects for the NG version. But what happened? Oh, it got fixed a couple patches later. EDIT: Furthermore, the PS360 versions of the game didn't have their vehicle damage f*cked up by the update. And those consoles have less memory than the NG consoles. The whole "not enough memory" thing is stupid, and has been thrown around ever since it was mentioned by a dev or someone in the First-Person interview. Really? No First-Person because of memory issues? Yet it is totally possible for the PS360 version to have content added to it constantly. EDIT2: Just realized nkjellman explained this already. Edited March 25, 2015 by cp1dell Link to comment Share on other sites More sharing options...
Ash_735 Posted March 25, 2015 Share Posted March 25, 2015 and maybe do higher resolutions so like 3 to 5 years from now, when 4k is the norm,Expecting 4k to be the norm is still a pipe dream folks, TV Broadcasting can't even do 1080p right at the moment, sure Online Streaming like Netflix is becoming more popular but we're still in a case like 95% are watching via Satellite or Cable/Antenna, which bandwidth wise can only handle 1080i, that's right, i not even full 1080p! Link to comment Share on other sites More sharing options...
cp1dell Posted March 25, 2015 Share Posted March 25, 2015 Huh, wait a moment, I've noticed a pattern. Around the time next gen version launched, Rockstar "accidentally" broke the last gen versions knocking off some graphical features and stuff, in turn, making it look like the jump from last gen to next gen was even bigger, Rockstar FINALLY fixed the last gen version with Heist Update. Now, the PC version is coming out rather soon and suddenly, the latest next gen patch happens to break some graphical features??? Sneaky Rockstar. Wait, what? What graphical features were messed up in the PS360 version when the NG versions launched? I don't remember that. Link to comment Share on other sites More sharing options...
Xyn Posted March 25, 2015 Share Posted March 25, 2015 Analysts expect "deluxe" more powerful versions of the Xbone and PS4 platforms to come by the end of the year - which will coincide with Steamboxes in November if so, so in terms of competitive business, the analysts make good sense. IF that is the case, then the consoles CG owners currently have will be the "low/medium" console soon, and the new, unreleased ones, would be the "high settings" consoles, which would justify any downgrade GTA V receives until those new consoles release. "Deluxe" versions of current-consoles would be the ultimate middle finger to the current install-base. LightningLord 1 Link to comment Share on other sites More sharing options...
Ash_735 Posted March 25, 2015 Share Posted March 25, 2015 Wait, what? What graphical features were messed up in the PS360 version when the NG versions launched? I don't remember that. Loading times were increased longer than they usually were, pop in took a massive hit in SP which didn't make sense as the "extra" content wasn't being streamed into the game on the map or anything (apart from that model replacement on the beach but that was fine in Patch 1.04), rain effects were decreased slightly, etc, just small things like that. However since the Heist patch, most of those are fixed again, loading times are still a bit bulked, but in game stuff seems to be back to what it was before being broken. TheMostKnowledgable 1 Link to comment Share on other sites More sharing options...
Uncle Vlad Posted March 25, 2015 Share Posted March 25, 2015 (edited) Speaking of GTA Online, HALO Online is coming. OMG! That Online sh*t has become a thing lately, why, god why!? http://kotaku.com/theres-a-free-to-play-halo-game-coming-to-russia-1693616232?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow For many years I had two favourite game franchises. GTA and Halo. Halo has already been ruined for me since 343 took over the franchise. So it´s no longer relevant for me if there´s Halo Online or not. Although there´s still a glimmer of hope, I´m affraid the GTA series will be dead for me too, when GTA VI will appear. But I´d be able to accept that. I rather stay with the older Halo games 1-3, ODST and Reach than being annoyed about this bullsh*t called Halo 4. This will work for me too when it comes to GTA. Edited March 25, 2015 by Doctor Ray Link to comment Share on other sites More sharing options...
cp1dell Posted March 25, 2015 Share Posted March 25, 2015 Wow, one GTA title that has some questionable designs, but the SP is still better than the Online mode, and everyone is losing their minds thinking this is the end. Yeah okay. Link to comment Share on other sites More sharing options...
m1armor Posted March 25, 2015 Share Posted March 25, 2015 Damn you guys complain about everything. Next. Is there enough leafs on the tree's? Link to comment Share on other sites More sharing options...
cp1dell Posted March 25, 2015 Share Posted March 25, 2015 Trees look pretty good in V, as they did in RDR too. Vegetation always looked like sh*t in GTA, even in IV. Glad to see Rockstar has finally got some good looking trees. Link to comment Share on other sites More sharing options...
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