YOEL_44 Posted November 4, 2015 Author Share Posted November 4, 2015 (edited) Now for the High Res version :DD! High res you say heh, the sources that they used are highly improbable to give you nothing HD Here one original palm used in the mobile version Here the texure used for the waterfalls As you can see, there's no HD textures, they're just bad from the beginning Edited November 4, 2015 by YOEL_44 uncaged 1 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted November 7, 2015 Share Posted November 7, 2015 (edited) Something something that seems to not be fixed anywhere yet. Dunno where to post it https://www.dropbox.com/s/xdtrrsmhqcd5zyz/Lae2_roads17.dff?dl=0 BeforeAfter (don't forget there is jetpack) edit: dammit i found ugly bug which appears in night. Edited November 8, 2015 by Tomasak AnotherGamer and YOEL_44 2 Link to comment Share on other sites More sharing options...
Txeroki Posted November 18, 2015 Share Posted November 18, 2015 Link to comment Share on other sites More sharing options...
YOEL_44 Posted November 19, 2015 Author Share Posted November 19, 2015 Tomasak: Did you managed to fix the night bug? Txeroki:Thats the alpha bug and can't be fixed modding textures, it's a rendering bug. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted November 19, 2015 Share Posted November 19, 2015 No, but mister Mugetsuga did. He sent me it in PM. I'm not sure if i should post it here or let him post it here. Grichka Bogdanoff and uncaged 2 Link to comment Share on other sites More sharing options...
Mugetsuga Posted November 19, 2015 Share Posted November 19, 2015 You could've post it, it wouldn't bother me : https://mega.nz/#!idZgnRYR!Y6dCmYr27BhPAMFEbYqkgmCBM0KukSeOtxIL-r9tnnE Igor Bogdanoff, El Dorado and uncaged 3 Link to comment Share on other sites More sharing options...
El Dorado Posted November 19, 2015 Share Posted November 19, 2015 Mugetsuga, can you please take a look into des_savhangr model? It have some weird texture mapping I believe Link to comment Share on other sites More sharing options...
Mugetsuga Posted November 19, 2015 Share Posted November 19, 2015 Wrong texture fixed and changed the NVC a little : https://mega.nz/#!mMQFFJjK!6PT1d6bbN4AoZ7DmiPH_YzkzZNBxGAnxIo5KYdK13ZQ Igor Bogdanoff, El Dorado, uncaged and 1 other 4 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted November 19, 2015 Share Posted November 19, 2015 But i wouldnt be able to like it Mugetsuga, Grichka Bogdanoff and uncaged 3 Link to comment Share on other sites More sharing options...
lpgunit Posted November 20, 2015 Share Posted November 20, 2015 Txeroki:Thats the alpha bug and can't be fixed modding textures, it's a rendering bug. Not unless if you use SilentPatch or some other fix. But yeah, even GTA V had similar issues on certain alpha textures. Link to comment Share on other sites More sharing options...
Blackbird88 Posted November 20, 2015 Share Posted November 20, 2015 (edited) Wrong texture fixed and changed the NVC a little : https://mega.nz/#!mMQFFJjK!6PT1d6bbN4AoZ7DmiPH_YzkzZNBxGAnxIo5KYdK13ZQ So is it dark all the time? Edited November 20, 2015 by Blackbird88 Link to comment Share on other sites More sharing options...
Inadequate Posted November 20, 2015 Share Posted November 20, 2015 Something something that seems to not be fixed anywhere yet. Dunno where to post it https://www.dropbox.com/s/xdtrrsmhqcd5zyz/Lae2_roads17.dff?dl=0 Before After (don't forget there is jetpack) edit: dammit i found ugly bug which appears in night. You could've post it, it wouldn't bother me : https://mega.nz/#!idZgnRYR!Y6dCmYr27BhPAMFEbYqkgmCBM0KukSeOtxIL-r9tnnE Wrong texture fixed and changed the NVC a little : https://mega.nz/#!mMQFFJjK!6PT1d6bbN4AoZ7DmiPH_YzkzZNBxGAnxIo5KYdK13ZQ Those fixes go here as well. Link to comment Share on other sites More sharing options...
Minhkute360 Posted November 25, 2015 Share Posted November 25, 2015 (edited) I think this is all of them fixed, if I missed anything let me know. Yes, this is missed thing: the lightcranes in Doherty: Probably the dff issue; the textures look smoothy EDIT: There's a problem with the lightcranes after being destroyed: the lights still remain there while the crane lying down on the ground. Edited November 28, 2015 by minhto360 Blackbird88 1 Link to comment Share on other sites More sharing options...
Reyks Posted November 29, 2015 Share Posted November 29, 2015 Yes, this is missed thing: the lightcranes in Doherty: -pic- Probably the dff issue; the textures look smoothy EDIT: There's a problem with the lightcranes after being destroyed: the lights still remain there while the crane lying down on the ground. I tried to fix that before but it seems its really a .dff related issue, so nothing I can do about it unfortunately The lights are a separate model, so that's why when the lightcranes are destroyed they remain there. You can edit the data files and make the object unbreakable as a workaround I guess. Link to comment Share on other sites More sharing options...
Minhkute360 Posted December 2, 2015 Share Posted December 2, 2015 So, for this: Besides the ventilation pipes also has the transparent issue. I think Inadequate should add the fix of this to "PS2 converted/fixed DFFs (broken on PC)" pack - if the PS2 release has no this issue. Link to comment Share on other sites More sharing options...
Mugetsuga Posted December 2, 2015 Share Posted December 2, 2015 (edited) The dff on PS2 is the same with the missing faces you're showing, nothing to do with transparency. But for the texture, that's where it's different. On PC you could say it's ventilation pipes but no on PS2 it's a support for spotlight. PS2 map converted: Rockstar forgot to add transparency on the texture on PC... EDIT: Missing faces fixed: Before (3pics): After (3 pics): Vertex color changed a little: Before (2 pics): After (2 pics): https://mega.nz/#!jRhz1CyD!U4maqdyyrpgBePsZ2W0lC4tJkaA5D9UL__cgnCne8VI Edited December 3, 2015 by Mugetsuga uncaged, Minhkute360, Igor Bogdanoff and 1 other 4 Link to comment Share on other sites More sharing options...
MatthewFarrell Posted December 26, 2015 Share Posted December 26, 2015 Working fine here: Maybe the .txd is corrupted in your game, try this and see if it fixes the problem: https://www.sendspace.com/file/hmyv3a Can you reupload this? The link does not work. Link to comment Share on other sites More sharing options...
Reyks Posted December 26, 2015 Share Posted December 26, 2015 Sure, here's a dropbox link: https://www.dropbox.com/s/bw7hiavc4xh4l10/lawest1.txd?dl=0 Link to comment Share on other sites More sharing options...
Minhkute360 Posted December 30, 2015 Share Posted December 30, 2015 Hey Mugetsuga, plz reupload your fix to dropbox, 'cause getting stuffs from Mega site takes my time! Link to comment Share on other sites More sharing options...
YOEL_44 Posted January 14, 2016 Author Share Posted January 14, 2016 Ok so I'm almost ending the latest release, I will make it in a different way so everyone gets everything compatible with their PCs. I will merge this with the vegetation and make 4 packages with or without mip-maps and with higher or lower resolution palms. Is there any other bug or a mod that should be compatible with mine, if so tell me now, cause I want the next release to be the definitive one. undertaker fan, uncaged, Minhkute360 and 3 others 6 Link to comment Share on other sites More sharing options...
Captain Sparrow Posted January 18, 2016 Share Posted January 18, 2016 What about shads of cj Link to comment Share on other sites More sharing options...
Minhkute360 Posted January 20, 2016 Share Posted January 20, 2016 Ok so I want to post something so you can believe me when I say that I continue working on this project, I'm just slow. If someone finds any more bugs or an incompatibility with any other popular mod please tell me I will try my best. The fences: I never liked the mobile fences a lot (too clean to be fences), but PC ones are just a dirt mess. PC Mobile (tweaked) My new mixed version: more contrasted, better light/3D effect, color corrected, dirtier, galvanized, no more plastic fences!!!!! One of the palms: The PC and mobile version were the same but with different resolution and color, and in mobile there were two alternative versions, I've tried to make a mix of the three. PC Mobile A Mobile B My mixed version: Mobile resolution, PC color and fixed alpha channel. I was using a placeholder, this will be the final one So why didn't you release the new fixes for this? I like the mix of mobile's hd fences & pc's dirty fences too (also the trees), like you. Or, you're making them, but still not done yet? Hopefully you'll release soon! Link to comment Share on other sites More sharing options...
YOEL_44 Posted January 20, 2016 Author Share Posted January 20, 2016 What about shads of cj What are you talking about? Any more info, maybe a pic of the bug... Ok so I want to post something so you can believe me when I say that I continue working on this project, I'm just slow. If someone finds any more bugs or an incompatibility with any other popular mod please tell me I will try my best. The fences: I never liked the mobile fences a lot (too clean to be fences), but PC ones are just a dirt mess. PC Mobile (tweaked) My new mixed version: more contrasted, better light/3D effect, color corrected, dirtier, galvanized, no more plastic fences!!!!! One of the palms: The PC and mobile version were the same but with different resolution and color, and in mobile there were two alternative versions, I've tried to make a mix of the three. PC Mobile A Mobile B My mixed version: Mobile resolution, PC color and fixed alpha channel. I was using a placeholder, this will be the final one So why didn't you release the new fixes for this? I like the mix of mobile's hd fences & pc's dirty fences too (also the trees), like you. Or, you're making them, but still not done yet? Hopefully you'll release soon! I don't know if I understand you, this textures will be in the mod, those two are the ones that I will use in this release, they're finished (I think) Regarding the release, yes, soon it will be released uncaged and Minhkute360 2 Link to comment Share on other sites More sharing options...
Minhkute360 Posted February 17, 2016 Share Posted February 17, 2016 (edited) I think this is all of them fixed, if I missed anything let me know. OH, these are realy missed things! @YOEL_44: how is your project now? I've waited for a long time! Edited February 17, 2016 by Minhkute360 Link to comment Share on other sites More sharing options...
Mugetsuga Posted February 17, 2016 Share Posted February 17, 2016 Night clubs are fixed with SkyGfx with dualPassDefault=1. Minhkute360 and Reyks 2 Link to comment Share on other sites More sharing options...
Reyks Posted February 17, 2016 Share Posted February 17, 2016 (edited) Fixed Download EDIT: To fix the messed up alpha (look at the stairs behind the lights on the pic, they are being rendered on top of them) Go to data/maps/interior/propext.ide And change this line from this: 945, WS_CF_LAMPS, CJ_DFext, 50, 2097152 To this: 945, WS_CF_LAMPS, CJ_DFext, 50, 2097156 Edited February 17, 2016 by Reyks AnotherGamer, YOEL_44, Igor Bogdanoff and 6 others 9 Link to comment Share on other sites More sharing options...
YOEL_44 Posted February 20, 2016 Author Share Posted February 20, 2016 @YOEL_44: how is your project now? I've waited for a long time! The more bugs I fix the more things I find As for now I have changed 317 different textures just in normal world (not LOD, not interior) and I've got a kind of to do list with more textures waiting, as I've already said I want this to be a definitive and scalable version of this mod, sorry but again the await is going to be a little bit longer Reyks and uncaged 2 Link to comment Share on other sites More sharing options...
Minhkute360 Posted February 23, 2016 Share Posted February 23, 2016 Thanks both! Fixed Download EDIT: To fix the messed up alpha (look at the stairs behind the lights on the pic, they are being rendered on top of them) Go to data/maps/interior/propext.ide And change this line from this: 945, WS_CF_LAMPS, CJ_DFext, 50, 2097152 To this: 945, WS_CF_LAMPS, CJ_DFext, 50, 2097156 But seems this doesn't fix fully: in different camera angle the alpha bug appears again. (sorry, no pic but you can understand what) Link to comment Share on other sites More sharing options...
Minhkute360 Posted February 23, 2016 Share Posted February 23, 2016 @YOEL_44: This texture looks ugly and I think it must be in better quality: Link to comment Share on other sites More sharing options...
_DOG_ Posted March 31, 2016 Share Posted March 31, 2016 (edited) You can upload a link to download to another hosting? Just MEDIAFIRE blocked in Russia.. Edited April 1, 2016 by _DOG_ Link to comment Share on other sites More sharing options...
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