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Homing launcher defense


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Ok so being an avid gta hellicopter pilot, i love the new savage as much as I love my old buzzard. Unfortunately rockstar felt the need to add the homing launcher to solve the jet griefing issue(which was a very real issue).

 

So that basically leaves anyone in a hellicopter(or any plane without jet engines) completely helpless and at the mercy of literally everyone in the lobby. (did you know the launcher can lock on to you when they aren't even rendered on your screen yet?)

 

Which leads me to this post. This may sound like a dirty tactic but frankly, we were left with no option.

 

This is what I do. As soon as I hear the beep of the lock I go passive as quickly as possible. I (as fast as you can) hold down your touchpad, press down seven times on the D pad and press x(on ps4) then laugh as the rocket slams in to your chopper with no damage done.

 

Then I just fly away come out of passive mode wait a minute then rinse and repeat as they burn their money uselessly. With a little repetition it is actually really easy and I can somewhat enjoy flying again. Anyways if anyone has any better ways if love to hear it.

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Kind of a bitch tactic if you ask me. Going into passive whilst in a fight is the most coward thing you can do. Either dodge the missile, jump out, or take it like a man.

 

I think Rockstar should implement a "flare" mechanic to the game that allows you to break the lock off of missiles. They already have the flare object built into the game, now it's just a matter of time before there's an option to "Press right on D-Pad" to eject flares.

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Kind of a bitch tactic if you ask me. Going into passive whilst in a fight is the most coward thing you can do. Either dodge the missile, jump out, or take it like a man.

 

I think Rockstar should implement a "flare" mechanic to the game that allows you to break the lock off of missiles. They already have the flare object built into the game, now it's just a matter of time before there's an option to "Press right on D-Pad" to eject flares.

Well if your just flying by your not "in a fight". So not really a bitch move then.

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SimsDaniel916

I have no sympathy for those that think using passive when getting locked on is a noob move. I didn't spend nearly three million to go down in seconds from some kid who simply points his big gun in the air then lets the game do his work for him.

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Kind of a bitch tactic if you ask me. Going into passive whilst in a fight is the most coward thing you can do. Either dodge the missile, jump out, or take it like a man.

Oh noooo im a coward!!!! Maybe I should skip town because of all the embarrassment. I've brought shame to my people. Really, what a very conservative way of thinking.

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Maverickfoxx

or you know, just dodge the rocket. possible to do in annihilators. i've done it. repeatedly. that said i do thing the missiles in the game need a rework. the rpg can remain unchanged, but homing missiles for aircraft and ground alike need a slight buff to their speed and tracking, but a change to HOW they do damage. i wouldnt mind getting hit by a rocket if it didnt insta gib you. make it knock tail booms off choppers or take out the rotor. or cause massive engine damage. to planes have it take off wings and controll surfaces depending on where it hits. the mechanics for epic crashes are all in the game already but its so rare to see them, it'd at least make getting shot down an experiance, instead of just "oh no. . . i blew up"

Edited by Maverickfoxx
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Say all you want, but turning on passive to avoid being killed is a puss move. If you don't want to fight players and are just trying to get around or fight police than that's fine, go ahead and turn on passive.

 

But if you are flying around killing players and are about to get shot down and turn on passive... then you're one pathetic soab

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Say all you want, but turning on passive to avoid being killed is a puss move. If you don't want to fight players and are just trying to get around or fight police than that's fine, go ahead and turn on passive.

 

But if you are flying around killing players and are about to get shot down and turn on passive... then you're one pathetic soab

 

So I'll agree with you to an extent, in general passive mode when used as a offence strategy is definetly not acceptable. However here's the difference.

 

Ok let's just say you get in to a ground fight with someone, what are your chances? Most likely they are going to be 50%/50% give or take.

Now give the other player a gun that never misses and has a range well outside the distance that you are even able to see them. Now what are your chances?

 

Trust me, I dislike this as much as you but the whole point is to let them burn a hole in their pockets or run out so maybe they think twice Next time. Plus I had almost given up flying my hellis until this crossed my mind and realized its a good option.

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What about jump from your helicopter as soon as you hear the first "beep" from the Homing Missle and call Pegasus again? Way easier and allows you to track down the target on the ground anyway.

 

I'm not really following your logic. Who wants to run back and forth between wherever you are and the helipad just to have another jack azz instakill me as I'm taking off. which takes a lot longerIn my opinion is a lot more trouble rather than just pushing a couple buttons.

 

And to maverickfoxx

 

"or you know, just dodge the rocket. possible to do in annihilators. i've done it. repeatedly. that said i do thing the missiles in the game need a rework. the rpg can remain unchanged, but homing missiles for aircraft and ground alike need a slight buff to their speed and tracking, but a change to HOW they do damage. i wouldnt mind getting hit by a rocket if it didnt insta gib you. make it knock tail booms off choppers or take out the rotor. or cause massive engine damage. to planes have it take off wings and controll surfaces depending on where it hits. the mechanics for epic crashes are all in the game already but its so rare to see them, it'd at least make getting shot down an experiance, instead of just "oh no. . . i blew up" "

 

How long has it been since you've played this game? And if you have played recently maybe you lucked out and the player didn't have a good lock but I promise you, with a good lock on they are IMPOSSIBLE to dodge with any hellicopter.

Anyone that says otherwise is either confused or needs to show me their ninja ways because I used to dodge buzzard rockets and Lazer rockets without even thinking about it but since the homing rocket came out, me and my friends have tried everything we can think of and its always a insakill. Thanks for your time guys

Edited by Surge_02
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Hail Sithis

Say all you want, but turning on passive to avoid being killed is a puss move. If you don't want to fight players and are just trying to get around or fight police than that's fine, go ahead and turn on passive.

 

But if you are flying around killing players and are about to get shot down and turn on passive... then you're one pathetic soab

i go around the map every time i'm in free roam collecting bounties and then turn on passive to prevent any revenge kills

i'm not tryinga fight anyone, i just want the RP/$ from the bounty :<

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Kind of a bitch tactic if you ask me. Going into passive whilst in a fight is the most coward thing you can do. Either dodge the missile, jump out, or take it like a man.

 

I think Rockstar should implement a "flare" mechanic to the game that allows you to break the lock off of missiles. They already have the flare object built into the game, now it's just a matter of time before there's an option to "Press right on D-Pad" to eject flares.

I've been saying this everyday for weeks.

 

Passive mode the helis like this guy is describing still doesn't make it op so I'm ok with it.

 

Also like the guy below mentions.

 

If air can't lock onto ground players maybe the homing launcher should not lock onto helicopters? Seems dumb to me. Flares thy work for the pilot are why I want.

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Say all you want, but turning on passive to avoid being killed is a puss move. If you don't want to fight players and are just trying to get around or fight police than that's fine, go ahead and turn on passive.

 

But if you are flying around killing players and are about to get shot down and turn on passive... then you're one pathetic soab

in general balanced game play I agree. When players use passive in place of of an anti air flare because the game isn't properly balanced I don't have a problem with it.

 

A pilot in a buzzard or savage can't effectivly go passive quick enough and be shooting. A valkerie pilot can but then it can't safely re engage for 45-1minute with passive cool down. It Does not effectivly make an op killing machine out of the savage or buzzard. If it did Id not be ok with this tactic. I can honestly say I'm ok with using it and people using it against me.

 

I'm much more pissed about all the players in the invisible Torso glitch as of late. If you want to talk about noob sh*t talk about that and wall breaching, and modded controllers and lag switches. Etc.

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Maverickfoxx

 

What about jump from your helicopter as soon as you hear the first "beep" from the Homing Missle and call Pegasus again? Way easier and allows you to track down the target on the ground anyway.

 

I'm not really following your logic. Who wants to run back and forth between wherever you are and the helipad just to have another jack azz instakill me as I'm taking off. which takes a lot longerIn my opinion is a lot more trouble rather than just pushing a couple buttons.

 

And to maverickfoxx

 

"or you know, just dodge the rocket. possible to do in annihilators. i've done it. repeatedly. that said i do thing the missiles in the game need a rework. the rpg can remain unchanged, but homing missiles for aircraft and ground alike need a slight buff to their speed and tracking, but a change to HOW they do damage. i wouldnt mind getting hit by a rocket if it didnt insta gib you. make it knock tail booms off choppers or take out the rotor. or cause massive engine damage. to planes have it take off wings and controll surfaces depending on where it hits. the mechanics for epic crashes are all in the game already but its so rare to see them, it'd at least make getting shot down an experiance, instead of just "oh no. . . i blew up" "

 

How long has it been since you've played this game? And if you have played recently maybe you lucked out and the player didn't have a good lock but I promise you, with a good lock on they are IMPOSSIBLE to dodge with any hellicopter.

Anyone that says otherwise is either confused or needs to show me their ninja ways because I used to dodge buzzard rockets and Lazer rockets without even thinking about it but since the homing rocket came out, me and my friends have tried everything we can think of and its always a insakill. Thanks for your time guys

 

just the other day acutally. heres the trick in written form, as im on ps3 with no built in capture features. be facing them. now, when they fire the missile, fly a little bit towards them, bank hard to either side, and hit your yaw the other way so you keep facing them. depending on how high you are above them you might need to drop altitude. the idea is to make it miss you and then have the turning angle be so sharp it just gives up tracking. that said if you're traveling away from them when they fire, it gets a lot harder to out turn it. your best bet for dodging them is to either be stationary or flying head on towards them, but its still possible if you're far enough away to have time to hault your momentum and then evade. (note, you dont have to be looking at them, but its the best option because you can see more clearly where the missile is coming and its arc towards you) like i said though this all accounts for you knowing which direction the things coming from. its essentially the same trick i used to use for battlefeild in jets before their tracking was patched. you fly towards the missile at a very sharp angle to it and it'll fly right on by, then it'll be far too sharp a turn for it to continue tracking. it works for slow moving aircraft and helis in this game because the missile speed is so much slower than battlefeilds. and when it comes to homing launchers, you either have a lock or it doesnt track at all, them not having a good lock isnt a thing that happens.

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FourFingersOfFun

 

Say all you want, but turning on passive to avoid being killed is a puss move. If you don't want to fight players and are just trying to get around or fight police than that's fine, go ahead and turn on passive.

 

But if you are flying around killing players and are about to get shot down and turn on passive... then you're one pathetic soab

in general balanced game play I agree. When players use passive in place of of an anti air flare because the game isn't properly balanced I don't have a problem with it.

 

A pilot in a buzzard or savage can't effectivly go passive quick enough and be shooting. A valkerie pilot can but then it can't safely re engage for 45-1minute with passive cool down. It Does not effectivly make an op killing machine out of the savage or buzzard. If it did Id not be ok with this tactic. I can honestly say I'm ok with using it and people using it against me.

 

I'm much more pissed about all the players in the invisible Torso glitch as of late. If you want to talk about noob sh*t talk about that and wall breaching, and modded controllers and lag switches. Etc.

You can still hit the person in the torso even if it's invisible lol

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AIDSfromMeth

for the most part all i see level 1-80 shooting at other, then they turn around and make sh*tty threads because they got blown up trying to nerf sh*t.

 

 

go back to CoD if you don't like the stinger, guarantee if you are firing "in a crew" or a "platoon" in an area with air and they fired one stinger after another stinger one would hit... period end of story only difference is you come back.

Edited by AIDSfromMeth
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or you know, just dodge the rocket. possible to do in annihilators. i've done it. repeatedly. that said i do thing the missiles in the game need a rework. the rpg can remain unchanged, but homing missiles for aircraft and ground alike need a slight buff to their speed and tracking, but a change to HOW they do damage. i wouldnt mind getting hit by a rocket if it didnt insta gib you. make it knock tail booms off choppers or take out the rotor. or cause massive engine damage. to planes have it take off wings and controll surfaces depending on where it hits. the mechanics for epic crashes are all in the game already but its so rare to see them, it'd at least make getting shot down an experiance, instead of just "oh no. . . i blew up"

 

Great suggestion there.

Limited use of flares for air vehicles would be pretty good, but using the flare gun is even better.

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