_RJSingh_ Posted March 19, 2015 Share Posted March 19, 2015 (edited) As we already know that Gta San Andreas map is full of errors and bugs,one of them is vertex colouring bugs.So here I am fixing some of them.***Some of the Models Which I have fixed already:***Los Santos -compmedhos5_lae-coochieghous-fredricks01_lawn -ganghous05_lax-laecumpstreet-laehospital1-lawnhousegreyls,lawnhousereda-lawnhousegreyrs-sunset18_lawn-sunset18tr_lawn Law2 -bealantr01_law01,bealantr02_law2,bealantr03_law2 -rodeo01_LAw2 -rodeo02_LAw2 -rodeo06_LAw2,rodeo06Tr_LAw2 -sanClift01_LAw2 -sanClifft02_LAw2,sanclifbal1_LAx -sanClifft05_LAw2 -venice03tr_law2 -venice04tr_law2 ***San Fierro-ab_acc_control***Las Venturas-hospital01_lvs,vegassedge09,vegassedge30,vegaswedge19-vgssbighanger1,vgsbighngrdoor ***Vegetation -aw_streettree1 -aw_streettree2 -sand_josh1,sand_josh2 -tree_hipoly04 ***Download ***Copyright © 2015,RJSanModderAll rights reserved. Edited April 2, 2018 by _RJSingh_ TWIST_OF_HATE, Kiyone_Alien_Cop, -Quantum- and 38 others 40 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/ Share on other sites More sharing options...
reyks Posted March 19, 2015 Share Posted March 19, 2015 Friggin amazing work! This kind of stuff has annoyed me for quite a while, thank you so much for fixing these! Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067158990 Share on other sites More sharing options...
Blackbird88 Posted March 19, 2015 Share Posted March 19, 2015 Great work! Nice to see someone taking interest in fixing this Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067159700 Share on other sites More sharing options...
Voit Turyv Posted March 19, 2015 Share Posted March 19, 2015 For some reason I'm not able to open spoilers - what does this mod do? Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067159728 Share on other sites More sharing options...
Neddo Posted March 19, 2015 Share Posted March 19, 2015 For some reason I'm not able to open spoilers - what does this mod do? Fixes prelighting on buildings. For example, LV hospital is way darker in night with mod than shining hospital in unmodified version Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067160183 Share on other sites More sharing options...
inadequate Posted March 19, 2015 Share Posted March 19, 2015 Amazing! Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067160449 Share on other sites More sharing options...
BMWSauberF1.08 Posted March 19, 2015 Share Posted March 19, 2015 actually i think that the sign in laecumpstreet should light up at night nyolc8 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067160520 Share on other sites More sharing options...
pep legal Posted March 20, 2015 Share Posted March 20, 2015 . Do you intend to repair roads ? cause LA free way (extreme east) has alternated segments of a bluish night vertex color for no reason. . Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067163744 Share on other sites More sharing options...
_RJSingh_ Posted March 20, 2015 Author Share Posted March 20, 2015 (edited) Thanks to all! actually i think that the sign in laecumpstreet should light up at night i don't think so and also it won't look good if i make it brighter. . Do you intend to repair roads ? cause LA free way (extreme east) has alternated segments of a bluish night vertex color for no reason. . Later! Edited June 20, 2015 by RJSanModder Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067163962 Share on other sites More sharing options...
Zera Posted March 20, 2015 Share Posted March 20, 2015 actually i think that the sign in laecumpstreet should light up at night i don't think so and also it won't look good if i make it brighter. I think he's right though. After all, that blue light underneath the sign isn't there just for show. _RJSingh_ 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164017 Share on other sites More sharing options...
_RJSingh_ Posted March 20, 2015 Author Share Posted March 20, 2015 (edited) actually i think that the sign in laecumpstreet should light up at night i don't think so and also it won't look good if i make it brighter. I think he's right though. After all, that blue light underneath the sign isn't there just for show. ok,i will do it later! Edited June 20, 2015 by RJSanModder Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164073 Share on other sites More sharing options...
uncaged Posted March 20, 2015 Share Posted March 20, 2015 (edited) Hello ! I'm just curious, are these a kind of bug you fix here? I get this when I use Enterable Hidden Interriors mod For example: THIS house Has this That happens in a lot of hidden interriors even on CLEAN version but ONLY during daytime.When I use NIGHTPROWLER cheat - all become perfect I installed SilentPatch, but the only thing that changed - appeared that blue spots you saw above. Every possible combination of SilentPatch settings changed nothing. Someone said that is because of "sh*tty R*'s prelight" but I dont know what that means.I understand its pretty much off-topic, BUT NOTE I talked to few people and to artginPL and it seems that this crap is exclusive for me. I just decided to ask here in order to know where to search for the solution. Edited March 20, 2015 by uncaged Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164219 Share on other sites More sharing options...
_RJSingh_ Posted March 20, 2015 Author Share Posted March 20, 2015 (edited) Hello ! I'm just curious, are these a kind of bug you fix here? I get this when I use Enterable Hidden Interriors mod For example: THIS house Has this That happens in a lot of hidden interriors even on CLEAN version but ONLY during daytime. When I use NIGHTPROWLER cheat - all become perfect I installed SilentPatch, but the only thing that changed - appeared that blue spots you saw above. Every possible combination of SilentPatch settings changed nothing. Someone said that is because of "sh*tty R*'s prelight" but I dont know what that means. I understand its pretty much off-topic, BUT NOTE I talked to few people and to artginPL and it seems that this crap is exclusive for me. I just decided to ask here in order to know where to search for the solution. I already thought to fix this interior few days ago and of course it is fixable,Maybe i will fix it,but later! Edited June 20, 2015 by RJSanModder Blackbird88 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164276 Share on other sites More sharing options...
uncaged Posted March 20, 2015 Share Posted March 20, 2015 So it IS that kind of bug Glad to hear. But unfortunately that is far not the only bugged interior. That weird blue contour around vegetation is the most popular bug Thanks for reply. Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164312 Share on other sites More sharing options...
Kalvin Posted March 20, 2015 Share Posted March 20, 2015 The plants aren't caused by vertex colouring though, that's just caused by the alpha bug (which is seen on trees and, well, pretty much almost everything with an alpha), so when it's day in game, it'll have a blue sky outside in 'hidden' interiors, giving it that blue look, and when it's night (which is what happens when you type in NIGHTPROWLER), it's black and it's hardly noticeable because it fits in with the darkness of Ryder's home. The first picture you showed does look like a fault in vertex colouring, which I haven't myself seen in Ryder's house from past times, the second however doesn't - It just looks like the same old alpha bug, which is showing the blue sky underneath. uncaged, _RJSingh_ and Blackbird88 3 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164366 Share on other sites More sharing options...
El Dorado Posted March 20, 2015 Share Posted March 20, 2015 And the sand_josh plants Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164398 Share on other sites More sharing options...
uncaged Posted March 20, 2015 Share Posted March 20, 2015 Kalvin, I havent noticed that plants bug on palms and other trees, so I though it was fixed by mods, so I was wondering why do I have it. And of course the fact noone confirmed that bug when I asked back than. Now it is pretty understood. Thanks for detailed explanation Kalvin 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067164609 Share on other sites More sharing options...
_RJSingh_ Posted March 22, 2015 Author Share Posted March 22, 2015 (edited) Sandjosh and other few plants can't be fixable,I open it in 3ds max but it doesn't show Vertex paint option in Modifier list , Maybe a different tool is needed to fix them. Anyway, i fixed this model today,its dff is Lawnhousegreyrs and ignore the model left to it as i already fixed it(see it in main post). Before: After: Edited June 20, 2015 by RJSanModder uncaged, reyks, Concavax and 2 others 5 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067174940 Share on other sites More sharing options...
TWIST_OF_HATE Posted March 23, 2015 Share Posted March 23, 2015 Sandjosh and other few plants can't be fixable,I open it in 3ds max but it doesn't show Vertex paint option in Modifier list , Maybe a different tool is needed to fix them. Anyway, i fixed this model today,its dff is Lawnhousegreyrs Download: https://www.sendspace.com/file/dcj1z7 Main post link already include Lawnhousegreyrs ? Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067182590 Share on other sites More sharing options...
inadequate Posted March 23, 2015 Share Posted March 23, 2015 What is the new on the pack? Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067182818 Share on other sites More sharing options...
_RJSingh_ Posted March 24, 2015 Author Share Posted March 24, 2015 Sandjosh and other few plants can't be fixable,I open it in 3ds max but it doesn't show Vertex paint option in Modifier list , Maybe a different tool is needed to fix them. Anyway, i fixed this model today,its dff is Lawnhousegreyrs Download: https://www.sendspace.com/file/dcj1z7 Main post link already include Lawnhousegreyrs ? No! In main post it is lawnhousegreyls but now i fixed lawnhousegreyrs,they are different model and i didn't update main post link with recently fixed lawnhousegreyrs. TWIST_OF_HATE 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067185833 Share on other sites More sharing options...
El Dorado Posted March 24, 2015 Share Posted March 24, 2015 SanClifft02_LAw2, SanClift01_LAw2, rodeo06_LAw2, SanClifft05_LAw2 uncaged 1 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067187850 Share on other sites More sharing options...
Blackbird88 Posted March 26, 2015 Share Posted March 26, 2015 Could this be NVC issue too? It's the SF aircraft carrier at night. Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067197615 Share on other sites More sharing options...
_RJSingh_ Posted March 26, 2015 Author Share Posted March 26, 2015 Could this be NVC issue too? It's the SF aircraft carrier at night. Hmm...not sure,but if you also upload a day pic Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067197764 Share on other sites More sharing options...
Blackbird88 Posted March 26, 2015 Share Posted March 26, 2015 Looks like it's same during all day Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067197803 Share on other sites More sharing options...
_RJSingh_ Posted March 26, 2015 Author Share Posted March 26, 2015 ok,i will take a look at it later! Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067197824 Share on other sites More sharing options...
_RJSingh_ Posted March 27, 2015 Author Share Posted March 27, 2015 (edited) SanClifft02_LAw2 Day vertex colour finish,only NVC remaining. ab_acc_control Day vertex colour is almost finish. One problem with it, the red light won't work, it shows all data(Omoni light) in max but when i export it with denishka's script or Dff exporter(tick the light option),it doesn't work in game,if someone found a solution to this,Tell me! Edited June 20, 2015 by RJSanModder uncaged, Igor Bogdanoff and Blackbird88 3 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067203605 Share on other sites More sharing options...
Blackbird88 Posted March 29, 2015 Share Posted March 29, 2015 Do you mean the 2dfx corona? Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067215791 Share on other sites More sharing options...
BMWSauberF1.08 Posted March 29, 2015 Share Posted March 29, 2015 (edited) i can fix it,if you are gonna send me the dff by pm,use the old conversation Edited March 29, 2015 by Aztecas_5 Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067215828 Share on other sites More sharing options...
inadequate Posted March 29, 2015 Share Posted March 29, 2015 Hey RJ, you can fix this part of this strip club in Las Venturas? Is too bright at day time, while at night time looks correctly, I think. Sorry but I don't know the name of the model. Day: Night: Link to comment https://gtaforums.com/topic/777740-gta-san-vertex-colour-fixes-improvements/#findComment-1067217950 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now