dayday2127 Posted March 15, 2015 Share Posted March 15, 2015 Has anyone else tried this?? the usual breakdown of Realism mode - HUD on/off player preference - Radar Off - Try not to commit crime without motive - Try not to murder without proper motive - drive civillized basically play within the realm of your character being a living breathing human in the GTA world Ive noticed this to be a bit more difficult yet just as satisfying with the first person perspective. Has anyone else tried this or have any other more fulfilling methods?? almico, TheMostKnowledgable, NudasPriest and 2 others 5 Link to comment https://gtaforums.com/topic/776257-first-person-realism/ Share on other sites More sharing options...
S1N0D3UTSCHT3K Posted March 15, 2015 Share Posted March 15, 2015 It's more difficult because the spawning/chase system is designed for third person and Minimap... hiding from cops in a city is basically like Pac-man on the Minimap. FPS games, especially those designed for lesser/no Mini Map, would never design cop AI and spawning in the same was as GTA V. I've tried it extensively... mostly TPV but also at least 43 hours or so now in FPV... and it's awesome. Lots of fun. But the cops and especially chases will drive you insane. You'll actively begin to avoid getting Stars not because it's difficulty, scary, or you feel a sense of risk/accountability... but just because it's such an annoying pain. oh, and I wish you could shoulder check quickly with DS4 motion controls or the PS Camera haha it's so hard to not crash when you cannot see easily outside the standard FPV periphery Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067135882 Share on other sites More sharing options...
dayday2127 Posted March 16, 2015 Author Share Posted March 16, 2015 i agree it takes to long to check your rearview there should be a working mirror like real life DIEXEL 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067135908 Share on other sites More sharing options...
S1N0D3UTSCHT3K Posted March 16, 2015 Share Posted March 16, 2015 even just ability to set Shoulder Check to either touch pad swipe or motion control turn (with a sensitivity slider so i can crank it up high so a tiny swipe equals a very fast sudden shoulder check) i end up playing bumper cars in FPV more often as it is haha I play basically exclusively with No HUD/Mini Map but I find it a bit hard to play realistically/efficiently in FPV because of game design + using analog sticks on controller i'm waiting for the PC version and my KBM, and then some realism mods for the cop/AI system to play a full fledged slow take-my-time from start to finish campaign in purely FPV No HUD/Mini Map Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067135947 Share on other sites More sharing options...
Ixnay Posted March 16, 2015 Share Posted March 16, 2015 Curious - if you're not doing missions, then what is the "proper motive" for crime and murder? Vertighost 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067136025 Share on other sites More sharing options...
oCrapaCreeper Posted March 16, 2015 Share Posted March 16, 2015 If turning off the radar did not also turn off your health, armor and special abilities meter, I'd have it off all time. NudasPriest and Cutter De Blanc 2 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067136352 Share on other sites More sharing options...
dayday2127 Posted March 16, 2015 Author Share Posted March 16, 2015 Curious - if you're not doing missions, then what is the "proper motive" for crime and murder? eg if youre giving chase to a person of interest outside a mission it would make more sense to carjack someone if you lack transportation or if someone approaches you aggresively amd tries to start a fight or even kill you you would put them down you basically just flow off of what the game gives you instead of manipulating the system yourself which gives you a lot of the same outcome usually I use the taxi system alot instead pf unrealistically carjacking someone everytime i need a car for realism sake (for the ultra nerd) you can give your character a schedule ive read some people on the forums literally only do missions on in game weekdays, feed their characters accordingly and sleep at night, also making time to hang out w friends on the weekend and shop makes for a much more dynamic experience Kafonix 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067137172 Share on other sites More sharing options...
SausageTaste Posted March 16, 2015 Share Posted March 16, 2015 I have played gta4 without a car. Instead of it, i used public transportation, subway. But there wasn't first person perspective. Kafonix and Fuzzknuckles 2 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067138827 Share on other sites More sharing options...
coleso Posted March 16, 2015 Share Posted March 16, 2015 (edited) I have played gta4 without a car. Instead of it, i used public transportation, subway. But there wasn't first person perspective. disappointed ,i thought it is possible to see other people in public transit in first person mode ......let us wait gta 6~ Edited March 16, 2015 by coleso DIEXEL 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067139344 Share on other sites More sharing options...
OurJud Posted March 16, 2015 Share Posted March 16, 2015 (edited) Has anyone else tried this?? the usual breakdown of Realism mode - HUD on/off player preference - Radar Off - Try not to commit crime without motive - Try not to murder without proper motive - drive civillized basically play within the realm of your character being a living breathing human in the GTA world Ive noticed this to be a bit more difficult yet just as satisfying with the first person perspective. Has anyone else tried this or have any other more fulfilling methods?? I've played like this, and only this, since getting my PS4 just before Christmas 2014. HUD off, radar off, notifications off, locked to first-person for everything. oh, and I wish you could shoulder check quickly with DS4 motion controls or the PS Camera haha it's so hard to not crash when you cannot see easily outside the standard FPV periphery I'm longing for something similar to this, but for on foot. I want independent head movement using DS4, so that I don't have to do that awkward strafing thing when I want to glance to my side. Edited March 16, 2015 by OurJud Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067142042 Share on other sites More sharing options...
Geeteeaifive Posted March 17, 2015 Share Posted March 17, 2015 I tried to play by the rules in previous games.. drive like a normal human beings should.. but immediately felt stupid for even attempting it.. its GTA you don't play by the rules its boring.. youre boring~ quit boring everyone! Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067144403 Share on other sites More sharing options...
Vertighost Posted March 17, 2015 Share Posted March 17, 2015 The best no hud, no radar FPV immersion experiences I've had is, exploring the forest floor looking for mushrooms (you can't pick them they are just detail objects ) only found one type, and taking photos, I was searching hoping for some beautiful Fly Agarics but there aren't any. No worries about NPC's, police, vehicles or anything... only cougars now I think about it...but they only spawn in some locations so that's what I forgot about, I didn't get attacked. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067144522 Share on other sites More sharing options...
CaliKush Posted March 17, 2015 Share Posted March 17, 2015 Curious - if you're not doing missions, then what is the "proper motive" for crime and murder? eg if youre giving chase to a person of interest outside a mission it would make more sense to carjack someone if you lack transportation or if someone approaches you aggresively amd tries to start a fight or even kill you you would put them down you basically just flow off of what the game gives you instead of manipulating the system yourself which gives you a lot of the same outcome usually I use the taxi system alot instead pf unrealistically carjacking someone everytime i need a car for realism sake (for the ultra nerd) you can give your character a schedule ive read some people on the forums literally only do missions on in game weekdays, feed their characters accordingly and sleep at night, also making time to hang out w friends on the weekend and shop makes for a much more dynamic experience I think you need to get some pussy irl. TheDoombringer and DIEXEL 2 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067145367 Share on other sites More sharing options...
Kafonix Posted March 17, 2015 Share Posted March 17, 2015 Curious - if you're not doing missions, then what is the "proper motive" for crime and murder? eg if youre giving chase to a person of interest outside a mission it would make more sense to carjack someone if you lack transportation or if someone approaches you aggresively amd tries to start a fight or even kill you you would put them down you basically just flow off of what the game gives you instead of manipulating the system yourself which gives you a lot of the same outcome usually I use the taxi system alot instead pf unrealistically carjacking someone everytime i need a car for realism sake (for the ultra nerd) you can give your character a schedule ive read some people on the forums literally only do missions on in game weekdays, feed their characters accordingly and sleep at night, also making time to hang out w friends on the weekend and shop makes for a much more dynamic experience I am SO going to do the schedule one. :0 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067145877 Share on other sites More sharing options...
ItsJustMeSrsly Posted March 17, 2015 Share Posted March 17, 2015 (edited) It is all possible for as long as you run into first angry ass NPC and he calls the police just because you passed him by...talking about realism immersion breaker...or this one - lets cheer that gentleman police officer up by saying "hi", just to hear something like "you are going down" in return few moments later...good luck trying to stay satisfied with that...LOL Edited March 17, 2015 by ItsJustMeSrsly Ixnay 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067146873 Share on other sites More sharing options...
OurJud Posted March 17, 2015 Share Posted March 17, 2015 It is all possible for as long as you run into first angry ass NPC and he calls the police just because you passed him by... I walk around all the time, probably spending as much time on foot as I do in vehicles, and I can honestly say I've never had an NPC so much as comment on my presence, unless I do something confrontational such as standing close and staring at them. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067149267 Share on other sites More sharing options...
rjmthe2nd Posted March 17, 2015 Share Posted March 17, 2015 If I wanted to do any of these things i'd just walk outside my door, and play something called LIFE. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067149504 Share on other sites More sharing options...
OurJud Posted March 18, 2015 Share Posted March 18, 2015 (edited) If I wanted to do any of these things i'd just walk outside my door, and play something called LIFE. Edited March 18, 2015 by OurJud Vertighost and ViceCityStalker 2 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067149554 Share on other sites More sharing options...
S1N0D3UTSCHT3K Posted March 18, 2015 Share Posted March 18, 2015 If I wanted to do any of these things i'd just walk outside my door, and play something called LIFE. yeah i never understood why people play EA Sports games if I wanted to play pro football I would just outside and play pro soccer Vertighost, Ixnay and OurJud 3 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067149722 Share on other sites More sharing options...
rjmthe2nd Posted March 18, 2015 Share Posted March 18, 2015 lol? we are talking about GTA V. not Sports. even so you can go outside and play soccer in real life instead of playing the game, you don't necessarily have to be in a pro league...lol. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067149735 Share on other sites More sharing options...
OurJud Posted March 18, 2015 Share Posted March 18, 2015 (edited) If I wanted to do any of these things i'd just walk outside my door, and play something called LIFE. yeah i never understood why people play EA Sports games if I wanted to play pro football I would just outside and play pro soccer lol? we are talking about GTA V. not Sports. even so you can go outside and play soccer in real life instead of playing the game, you don't necessarily have to be in a pro league...lol. ^^ You ever get the feeling a point has flown so high over someone's head, they didn't even see it? ^^ Edited March 18, 2015 by OurJud Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067152907 Share on other sites More sharing options...
ItsJustMeSrsly Posted March 18, 2015 Share Posted March 18, 2015 (edited) If I wanted to do any of these things i'd just walk outside my door, and play something called LIFE. yeah i never understood why people play EA Sports games if I wanted to play pro football I would just outside and play pro soccer Then i encourage you to go outside and do it, lets see how far it gets you...LOL There is big difference between what you can hypothetically and practically do (which means realistically allowing it yourself...)...In theory anyone on earth, born with two legs and two hands can go and play soccer, tennis, gold or any other sport known to man, but that doesn't necessary mean that anyone on earth can allow themselves to do so, including homeless people, underage teens with no educations, simply kids and other people from many other social groups one could have imagined! now i hope you understand why those people play those sport simulators, so you'd stop asking stupid questions...This is the same reason we all play GTA games, rather than mindlessly killing people in real life btw (thank God) LOL Edited March 18, 2015 by ItsJustMeSrsly Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067153209 Share on other sites More sharing options...
unfitforit Posted March 18, 2015 Share Posted March 18, 2015 (edited) I actually did this through the entire campaign when I first got GTA V for xb1. No radar, no hud, no 3rd person, no assisted aim, and safe cautious driving. (I did not stop at every traffic light, as I do have a life and need to get on with it) It was amazing. So many more natural and surprising events happened. Losing the cops was an experience in itself because you can't see the flashing wanted stars or the line of sight that the police have. I would have to hide and listen for footsteps, sirens, helicopters, gunshots and other indications that made me feel safe to emerge back onto the streets again only to find i'm flying down the road directly toward a patrol car. At times I wasn't even aware that I had a wanted level until I heard sirens blaring and there were police cruisers smashing into my vehicle. Missions when I had to chase someone became more hectic as I had to really make sure I didn't break my line of sight with the vehicle and in the instances that I did, I had to stop and look around and find where the chase was going to lead me next, sometimes by spotting the car and other times by seeing the wreckage that they left behind in their attempt to evade me quickly. Majority of missions where I was engaged in gunfire were much more chaotic as I had to actually spot, hunt and kill every enemy that spawned and use my instincts to assume when all the enemies were down, rather than following the red dots on the map. Some instances made me believe the coast was clear only to find a straggler laying down fire as I approached closer and a sense of panic kicked in rushing to find cover. And speaking of hunting, even the hunting mission was engaging having to track down the elk's mating call and getting better vantage points to actually be able to spot the beast. Being that I wasn't following my purple navigation trail everywhere, I naturally stumbled upon many mission start points instead of just the "random events." Doing so gave the game a whole new level of playability using real life senses to assess your surroundings. With no map comes no health but playing it safe and getting to cover and not just getting clobbered with bullets is always a good bet. Admiring the sights without my eyes glued to the mini map through majority of the game let me really appreciate all the game has to offer, esthetically of course. I learned to navigate my way around the city based on landmarks and familiar stores and streets which became increasingly more helpful as the game progressed. I found myself paying much more attention to the dialog, as it often directs you exactly where you need to go instead of opening the map and finding the marker. if I ever did get lost, or needed a little guidance the map in the pause menu worked just fine, although I wish there was a map service on your phone. The point is not to make the game as close to real life as possible, but rather to take away any distractions that constantly remind you that you are just playing another game, and really surround yourself in the world that the developers have provided for you. There were times that I got so lost in what I was doing as I was no longer rushing from one mission to the next, I could just sit back and watch the sunset or gaze at the city from high above on a hilltop and ultimately just choose what I wanted to do. I highly recommend taking on this task and getting lost. I do get annihilated on multiplayer though, as every player has an advantage over me by just having their map displayed but has made for some memorable experiences as well. I hope one day they can implement radar free lobbies just like how they pair together players with the same aiming preference or even just have the player blips disappear if they aren't making noise. Edited March 18, 2015 by unfitforit OurJud 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067155279 Share on other sites More sharing options...
Orlansky Posted March 19, 2015 Share Posted March 19, 2015 So it's ok to run red lights carefully when traffic is far enough away and still drive civilized? Or when we think the traffic's far enough away? Like we normally do in real life. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067155723 Share on other sites More sharing options...
OurJud Posted March 19, 2015 Share Posted March 19, 2015 (edited) I actually did this through the entire campaign when I first got GTA V for xb1. No radar, no hud, no 3rd person, no assisted aim, and safe cautious driving. (I did not stop at every traffic light, as I do have a life and need to get on with it) It was amazing. So many more natural and surprising events happened. Losing the cops was an experience in itself because you can't see the flashing wanted stars or the line of sight that the police have. I would have to hide and listen for footsteps, sirens, helicopters, gunshots and other indications that made me feel safe to emerge back onto the streets again only to find i'm flying down the road directly toward a patrol car. At times I wasn't even aware that I had a wanted level until I heard sirens blaring and there were police cruisers smashing into my vehicle. Missions when I had to chase someone became more hectic as I had to really make sure I didn't break my line of sight with the vehicle and in the instances that I did, I had to stop and look around and find where the chase was going to lead me next, sometimes by spotting the car and other times by seeing the wreckage that they left behind in their attempt to evade me quickly. Majority of missions where I was engaged in gunfire were much more chaotic as I had to actually spot, hunt and kill every enemy that spawned and use my instincts to assume when all the enemies were down, rather than following the red dots on the map. Some instances made me believe the coast was clear only to find a straggler laying down fire as I approached closer and a sense of panic kicked in rushing to find cover. And speaking of hunting, even the hunting mission was engaging having to track down the elk's mating call and getting better vantage points to actually be able to spot the beast. Being that I wasn't following my purple navigation trail everywhere, I naturally stumbled upon many mission start points instead of just the "random events." Doing so gave the game a whole new level of playability using real life senses to assess your surroundings. With no map comes no health but playing it safe and getting to cover and not just getting clobbered with bullets is always a good bet. Admiring the sights without my eyes glued to the mini map through majority of the game let me really appreciate all the game has to offer, esthetically of course. I learned to navigate my way around the city based on landmarks and familiar stores and streets which became increasingly more helpful as the game progressed. I found myself paying much more attention to the dialog, as it often directs you exactly where you need to go instead of opening the map and finding the marker. if I ever did get lost, or needed a little guidance the map in the pause menu worked just fine, although I wish there was a map service on your phone. The point is not to make the game as close to real life as possible, but rather to take away any distractions that constantly remind you that you are just playing another game, and really surround yourself in the world that the developers have provided for you. There were times that I got so lost in what I was doing as I was no longer rushing from one mission to the next, I could just sit back and watch the sunset or gaze at the city from high above on a hilltop and ultimately just choose what I wanted to do. I highly recommend taking on this task and getting lost. I do get annihilated on multiplayer though, as every player has an advantage over me by just having their map displayed but has made for some memorable experiences as well. I hope one day they can implement radar free lobbies just like how they pair together players with the same aiming preference or even just have the player blips disappear if they aren't making noise. Great post, but let me introduce you to something called the Paragraph Edited March 19, 2015 by OurJud Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067155824 Share on other sites More sharing options...
unfitforit Posted March 19, 2015 Share Posted March 19, 2015 haha, Fair enough. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067155900 Share on other sites More sharing options...
dayday2127 Posted March 19, 2015 Author Share Posted March 19, 2015 Playing FPV full time no HUD and Radar is almost as good as your regular cod SP campaign!! If you have the setting at home to really get into the game its so much more fun trying to track whos shooting at you, and how to evade the cops on your rearview The game should be played without the HUD or Radar or at least have a hardcore mode we can flip on and off. 10/10 would suggest playing FP on foot no HUD no Radar even if you dont like the realistic aspect way more fun OurJud 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067159566 Share on other sites More sharing options...
ViceCityStalker Posted March 19, 2015 Share Posted March 19, 2015 Seems like a lot of work i`d rather smoke a blunt and shoot sh*t but maybe that`s just me. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067159605 Share on other sites More sharing options...
RedMachete Posted March 19, 2015 Share Posted March 19, 2015 Playing FPV full time no HUD and Radar is almost as good as your regular cod SP campaign!! If you have the setting at home to really get into the game its so much more fun trying to track whos shooting at you, and how to evade the cops on your rearview The game should be played without the HUD or Radar or at least have a hardcore mode we can flip on and off. 10/10 would suggest playing FP on foot no HUD no Radar even if you dont like the realistic aspect way more fun How do you find where you need to go to without the radar? Do you know the map off by heart or do you just pause and look at the map? nosmoking000 1 Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067159991 Share on other sites More sharing options...
OurJud Posted March 19, 2015 Share Posted March 19, 2015 Playing FPV full time no HUD and Radar is almost as good as your regular cod SP campaign!! If you have the setting at home to really get into the game its so much more fun trying to track whos shooting at you, and how to evade the cops on your rearview The game should be played without the HUD or Radar or at least have a hardcore mode we can flip on and off. 10/10 would suggest playing FP on foot no HUD no Radar even if you dont like the realistic aspect way more fun How do you find where you need to go to without the radar? Do you know the map off by heart or do you just pause and look at the map? I almost asked another poster the same question yesterday. He said he played right through the campaign with no HUD or radar. As much as I'd like to, there's no way on this earth I could find my way to a destination without the GPS map, and I've been playing this game from the day it was released. Link to comment https://gtaforums.com/topic/776257-first-person-realism/#findComment-1067160319 Share on other sites More sharing options...
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