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Rhino tank - More armor, very slow rate of fire.


Rhino tank.  

46 members have voted

  1. 1. Should the Rhino be given heavy armor, but slow rate of fire?

    • Yes
      36
    • No
      10


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justinlynch3

It makes sense the Rhino should be the hardest machine in the game to destroy. Now it used to be extremely strong but high armor + quick fire = OP.

 

Now R* nerfed it, they made the Rhino weaker. But I think they nerfed the wrong thing. R* took away the armor but what they should of done was slowed down the cannon.

 

Tanks are not semi-auto machine guns. It should get it's old armor back, but have a good 3-5 second (somewhere in that range) cool down between every fire.

 

Do you guys agree that high armor & slow fire would be better for the Rhino then quick fire & low armor?

  • Like 1
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BamaGoodfella

The tank should have it's original strength back after the addition of these new Pegasus vehicles. Even R* logic can't justify why it takes more explosives to blow up an Insurgent Pickup than it does to destroy a Rhino LOL.

 

Edit: The Annihilator also deserves to have explosive rounds now since it's a complete waste of money at this point to buy one with the addition of the Savage & Valkyrie helicopters.

Edited by BamaGoodfella
CrysisAverted

Considering a f*cking rebel got a usable machine gun first, I really want the mg on the Rhino to be usable

  • Like 1
DarkSavageDeathlyCloud

just because at the moment the insurgent has better armor isnt a reason to buff the tank again.

 

and no, you woudnt balance it unless you slow the firerate down till a level were one can reload and lock on and fire before the tank can take an other shot

just think about it, if the armor gets buffed again it again takes more rockets wich generaly equals in more kills for the tank griever, so unless one can use the tactic to go off radar, use the grenade launcher to kill the tank quickly or one can fire a rocket, go into cover, wait till the tank fires, fire a rocket again, ect....when fighting a tank.

 

seriously, for once the tank is perfectly fine, just keep it like it is .

 

(edit: f*ck all you people that cant own people with a tank anymore, you guys suck at the game, deal with it)

The tank should have it's original strength back after the addition of these new Pegasus vehicles. Even R* logic can't justify why it takes more explosives to blow up an Insurgent Pickup than it does to destroy a Rhino LOL.

 

Edit: The Annihilator also deserves to have explosive rounds now since it's a complete waste of money at this point to buy one with the addition of the Savage & Valkyrie helicopters.

why would the annihilator need to be buffed now when the buzzard was already better than it?

SALO or The 120 Days Of Sodom

speaking of irrelevent vehicles.. I wish we could delete vehicles from our pegasus inventory. I hate going through a long list of vehicles to select what I want. Rhino tank all the way on top and Buzzard hidden somewhere in the middle in between the useless buses, boats, planes and million dollar dump truck.

JohnDoe7125539271

While we're changing the Rhino, would it be too much to ask to buff it's off-road capabilities so that it is at least as good as a super car at climbing hills LOL?

 

Ferrari being better in offroad than a tank is just... damn! Both, the Leopard 2 & Abrams can drive up here, on slippy wet grass. Doubt a supercar can do that.

 

steigung2.jpg

It should be back to how it was. It was in good balance with the other militairy vehicles. Its just worthless now and an MPV can take more explosive damage then a freakin tank. R* should have just either have removed it from online or left it how it was.

justinlynch3

just because at the moment the insurgent has better armor isnt a reason to buff the tank again.

 

and no, you woudnt balance it unless you slow the firerate down till a level were one can reload and lock on and fire before the tank can take an other shot

just think about it, if the armor gets buffed again it again takes more rockets wich generaly equals in more kills for the tank griever, so unless one can use the tactic to go off radar, use the grenade launcher to kill the tank quickly or one can fire a rocket, go into cover, wait till the tank fires, fire a rocket again, ect....when fighting a tank.

 

seriously, for once the tank is perfectly fine, just keep it like it is .

 

(edit: f*ck all you people that cant own people with a tank anymore, you guys suck at the game, deal with it)

 

Time to respawn and run, I'll give you that.

 

But if you did get to cover, are you seriously saying 5 seconds isn't enough to pop out and take a shot?

DarkSavageDeathlyCloud

 

just because at the moment the insurgent has better armor isnt a reason to buff the tank again.

 

and no, you woudnt balance it unless you slow the firerate down till a level were one can reload and lock on and fire before the tank can take an other shot

just think about it, if the armor gets buffed again it again takes more rockets wich generaly equals in more kills for the tank griever, so unless one can use the tactic to go off radar, use the grenade launcher to kill the tank quickly or one can fire a rocket, go into cover, wait till the tank fires, fire a rocket again, ect....when fighting a tank.

 

seriously, for once the tank is perfectly fine, just keep it like it is .

 

(edit: f*ck all you people that cant own people with a tank anymore, you guys suck at the game, deal with it)

 

Time to respawn and run, I'll give you that.

 

But if you did get to cover, are you seriously saying 5 seconds isn't enough to pop out and take a shot?

5 seconds might be over quicker then you think....though maybe that shoud do it.

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