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Was it planned for us to prefer online over single player?


MajesticJazz
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MajesticJazz

Before I get started, I just want to point out that this isnt another whine thread about Online. I think it is pretty clearly established now that GTA: Online is preferred by Rockstar Games over GTA: V [that being single player]. Instead, this thread is taking about how it could have been planned early on for online to be the popular choice among fans over the single player. Now to my topic below.

 

A gripe that many of us GTA purist have now is that month after month there seems to be some sort of new content released for GTA: Online such as cars, clothes, guns, and the like....many of which is not included in the single player. Some even point to the new online Heist mode which some says the heist in online trumps the single player heist and even some of the cool additions such as an aircraft carrier which did not make its way into single player. Then there are the various minor details such as car insurance, home properties, and deeper character customization ALL being online but nowhere to be seen in single player. As previously stated, since release GTA: Online has undergone many improvements and additions all while single player has been virtually untouched since the release in 2013. As a result, this has changed the paradigm in which people play GTA and people have now flocked to online because they believe that only online offers the fresh experience as new content seems to be always added while single player in March 2015 is the same as single player in September 2013. So the question is, was this planned or incidental? Does Rockstar Games/Take Two WANT the player to believe that online is where the action is at and that single player should not be considered the main/selling point of GTA: V?

 

One thing that GTA IV had that previous other GTAs did not have was SP DLC, infact, it had two of them. Now this wasn't just lame dlc that adds a few new missions as well as weapons and vehicles, no, these DLCs offered new full fledged stories with new characters and a different perspective of Liberty City. The first DLC for GTA IV came out 10 months after GTAIV's release and the second DLC came out 8 months after that. So within a span of 18 months, we got GTA IV, GTA Lost and Damned, and GTA Ballad of Gay Tony. Here we are ~17 months after the release of GTA V and we have ZERO SP story DLC. Hell, we do not even have an official announcement/press release for single player DLC. So to put it in perspective again;

 

18 months after GTA 4's release = 2 DLCs [single player]

17 months after GTA 5's release = 0 DLCs and no official announcement for them either [single player]

 

Now compare this to online we got:

 

- Beach Bum Content Update

- Content Creator

- Holiday Gifts

- Valentine's Day Massacre Special

- Business Update

- The High Life Update

- I'm Not a Hipster Update

- Independence Day Special

- The San Andreas Flight School Update

- The Last Team Standing Update

- Festive Surprised

- Heists Update

 

Note: Some cars and guns from these updates have shown up in single player, but the clothes/character customization additions remains online exclusive.

 

So the big question is, why? Why is it that R*, a company that historically has focused on the SP experience has gone as far as pretty much setting asside GTA 5 SP and focusing exclusively on online? Well, the answer is $$$$$$

 

 

One thing that I and many others have noticed is that when playing online, many things are VERY expensive to buy and if you were going to go the natural way and grind out missions for cash, it would take FOREVER to fully enjoy the cool experience of online by buying exotic cars, jets, homes, expensive clothes, and weapons/ammo. Ah but wait! Rockstar has a solution.....introducing the famous Shark Card!!! In a real life cash purchase, you can buy GTA money which would eliminate the annoying grind.

 

Red Shark gets you $100,000 GTA cash for $2.99 USD

Tiger Shark gets you $200,000 GTA cash for $4.99 USD

Bull Shark gets you $500,000 GTA cash for $9.99 USD

Great White Shark gets you $1,250,000 GTA cash for $19.99 USD

Whale Shark gets you $3,500,000 GTA cash for $49.99

Megatodon Shark gets you $8,000,000 GTA cash for $99.99

 

Note: while have $10,000,000,000 in online cash might be great, a player still has to be at a certain level to buy certain items. So there continues to be a level grind, but not the money grind which is far more stressful because when money grinding you have to buy lots of armor/ammo which could slow down the money grind whereas with level grind you can just play freely doing what you need, doing missions or races and whatnot....just generally enjoying online.

 

This is the crux of aiding Online over SP. With online, Rockstar/Take Two has a continuous stream of money coming in post launch. Simply put, GTA; Online is their money maker, not GTA 5 Single Player. Why spend hard money and time developing a SP DLC that they will get a one time purchase for about $19-$39 when they can continuously get that $4.99/$9.99 or even $19.99 purchase from that same consumer in which over time would equal out WAY more than what they would have gotten had that same person just purchased a $39 dlc only once. This is why we keep getting free updates for online because they know that the money grind is too much for some players and thus they would cave in and buy Shark Cards. Some would even go as far as to say that Rockstar purposely makes the cash payout for missions low and items (weapons, ammo, cars etc....) high in order to cause that stress in the player which would eventually lead them to buying Shark Cards. Another word on the street is that this is why they have delayed the PC version for so long. Because with the PC version, people could mod the hell out of single player thus giving no real reason to play online (Just look at GTA:SA and GTA IV pc community)......which means nobody is introduced to Shark Cards.....which means R* doesnt get that continuous stream of revenue post launch. Not saying that is why the PC version is delayed to nearly 2 years since the initial release....but only one can wonder.

 

If R* added two new SP DLCs to GTA V at this time the same way they did with GTA IV, for some people this would take the focus away from online and BACK to single player. While this may be good for the gamer, it isn't so good for R* because now they are cannibalizing their product and somewhat making GTA: Online not so attractive because single player is also fresh and attractive. The more people focus on or play SP the less they do with online, and perhaps R* does not want that.

 

This could be the new paradigm for GTA going forward, the focus of Online over single player. GTA VI could go the route of Call of Duty where the single player is this short tacked on experience to serve as a tutorial for online which is where the meat and butter of COD is at and where Activision would make a buku amount of post launch revenue. This is a stark contrast to that of Bioware in which both Mass Effect 2 and Dragon Age: Inquisition had online modes, but it is clear that the focus of Bioware and the franchises remains on single player with online just being some icing on the cake feature. Rockstar Games could be leaning more towards the approach of Activision rather than Bioware and GTA Single player focus as we have known it could be put to passenger seat as online becomes to top billing for GTA games and possibly Rockstar games of the future.

 

So to ask the question again, was it just accidental that Online for GTA V has become the main draw and R* is only just trying to match the demand? Or was is planned from the beginning that Online for GTA V would be the main focus going forward with GTA V and GTA in general and thus, really nerfing GTA V single player in order to give more buff to GTA Online?

 

 

Discuss.....

Edited by MajesticJazz
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Sure, more money.

 

But who said there won't be any SP DLC...?

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MajesticJazz

Sure, more money.

 

But who said there won't be any SP DLC...?

Not saying there wont be. In fact I believe we will get somethig this year.

 

My argument is that if Rockstar released sp dlc in the same rate they did with GTA 4 (2 expansion packs with 18 months of release) then the online component would not be the main draw cause sp still has fresh content. By dragging on fresh sp content.....sp becomes stale and when that happens, online becomes the white kight.

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sure they will be considerated more on online

and also working on protoganist story dlc

but this time online will be target

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Fuzzknuckles

AS said earlier before someone bungled merging this...

 

It's not really fair to suggest they planned this or that online was preferred when we haven't seen the SP DLC yet. It could be huge, sprawling, everything people think is missing, everything we didn't know we wanted... it could be anything, so people are comparing the small updates to Online to... NOTHING. Where's the fair comparison?

 

You don't just churn out SP content overnight - and when you do (Ubisoft, et al) it turns out to be sh*t.

 

Patience.

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Signatures are dumb anyway.

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I reeeeeeeeally want to believe this is a bug or that some programmer didn't get the memo.

 

R* aren't nowhere as stupidly greedy as EA/Activision/Ubisoft. They know that not adding the online vehicles to SP helps nobody.

 

They are greedy. Not stupid.

Edited by Zodape
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Oranges vs Apples, go figure it :)

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Given history, I tend to doubt any sp content will be the holy grail, though we can hope.

 

But of course they planned it. I doubt they show up to work each day and say "Ok, we have no idea what we're doing today. Any ideas?" :-) SP dlc isn't overnight, and neither is creating an online environment. I tried online a long time ago, before they started doing much with it, and there just wasn't much to do, so I don't mind that they're working hard on it, but at the same time, it does seem to come at the expense of sp action. Or they could at least say something to give us an indication of what they're planning for sp dlc.

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MajesticJazz

AS said earlier before someone bungled merging this...

 

It's not really fair to suggest they planned this or that online was preferred when we haven't seen the SP DLC yet. It could be huge, sprawling, everything people think is missing, everything we didn't know we wanted... it could be anything, so people are comparing the small updates to Online to... NOTHING. Where's the fair comparison?

 

You don't just churn out SP content overnight - and when you do (Ubisoft, et al) it turns out to be sh*t.

 

Patience.

How much patience? By this time in the GTA4 lifecycle we already had one dlc and another dlc a month away.

 

In 18 months after GTA 4 was launched, we had 2 major dlc for single player. We are 17 months after GTA 5 launch and no sp dlc and no official announcement for sp dlc.

 

Hell, Undead Nightmare DLC was released 6 months after RDR was released and that was far from lackluster content.

 

So why is GTA 5 so different?

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More attention is given to online because that is the current trend in gaming right now and R* is merely adapting to the times so they can gain more fan base. It is the way business is done and people outside of this forum very rarely complains about single player being neglected so I doubt it would be their top priority.

Edited by Gtaman_92
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I reeeeeeeeally want to believe this is a bug or that some programmer didn't get the memo.

 

R* aren't nowhere as stupidly greedy as EA/Activision/Ubisoft. They know that not adding the online vehicles to SP helps nobody.

 

They are greedy. Not stupid.

 

well its not bug

its confirmed by R support

-this items is exclusively for gta online and heist.

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I reeeeeeeeally want to believe this is a bug or that some programmer didn't get the memo.

 

R* aren't nowhere as stupidly greedy as EA/Activision/Ubisoft. They know that not adding the online vehicles to SP helps nobody.

 

They are greedy. Not stupid.

 

well its not bug

its confirmed by R support

-this items is exclusively for gta online and heist.

 

R* support can be full of sh*t though. Remember the delay for the PC version? They said it was gonna be released on 27 january, and some days after they confirmed a delay.

Edited by Evan-KCR
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I reeeeeeeeally want to believe this is a bug or that some programmer didn't get the memo.

 

R* aren't nowhere as stupidly greedy as EA/Activision/Ubisoft. They know that not adding the online vehicles to SP helps nobody.

 

They are greedy. Not stupid.

 

well its not bug

its confirmed by R support

-this items is exclusively for gta online and heist.

 

R* support can be full of sh*t though. Remember the delay for the PC version? They said it was gonna be released on 27 january, and some days after they confirmed a delay.

 

sure

but it looks like R not even planned to put this stuff to sp cuz they make it directly to online sh*t

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Son of Zeus

AHEM!

GTA San Andreas, Vice City and III did not need DLCs!

 

IV needed it 'cause it was lacking in content.

 

Now, V needs a DLC for the same reason.

 

Real shame, it's become a fad these days for companies to cut content from the game, release it, then release the cut content as 'extra' content for more money.

 

The 'extra' content should be in the game at its launch.

 

On top of that, the Online bullsh*t has taken over. Buy things and rise to power!

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Fuzzknuckles

 

AS said earlier before someone bungled merging this...

 

It's not really fair to suggest they planned this or that online was preferred when we haven't seen the SP DLC yet. It could be huge, sprawling, everything people think is missing, everything we didn't know we wanted... it could be anything, so people are comparing the small updates to Online to... NOTHING. Where's the fair comparison?

 

You don't just churn out SP content overnight - and when you do (Ubisoft, et al) it turns out to be sh*t.

 

Patience.

How much patience? By this time in the GTA4 lifecycle we already had one dlc and another dlc a month away.

 

In 18 months after GTA 4 was launched, we had 2 major dlc for single player. We are 17 months after GTA 5 launch and no sp dlc and no official announcement for sp dlc.

 

Hell, Undead Nightmare DLC was released 6 months after RDR was released and that was far from lackluster content.

 

So why is GTA 5 so different?

 

Different game, different development challenges, new consoles, different development challenges, consideration of impact on online, different development challenges. More bugs to fix? More content to tweak and perfect? More time to react to player criticisms and attempt to please the disappointed?

 

Take your f*cking pick, it could be all or any of these.

 

 

R* support can be full of sh*t though. Remember the delay for the PC version? They said it was gonna be released on 27 january, and some days after they confirmed a delay.

 

 

 

Support aren't exactly super in the loop with these things, they have to go on what they are told, and if that changed, how could they preempt it?

 

Man you guys know nothing about dev life cycle and sit here acting all superior about them delaying for money, or to piss off their fans (srsly tho,wat?) - clueless buffoons.

Edited by Fuzzknuckles
Signatures are dumb anyway.

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CarlitoDorito

Apparently rockstar put bugs into SP on purpose, to make people play online. Internet insight at its best.

 

If you prefer SP I guess their evil plan failed.

Edited by CarlitoDorito
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Fuzzknuckles

Yeah, it's a well known fact that that's how it works these days. People break their own products to make people use their other products.

 

There's just not a font big enough to express the scream that's currently happening inside my head. But it's like:

 

ARRRRRGGGGHHHH

 

Only much, much bigger.

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Signatures are dumb anyway.

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CarlitoDorito

It's like how Apple release software updates to break the old iphones. They don't, it's just Internet fact, there's Internet facts and then there's reality.

 

You don't spend millions of dollars on SP, get the actors to appear everywhere, stick a big poster of trevor up and have the majority of the trailers for SP if you're thinking "let's break it! Forget the money and time spent on it" Single player being a shallow experience or whatever other gush, is opinion. It's more than enough for so many people, some, will also play online, and enjoy both. Novel concept right?

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Maibatsu545

Yes. They only cater to 10 year olds who use mom and dads credit card to buy more shark cards so they can have a shiny new chrome zentorno with a troll face icon on it. While they may cast actors etc and still put a modicum of effort into SP its clear that their business plan is focused on MP.

Edited by Maibatsu545
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Fuzzknuckles

Apple's built-in obsolescence is intentional, but that's hardware driven, and that's driven by the ravenous consumers of their products. Remember kids, God didn't want us to eat the apple.

 

Carlito's right though, no one spends this much money to make a game a household name then 'breaks' their game to drive people away from it. I literally cannot understand why people believe this is the case. Have we all grown so cynical and gulllible since the internet allowed lone idiots to spread such ridiculous notions?

Edited by Fuzzknuckles
Signatures are dumb anyway.

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My whole issue with rockstar concentrating on online and forgetting sp is they have forgot what made them. Gta v sold millions and millions of copy's when it released September 2013, and what did we all spend our money for? What was the big draw?

it was that single player experience that over the years rockstar has built and built into this massive selling franchise.

But suddenly it's as if they totally forgot what we all bought into and have gone online mad!!!

i can see they are trying to establish this online world and make it the staple of gta, no thanks rockstar.

Mid rockstar released gta 6 tommorow I could garendamntee sales would and will suffer as so many of the core fans that made gta the massive selling franchise it is today would think twice before buying in again.

I personally love and did love the gta v single player experience, but judging from the forums so many other where let down by it. And all the features that we didn't get could have easily been added months after release, but no rockstar only cares about updating this online world, because to them it's there long term vision.

And here we are nearly 2 years on with pretty much nothing added to single player, in fact if you take into account the new update, we have less than we did on launch as now we have no f*cking car deformation!!

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Fuzzknuckles

They haven't forgotten SP, they're making DLC.

 

Guys, would you rather have monthly tiny pieces of content that don't add much, like Online, or would you like a big, awesome update that tops off the game that you've had for ages and gotten bored with,revitalising your interest and giving you something to do for ages (as well as getting the tiny bits of monthly content that Online gets)?

 

Let R* know now, so we can give up on SP DLC entirely and get little bits instead, yeah?

Signatures are dumb anyway.

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CarlitoDorito

If you want money you focus on MP, unless you release a lot of over priced paid DLC, it would be small car packs for 2.99 for 4, a bundle for 11.99. Later you release a big one, hope people buy it.

 

2008 was a very different climate, you can't not focus on online now if you want a long term game with long term profit. It's sh*t, I'd love loads of SP DLC, but it's the reality now.

 

Adults play online too. Kids do, like I did when I was playing GTA 1 as an annoying child. If I had online then I would be killing random people and annoying the adults who yearn for the days of Mario and pong :p

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For better or worse COD was a game changer and they are adapting to the market. Before IV the GTA was in real risk of becoming irrelevant in the gaming mainstream and I think their investors panicked. I wish it wasn't this way but I hate the game instead of the player.

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i dont know guys
why R is so jealous to put two attack helicopters,mil. jet, one motorbike and several armored/HMG cars to single player

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In the words of The Benz- "When you release single-player, you're kind of done. But this ( Online ) is going to be an ongoing thing. There's not going to be any rest"

That just sums it up. Online was clearly favored over SP this time. This interview discussing about their intentions also came quite late after the Official preorder launch. Now, I don't mind Online. Its optional. They can do whatever they want for all I care -but if they are going to sell SP at all -then they need to get that part right as well. Sorry, but they can't hold off SP in terms of features like inaccessible interiors, teasing bullsh*t like coming soon on Casino, and planning more quality content for the same. Why take away all the best things from the game and make it exclusive online rather feature them in both?

The SP of this game so far was the most least rewarding experience for me, with nothing interesting to consider for replaying the game on the same level as with previous games of the series. Overall it feels like they just used the SP tag nothing more than as an excuse to sell the game.

It would be better for them if the SP DLC turns out to be a strong one.

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The Green Sabre

In the words of The Benz- "When you release single-player, you're kind of done. But this ( Online ) is going to be an ongoing thing. There's not going to be any rest"

That just sums it up. Online was clearly favored over SP this time. This interview discussing about their intentions also came quite late after the Official preorder launch. Now, I don't mind Online. Its optional. They can do whatever they want for all I care -but if they are going to sell SP at all -then they need to get that part right as well. Sorry, but they can't hold off SP in terms of features like inaccessible interiors, teasing bullsh*t like coming soon on Casino, and planning more quality content for the same. Why take away all the best things from the game and make it exclusive online rather feature them in both?

The SP of this game so far was the most least rewarding experience for me, with nothing interesting to consider for replaying the game on the same level as with previous games of the series. Overall it feels like they just used the SP tag nothing more than as an excuse to sell the game.

It would be better for them if the SP DLC turns out to be a strong one.

I personally hope that the DLC is larger than either The Lost and Damned or The Ballad of Gay Tony. If it's merely the size of Undead Nightmare, which came out just over five months after RDR released, I'll be supremely disappointed at R* for jerking us along for almost two years.

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04SanAndreas04

Most games are heading in the online direction. Just look at Call of Duty, they get away with a 12 hours tops single player simply because of the multiplayer. There's something special about playing with other real human beings, singleplayer games often feel very lonely in comparison. That's how I feel anyway!

 

 

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