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SA Random Crashes, any tools to pinpoint the reason?


dxivilea
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I'm making the thread here because it's modded.

 

All the mods I have are some cleo files, SRT 3 and added cars. All installed with modloader. The crashes are completely random and very annoying, how often they happen is random too.

 

What tool can I use as a log to see what the reason for the crash is?

 

These are my cleo mods - http://i.gyazo.com/98c59b4c3ec2c7eb0cbf0e78fa2268d6.png

Edited by dxivilea
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There is no tool, the only way is to know how to reverse engineer the .exe.

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Use fastman92's limit adjuster, and this topic:

http://gtaforums.com/topic/724422-sa-crashes-their-causes/

You'll need ASI loader for this to work.

(It's included in CLEO so it's not the issue)

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Use fastman92's limit adjuster, and this topic:

http://gtaforums.com/topic/724422-sa-crashes-their-causes/

You'll need ASI loader for this to work.

(It's included in CLEO so it's not the issue)

but it doesn't tell you the cause of the crash directly, it just tells you information to be used by someone to reverse engineer and see the reason!

Mod Loader also produces such crash log on modloader.log

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  • 2 weeks later...

 

Use fastman92's limit adjuster, and this topic:

http://gtaforums.com/topic/724422-sa-crashes-their-causes/

You'll need ASI loader for this to work.

(It's included in CLEO so it's not the issue)

but it doesn't tell you the cause of the crash directly, it just tells you information to be used by someone to reverse engineer and see the reason!

Mod Loader also produces such crash log on modloader.log

 

I don't use modloader. And, youre right.

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