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Rest In Peace Maxis ☼ 1987 - 2015


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CrysisAverted

This is what happens when you sellout to companies voted worst company

Edited by CrysisAverted

This is what happens when you sellout to companies voted worst company

They go on to live for another 18 years, releasing multi-million dollar grossing titles, extending franchises and creating new ones, entertaining millions of people?

 

I can think of a much worse fate.

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Only the studio that made Simcity and spore died, not all of maxis..

They ARE the original Maxis though which is now dead. Anything left of 'Maxis' is just a new studio that EA created.

 

Doesn't surprise me that EA closed them down. EA used to never be that bad an actually let complete games to be sold, but they killed Maxis by not letting them make a true city builder. There's not reason the people that created SimCity 4 would've destroyed the game that much for 2013 intentionally without EA forcing them to.

 

Can't wait for Cities:Skylines to be released on Tuesday. Looks to be of great quality for half the price that EA charged for their third of the way finished game.

f*ck me, another piece of my childhood. RIght in the feels. I loved Sim City on the SNES growing up and the Sims. A shame a studio like Maxis can get closed down at a whim because EA butchered them into making that Sim City 4 debacle.

_FRANKENSTEIN_

RIP Maxis...may you once again make good games in game studio heaven.

 

It was only a matter of time. I still haven't gotten over the death of Pandemic.

*Flashback* Mercenaries *Flashback* The Saboteur [end of flashback] :cry::cry::cry: Edited by _FRANKENSTEIN_

 

Only the studio that made Simcity and spore died, not all of maxis..

They ARE the original Maxis though which is now dead. Anything left of 'Maxis' is just a new studio that EA created.

 

Doesn't surprise me that EA closed them down. EA used to never be that bad an actually let complete games to be sold, but they killed Maxis by not letting them make a true city builder. There's not reason the people that created SimCity 4 would've destroyed the game that much for 2013 intentionally without EA forcing them to.

 

Can't wait for Cities:Skylines to be released on Tuesday. Looks to be of great quality for half the price that EA charged for their third of the way finished game.

 

Define "original". Will Wright left Maxis right after Spore. Was it still the "original" Maxis?

The "original" Maxis ended in 1997, when it was bought by EA, to save it from going bankrupt. If you enjoyed any game released by Maxis after 1997, you have EA to thank for.

And many of the developers were probably shifted around over the years anyway, and many probably still are at EA in some capacity.

 

There was 10 years between SimCity 4 and the new one. 6 between Societies and the new one. That's a sh*tload of time spent in development. Or would you rather them postpone it forever? A lot of mistakes were made, on both sides, but to say that EA is to blame for everything is ignorant at best. And hell, studios owned by EA, they have to adhere to EA's rules. They know how the development process is going to work, and know that they can't make changes quickly, since EA is a huge behemoth of a company and these tend to take years to make huge decisions. If they make mistakes during pre-pro, well, it's going to cost them. Release had to happen, and that's it.

 

Anyway, Maxis is still alive in other studios, if only in name. The main person behind the hits you loved has already left the company nearly a decade ago.

 

 

Only the studio that made Simcity and spore died, not all of maxis..

They ARE the original Maxis though which is now dead. Anything left of 'Maxis' is just a new studio that EA created.

 

Doesn't surprise me that EA closed them down. EA used to never be that bad an actually let complete games to be sold, but they killed Maxis by not letting them make a true city builder. There's not reason the people that created SimCity 4 would've destroyed the game that much for 2013 intentionally without EA forcing them to.

 

Can't wait for Cities:Skylines to be released on Tuesday. Looks to be of great quality for half the price that EA charged for their third of the way finished game.

 

Define "original". Will Wright left Maxis right after Spore. Was it still the "original" Maxis?

The "original" Maxis ended in 1997, when it was bought by EA, to save it from going bankrupt. If you enjoyed any game released by Maxis after 1997, you have EA to thank for.

And many of the developers were probably shifted around over the years anyway, and many probably still are at EA in some capacity.

 

There was 10 years between SimCity 4 and the new one. 6 between Societies and the new one. That's a sh*tload of time spent in development. Or would you rather them postpone it forever? A lot of mistakes were made, on both sides, but to say that EA is to blame for everything is ignorant at best. And hell, studios owned by EA, they have to adhere to EA's rules. They know how the development process is going to work, and know that they can't make changes quickly, since EA is a huge behemoth of a company and these tend to take years to make huge decisions. If they make mistakes during pre-pro, well, it's going to cost them. Release had to happen, and that's it.

 

Anyway, Maxis is still alive in other studios, if only in name. The main person behind the hits you loved has already left the company nearly a decade ago.

 

I meant that it's the original Maxis studio from what I've heard. The other ones are just different studios EA opened up. They weren't responsible for the Societies eff up either. It isn't Maxis' fault EA wanted online only DRM which completely restricted the game from the get-go and they undoubtedly knew the game from far from being ready for release but they pushed it out anyways. Did SimCity 2013 have cool stuff? Yes. But was it an absolute catastrophe compared to the regular SimCity games and city builders? Yes.

 

 

 

Only the studio that made Simcity and spore died, not all of maxis..

They ARE the original Maxis though which is now dead. Anything left of 'Maxis' is just a new studio that EA created.

 

Doesn't surprise me that EA closed them down. EA used to never be that bad an actually let complete games to be sold, but they killed Maxis by not letting them make a true city builder. There's not reason the people that created SimCity 4 would've destroyed the game that much for 2013 intentionally without EA forcing them to.

 

Can't wait for Cities:Skylines to be released on Tuesday. Looks to be of great quality for half the price that EA charged for their third of the way finished game.

 

Define "original". Will Wright left Maxis right after Spore. Was it still the "original" Maxis?

The "original" Maxis ended in 1997, when it was bought by EA, to save it from going bankrupt. If you enjoyed any game released by Maxis after 1997, you have EA to thank for.

And many of the developers were probably shifted around over the years anyway, and many probably still are at EA in some capacity.

 

There was 10 years between SimCity 4 and the new one. 6 between Societies and the new one. That's a sh*tload of time spent in development. Or would you rather them postpone it forever? A lot of mistakes were made, on both sides, but to say that EA is to blame for everything is ignorant at best. And hell, studios owned by EA, they have to adhere to EA's rules. They know how the development process is going to work, and know that they can't make changes quickly, since EA is a huge behemoth of a company and these tend to take years to make huge decisions. If they make mistakes during pre-pro, well, it's going to cost them. Release had to happen, and that's it.

 

Anyway, Maxis is still alive in other studios, if only in name. The main person behind the hits you loved has already left the company nearly a decade ago.

 

I meant that it's the original Maxis studio from what I've heard. The other ones are just different studios EA opened up. They weren't responsible for the Societies eff up either. It isn't Maxis' fault EA wanted online only DRM which completely restricted the game from the get-go and they undoubtedly knew the game from far from being ready for release but they pushed it out anyways. Did SimCity 2013 have cool stuff? Yes. But was it an absolute catastrophe compared to the regular SimCity games and city builders? Yes.

 

Yeah, the original location, but definitely not the original people. See Will Wright leaving in 2009.

 

And, it's not like EA suddenly said "Oh guys, you have to be online-only now". These kind of requirements don't suddenly appear during development. This was probably something EA and Maxis discussed in the beginning phase of development, EA's attempt at stopping piracy. Maxis probably agreed with it, and development began. And then the whole thing failed. If the justifications had been true, that the processing power for the game was so much that it had to be shared with the cloud, no-one would have complained about it. But it wasn't true. Heck, if they had said nothing about that, and just honestly said that they needed online-only to try and fight against piracy, people would bitch, but they would understand, and that would be that. Instead they decided to lie about it, and then got called on it.

 

And then there's the fact they were releasing a game to an extremely strict audience. SimCity was a pretty fun game. But it wasn't the SimCity people were expecting. Heck, with 10 years between that and 4, no matter what they did, people would be disappointed, specially since Will Wright wasn't at the helm anymore.

 

In any case, this won't affect the development of current or future games. EA probably won't try a SimCity anytime soon, but these have been taking a long time between dev anyway. And we wouldn't be seeing any other Sim-kind of games, since Will Wright left and he was the guy to those things. At least, not from EA. Thank god we have other companies to pick up the slack.

Yeah we had a Maxis collection pack with a bunch of games, including Sim City, Sim Copter (didn't really play it though), Sim Ant, Sim Park, Sim Town, Sim Tower (I sucked at it) and some others I can't remember.

I had that same pack... f*ckin hell... this is why I hate EA... the only worthwhile sh*t in EA's rotting gullet is Battlefield... everything else that EA touches begins to atrophy until nothing is left...

 

DO NOT BUY EA Products....

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