Astah Posted March 2, 2015 Share Posted March 2, 2015 Hi all! I have some problem with Android version of Gta Sa. Here an example of what i saying http://postimg.org/image/3z3sux4zz/and the grass isn't the only texture within this problem, there is rock, some roads ecx. I hope you can help me I have a Nubia z7 mini, with snapdragon 801 and gpu Adreno 330 Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/ Share on other sites More sharing options...
khsh97 Posted March 2, 2015 Share Posted March 2, 2015 I can see no problem in your screenshot. The textures are only pixaleted on mali gpu device. Your screenshot seem fine to me. Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067046315 Share on other sites More sharing options...
Astah Posted March 2, 2015 Author Share Posted March 2, 2015 See the difference now? Http://postimg.org/image/spqmp56pt/ Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067048350 Share on other sites More sharing options...
lil weasel Posted March 5, 2015 Share Posted March 5, 2015 The image looks fine to me too. If you are expecting to see individual blades of grass (as in Skyrim) you will not get it in the San Andreas game. Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067060088 Share on other sites More sharing options...
khsh97 Posted March 5, 2015 Share Posted March 5, 2015 Its normal at least on mobile version(on iOS too). If it is not causing any problem in your gameplay then why you care about it? Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067060149 Share on other sites More sharing options...
Astah Posted March 5, 2015 Author Share Posted March 5, 2015 I just asking why the grass at the right, it's like 16x16 bit... and the grass at the left is like 32x32. If the game runs on 16 bit, ok, no problem i'm not excepeting nothing more from a ten years game Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067060516 Share on other sites More sharing options...
lil weasel Posted March 5, 2015 Share Posted March 5, 2015 Excepting = not allowing. The game base is 10 years old, but the Mobile version is only 1 year old. The graphics of the original game are quite crude, where as the updted graphics of the mobile game are much better. Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067060647 Share on other sites More sharing options...
Astah Posted March 5, 2015 Author Share Posted March 5, 2015 I'm not saying that the grass on left is bad...or that the graphics of the game is crude. i'm talking about that the texture on the left is clearly at 16 bit. But, why the texture on right is 16 bit? And why texture of the road and grass on left are at 32 bit? When i played this game on a tablet with mali-400 i solved this problem with a fix provided on a thread, but on an adreno 330 how i can solve this? I don't find anything on google about this. If i can't do nothing, no problem, this don't broke my gameplay experience. Link to comment https://gtaforums.com/topic/770103-pixelated-texture-on-android/#findComment-1067060695 Share on other sites More sharing options...
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