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Jinx.

Expanded Weapon Arsenal

Recommended Posts

Jinx.

P4eMC4r.png


Biggest Weapon Pack so far


ajaZywD.png

I was working on guns for the first time (now like, 1 month). I had in mind an Auto Sniper, based on the III's AK47. I did it, and showed to Jeansowaty (mod's co-creator). He was impressed of my skills, so he started to give me ideas for the weapons that would be done. I did some of them, along some that I had in mind. Then later (like, one month) I thought: 'Why not release it? I did lots of weapons.'. So I did more guns along the ones that I did aleardy, and this mod got born.




t0KKmrj.png

-78 new added weapons (yes, added via MVL), inspired from games such as SR Series (NOTE THAT I DID THE WEAPONS WITH GTA 3/VC/SA/LCS/VCS/MH1/MH2 GUN PARTS), real life, GTA IV/EFLC/V, rigged from Manhunt 1/2/Other GTAs and from Jeansowaty/mines ideas.

-Biggest gun pack so far for Vice City.




0lHC1n5.png

 

c6n0ksV.pngH2kkMNK.pngTvXvf4d.pngCmnYz9s.pngXPadLQv.png9XULGci.png
Note that this BETA Tommy is not included in the pack, as it is still wip and will be released once it's done and accurate.
Some pics that tease the mod, download the pack if you wanna see more guns in action.
Sorry for poor quallity pics, the screens were pretty huge.

 

K2Z7Oye.png

 

GTA 2 Pistol
Colt 1911
Golden Uzi
Manhunt Knife -TO BE RERIGGED IN V2-
Manhunt Revolver
Manhunt Sawn-off Shotgun -POSSIBLY BE RERIGGED IN V2-
Manhunt 2 Desert Eagle
Manhunt 2 Shotgun
Manhunt 2 Sniper Rifle
Manhunt 2 Uzi
MP10 -TO BE FIXED IN V2-
Silenced Micro Uzi
Manhunt BETA Shotgun
Silenced Steyr AUG -TO BE FIXED IN V2-
Crowbar
Countryside Rifle
Manhunt Desert Eagle
Manhunt Glock
Manhunt Axe
MP5-K (Fixed mpfshrt from Vice City)
M16A1 (SA Cutscene M16 with modified texture)
Heat-Seeking Rocket Launcher
GTA3 Pump Shotgun
GTA3 Micro SMG
Browning M2 (Unmodified VC Flamethrower, now being a Machine Gun rather than a Flamethrower)
Upgraded Uzi
Gusenberg Sweeper
Enhanced Stubby Shotgun (VCS Stubby Shotgun with a stock, and also automatic) -TO BE RERIGGED IN V2-
Legal Sawed-Off Shotgun
Vice City Rifle (VCS Sniper Rifle without the scope)
Silenced Beretta
Upgraded Stubby Shotgun
Deadwood
Full-Choke Silenced
Heavy SMG
Hillbilly
Silenced MAC-10
IV LQ Glock
IV LQ Silenced Glock
VCS M16 + Changed Mag
LCS Silenced Glock
M4 SMG
Tactical Sniper -TO BE REDONE AND RENAMED TO 'GI Sniper'-
LCS Automatic Glock
LCS Tactical Glock
IV LQ Automatic Glock
IV LQ Tactical Glock
Vintage Pistol
Glock 18c -MIGHT GET REPLACED IN V2 WITH A CS1.6 GLOCK MODEL-
III Rocket Launcher (Using VCS Rocket Launcher grip)
AK-47 -TO BE REPLACED WITH Aztecas_5'S VARIANT-
Heavy Shotgun -TO BE RERIGGED IN V2-
Gusenberg Sweeper + Drum Mag
Combat MG
Special Rifle -TO BE EDITED IN V2-
Fully Upgraded AK47
Classic MG
Homemade Sniper Rifle
Repeater Shotgun
1900's Shotgun
Reynolds .50 BMG
Semi-Auto Rifle
Laser Pistol
K8 Krukov
Silenced Rifle
Soakmaster -TO BE EDITED IN V2-
Battle Rifle
Police Revolver
.22 Pistol
Snubnose Python
Pimp Cane
Zastava M70
M4A1 (Edited mfour with LCS texture to be similar to IV M4)
Silenced Desert Eagle
Advanced Rifle
80's AP Pistol
90's AP Pistol
Spas15 Shotgun
Zaibatsu Uzi -TO BE RENAMED IN THE SPAWNER IN V2-
Silenced Snubnose Python





l7BA5YU.png

 

https://mega.nz/#!q0hhlQAY!iX-z7UtuCq6_lbMBEJwdQDtyNuu0U24Y5lxC6nTy_G8

Feaures some more guns linked on this thread. Ignore the name.

Just drop the archives in mvl/weapons from your Vice City directory.

YOU MUST HAVE LATEST MVL RELEASE OR THE WEAPONS WON'T BE ADDED IN THE GAME.


uWagtFQ.png

-Some model positions may be wrong.

-Some settings may be wrong.

-The Silenced SteyrAUG is reacting weird, will be fixed in V2.

If a gun has these bugs, don't hesitate to report them here. One of the leaders will read and fix them for the next version. :)




Zilhglz.png


Team

@Jinx. (formerly known as darthvader20011) - Leader, Mod Creator, Gun Designer (modeling), Texture Editor, MVLer

@Jeansowaty- Leader, Mod Creator, Gun Designer (ideas), Texture Editor, Icon Maker, MVLer

@//XP// - For setting spawn coords (Coming in V2)

@Parik- Gun Designer (modeling), GFX Art, Weapon Placer, Icon Maker (coming in V2)

@ermaccer- Gun Designer (modeling), Weapon Placer


Special Credits


@Son Of Big Boss - Provided me some Manhunt 2 guns to rig

- For his LCS Weapons. I used some of them as base for some guns

GTAguy234 - For his VCS Weapons. I used some of them as base for some guns

[member=Aztecas_5] - For his BETA VC Weapons. I used some of them as base for some guns, and used some in the pack, just with changed textures. Also for his LQ IV Weapons (AK47, Combat Shotgun that will be used in V2)

@Mr. Jago - For some BETA Icons





ENJOY PLAYING WITH THE BIGGEST WEAPON PACK SO FAR. :)

Edited by Jinx.

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Jeansowaty

Don't forget to mention I did most textures and custom weapon sounds :p

Edited by Jeansowaty

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Joachim

Title looks quite similar to my and sh*tface's mod for SR IV. :p

Anyway, awesome work. :)

Edited by Joachim

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Jinx.

@Joachim DAYUM, I WAS SURE YOU ARE FAN OF SAINTS! :p

Wish you good luck with it and the GOOH 666 edition. Really like it. An big improvement to SRIV and SRGOOH.

 

@Jeannie I will. :)

Edited by Jinx.

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Joachim

@Joachim DAYUM, I WAS SURE YOU ARE FAN OF SAINTS! :p
Wish you good luck with it and the GOOH 666 edition. :D

It's just pity that sh*tface doesn't mod Gat out of Hell... I understand him though, this game gets boring after 10 hours.

I must start modding GTA sometime. ;)

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Ss4gogeta0

Title looks quite similar to my and sh*tface's mod for SR IV. :p

Anyway, awesome work. :)

oh yea, I remember that... I think I made a few suggestions about it...

 

had it on my SR4...

 

anyway I like some of the icons on this mod and am wondering if I can use them for something I have planned on GTA SA (if I ever get off my lazy ass and finish it lol)

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Joachim

 

Title looks quite similar to my and sh*tface's mod for SR IV. :p

Anyway, awesome work. :)

oh yea, I remember that... I think I made a few suggestions about it...

 

had it on my SR4...

 

anyway I like some of the icons on this mod and am wondering if I can use them for something I have planned on GTA SA (if I ever get off my lazy ass and finish it lol)

 

No problem. Icons for SR IV EAM have been done by Mask Mods but unfortunately he dissapeared in December 2013...

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Jinx.

HazzardX is working on spawn points...

gst5Fyu.jpg

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Jinx.

Soon I will do a list with every weapon done so far. :)

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Gummy 

Do they have custom sounds?

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Jinx.

Do they have custom sounds?

Some of them have, some doesn't. :)

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Jinx.

Updated the OP with the Weapons List and edited Credits. :)

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Jeansowaty

Eh man, why do you want to replace some of the already existing nice weapons? :(

14IxxH5.png

I got a question - can CS1.6 weapons be uploaded here on GTAF? We might have one of those in this pack... when we get to fix it :p

Edited by Jeansowaty

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Jinx.

Lol, the Gussie won't be replaced. I am just replacing the repetitive ones. :p

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Jeansowaty

Lol, the Gussie won't be replaced. I am just replacing the repetitive ones. :p

I know I just posted an old pic I found lol. But eh, we can make those "repetitive" ones be unique though :p

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Jinx.

 

 

Lol, the Gussie won't be replaced. I am just replacing the repetitive ones. :p

I know I just posted an old pic I found lol. But eh, we can make those "repetitive" ones be unique though :pNah, repetitive guns are useless anyway.

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TJGM

Eh man, why do you want to replace some of the already existing nice weapons? :(

(image)

I got a question - can CS1.6 weapons be uploaded here on GTAF? We might have one of those in this pack... when we get to fix it :p

1.6 is old enough to be allowed, I'd love to see the 1.6 AK or AWP. If you need more information on the conversion rules you can find them here.

 

Anyway, really nice work. Perhaps create a CLEO script instead of MVL to spawn the weapons so you can put a price on them like the weapons in Phil's place, I doubt @ThirteenAG would mind you guys using a snippet of his code from his mod to do this.

Edited by TJGM

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Jinx.

@TJGM Thanks! :D Took us one month to do every of them. :)

I think I could convert them, but I always ran in issues when converting them (wanted to include an CS 1.6, but dayum these issues). If someone would be so kind to provide them into .obj format, along their texture, I would convert them, and also credit them for providing the files. :)

I will place some of them in different places. Some of them will be free (via MVL Spawning, like Hazzard did with the Gold Uzi) (Either unlocked by missions or hidden on the map), and some of them will be buyable at the weapon shops. :)

 

First gun confirmed that will be in V2 is the Assault Shotgun from TLaD.

AssaultShotgun-TLAD.png

Will show a render once it is done. :)

Edited by Jinx.

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Jinx.

Done. I still need to edit some things here and there. :)

ri9Xm2x.png

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TheFlareEntercounter

Very nice collection of guns you have there! Is this for VC only or will you be doing this for SA? (I'm asking beacause I was planning to release something like this for SA in the near future.)

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BMWSauberF1.08

Since you are including also some low poly IV weapons,feel free to use my low poly TLAD shotgun,TBOGT M249 and the IV AK47

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Jinx.

Thanks! :D

We planned to rig them to San Andreas aswell. Actually, I rigged some guns, for testing my weapon rigging skills to SA. We will do them to SA too, but it won't come so fast, because we are focusing on V2 right now.

 

@Az Thanks! I will make sure to rig them today for the renders. :D

Mind sending them in .obj format?

Edited by Jinx.

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BMWSauberF1.08

Actually you have just to change the dff version,the position of the weapon is the same for both sa and vc

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Jinx.

Actually you have just to change the dff version,the position of the weapon is the same for both sa and vc

Ah, I thought it is done in ZModeler. :p

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BMWSauberF1.08

Nah,since i started revising the fixed vehicles i always used max to export correctly .dffs,now i use zmodeler just for modeling

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Miller786

Man i've always wanted that 1900s shotgun but the version that was released on lsrp was bugged, so i converted yours to SA in a few clicks and adjusted it a bit, enjoy http://www.mediafire.com/download/1qx3vgf4qqfr7e2/1900s+shotgun.rar

EDIT:adjusted version http://www.mediafire.com/download/f9wcn3rp8k9rp6i/1900s+shotgunV2.rar

Edited by Miller786

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Jinx.

First CS gun: the IDF Defender AKA IMI Galil (or Galil Rifle in the mod)

aP7lOs1.png

Thanks to Pariksh*t Singh for providing the model. Expect more CS 1.6 guns in the near future.

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Jeansowaty

First CS gun: the IDF Defender AKA IMI Galil (or Galil Rifle in the mod)

aP7lOs1.png

Thanks to Pariksh*t Singh for providing the model. Expect more CS 1.6 guns in the near future.

Providing and converting, you fixed some things on it :p

 

We got now a question - how many guns from CS1.6 do you want to see in the future?

1. All CS1.6 guns (including the player held variants and the low quality dropped ones)

2. All CS1.6 dropped guns

3. Only the few CS1.6 dropped guns that are unique.

 

 

durt u are the slave on this job, u gonna do what I say! XD just kidding :p I know some things might be repetitive but, let's please the users, rite?

 

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