Ice Tytan Posted March 1, 2015 Share Posted March 1, 2015 Hi there I have been having trouble adding scissor doors to my car mod. The doors are fully functional except that the door's window do not align properly, you can see this glitch pictured below: As you can see below, the hierarchy is configured correctly. I even imported the dummies from the infernus to be sure they were also correct. I don't know what I could be doing wrong and need some help. Thanks! Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/ Share on other sites More sharing options...
nyolc8 Posted March 1, 2015 Share Posted March 1, 2015 are you sure the windows node points are in the same position as the doors node points? Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/#findComment-1067041655 Share on other sites More sharing options...
Ice Tytan Posted March 1, 2015 Author Share Posted March 1, 2015 (edited) are you sure the windows node points are in the same position as the doors node points? The window nodes are positioned at the center of the window mesh. This is how GTA IV's original cars windows are positioned also, including the infernus. So I do not think this is the issue. EDIT: I tried the positions you suggested just for fun and the problem still exists. Edited March 1, 2015 by Ice Tytan Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/#findComment-1067043092 Share on other sites More sharing options...
TheMostKnowledgable Posted March 1, 2015 Share Posted March 1, 2015 (edited) Please make sure you go to utilities tab if in 3dsmax and "reset transform" and "reset scale" button with your windows selected. Seems like an origin issue, this'll rule it out if not. I think that's not max, so whatever will reset your transforms in that package should do the trick. Edited March 1, 2015 by TheMostKnowledgable Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/#findComment-1067043597 Share on other sites More sharing options...
Ice Tytan Posted March 2, 2015 Author Share Posted March 2, 2015 Please make sure you go to utilities tab if in 3dsmax and "reset transform" and "reset scale" button with your windows selected. Seems like an origin issue, this'll rule it out if not. I think that's not max, so whatever will reset your transforms in that package should do the trick. I solved this problem by matching the window glass mesh pivot/node with the scissor door pivot/node. TheMostKnowledgable 1 Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/#findComment-1067048144 Share on other sites More sharing options...
TheMostKnowledgable Posted March 4, 2015 Share Posted March 4, 2015 Looks great! Ice Tytan 1 Link to comment https://gtaforums.com/topic/769818-window-glitch-with-scissor-doors/#findComment-1067057948 Share on other sites More sharing options...
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