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cant do story mode again


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I had the game on ps3 and completed the game kinda fast, then went to play online not touching story mode for months then came out on the ps4 aquired the game through the bundle on the ps4 just to discover i had to complete the game again, ignored it for about two months then just realized its boring ive tryied to give it a few shots to do it again, i think online kinda ruined the story mode for me

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Totallycasual

I actually enjoyed doing it again, i unlocked Packie early and used all unskilled/cheap people in my heists lol it made a lot of things go wrong and happen differently from what i had first experienced. There is enough choices in each one to make them feel pretty different if you're willing to shake things up.

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Yup. The story mode is an absolute bore. I honestly felt like I was watching a movie more than playing a GTA game that plays way too scripted and linear, and lacked a solid crime drama to enjoy. Like they did with IV by telling a story with a twist to the usual rags to riches story for people to experience, unlike the family issues, and escape the hood formula which I really am not interested to begin with nor concerned about. Michael and Franklin feel so out of character esp. when you are in control of them outside the story. Only Trevor plays the role in a convincing manner even if he wasn't perfect and unlikeable to me.

Its a real mess of a story on so many things that I wonder anyone would even give two sh*ts about them years later. Its so bad and worse of all full of bad gaming choices that further makes playing the missions annoying and difficult to ignore the story or skip the cutscenes.

I think, "sh*t" is the best word to describe V story mode.

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Sussus Amongus

^^^Only Trevor plays his role because he is being controlled by you and the inspiration for him was the stereotypical GTA player. It would feel more in char if you do races and such with Franklin, golf or rob places with Michael or do the boring retired thing.

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I just realized they made the map according to each 3 protagonists. Franklin has the least important role, which is why compton/south central is tiny. Trevor has the 2nd most important role, he has the salton sea area, and Michael is the most important and has the rest of the city.

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Balcony guy is ATV guy, and there's CJ, too!

 

But seriously, if you can't enjoy the story mode, but you can enjoy online, maybe you should take a break from GTA and either play another game or just keep the console off for a while. I know I've been playing V since it was released, and ever since I got into college I've been away from my Xbox. Whenever I get back to playing, the game feels fresh again. Life is a good excuse to stop playing for 5 days to a week.

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Just play online, then?

 

I've played through the story 4 times, but on the PS4, I haven't even touched the non-story stuff - collections, jumps, etc. I like having them there as distractions for when I'm not exploring and wandering around.

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I find myself wanting a PS4 simply so I can play in first person, but yeah, I don't think much of the storylines. To me they just seem like a bunch of loosely-related things tossed together; there's no ultimate purpose, really. I don't care if M's family comes back (I like having them gone). F sure seems like a whiner. To me, T is the most engaging and fun, but even his stuff gets old after a while. He seems the most capable of creating an empire, but it seems like no matter what they do nobody's really going anywhere. That's what I really don't like: after heists or whatever, it's back to their same old boring lives.

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^ control the player or the story? Those are two different things. The story is "when, where, why, how" certain events take place, but the way the player interacts with those events is the problem many people have with GTA. It's an open world game, so you think about different ways to deal with certain situations, but R* likes to force you down a linear path too often.

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Its about freedom within those story missions ( or events ) allowing you to experiment more without how the designers want you to play them out. Simple.

Many of the missions in V put the players in a set path to reach to the destination, instead of allowing to choose a variety of different approaches and let the events happen.

Although V cinematic experience offer many exciting moments to enjoy which are great to WATCH but that comes at the cost of the gameplay freedom which is why many don't prefer going for such scripted events. Many like to enjoy challenges on the missions, on their terms of role playing than going on at the terms of the designers, which honestly handhold you like a f*ckin' kid rather than giving the freedom of how you address the missions yourselves.

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I would love an option to watch cut scenes at any time after completing the game, like other games have. I like doing my own thing in V, The story has great moments, but I found most my motivation to complete it again on PS4 was for watching the cut scenes, trying to glitch them, exploring interiors in first person, and getting Micheal's family, his car and Tracey's and his wifes car back.

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Op:

 

Grab some beer, or weed if you want.

Use 1st person mode.

Walk around, and you won't find it boring.

This always works for me :D

 

 

On my 4th run through. However, I will never beat it as much as IV <3

I've already played through as many times as I played IV, which I really didn't expect. My love for IV was immense and I really enjoyed the story, but the last time I played through it, I just couldn't enjoy it. Too many plot holes, too many dull missions, too much misery.

 

Same with San An - I've completed that 7, maybe 8 times, on three platforms - I replayed before V came out and the story is really, really silly. It would have worked better if they'd gone ahead with the three protags idea back then and each city had it's own character, but sadly we got CJ having an absolutely ridiculous adventure across San An - that really killed it for me. Plus it looks like balls these days and plays like a brick in comparison to IV and V.

 

V's story isn't great, even I'll admit that, but I found the missions varied and unique enough to overlook it. I was just glad we didn't get one of the cookie cutter stories from either III or VC - great for their time, but that sh*t just doesn't fly anymore, you need an actual story, not a thin narrative that's only coherent through the missions.

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The main reason I replay the story if for the cutscenes. Even though the devs make it so that you can "interact" with peds and others, its just not the same without proper dialogue. RDR is my favourite game ever, but once you've completed the story and the shallow side missions, there was zero interaction.

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I played about 5% of the story, got bored with tow trucks and jumped online. Online since November of 2013, just last month decided to give story mode another shot. Completed it twice, it is pretty good once you unlock Michael and Trevor. Just need a few more jumps and ufo parts for 100% then I will be back to online.

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