Jump to content

white textures or no textures in car after converted car model from sa


Recommended Posts

hello everyone,

i have convert some cars from gta san andreas in zmodeler 2.0.8 and convert textures in txd workshop 2012 and after that i have add into gta 3.img of gta vice city than open ggm but it shows white cars.....anyone have the solution?

Probably your textures were not properly converted to GTA Vice City format and the engine refuses to load them. I recommend that you give my TxdGen tool a try and reinsert the textures (after converting them) into the GTA Vice City gta3.img archive. :happy:

Edited by The_GTA

Thanks guys, but i found solution.the solution is that extract the model textures in tga format in that folder in which dff file is there than import with zmodeler 2.0.8.now, textutes appears in zmodeler and in game.

Glad you found a solution. :^: And thanks for coming back and providing the answer to your own problem.

Since I don't know squat about modelling, I will leave this thread open for a little while longer, encase someone comes along with a better solution/method to what you're currently doing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.