Craig Kostelecky Posted February 23, 2015 Share Posted February 23, 2015 (edited) Grand Theft Auto: Liberty City -- Vehicles Here's the list of vehicles used in GTA: Liberty City as they're defined in the default.ide. Switches were made because boats, helicopters, and motorbikes occupy those slots, and because we want to keep the cool cars like the Sabre Turbo over the Sabre.[table]IdVC VehicleLC VehicleAppears in the world?130LandstalkerLandstalkerYes131IdahoIdahoYes132StingerStingerYes133LinerunnerLinerunnerYes134PerennialPerennialYes135SentinelSentinelYes136RioRioNo137FiretruckFiretruckYes138TrashmasterTrashmasterYes139StretchStretchYes140MananaMananaYes141InfernusInfernusYes142VoodooBlistaYes143PonyPonyYes144MuleMuleYes145CheetahCheetahYes146AmbulanceAmbulanceYes147FBI WashingtonFBI RancherNo148MoonbeamMoonbeamYes149EsperantoEsperantoYes150TaxiTaxiYes151WashingtonKurumaYes152BobcatBobcatYes153Mr WhoopeeMr WhoopeeYes154BF InjectionBF InjectionYes155HunterHunterYes156PolicePoliceYes157EnforcerEnforcerYes158SecuricarSecuricarYes159BansheeBansheeYes160PredatorPredatorYes161BusBusYes162RhinoRhinoYes163Barracks OLBarracks OLYes164Cuban HermesCuban HermesNo165HelicopterHelicopterYes166AngelAngelYes167CoachCoachYes168CabbieCabbieYes169StallionStallionYes170RumpoRumpoYes171RC BanditRC BanditYes172Romero's HearseTriad Fish VanYes173PackerPackerYes174Sentinel XSMafia SentinelYes175AdmiralYardie LoboYes176SqualoSqualoNo177Sea SparrowSea SparrowYes178Pizza BoyPizza BoyNo179Gang BurritoHoods Rumpo XLYes180Airtrain/AeroplaneAirtrain/AeroplaneYes181Dead-DodoDead-DodoYes182SpeederSpeederYes183ReeferReeferYes184TropicTropicNo185FlatbedFlatbedYes186YankeeYankeeYes187CaddyCaddyNo188Zebra TaxiBorgnine TaxiYes189Top FunToyzYes190SkimmerSkimmerYes191PCJ 600PCJ 600Yes192FaggioFaggioYes193FreewayFreewayYes194RC BaronDodoYes195RC CopterRC CopterNo196GlendaleGlendaleNo197OceanicBlista CompactNo198SanchezSanchezYes199SparrowFlying DeLoreanDebug Mode/100% Reward200PatriotPatriotYes201LovefistLovefistNo202CoastguardGhostYes203DinghyDinghyNo204HermesCometNo205SabreSabre TurboNo206Sabre TurboDiablo StallionYes207PhoenixPhoenixYes208WaltonWaltonNo209ReginaReginaNo210CometCorpse MananaYes211DeluxoDriving DeLoreanDebug Mode/100% Reward212BurritoBurritoNo213Spand ExpressSandkingNo214MarquisMarquisNo215Baggage HandlerBaggage HandlerNo216Kaufman CabZebra CabNo217MaverickMaverickYes218VCN MaverickHead Radio ChopperYes219RancherRancherNo220FBI RancherFBI KurumaYes221VirgoVirgoNo222GreenwoodGreenwoodNo223Cuban JetmaxCuban JetmaxNo224Hotring RacerHotring RacerNo225SandkingCartel CruiserYes226Blista CompactWashingtonNo227VCPD MaverickLCPD MaverickYes228BoxvillePanlanticYes229BensonMr WongsYes230Mesa GrandeMesa GrandeNo231RC GoblinFull-wing Dodo (used only in A Drop In The Ocean and S.A.M.)Yes232HotrinAGeneral LeeDebug Mode/100% Reward233HotrinBYakuza StingerNo234BloodrABloodrANo235BloodrBAdmiralNo236Police CheetahPolice CheetahYes[/table]I'm opening this thread back up to discuss if things should be moved around and which unused vehicles we should include in the "official" release. Of course everyone is free to mod their own game as they see fit.06-2017 update: Major changes, see this post. -space Edited June 9, 2017 by spaceeinstein Jeansowaty, 871761, Rachel Amber and 3 others 6 Link to comment https://gtaforums.com/topic/768803-vehicles/ Share on other sites More sharing options...
Jeansowaty Posted February 26, 2015 Share Posted February 26, 2015 (edited) Hm, I got only two points to say bout this: -Some of the GTA3 cars with different engine noises piss me off. Why does the Yakuza Stinger have the same sound as the Cheetah? I had to swap it with the Virgo . Apart from that, almost no horn sound is accurate. A good way (but not a very stable one) would be to move all the III cars onto MVL with their accurate handling and all that, and then leave the normal VC cars for the players own choice. -I can help in retexturing VC cars to look like III ones. I did it so with the VC Burrito, Oceanic, Admiral... etc. Talking about this, how about using some Manhunt 1 vehicles? Carcer is set close to LC, most likely in the same state and MH happens in 2003, only two years after GTA3. What do you think? I totally forgot also, maybe some III Beta/Alpha cars? Or maybe my homemade Esparanto huh? Or a beat-up Greenwood? LC could use some custom beaters Edited February 26, 2015 by Jeansowaty Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067026955 Share on other sites More sharing options...
Craig Kostelecky Posted February 26, 2015 Author Share Posted February 26, 2015 Using MVL on that scale is a terrible idea. Even with just adding a couple of cars, my LC was crashing constantly. We can change the engine or horn sounds as we need to in the asi/dinput files. It would be helpful if there was a list of every sound that is wrong and what the correct sound has to be. That's the hard part of this. Jeansowaty and Jinx. 2 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067027360 Share on other sites More sharing options...
Jeansowaty Posted February 26, 2015 Share Posted February 26, 2015 Hm... it is a hard part - but it's doable. I can help a lot with this if it's needed. Anyways what about the other ideas? Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067028230 Share on other sites More sharing options...
spaceeinstein Posted February 27, 2015 Share Posted February 27, 2015 Is it agreed to move the Phoenix back to its original slot and replace Hotrinb with the Yakuza Stinger (link)? Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067033671 Share on other sites More sharing options...
Craig Kostelecky Posted February 27, 2015 Author Share Posted February 27, 2015 (edited) I see no reason why not. I'm pretty sure the reason that got moved was we stuck the Yakuza Stinger there arbitrarily in the beginning. And when I decided to put the better leftover VC cars back in, I didn't think about moving the Stinger around. Would you be willing to update the necessary data files and put them on Dropbox? Edited February 27, 2015 by Craig Kostelecky Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067033758 Share on other sites More sharing options...
//XP// Posted February 27, 2015 Share Posted February 27, 2015 Are you planning to add new vehicles in the mod? For example, the Civilan Taxi/Cop car (Premier), or some driveable car wreck (like the one from the Harwood Junkyard) as an achievement car for something. Or, what about some beta III cars? There are mods and mods for the beta cars, and most of them look good and fitting for GTA LC. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067033980 Share on other sites More sharing options...
spaceeinstein Posted February 27, 2015 Share Posted February 27, 2015 (edited) Done with the swap. You only have to recompile the SCM with the updated default.ide and it will be finished. Here's the table of converted vehicle sound values whenever the feature to edit them gets implemented. It was not hard but was really tedious to work on. I hope I got most of them correctly converted. I don't have a way to test this. EDIT: No markup, comma delimited. EDIT2: Car alarm uses SFX 57! EDIT3: General Lee uses the silent Rocket Launcher reload sound (SFX 79) 130,landstal,277,13,0,26513,52,9935,1131,idaho,278,14,4,11487,52,9900,0132,banshee,274,10,6,10400,52,9890,1133,linerun,272,8,7,29711,52,9960,2134,peren,278,14,4,12893,52,9500,0135,sentinel,271,7,1,10706,52,9600,1136,rio,268,0,7,29711,52,9700,1137,firetruk,272,8,7,29711,27,11556,2138,trash,272,8,7,31478,52,9800,2139,stretch,278,14,1,9538,52,9900,1140,manana,278,14,4,10842,52,10000,0141,infernus,269,5,1,12017,52,9900,1142,yardie,277,13,0,22293,52,9800,1143,pony,270,6,3,18000,52,9700,1144,mule,270,6,2,18286,52,9600,2145,hotring,274,10,6,10000,52,9500,0146,ambulan,270,6,0,22295,29,8795,2147,fbiranch,268,4,3,17900,27,10511,2148,moonbeam,278,14,4,12170,52,9400,1149,esperant,278,14,3,12345,52,9300,0150,taxi,277,13,1,10796,52,9200,1151,mafia,271,7,1,9003,52,9100,1152,bobcat,277,13,5,10924,52,9000,1153,mrwhoop,278,14,5,11025,31,11025,0154,bfinject,273,9,0,26513,52,9100,1155,hunter,453,30,0,26513,52,9200,1156,police,271,7,1,10706,27,13596,1157,enforcer,270,6,2,17260,27,13000,2158,securica,270,6,5,8670,52,9300,0159,washing,274,10,6,10400,52,9400,1160,predator,268,0,0,26513,27,11912,1161,bus,272,8,3,11652,52,9500,3162,rhino,272,8,7,29711,52,9600,2163,barracks,272,8,7,28043,52,9700,2164,cuban,273,9,0,25400,52,9800,0165,chopper,268,0,0,26513,52,9900,1166,angel,284,20,0,26313,52,10000,1167,coach,272,8,2,16291,52,10100,3168,cabbie,278,14,4,10842,52,9900,0169,stallion,278,14,4,10233,52,9800,0170,rumpo,270,6,5,8670,52,9700,0171,rcbandit,423,17,5,20000,52,9600,1172,corpse,278,14,0,26513,52,9500,0173,packer,272,8,7,29000,52,9400,2174,panlant,270,6,0,21043,52,9300,0175,kuruma,271,7,6,9271,52,9200,1176,squalo,268,0,3,15554,52,9100,1177,seaspar,268,0,3,13857,52,9000,2178,pizzaboy,285,21,0,30000,52,9100,1179,hoods,270,6,0,21043,52,9200,2180,airtrain,268,0,0,21043,52,9300,1181,deaddodo,268,0,0,21043,52,9400,1182,speeder,268,0,0,21043,52,9500,1183,reefer,268,0,0,21043,52,9600,1184,tropic,268,0,0,21043,52,9700,1185,flatbed,272,8,7,28043,52,9800,2186,yankee,270,6,2,18286,52,9900,2187,caddy,279,15,0,28500,52,9800,1188,borgnine,278,14,4,10842,52,9700,0189,toyz,270,6,3,18000,52,9700,1190,skimmer,461,35,0,26513,52,9700,1191,pcj600,287,23,0,27000,52,9600,1192,faggio,285,21,0,31000,52,9500,1193,freeway,284,20,5,11000,52,9400,1194,dodo,423,17,0,30000,52,15000,0195,rcraider,425,18,0,30000,52,15000,1196,glendale,276,12,4,10300,52,9100,0197,blistac,276,12,4,10500,52,9000,0198,sanchez,286,22,0,30000,52,9000,1199,delofly,268,0,0,26513,52,9100,2200,patriot,270,6,7,29711,52,9200,2201,lovefist,274,10,5,11200,52,9300,1202,ghost,268,0,0,26513,52,9400,1203,dinghy,268,0,0,26513,52,9500,1204,comet,276,12,4,10700,52,9600,0205,sabretur,273,9,1,9200,52,9700,0206,diablos,273,9,3,13857,52,9800,0207,phoenix,274,10,0,26513,52,9900,1208,walton,278,14,4,10540,52,9935,2209,regina,275,11,5,11000,52,9700,1210,stinger,274,10,6,11025,52,9800,1211,delodrv,274,10,1,9700,52,9700,1212,burrito,275,11,3,18000,52,9600,0213,sandking,273,9,6,10500,52,9500,0214,marquis,268,0,0,26513,52,9400,1215,baggage,275,11,0,27513,52,9300,1216,zebra,268,4,4,10842,52,9200,0217,maverick,268,0,0,26513,52,9100,2218,vcnmav,268,0,0,26513,52,9000,2219,rancher,277,13,3,18000,52,9100,2220,fbicar,271,7,6,9271,27,16168,1221,virgo,271,7,0,26513,52,9200,1222,greenwoo,275,11,1,9600,52,9300,1223,jetmax,271,0,0,26513,52,9400,1224,cheetah,274,10,6,11025,52,9500,1225,columb,273,9,5,10924,52,9600,0226,blista,277,13,0,22295,52,9700,1227,polmav,268,0,0,26513,52,9800,1228,bellyup,270,6,0,21043,52,9900,0229,mrwongs,270,6,0,21043,52,9800,0230,mesa,268,4,0,26513,52,9700,1231,rcgoblin,425,18,0,26513,52,9600,1232,genlee,273,9,79,26513,52,9700,1233,yakuza,274,10,3,15554,52,9600,1234,bloodra,268,4,0,26513,52,9500,1235,admiral,271,7,6,12375,52,9400,1236,vicechee,269,5,6,11025,27,11000,1 Edited May 29, 2015 by spaceeinstein Lerry_886 1 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067034219 Share on other sites More sharing options...
Craig Kostelecky Posted February 27, 2015 Author Share Posted February 27, 2015 Space, you are awesome! @HazzardX, I have not decided what to do with the "extra" slots. That's part of why this topic was opened back up. To discuss the options. I suppose the next step in this process would be to make a separate list of all of the unused vehicles to see what we have to work with. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067034247 Share on other sites More sharing options...
Russell_Stone Posted February 28, 2015 Share Posted February 28, 2015 (edited) Space, you are awesome! @HazzardX, I have not decided what to do with the "extra" slots. That's part of why this topic was opened back up. To discuss the options. I suppose the next step in this process would be to make a separate list of all of the unused vehicles to see what we have to work with. I think you shoud hide all unused VC cars somewhere in the city as a Easter Egg. BTW, MVL works perfectly fine for me if I replace EXE to 1.0. I added all A610 cars. Edited February 28, 2015 by Russell_Stone Jeansowaty 1 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067035495 Share on other sites More sharing options...
Jeansowaty Posted February 28, 2015 Share Posted February 28, 2015 So this means, no incorrect engine/horn/door sounds anymore? Sounds awesome! Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067036926 Share on other sites More sharing options...
zmudziak32 Posted February 28, 2015 Share Posted February 28, 2015 I would be glad, if we could do this for unmodded VC like fastman92 plugin for GTA SA. Jeansowaty 1 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067037070 Share on other sites More sharing options...
Jeansowaty Posted March 1, 2015 Share Posted March 1, 2015 I would be glad, if we could do this for unmodded VC like fastman92 plugin for GTA SA. There is a plugin like that for GTA3 already, maybe the Russians invented this for VC too, who knows? TiTAN_AI 1 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067041041 Share on other sites More sharing options...
TiTAN_AI Posted March 19, 2015 Share Posted March 19, 2015 (edited) Here's the list of vehicles used in GTA: Liberty City as they're defined in the default.ide. Some of the IDs have been moved around to make their engine sounds match up properly. [table]236Police CheetahPolice CheetahNot by default, but it can be enabled through the Show Config utility[/table] Hello Craig Kostelecky, i have to say this is a amazing mod and i enjoy it a lot, but i have a question about the Police Cheetah, the description says that it can be enabled throught the show config Utility, i didnt find something about that in the install folder, i just found the file: gta-lc.ini with the value: DisableViceChee=1 - but also when i change it to 0 the police cheetah still no appear. maybe i also did something wrong with my install, because the "how to install" says at step 7: 7. Run FinishInstall.bat and you're done! but i didnt find that bat file in the rar & update archive. thanks for your work ! Edited March 19, 2015 by TiTAN_AI Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067157297 Share on other sites More sharing options...
Craig Kostelecky Posted March 19, 2015 Author Share Posted March 19, 2015 That's actually backwards in my current copy (it's on no matter what the setting is). We'll make sure it's right in the next release. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067157958 Share on other sites More sharing options...
TiTAN_AI Posted March 19, 2015 Share Posted March 19, 2015 ok, thanks for the information ! your mod prove, that good work need time ! Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067158198 Share on other sites More sharing options...
spaceeinstein Posted March 23, 2015 Share Posted March 23, 2015 (edited) A success in recreating GTA III's car alarm! First extract SFX 26 from GTA III's SFX files and replace SFX 52 in Vice City's. The comma-delimited list posted above has been updated to utilize SFX 52 as the car alarm. Then use the following CLEO code for VC v1.0. Only the first two lines are the most important changes. The rest just assigns the alarm SFX to the Banshee. // Change car horn to car alarm05DF: write_memory 0x5F0457 size 1 value 0xB0 virtual_protect 1 // use siren instead of horn05DF: write_memory 0x5F04C6 size 1 value 12 virtual_protect 1 // reduce delay after each play// The code below affects only the Banshee. See http://spaceeinstein.altervista.org/veh_prop.htm#VC// to change the alarm of any car you want.1@ = 29 // difference between target vehicle (the Banshee) and Landstalker1@ *= 28 // struct 28 bytes each1@ += 0x6AD1B0 // add to base address05DF: write_memory 1@ size 4 value 52 virtual_protect 1 // siren/alarm sound set to SFX 52Demonstration: EDIT: The code to make the alarm work for all vehicles. 05DF: write_memory 0x5F0457 size 1 value 0xB0 virtual_protect 1 // use siren instead of horn05DF: write_memory 0x5F04C6 size 1 value 12 virtual_protect 1 // reduce delay after each playINDEX = 0while INDEX Edited April 3, 2015 by spaceeinstein theNGclan, Blackbird88, Jinx. and 1 other 4 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067179859 Share on other sites More sharing options...
Silent Posted March 23, 2015 Share Posted March 23, 2015 Great! We just need a DAT file to control those audios, I think. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067181746 Share on other sites More sharing options...
zmudziak32 Posted March 24, 2015 Share Posted March 24, 2015 If could be release as plugin asi with configuration file. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1067187305 Share on other sites More sharing options...
Ingramsl Posted September 4, 2016 Share Posted September 4, 2016 You can view the list in vehicle gta lc in handling.cfg file Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1069057126 Share on other sites More sharing options...
ermaccer Posted September 15, 2016 Share Posted September 15, 2016 wow Ivan1997GTA, Jeansowaty and PhillBellic 3 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1069078519 Share on other sites More sharing options...
ER2R_7023 Posted December 13, 2017 Share Posted December 13, 2017 GTA: LC will not use LCS Bikes and LCPD Maverick? Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1069979990 Share on other sites More sharing options...
Russell_Stone Posted December 13, 2017 Share Posted December 13, 2017 GTA: LC will not use LCS Bikes and LCPD Maverick? Lol, which year are you from? It has LCPD Maverick since, like, 2005. And no, they won't use LCS bikes, they decided to stick with III-styled versions of VC bikes. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1069980509 Share on other sites More sharing options...
Jimmy Posted December 17, 2017 Share Posted December 17, 2017 GTA: LC will not use LCS Bikes and LCPD Maverick?LC uses GTA Vice City bikes not LCS. The usuable Choppers are textured to match the GTA III shades and their models. The bike models are from Vice City with improvements to match the III vehicles. Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1069990260 Share on other sites More sharing options...
gui7814 Posted February 24, 2018 Share Posted February 24, 2018 (edited) Grand Theft Auto: Liberty City -- Vehicles Here's the list of vehicles used in GTA: Liberty City as they're defined in the default.ide. Switches were made because boats, helicopters, and motorbikes occupy those slots, and because we want to keep the cool cars like the Sabre Turbo over the Sabre. [table]IdVC VehicleLC VehicleAppears in the world? 130LandstalkerLandstalkerYes 131IdahoIdahoYes 132StingerStingerYes 133LinerunnerLinerunnerYes 134PerennialPerennialYes 135SentinelSentinelYes 136RioRioNo 137FiretruckFiretruckYes 138TrashmasterTrashmasterYes 139StretchStretchYes 140MananaMananaYes 141InfernusInfernusYes 142VoodooBlistaYes 143PonyPonyYes 144MuleMuleYes 145CheetahCheetahYes 146AmbulanceAmbulanceYes 147FBI WashingtonFBI RancherNo 148MoonbeamMoonbeamYes 149EsperantoEsperantoYes 150TaxiTaxiYes 151WashingtonKurumaYes 152BobcatBobcatYes 153Mr WhoopeeMr WhoopeeYes 154BF InjectionBF InjectionYes 155HunterHunterYes 156PolicePoliceYes 157EnforcerEnforcerYes 158SecuricarSecuricarYes 159BansheeBansheeYes 160PredatorPredatorYes 161BusBusYes 162RhinoRhinoYes 163Barracks OLBarracks OLYes 164Cuban HermesCuban HermesNo 165HelicopterHelicopterYes 166AngelAngelYes 167CoachCoachYes 168CabbieCabbieYes 169StallionStallionYes 170RumpoRumpoYes 171RC BanditRC BanditYes 172Romero's HearseTriad Fish VanYes 173PackerPackerYes 174Sentinel XSMafia SentinelYes 175AdmiralYardie LoboYes 176SqualoSqualoNo 177Sea SparrowSea SparrowYes 178Pizza BoyPizza BoyNo 179Gang BurritoHoods Rumpo XLYes 180Airtrain/AeroplaneAirtrain/AeroplaneYes 181Dead-DodoDead-DodoYes 182SpeederSpeederYes 183ReeferReeferYes 184TropicTropicNo 185FlatbedFlatbedYes 186YankeeYankeeYes 187CaddyCaddyNo 188Zebra TaxiBorgnine TaxiYes 189Top FunToyzYes 190SkimmerSkimmerYes 191PCJ 600PCJ 600Yes 192FaggioFaggioYes 193FreewayFreewayYes 194RC BaronDodoYes 195RC CopterRC CopterNo 196GlendaleGlendaleNo 197OceanicBlista CompactNo 198SanchezSanchezYes 199SparrowFlying DeLoreanDebug Mode/100% Reward 200PatriotPatriotYes 201LovefistLovefistNo 202CoastguardGhostYes 203DinghyDinghyNo 204HermesCometNo 205SabreSabre TurboNo 206Sabre TurboDiablo StallionYes 207PhoenixPhoenixYes 208WaltonWaltonNo 209ReginaReginaNo 210CometCorpse MananaYes 211DeluxoDriving DeLoreanDebug Mode/100% Reward 212BurritoBurritoNo 213Spand ExpressSandkingNo 214MarquisMarquisNo 215Baggage HandlerBaggage HandlerNo 216Kaufman CabZebra CabNo 217MaverickMaverickYes 218VCN MaverickHead Radio ChopperYes 219RancherRancherNo 220FBI RancherFBI KurumaYes 221VirgoVirgoNo 222GreenwoodGreenwoodNo 223Cuban JetmaxCuban JetmaxNo 224Hotring RacerHotring RacerNo 225SandkingCartel CruiserYes 226Blista CompactWashingtonNo 227VCPD MaverickLCPD MaverickYes 228BoxvillePanlanticYes 229BensonMr WongsYes 230Mesa GrandeMesa GrandeNo 231RC GoblinFull-wing Dodo (used only in A Drop In The Ocean and S.A.M.)Yes 232HotrinAGeneral LeeDebug Mode/100% Reward 233HotrinBYakuza StingerNo 234BloodrABloodrANo 235BloodrBAdmiralNo 236Police CheetahPolice CheetahYes[/table] I'm opening this thread back up to discuss if things should be moved around and which unused vehicles we should include in the "official" release. Of course everyone is free to mod their own game as they see fit. 06-2017 update: Major changes, see this post. -space What Do I Do To Find The Vehicles That Do not Spawn Naturally? Edited February 24, 2018 by gui7814 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1070107255 Share on other sites More sharing options...
Jimmy Posted February 24, 2018 Share Posted February 24, 2018 (edited) What Do I Do To Find The Vehicles That Do not Spawn Naturally?You can edit the default.ide to change the "ignore" field to vehicle classes like executive, richfamily or poorfamily. That will make them spawn in traffic depending on respective areas. Edited February 24, 2018 by Arrow gui7814 1 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1070107337 Share on other sites More sharing options...
gui7814 Posted February 24, 2018 Share Posted February 24, 2018 (edited) What Do I Do To Find The Vehicles That Do not Spawn Naturally? You can edit the default.dat to change the "ignore" field to vehicle classes like executive, richfamily or poorfamily. That will make them spawn in traffic depending on respective areas. Thanks and Its Not Default.Dat,Its Default.Ide Edited February 24, 2018 by gui7814 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1070107620 Share on other sites More sharing options...
Lerry_886 Posted October 8, 2022 Share Posted October 8, 2022 (edited) On 2/28/2015 at 7:07 AM, spaceeinstein said: Done with the swap. You only have to recompile the SCM with the updated default.ide and it will be finished. Here's the table of converted vehicle sound values whenever the feature to edit them gets implemented. It was not hard but was really tedious to work on. I hope I got most of them correctly converted. I don't have a way to test this. EDIT: No markup, comma delimited. EDIT2: Car alarm uses SFX 57! EDIT3: General Lee uses the silent Rocket Launcher reload sound (SFX 79) 130,landstal,277,13,0,26513,52,9935,1131,idaho,278,14,4,11487,52,9900,0132,banshee,274,10,6,10400,52,9890,1133,linerun,272,8,7,29711,52,9960,2134,peren,278,14,4,12893,52,9500,0135,sentinel,271,7,1,10706,52,9600,1136,rio,268,0,7,29711,52,9700,1137,firetruk,272,8,7,29711,27,11556,2138,trash,272,8,7,31478,52,9800,2139,stretch,278,14,1,9538,52,9900,1140,manana,278,14,4,10842,52,10000,0141,infernus,269,5,1,12017,52,9900,1142,yardie,277,13,0,22293,52,9800,1143,pony,270,6,3,18000,52,9700,1144,mule,270,6,2,18286,52,9600,2145,hotring,274,10,6,10000,52,9500,0146,ambulan,270,6,0,22295,29,8795,2147,fbiranch,268,4,3,17900,27,10511,2148,moonbeam,278,14,4,12170,52,9400,1149,esperant,278,14,3,12345,52,9300,0150,taxi,277,13,1,10796,52,9200,1151,mafia,271,7,1,9003,52,9100,1152,bobcat,277,13,5,10924,52,9000,1153,mrwhoop,278,14,5,11025,31,11025,0154,bfinject,273,9,0,26513,52,9100,1155,hunter,453,30,0,26513,52,9200,1156,police,271,7,1,10706,27,13596,1157,enforcer,270,6,2,17260,27,13000,2158,securica,270,6,5,8670,52,9300,0159,washing,274,10,6,10400,52,9400,1160,predator,268,0,0,26513,27,11912,1161,bus,272,8,3,11652,52,9500,3162,rhino,272,8,7,29711,52,9600,2163,barracks,272,8,7,28043,52,9700,2164,cuban,273,9,0,25400,52,9800,0165,chopper,268,0,0,26513,52,9900,1166,angel,284,20,0,26313,52,10000,1167,coach,272,8,2,16291,52,10100,3168,cabbie,278,14,4,10842,52,9900,0169,stallion,278,14,4,10233,52,9800,0170,rumpo,270,6,5,8670,52,9700,0171,rcbandit,423,17,5,20000,52,9600,1172,corpse,278,14,0,26513,52,9500,0173,packer,272,8,7,29000,52,9400,2174,panlant,270,6,0,21043,52,9300,0175,kuruma,271,7,6,9271,52,9200,1176,squalo,268,0,3,15554,52,9100,1177,seaspar,268,0,3,13857,52,9000,2178,pizzaboy,285,21,0,30000,52,9100,1179,hoods,270,6,0,21043,52,9200,2180,airtrain,268,0,0,21043,52,9300,1181,deaddodo,268,0,0,21043,52,9400,1182,speeder,268,0,0,21043,52,9500,1183,reefer,268,0,0,21043,52,9600,1184,tropic,268,0,0,21043,52,9700,1185,flatbed,272,8,7,28043,52,9800,2186,yankee,270,6,2,18286,52,9900,2187,caddy,279,15,0,28500,52,9800,1188,borgnine,278,14,4,10842,52,9700,0189,toyz,270,6,3,18000,52,9700,1190,skimmer,461,35,0,26513,52,9700,1191,pcj600,287,23,0,27000,52,9600,1192,faggio,285,21,0,31000,52,9500,1193,freeway,284,20,5,11000,52,9400,1194,dodo,423,17,0,30000,52,15000,0195,rcraider,425,18,0,30000,52,15000,1196,glendale,276,12,4,10300,52,9100,0197,blistac,276,12,4,10500,52,9000,0198,sanchez,286,22,0,30000,52,9000,1199,delofly,268,0,0,26513,52,9100,2200,patriot,270,6,7,29711,52,9200,2201,lovefist,274,10,5,11200,52,9300,1202,ghost,268,0,0,26513,52,9400,1203,dinghy,268,0,0,26513,52,9500,1204,comet,276,12,4,10700,52,9600,0205,sabretur,273,9,1,9200,52,9700,0206,diablos,273,9,3,13857,52,9800,0207,phoenix,274,10,0,26513,52,9900,1208,walton,278,14,4,10540,52,9935,2209,regina,275,11,5,11000,52,9700,1210,stinger,274,10,6,11025,52,9800,1211,delodrv,274,10,1,9700,52,9700,1212,burrito,275,11,3,18000,52,9600,0213,sandking,273,9,6,10500,52,9500,0214,marquis,268,0,0,26513,52,9400,1215,baggage,275,11,0,27513,52,9300,1216,zebra,268,4,4,10842,52,9200,0217,maverick,268,0,0,26513,52,9100,2218,vcnmav,268,0,0,26513,52,9000,2219,rancher,277,13,3,18000,52,9100,2220,fbicar,271,7,6,9271,27,16168,1221,virgo,271,7,0,26513,52,9200,1222,greenwoo,275,11,1,9600,52,9300,1223,jetmax,271,0,0,26513,52,9400,1224,cheetah,274,10,6,11025,52,9500,1225,columb,273,9,5,10924,52,9600,0226,blista,277,13,0,22295,52,9700,1227,polmav,268,0,0,26513,52,9800,1228,bellyup,270,6,0,21043,52,9900,0229,mrwongs,270,6,0,21043,52,9800,0230,mesa,268,4,0,26513,52,9700,1231,rcgoblin,425,18,0,26513,52,9600,1232,genlee,273,9,79,26513,52,9700,1233,yakuza,274,10,3,15554,52,9600,1234,bloodra,268,4,0,26513,52,9500,1235,admiral,271,7,6,12375,52,9400,1236,vicechee,269,5,6,11025,27,11000,1 Wow, you are a legend! Btw, could you please create a similar asi plugin for VC/LC with a configuration file? So we can edit car sounds to whatever we want and it will be a pleasure. Edited October 8, 2022 by Tommy882 Link to comment https://gtaforums.com/topic/768803-vehicles/#findComment-1071987357 Share on other sites More sharing options...
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