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dkluin

[WIP|BETA|SA] GTA: Underground - Mod Discussion

GTA: UG poll  

1,035 members have voted

  1. 1. Should Atlantis return?

    • Yes, it should return and we should continue working on how it was before it was removed.
    • Yes, it should return but only the slum should stay and the rest should be replaced because of the repetitive city layout
    • No, it shouldn't, instead work on Carcer City and/or Cottonmouth
    • No, it shouldn't. Finish what's on the to do list first.


Recommended Posts

dkluin

Another bug fix by The Truth:

 

Fixed this collision bug on a rooftop near the Belleville Park safehouse.

Spoiler

Before:

Spoiler

gallery51.png

 

 

After:

Spoiler

gallery1807.png

 

 

 

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Luckycattotinos
7 hours ago, cj2000 said:

Why should it be added?

Because they are made by fans and have pretty good music and fit with the vice city 80s vibes, there is some fan radio you added and made for the other islands and I love how you guys added already a lot of stations and it would be nice if you could add other fan radios to add to the already great soundtrack this mod contains

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dkluin
2 hours ago, Luckycattotinos said:

Because they are made by fans and have pretty good music and fit with the vice city 80s vibes, there is some fan radio you added and made for the other islands and I love how you guys added already a lot of stations and it would be nice if you could add other fan radios to add to the already great soundtrack this mod contains

I see it as additional bloat which may add another 300MB to the total size of the mod. This, and the fact that shrinking down the radio files has been on the to do list for too long is enough reason for me to not add it anytime soon. The stations themselves are pretty good though :)

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Zerdical
2 minutes ago, dkluin said:

I see it as additional bloat which may add another 300MB to the total size of the mod. This, and the fact that shrinking down the radio files has been on the to do list for too long is enough reason for me to not add it anytime soon. The stations themselves are pretty good though :)

i agree with this, if you want to see new radio stations added just add custom music to the gta san andreas user files in the documents section.

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dkluin

Another batch of fixes by The Truth will be shown tommorow. These fixes will be covered in part one and two of the planned Liberty City map improvement videos, which will be shown in December, January, or early February. Depends in which order we publish all the scheduled videos.

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PANZER24
On 12/18/2019 at 8:09 PM, dkluin said:

Another batch of fixes by The Truth will be shown tommorow. These fixes will be covered in part one and two of the planned Liberty City map improvement videos, which will be shown in December, January, or early February. Depends in which order we publish all the scheduled videos.

I guess now is a good time to release the video.

Edited by PANZER24
.
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BurntTamale

Are you guys making any map improvements in midway soon?

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dkluin

A bit late, but here are the fixes by The Truth:

 

1. Fixed another rooftop collision near the Belleville Park safehouse:

Spoiler

Before:

Spoiler

gallery59.png

 

 

After:

Spoiler

gallery1808.png

 

 

 

2. Fixed the collision on the bottom parts of the Staunton lift bridge:

Spoiler

Before:

Spoiler

gallery50.png

 

 

After:

Spoiler

gallery1809.png

 

 

 

3. Fixed the collision on the bottom part of the Shoreside Vale lift bridge circular road:

Spoiler

Before:

Spoiler

gallery1810.png

 

 

After:

Spoiler

gallery1811.png

 

 

 

4. Fixed the collision on yet another rooftop close to the belleville park safehouse:

Spoiler

Before:

Spoiler

gallery57.png

 

 

After:

Spoiler

gallery1812.png

 

 

 

5. Fixed the collision on the upper part of the crane at Toni's safehouse from LCS (the green parts are solid, the red parts are not):

Spoiler

Before:

Spoiler

image.png

 

 

After:

Spoiler

gallery1814.png

 

 

 

6. Fixed the upper part of another crane model as well, as said green parts are solid, red parts are not:

Spoiler

Before:

Spoiler

unknown.png

 

 

After:

Spoiler

gallery1813.png

 

 

 

7. Fixed a small invisible wall in the multistorey carpark in Newport (the bike appears to be doing a wheelie but it isn't, the front wheel is actually on top of the invisible wall):

Spoiler

Before:

Spoiler

gallery20.png

 

 

After:

Spoiler

gallery1815.png

 

 

 

8. Fixed the collision on a lot of rooftops in Portland, specifically on models which are reused (meaning half of the rooftop bugs in Portland are practically fixed by changing 4 models, there are a lot more locations for them, but I'll only show a few):

Spoiler

Before:

Spoiler

gallery1816.png

gallery1817.png

gallery1818.png

gallery1819.png

gallery1820.png

 

 

After:

Spoiler

gallery1821.png

gallery1823.png

gallery1824.png

gallery1825.png

gallery1826.png

 

 

 

9. I guess this is the last one I was able to add, technically this kinda belongs to the previous one I showed but since it's also on a separate card on the to do list I'm showing it as a seperate fix:

Spoiler

Before:

Spoiler

gallery67.png

 

 

After:

Spoiler

gallery1828.png

 

 

 

Edited by dkluin
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Róbert Bock
On 12/12/2019 at 6:28 PM, The'Truth said:

Hello chaps and chapsies(?). It's your humble servant The Truth again.
Papa Dkluin went out drinking and now I must post my self-made city fixes by myself again.
But let's not waste any more time and jump straight into the sauce!

Alright this is it for today dear community. Stay tuned for more updates! You will get a lot of treaties with over 60 and possible even over 70 city fixes made by your boy TT 👀.

Hi, Truth!

 

Can you add the Statue of Liberty to Liberty City?

Please add the Statue of Liberty to the map! It would be great because Liberty City is still very small.

 

https://www.gtainside.com/en/sanandreas/maps/132801-fixed-col-for-statue-of-liberty-gta-underground/

 

 

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D0nGattitt0

Hello there, Respect for what are u doing to this great game.-
There are some driving issues on Bullworth. The car crashes and turn over it self on some streets. on the road you dont see anything phisical to crash with, but the car roll over anyway.-

I would like to give some ideas. Missions, scripts, whatever.- I dont have a strong pc to program, but i can give big ideas.-

Greatings from Argentina City.-

 

 

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The'Truth
5 hours ago, Róbert Bock said:

Hi, Truth!

 

Can you add the Statue of Liberty to Liberty City?

Please add the Statue of Liberty to the map! It would be great because Liberty City is still very small.

 

 

 

The Statue of Liberty is already in the mod.
Go to the "data" folder and then open the "gta.dat" with notepad.
Find the line "IPL UG\MAPS\LC\STATUE\lc_statue.IPL" and remove the # in front of it. You should have the statue in-game now.

 

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Luckvinz

Does Snapshot 3.3.11.2 already fix all the crashes?

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dkluin

A new video covering UG-MP's latest progress on supporting additional street racers and lowriders just went public.

 

Link:

 

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Róbert Bock
On 12/21/2019 at 6:45 PM, The'Truth said:

The Statue of Liberty is already in the mod.
Go to the "data" folder and then open the "gta.dat" with notepad.
Find the line "IPL UG\MAPS\LC\STATUE\lc_statue.IPL" and remove the # in front of it. You should have the statue in-game now.

 

If the statue is really in the game, then please make sure that all players have access to the statue on the map by default, without having to transcribe any data in the game file. Instead of rewriting files, the statue should be available to all players on the Liberty City map by default.

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dkluin
5 hours ago, Róbert Bock said:

If the statue is really in the game, then please make sure that all players have access to the statue on the map by default, without having to transcribe any data in the game file. Instead of rewriting files, the statue should be available to all players on the Liberty City map by default.

No.

  

On 12/22/2019 at 1:52 AM, Luckvinz said:

Does Snapshot 3.3.11.2 already fix all the crashes?

What crashes?

Edited by dkluin
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Róbert Bock
2 hours ago, dkluin said:

No.

Why? Please explain why not. I think Liberty City is small enough in the game anyway, it wouldn't hurt to put the Statue of Liberty next, making it more like real New York. Since the map of GTA: Underground will not be expanded anyway, please make at least the Statue of Liberty available as normal.

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artginPL
14 hours ago, Róbert Bock said:

Why? Please explain why not. I think Liberty City is small enough in the game anyway, it wouldn't hurt to put the Statue of Liberty next, making it more like real New York. Since the map of GTA: Underground will not be expanded anyway, please make at least the Statue of Liberty available as normal.

I don't understand what your problem is. Is it so difficult to delete one mark in the gta.dat file? Is it so hard?

Edited by artginPL
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dkluin
6 hours ago, artginPL said:

I don't understand what your problem is. Is it so difficult to delete one mark in the gta.dat file? Is it so hard?

Not everyone is able to do this. 

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Luckvinz

Will the Vice City Missions added?

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BurntTamale
38 minutes ago, Luckvinz said:

Will the Vice City Missions added?

My prediction is that the answer will be no

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eduxd07
Spoiler

sadgfsa-1024x591.jpg


MAKE TIHS MAP PLEASEEEEEE !! BIG MAP 

Edited by dkluin
Use spoiler tags.
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BurntTamale
1 hour ago, eduxd07 said:

sadgfsa-1024x591.jpg






MAKE TIHS MAP PLEASEEEEEE !! BIG MAP 

Even though this would be awesome and great, im pretty sure the UG team have said that they will not be connecting the map like this because of the time it would take. I still wish there was a way to make it easier and faster

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dkluin
15 hours ago, Luckvinz said:

Will the Vice City Missions added?

Unfortunately not. The San Andreas storyline will however be available as optional content which can be installed separately.

 

----------------

Me and The Truth continued working on the III BETA multiplayer level in the past few days.

 

This level remained absent in the UG files ever since we started introducing those levels in the first place. I initially worked on this level back in 2017/2018, however, as I said previously, this level is completely untextured in the mobile version of GTA: III, which is where we got these unfinished multiplayer levels from in the first place.

 

We manually textured the entire level for the sake of making it usable by server developers in UG-MP. Here are the screenshots:

Spoiler

gallery1829.png

gallery1830.png

gallery1831.png

gallery1832.png

yeah, we still have some bugs to fix...

gallery1833.png

 

 

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Róbert Bock
On 12/24/2019 at 11:36 AM, artginPL said:

I don't understand what your problem is. Is it so difficult to delete one mark in the gta.dat file? Is it so hard?

 

On 12/24/2019 at 6:11 PM, dkluin said:

Not everyone is able to do this. 

No! I thought it would be better to have the Statue of Liberty in the game available by default. There is nothing wrong with editing the files for this, but I still feel that the statue should be accessible to anyone by default. In addition, the Statue of Liberty could be used in UG-MP, not just in story mode. Please think a little bit. Wouldn't it make more sense to expand the map (and create missions) instead of upgrading unnecessary cars and weapons? To avoid any misunderstanding, I will say once again that I have no problem with rewriting some of the files in the game for availability of the Statue of Liberty, but I feel it is simpler if the statue is essentially available to anyone in Liberty City. This would make Liberty City more like New York real. And if the statue is already included in the game files, wouldn't it be obvious to make it normally available to anyone in the game (story mode and UG-MP too)?

 

I trust that in the near future the developers will start to expand deeper the map and create unique missions, because the game is empty and boring in its current state. I hope you can understand what I want to say to you.

 

Merry Christmas!

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Aristotel2003
18 hours ago, eduxd07 said:
  Hide contents

sadgfsa-1024x591.jpg


MAKE TIHS MAP PLEASEEEEEE !! BIG MAP 

Goddamn, that would be frikin' huge.

 

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DamDem1973

Could the function of using the skateboard be used as a weapon and vehicle as well as in the San Andreas beta? If possible they could add it

Edited by DamDem1973
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dkluin
2 hours ago, DamDem1973 said:

Could the function of using the skateboard be used as a weapon and vehicle as well as in the San Andreas beta? If possible they could add it

Only as a weapon for the time.

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skatefilter5

It can be possible to make remake from vice city and liberty city via sanny builder 

 

But unfortunately coordinates  dont work in these that mod. Last version was Snapshot 3.3 is working fine. 

Fastmans coordnate, you manually have type it and... extremely slow. First off I can't activate cuz I don't what key to press.

 

SAAC 1.2 doesn't work either and  ginput is useless. 

 

I just don't free roam only just playing like gtav or saints rowy 3 thing. 

If i play saints row 3 then jump to latest underground mod then I get pretty bored.

 

So somehow I hardly didn't play for weeks execpt making local cleo mods exclusive to underground. Like waves of survival. 

 

I help can fix this mod to make it enjoyable with 2 players on keyboard I'll be happy.

 

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Fuujin_Ayaya

Is it impossible to use ENB series 0.369 with latest snapshot 3.3.11.2?

When I try to start with ENB 0.369 and Snapshot 3.3.11.2, I get a "Getconfig failed to import" error and cannot start.

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dkluin
16 hours ago, skatefilter5 said:

It can be possible to make remake from vice city and liberty city via sanny builder 

 

But unfortunately coordinates  dont work in these that mod. Last version was Snapshot 3.3 is working fine. 

Fastmans coordnate, you manually have type it and... extremely slow. First off I can't activate cuz I don't what key to press.

 

SAAC 1.2 doesn't work either and  ginput is useless. 

 

I just don't free roam only just playing like gtav or saints rowy 3 thing. 

If i play saints row 3 then jump to latest underground mod then I get pretty bored.

 

So somehow I hardly didn't play for weeks execpt making local cleo mods exclusive to underground. Like waves of survival. 

 

I help can fix this mod to make it enjoyable with 2 players on keyboard I'll be happy.

 

I'm aware of this as I used it quite frequently in the past. Try using TAGs teleporter which comes with his windowed mode mod.

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