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dkluin

[WIP|BETA|SA] GTA: Underground - Mod Discussion

GTA: UG poll  

924 members have voted

  1. 1. Should Atlantis return?

    • Yes, it should return and we should continue working on how it was before it was removed.
    • Yes, it should return but only the slum should stay and the rest should be replaced because of the repetitive city layout
    • No, it shouldn't, instead work on Carcer City and/or Cottonmouth
    • No, it shouldn't. Finish what's on the to do list first.


Recommended Posts

TarRebririon

Yeah. Good job man. Keep it up.

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cj2000

So when will you release 3.2.0.4 patch

When it's done.

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dkluin

This weekend, perhaps.

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Mr.Fisterpies

So could there be an upstate liberty? or go with the current one which road goes directly to Carcer.

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oCrapaCreeper

Forums are alive again, here comes everyone with unrealistic expectations for what was changed in the last few days.

Edited by oCrapaCreeper

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KoJlxo3_Parents
dkluin

A list of changes we've made since:

Fixed backface culling issues here.

 

Before:

 

gallery4228.jpg

After:

 

gallery4318.jpg

Also fixed backface culling in other places around VC (no 'before' screenshots, sadly):

 

gallery4319.jpg

gallery4320.jpg

gallery4321.jpg

Spartan_112 improved the VC Hunter and added 2dfx.

 

gallery4313.jpg

gallery4314.jpg

Added extra options to The_Hero's debugmenu. Some of the options:

1. Most (if not all) working GTA: UG cheats

2. An option to switch between LCS/VCS weather and VC/III weather in VC/LC

 

no_stories_mix.png

Gta_Underground_Screenshot_2018.05.27_-_

Gta_Underground_Screenshot_2018.05.27_-_

Gta_Underground_Screenshot_2018.05.27_-_

Edited by dkluin

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LennyH

I couple of screenshots I took with 3.2 + SA DirectX

Spoiler

dx21.pngdx20.pngdx19.pngdx18.pngdx17.pngdx16.pngdx15.pngdx13.pngdx11.pngdx10.pngdx9.png

 

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CoolMods

By the way what did you edit to Mobile HUD to support ugo? I used it and i had no problems.

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KoJlxo3_Parents
1 hour ago, LennyH said:

I couple of screenshots I took with 3.2 + SA DirectX

  Hide contents

dx21.формат PNGdx20.формат PNGdx19.формат PNGdx18.формат PNGdx17.формат PNGdx16.формат PNGdx15.формат PNGdx13.формат PNGdx11.формат PNGdx10.формат PNGdx9.формат PNG

 

How did you manage to run this Enb in UG?

Edited by KoJlxo3_Parents

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artginPL

The airport's blips on the radar do not work in Snapshot 3.2.0.3 .

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dkluin
23 minutes ago, artginPL said:

The airport's blips on the radar do not work in Snapshot 3.2.0.3 .

They do.

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GodzillaGTAGamer
1 hour ago, dkluin said:

They do.

is snapshot 3.2.0.4 out yet? 

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dkluin

Nope. Dunno when it will be released.

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skatefilter5

uh that 3.2.0.4 cant get you hype enough, though  3.3 will but i glad my old san andreas is working cuz its FLA problem

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.Bach
On 5/31/2018 at 2:53 AM, KoJlxo3_Parents said:

How did you manage to run this Enb in UG?

 

It's not an ENB, it's called Render Hook.

Edited by .Bach

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dkluin

More map improvements/Carcer progress may be coming soon.

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Nasoor123132

Will there be some new Outfits/Clothes ?

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dkluin

VC/III weather is now more accurate.

 

gallery4284.jpg

gallery4286.jpg

gallery4294.jpg

gallery4299.jpg

gallery4298.jpg

gallery4304.jpg

 

Working on UG-MP now.

Edited by dkluin

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PiashGamer007

Will You Add Vehicle Chrome Cheat Like Gta Lcs and Vcs?

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dkluin

Probably not. 

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KoJlxo3_Parents

I found some kind of transport that fits the rp theme. How about adding this transport?

1.Trucks

https://www.gtaall.com/gta-san-andreas/cars/84328-cement-truck.html

https://www.gtaall.com/gta-san-andreas/cars/84145-dft-30-box-truck.html

https://www.gtaall.com/gta-san-andreas/cars/67335-dft-30-truck.html

https://www.gtaall.com/gta-san-andreas/cars/65067-packer-style-dft-30.html

https://www.gtaall.com/gta-san-andreas/cars/84506-realistic-tanker.html

https://www.gtaall.com/gta-san-andreas/cars/84504-hauler-gta-sa-style.html

2.Sports cars

https://www.gtaall.com/gta-san-andreas/cars/93584-pegassi-volpe-1994.html

https://www.gtaall.com/gta-san-andreas/cars/92957-cheetah-1976.html

https://www.gtaall.com/gta-san-andreas/cars/87709-infernus-gt2.html

https://www.gtaall.com/gta-san-andreas/cars/66687-sportcar2-sa-style.html

3.Suvs

https://www.gtaall.com/gta-san-andreas/cars/94267-rancher-hunter.html

https://www.gtaall.com/gta-san-andreas/cars/93448-patriot-6x6.html

https://www.gtaall.com/gta-san-andreas/cars/84414-military-off-road-rancher.html

https://www.gtaall.com/gta-san-andreas/cars/82001-yosemite-off-road.html

4.Civil transport

https://www.gtaall.com/gta-san-andreas/cars/84901-bobcat-xl.html

https://www.gtaall.com/gta-san-andreas/cars/77651-lumia-civil-hotring-racer.html

https://www.gtaall.com/gta-san-andreas/cars/78084-imponte-centauro-civil-hotring-racer-a.html

https://www.gtaall.com/gta-san-andreas/cars/54281-four-feltzer.html

https://www.gtaall.com/gta-san-andreas/cars/103370-emperor-elysian-sa-style.html

https://www.gtaall.com/gta-san-andreas/cars/84543-vaz-2108-sa-style.html

5.Rat rod/Lowrider

https://www.gtaall.com/gta-san-andreas/cars/80561-broadway-ratrod.html

https://www.gtaall.com/gta-san-andreas/cars/88262-ken-block-clover.html

https://www.gtaall.com/gta-san-andreas/cars/84567-fnf8-hermes-v20.html

https://www.gtaall.com/gta-san-andreas/cars/92379-hustler-sport.html

https://www.gtaall.com/gta-san-andreas/cars/85183-new-car-in-style-sa.html

6.State structure

https://www.gtaall.com/gta-san-andreas/cars/100342-pony-police-sa-style.html

https://www.gtaall.com/gta-san-andreas/cars/85649-zr-350-sfpd-police-pursuit-car.html

https://www.gtaall.com/gta-san-andreas/cars/67826-minivan-cabbie-sa-style.html

https://www.gtaall.com/gta-san-andreas/cars/94113-elegy-taxi-stock.html

https://www.gtaall.com/gta-san-andreas/cars/85502-kuruma-gta-3-taxi.html

https://www.gtaall.com/gta-san-andreas/cars/64201-premier-ambulance.html

7.Rusty

https://www.gtaall.com/gta-san-andreas/cars/65051-bullsh*t.html

https://www.gtaall.com/gta-san-andreas/cars/64850-post-apocalyptic-buffalo.html

https://www.gtaall.com/gta-san-andreas/cars/19417-new-glensh*t.html

https://www.gtaall.com/gta-san-andreas/cars/84620-rat-walton.html

 

Edited by KoJlxo3_Parents

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dkluin

We're not going to add any of them, as we still have plenty of vehicles which aren't SA styled or just missing completely. Heck, I doubt any of them will be added by the time we do finish everything.

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PiashGamer007

When you will release snapshot 3.2.0.4?

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GrudgefromSanAndreas

I see there's no Vehicles Showroom, are you ever gonna add it?

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KoJlxo3_Parents

I have ideas for GTA underground

1.Fps indicator(In the left corner)

2.can be made to newsvan to chase you if you have multiple stars

3.You can do so that the weapon flew shells when shooting

4.to do in UG:MP all the features of MTA (synchronization and so on.), with the exception of download objects no more than 50-100 mb

5.can add this feature (https://www.gtaall.com/gta-san-andreas/cleo/58063-oil-leakage.html)

6.advanced game settings(shadows, leaves on trees, and much more)

7.You can add new animations from the Rockstar game series(vc, gta 3 and so on)

8.To optimize the cars under tuning(without crashes)

9.Add a first-person view and optimize it (no crashes)

10.The function removes the HUD completely(for filming)

11.You can expand the possibilities for trains. For example, add audio signals. Ability to walk inside wagons. 

12. Camera on top like in gta 2

13. Add maps, cars, weapons from GTA 1, GTA 2, GTA london(They already have, you only have to add)

14.Bullet hole

15.add your game menu and spice it up. in SAMP, make it transparent so that there are no cunning people.(That they could be killed in afk)

16.You can add Easter eggs. For example, the realization of the popular myths in your mod

17.You can add a cut function, a Bank robbery

18.You can add new weapons to the sastyle

https://www.gtaall.com/gta-san-andreas/weapons/78321-ak-74-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66534-mp5k-silenced-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66535-sks-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66537-sr-25-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66527-ares-shrike-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66529-car-15-sa-style.html

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GodzillaGTAGamer
7 minutes ago, KoJlxo3_Parents said:

I have ideas for GTA underground

1.Fps indicator(In the left corner)

2.can be made to newsvan to chase you if you have multiple stars

3.You can do so that the weapon flew shells when shooting

4.to do in UG:MP all the features of MTA (synchronization and so on.), with the exception of download objects no more than 50-100 mb

5.can add this feature (https://www.gtaall.com/gta-san-andreas/cleo/58063-oil-leakage.html)

6.advanced game settings(shadows, leaves on trees, and much more)

7.You can add new animations from the Rockstar game series(vc, gta 3 and so on)

8.To optimize the cars under tuning(without crashes)

9.Add a first-person view and optimize it (no crashes)

10.The function removes the HUD completely(for filming)

11.You can expand the possibilities for trains. For example, add audio signals. Ability to walk inside wagons. 

12. Camera on top like in gta 2

13. Add maps, cars, weapons from GTA 1, GTA 2, GTA london(They already have, you only have to add)

14.Bullet hole

15.add your game menu and spice it up. in SAMP, make it transparent so that there are no cunning people.(That they could be killed in afk)

16.You can add Easter eggs. For example, the realization of the popular myths in your mod

17.You can add a cut function, a Bank robbery

18.You can add new weapons to the sastyle

https://www.gtaall.com/gta-san-andreas/weapons/78321-ak-74-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66534-mp5k-silenced-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66535-sks-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66537-sr-25-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66527-ares-shrike-sa-style.html

https://www.gtaall.com/gta-san-andreas/weapons/66529-car-15-sa-style.html

please post this in suggestion forum please (https://gtaforums.com/topic/880448-gta-underground-suggestions/)

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dkluin

This isn't a suggestion thread.

And why do you people want 3.2.0.4?

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