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dkluin

[WIP|BETA|SA] GTA: Underground - Mod Discussion

GTA: UG poll  

919 members have voted

  1. 1. Should Atlantis return?

    • Yes, it should return and we should continue working on how it was before it was removed.
    • Yes, it should return but only the slum should stay and the rest should be replaced because of the repetitive city layout
    • No, it shouldn't, instead work on Carcer City and/or Cottonmouth
    • No, it shouldn't. Finish what's on the to do list first.


Recommended Posts

cj2000

Gta underground shows the game crashed see minidump folder

 

please help. Reply the solution

Wrong thread. Read post #19259.

Edited by cj2000

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SonicFan99

 

Can you add user tracks in the mod?

There are already user tracks.

 

Sure, but I'm not sure which folder to add the songs, either the original "User tracks" folder or other folder.

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CoolMods

In the GTA Underground User Files/User tracks/

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Davve95

 

 

Can you add user tracks in the mod?

There are already user tracks.

 

Sure, but I'm not sure which folder to add the songs, either the original "User tracks" folder or other folder.

It should be at Your documents > GTA San Andreas userfiles .

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dkluin

Working on the official website again.

 

-------------

The Trainyard level is nearly ready for exporting - this means it will be available ingame soon.

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Noskillx

Oh, ah the website!, the most important thing of the GTA-UG. :D

Edited by Razor_BladePL

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dkluin

It is pretty important, as that's where all of the UG-MP documentation will be, and that's where you would be able to apply for UG-MP server development.

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Noskillx

Like i care about SA-MP/UG-MP Super sh*tty, MTA SA FTW. :pp

Edited by Razor_BladePL

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dkluin

Nobody really cares about your opinion, to be honest. A lot of people do care.

 

---------------

One of the things I did recently was introduce an experimental feature where crash info is sent to the official website, where we can view detailed crash information. Not sure if this will be something I will ship with the 3.3 update or end up using at all.

 

 

gtaug_bot.PNG

exception_info_2.PNG

 

 

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Davve95

If I remember correct, FLA will get better crash log (more detailed)

Edited by Davve95

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dkluin

If I remember correct FLA will get better crash log (more detailed)

Fastman did mention that months ago, but I doubt he will get around to it anytime soon since he still has problems with his PC + we use minidumps to store crash info now.

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Re-Dragon-Cro

Just found out about this mod recently, honestly hats down. A very impressive mod, reminded me of the project idea I had some time ago for GTAV(however the modding isn't as advanced on it as it is with the 3D era games).

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dkluin

Decided to release a new patch for Snapshot 3.2. This patch fixes performance issues when looking at the sun, and other collision detection issues.

 

https://goo.gl/QBZwPq

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TarRebririon

Finally a fix for the sun lag issue. Well done man

Edited by TarRebririon

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CoolMods

Nice. Btw Danny why did you say First Person is uncompatible? It works in all vehicles and in all weapons!

Edited by CoolMods

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riwe

Nice. Btw Danny why did you say First Person is uncompatible? It works in all vehicles and in all weapons!

It does not work with custom pedestrian models.

Edited by riwe

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SonicFan99

Are there going to be more new missions in all cities?

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skatefilter5

Its works fine for me too

even with the custom peds

I don't think it works with custom peds just use the sa peds but will be the if problem with it numbers Edited by skatefilter5

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CoolMods

Dkluin, do you have plan to adapt The new peds/vehicles/weapons to DYOM someday? Ik there were a lot of DYOM questions but would be cool to make storyline missions with those characters.

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𝙲olby

Dkluin, do you have plan to adapt The new peds/vehicles/weapons to DYOM someday? Ik there were a lot of DYOM questions but would be cool to make storyline missions with those characters.

Dkluin can't do anything with DYOM as its closed source. Only the DYOM devs themselves can fix it, and since they are dead (last update was 4 years ago) it most likely will not happen.

Edited by 𝙲olby

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dkluin

 

Dkluin, do you have plan to adapt The new peds/vehicles/weapons to DYOM someday? Ik there were a lot of DYOM questions but would be cool to make storyline missions with those characters.

Dkluin can't do anything with DYOM as its closed source. Only the DYOM devs themselves can fix it, and since they are dead (last update was 4 years ago) it most likely will not happen.

 

Closed source or not, I'm able to make it compatible. Whether or not I will (anytime soon) is a different story.

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bschaithanya

cj2000 thanks but how to Create a thread and supply a minidump.

Any one reply the solution please

Edited by bschaithanya

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Ivan1997GTA

Are there going to be more new missions in all cities?

I doubt it, that is, unless someone creates a Mission Pack for this mod.

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dkluin

Exporting the trainyard level for Carcer City.

 

 

gallery4138.jpg

gallery4139.jpg

gallery4141.jpg

gallery4142.jpg

gallery4147.jpg

 

 

Edited by dkluin

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CoolMods

Hellenbach GT & Phobos VT have the wrong sounds. Hellenbach GT needs to have the sound of infernus/and Phobos VT of the Super GT. Is this a design choice?

Edited by CoolMods

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dkluin

Finished proper collision for the trainyard - this allows things like shooting through chain fences, and other things (vehicle traction for example)

 

 

gallery4148.jpg

gallery4149.jpg

gallery4151.jpg

gallery4154.jpg

 

 

 

Working on 2dfx for the trainyard level now.

Edited by dkluin

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TarRebririon

Beautiful. So trainyard will be in 3.3 right?

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dkluin

Yes, the trainyard will be included in the 3.3 update.

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sazzad

Finished proper collision for the trainyard - this allows things like shooting through chain fences, and other things (vehicle traction for example)

 

 

gallery4148.jpg

gallery4149.jpg

gallery4151.jpg

gallery4154.jpg

 

 

 

Working on 2dfx for the trainyard level now.

R u like the only person who is working on this mod right now cuz i follow this thread for a long time and u r the only one that seems to show any progress in development here.

 

In case, u r actually the only one working, may god bless your committed soul.

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