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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin
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skatefilter5

Hey, the game is stable for startups again all I have to do is to remove the LC/VC/Bullsworth/Manhunt radio stations, that fix the problem again like last snapshot. You should extened the standard radio station for SA style, but when I get in the car in other islands it won't display the SA radio station names.

 

 

And how I jump to custom user track?

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Is the bug still present in 3.1?

Also, no video again because we were busy with snapshot 3's release.

 

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Fixed the following issues:

- Fixed random crashes with hardware stores.

- Fixed custom_mods.img.

 

---------

Working on a better radio station script.

Edited by dkluin
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Working on a better radio station script.

 

Finally I'm tired of listening the same song all over again.

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How do I spawn the vehicles?There's no such cheat code called VehicleSpawner...

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Redreaper666

Still no solution for my issue? http://gtaforums.com/topic/895053-dump-error/

Believe me, if i could manage it myself i wouldn't be here "bitching around" and asking for help..

 

See if you have a carspawner cleo script in your cleo folder if so you have remove it.

Then try to start if that doesnt help we cant help you.

 

@How do I spawn the vehicles?There's no such cheat code called VehicleSpawner...

Its "carspawner"

Edited by Redreaper666
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Where i can find SA beta weapons? I found the guns, but where is a melee?

Edited by Nagletz
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No.

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Does save games of older version work?

 

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So, the customization garages work, but am I doing something wrong, or does the El Swanko Casa's garage still not work in Vice City?

Edited by MegaVice
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It's not accessable, I'll fix that.

 

----------------

Fixed a bug where the VC lighthouse beam rotates notably faster with a higher frame rate

Edited by dkluin
  • Like 2
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Hi.

So,i was not here for a short time.I installed Snapshot 3 and its patch.

Just wanna know,why the properties aren't buyable now?Can we make it buyable by doing what?

And,weaponspawner cheat,I cant spawn the weapons.Yes,my game crashes without giving any messages,especially in BW.

There was a glitch for me.I was driving the jet at a fast speed so that the place far away from VC(Cottonmouth i think)took time to load.My plane crashed and i died before the city was loaded..After the 'wasted' screen,High Altitude glitch happened after I paused to check the game was respoding.(http://gta-myths.wikia.com/wiki/Glitches_in_GTA_San_Andreas#High_Altitude_Glitch).

Edited by Rahulbro
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You can unlock assets by taking over Diaz's gang turfs.

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GrudgefromSanAndreas

Does ss3.1 include mine from VCS as a weapon?

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Nope.

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You can unlock assets by taking over Diaz's gang turf.

Starfish island white coloured turfs?

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They're not white.

 

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If someone ends up loading a save game and the game starts a new game after loading the save, please provide a log file.

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The SA beta stockless AK47 needs to be renamed to AK47U and it's stats and behaviour changed to a submachine gun because that is what it actually is in real life.

Edited by atazs
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Hi, can in this mod to translate text into my language? Conflicts will not? (Text only)

Edited by LowBuz
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The SA beta stockless AK47 needs to be renamed to AK47U and it's stats and behaviour changed to a submachine gun because that is what it actually is in real life.

it's really not, it's an AK47 without a stock.. it's still an assault rifle

 

What really should be changed is Wayfarer's sound from GTA SA, it sounds like a PCJ when it should have the same sound like other choppers, Freeway and such..

Edited by Vedder
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And still visual fx quality is not saved. that is, it remains at the minimum. Particularly visible in the shadows! What to do?

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Some visual bug fixes in VC:

 

 

gallery1488.jpg

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gallery1502.jpg

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gallery1484.jpg

 

 

Edited by dkluin
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