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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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ILOVEFOOTBALL95

ye, I already acknowledged the fact You won't be re-introducing the SA storyline

 

I do hope someone else does that would be the final piece of the puzzle just imo tho.

Edited by ILOVEFOOTBALL95
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Why do you want to have the SA storyline so bad? We had this discussion about the SA storyline many times...

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Rachel Amber

well having storyline would be cool so we have something to do... not only run around cities

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well having storyline would be cool so we have something to do... not only run around cities

and Play multiplayer :v

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well having storyline would be cool so we have something to do... not only run around cities

At this point, it's better to focus on what they can do. Storyline needs a story, roleplay/script it would take ages to do so, also without the voice (like in original game's), these are only few thing's i've mentioned, i could count on some more.

I think we should be happy with what they're doing already, and they are doing a fantastic job!

Edited by FrostWoLf
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Yes.

 

------------

New video (will be public on 11:00 AM GMT +2)

 

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@dkluin hey Are the missions Welcome to Vice City and On The Run is still be there??

Edited by notabuster
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They are removed.

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They are removed.

Ohhh!!!! I almost forgot, When the time playing those missions it could crash the game..

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Rachel Amber

 

well having storyline would be cool so we have something to do... not only run around cities

At this point, it's better to focus on what they can do. Storyline needs a story, roleplay/script it would take ages to do so, also without the voice (like in original game's), these are only few thing's i've mentioned, i could count on some more.

I think we should be happy with what they're doing already, and they are doing fantastic job!

 

Dude lol i mean Normal original story line from gta sa...

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A new video will be up tommorow, yeah. I'm probably going to show the airstrip blip feature, but I also have other footage for another video showing vehicle updates.

I'd love to see the airports themself sometime, and Dunsfold!

Edited by Compeast
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Working on extra SCM opcodes which can be used in CLEO scripts. The benefit of using them is that you don't have to update your script every time the mod updates. Currently I set up opcodes which may be used when I make DYOM compatible with UG, so the mod allows you to make mission packs with UG weapons, peds, and vehicles.

 

However, I've also been thinking about the best way to handle IDE changes. For example, itt's not really useful if a mission pack uses an invalid model and just crashes the game when playing it, or even when editing the mission pack to begin with, so I'm thinking about a way to prevent that from happening.

 

The functions which are called when executing the SCM opcodes to handle this behavior are also used to make V HUD, SAMP, and other mods compatible with GTA: Underground.

 

So long story short, this feature can be used to make DYOM support added peds, vehicles, and weapons.

 

-------------

Example script:

 

 

{$CLEO .cs} :Testing_Opcodesthread 'OP_TST' while true    wait 0    0C00: [email protected] = get_gta_underground_version    0C01: [email protected] = get_gta_underground_script_api_version    0C06: [email protected] = get_number_of_valid_vehicles    0C07: [email protected] = get_number_of_valid_weapons    0C08: [email protected] = get_number_of_valid_peds    0AD0: show_formatted_text_lowpriority "UG version: %s Script API version: %s IDE info (%d %d %d)" time 1 [email protected] [email protected] [email protected] [email protected] [email protected] end end_thread

 

 

In-game result:

 

GTA_Underground_06.26.2017_-_13.45.18.02

 

Edited by dkluin
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SonnyNapoli

Is there a way to get light machine guns, like M60 or M249 in 2.2. version? Except of M60 at Fort Baxter.

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Yes, there is, I'm pretty sure Phil's Fully Cocked is a business in Snapshot 2.2, but if not, you could try the cheat codes from GTA: VC.

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I think this may have been asked and answered already, but i want to know, is the map final and is snapshot 3 will be the last/final release??

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Snapshot 3 is the final snapshot for the first beta release, not the final release.

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Rachel Amber

Anyway any plan for release? exact Date? since people voted to release it very soon

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August.

 

--------

Fixed a bug where the Noodleboy still had the gearbox audio bug.

And fixed a bug where weapon-related help messages wouldn't show up for all weapons.

 

 

GTA_Underground_06.26.2017_-_21.48.05.13

 

 

Edited by dkluin
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Hi

i have weird problem after install snapshot 2.2.0.1

the original vehicles and peds spawning in vice city and other maps

how to fix this ??

Pic For the problem

http://imgur.com/AYwe7vz

http://imgur.com/lvYc5p2

http://imgur.com/RF9vGuM

http://imgur.com/CCqat3W

 

Try reinstalling it mate.

 

 

 

I Tried same thing.

Edited by dkluin
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Hi

i have weird problem after install snapshot 2.2.0.1

the original vehicles and peds spawning in vice city and other maps

how to fix this ??

Pic For the problem

http://imgur.com/AYwe7vz

http://imgur.com/lvYc5p2

http://imgur.com/RF9vGuM

http://imgur.com/CCqat3W

 

Try reinstalling it mate.

 

I Tried same thing.

 

 

 

I experienced this thing. It happens to me only when I try cheating "DEBUG" mode... but try to remove the small patch...

Edited by dkluin
Spoiler tags....
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Hi

i have weird problem after install snapshot 2.2.0.1

the original vehicles and peds spawning in vice city and other maps

how to fix this ??

Pic For the problem

http://imgur.com/AYwe7vz

http://imgur.com/lvYc5p2

http://imgur.com/RF9vGuM

http://imgur.com/CCqat3W

 

Try reinstalling it mate.

 

I Tried same thing.

 

I experienced this thing. It happens to me only when I try cheating "DEBUG" mode... but try to remove the small patch...

 

 

 

 

What DEBUG mode ??

Edited by dkluin
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it's a cheat of gta underground that enables debugging.. it removes underground cars,peds i think.

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how

 

it's a cheat of gta underground that enables debugging.. it removes underground cars,peds i think.

 

How to remove it ??

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how

 

it's a cheat of gta underground that enables debugging.. it removes underground cars,peds i think.

 

How to remove it ??

 

Your game shouldn't be in debugging mode automatically, unless you active it.

Edited by spaceshape
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how

 

it's a cheat of gta underground that enables debugging.. it removes underground cars,peds i think.

 

How to remove it ??

 

Your game shouldn't be in debugging mode automatically, unless you active it.

 

 

 

 

I tried Everything and same thing i did'nt use debugging mode

Edited by dkluin
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Hi

i have weird problem after install snapshot 2.2.0.1

the original vehicles and peds spawning in vice city and other maps

how to fix this ??

Pic For the problem

http://imgur.com/AYwe7vz

http://imgur.com/lvYc5p2

http://imgur.com/RF9vGuM

http://imgur.com/CCqat3W

 

 

 

Post it in some problem thread, this one is just for mod diskusion.

Edited by dkluin
Use spoiler tags!
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