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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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There's a lag fix for snapshot 2.2

I cant fix your ancient PC.

(looking at your videos...)

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Yes it will

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wait, are there bullworth peds now? (im not paying attention tbh)]

 

and 1 question, what will be the size of snapchat 3?

Edited by IamLuigi
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wait, are there bullworth peds now? (im not paying attention tbh)]

 

and 1 question, what will be the size of snapchat 3?

That should be of 3GB as snapshot 2.2 is of 2.2GB

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That's a small patch, the one above it.

 

------------

New video:

 

how to install patch? for snapshot 2 version..

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That's a small patch, the one above it.

 

------------

New video:

how to install patch? for snapshot 2 version..Use snapshot 2.2 and copy all the files in GTA underground data folder
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You should use Xbox peds for Liberty City, it would look and feel better than original PS2/PC.

Edited by zmudziak32
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You should use Xbox peds for Liberty City, it would look and feel better than original PS2/PC.

Yhdf creating his own PEDs they don't converting the PEDs

But it would be nice :)

 

 

Dkluin work

 

That's a small patch, the one above it.

 

------------

New video:

 

 

That's a small patch, the one above it.

 

------------

New video:

What about bully and other city PED

But that's ATV looks great and very nice tires

 

 

Edited by Arkapil455
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@Arkapil455

It was said that all bully peds are converted not long ago

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There's a lag fix for snapshot 2.2

I cant fix your ancient PC.

(looking at your videos...)

i think he ment lag in LC but in other cities works fine.i have the same problem even with the frame limiter off(i have a laptop btw)

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@Arkapil455

It was said that all bully peds are converted not long ago

I know that

But you also adding jimmy player.img

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deleted

Edited by Vlad Viper
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There's a lag fix for snapshot 2.2

I cant fix your ancient PC.

(looking at your videos...)

i think he ment lag in LC but in other cities works fine.i have the same problem even with the frame limiter off(i have a laptop btw)

 

Íf this is the case, then this is fixed in Snapshot 3. It was a water.dat problem.

 

Other changes to water.dat:

  • Vice City now has water in pools, allowing the player to swim in them
  • Liberty City dam water fixed
  • Small lake in Belleville Park is now filled with actual water
  • Shoreside Vale pools are now filled with water
  • Tunnels are no longer flooded in Liberty City

--------------------------------

I might implement VC/III audio soon. Maybe I'll start by zone basing the ambience audio, so you will hear the custom wind sound in SA, and the traffic/city ambience in VC/LC. I don't know if Bully has a suitable ambience track, but if it does, I'll add it.

Edited by dkluin
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There's a lag fix for snapshot 2.2

I cant fix your ancient PC.

(looking at your videos...)

i think he ment lag in LC but in other cities works fine.i have the same problem even with the frame limiter off(i have a laptop btw)

 

Íf this is the case, then this is fixed in Snapshot 3. It was a water.dat problem.

 

Other changes to water.dat:

  • Vice City now has water in pools, allowing the player to swim in them
  • Liberty City dam water fixed
  • Small lake in Belleville Park is now filled with actual water
  • Shoreside Vale pools are now filled with water
  • Tunnels are no longer flooded in Liberty City

--------------------------------

I might implement VC/III audio soon. Maybe I'll start by zone basing the ambience audio, so you will hear the custom wind sound in SA, and the traffic/city ambience in VC/LC. I don't know if Bully has a suitable ambience track, but if it does, I'll add it.

 

I have a problem with default.dat.. how to fix?

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There's a lag fix for snapshot 2.2

I cant fix your ancient PC.

(looking at your videos...)

i think he ment lag in LC but in other cities works fine.i have the same problem even with the frame limiter off(i have a laptop btw)

 

Íf this is the case, then this is fixed in Snapshot 3. It was a water.dat problem.

 

Other changes to water.dat:

  • Vice City now has water in pools, allowing the player to swim in them
  • Liberty City dam water fixed
  • Small lake in Belleville Park is now filled with actual water
  • Shoreside Vale pools are now filled with water
  • Tunnels are no longer flooded in Liberty City
--------------------------------

I might implement VC/III audio soon. Maybe I'll start by zone basing the ambience audio, so you will hear the custom wind sound in SA, and the traffic/city ambience in VC/LC. I don't know if Bully has a suitable ambience track, but if it does, I'll add it.

 

I have a problem with default.dat.. how to fix?Delete that because this is only a fastmann files
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HeySlickThatsMe

I don't know if Bully has a suitable ambience track, but if it does, I'll add it.

as far as i know there are some ambient sounds which play when you are next to some houses/shops , this might be used

Edited by HeySlickThatsMe
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Dkluin question for you did you maked a splitz 6 driveable on water with some scripts or only with editing handling?

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All it does is modify how the "drive on water" cheat works. It will make cars drive on water and always make the Splitz 6 ATV driveable on water. Its a temporary "bad" way of doing it as it looks weird having the wheel on the water and... the cheat code part.

  • Like 1
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what about replacing the bullworth map with the annivesary one?

 

 

also, there can be countryside around bullworth

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There are no plans to replace Bullworth's map with the mobile version, unless the majority of the fanbase actually wants me to do so, and I feel like doing it, or it has something which caught my interest.

  • Like 3
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So if you replace Bullworth map with mobile one why don't you do the same with San Andreas Vice City and Liberty City too ?

You can also add a vote poll to see what the fanbase think

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So if you replace Bullworth map with mobile one why don't you do the same with San Andreas Vice City and Liberty City too ?

danny pls no, pls, PLS

 

Why would anyone even bother converting content that is 100% same as on PC? It's useless. Unless Bully's map has different textures (or atleast an easier way to convert it and look surprisingly better), I wouldn't even bother doing that. ESPECIALLY with III/VC/SA. Only thing worth converting would be III's XBOX map, in which it's HQer and looks better.

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btw Dkluin about story cause you made a vote to add it you should extend a Saint's mark's mission in storyline ;) to make you fly to lc and go into marco bistro also add a unused dialogues for this mission ;)

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So if you replace Bullworth map with mobile one why don't you do the same with San Andreas Vice City and Liberty City too ?

danny pls no, pls, PLS

Why would anyone even bother converting content that is 100% same as on PC? It's useless. Unless Bully's map has different textures (or atleast an easier way to convert it and look surprisingly better), I wouldn't even bother doing that. ESPECIALLY with III/VC/SA. Only thing worth converting would be III's XBOX map, in which it's HQer and looks better.

But mobile versions of Vice City Libery City and San Andreas have HQ textures

This is why I was saying to convert them

Edited by BETA HUNTER
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