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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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Exactly.

 

Also, I've updated the menu bar on the website. It looks fancier now.

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It's not my problem that you didn't read. I'm pretty sure I said what I'm working on in the last few pages.

 

Removed the Saint Marks Bistro poll question, and added a new one which helps me get an idea if implementing savegame conversion for pre-Snapshot 3 builds is worth it.

Edited by dkluin
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Dkluin what are you doing for the mod right now. Please tell us and not with a weekly video. Whats new homie? No disrespect man. Whats up with those great inspiring progress we used to see. Please don't let your updates become a routine. Don't take this to the heart but feedback from your fan.

 

I voted.

Things I'm doing:

 

  • Getting game statistics system working
  • Updating Vehicle Feature Loader (it lacks support for a bunch of vehicle features)
  • Zone system (it's finished but needs polishing)
  • Carcer City (barely)
  • Trying to get enough progress on a weekly basis so everyone can enjoy a video
  • Adding yhdf's peds into the game
  • Encourage people to mod UG by introducing modding possibilities in SCM (extra opcodes for UG's internal features)
  • Game saving issues and fixes
Good news, I've recorded a new video already, it'll be about an unique vehicle feature; Splitz 6 ATV ability to drive on water.

Is this ok

What about website

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The website is doing fine, I'm changing the menu bar since I didn't like how it looked.

 

Saint Mark's Bistro is going to be updated in the near future. It's on the todo list.

Edited by dkluin
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Since all III peds, VC peds, MH peds, and Bully peds are done, I might record some extra footage of them.

 

Todo list for peds:

  • Adapt and convert Vice City Stories peds so they are using UG's pedcols.dat system
  • Convert Liberty City Stories peds
  • Make custom civillian Carcer City peds
  • Make custom peds for Mainland Liberty (still some few things to take care of)
  • Fix remaining pedestrian issues (bad rigging, missing mouth animations, and other stuff we need to finish)
  • Add all of these new peds to traffic
Edited by dkluin
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This girl will roam ug's beaches

QtGbF0N.png

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Necroheadbanger

Hi!

 

This is my first post on the forum, I just wanted to give some suggestions (Sorry if somebody already suggested any of these, I'm too lazy to read 300+ pages of comments)

 

- Paintjobs for sedans and other "normal" vehicles.

- Purchasing safehouses in the different cities.

- New storyline or a different storyline for the different cities???

- Paradise City from POSTAL 2 (POSTAL 2 uses Unreal Engine, so I don't think it will be possible to make the map in GTA, it's a good map anyway)

- Original audio files for the peds from other cities (Probably?)

- More radio stations

- The "Empire Building" feature from Vice City: Stories (Not sure f this could be done)

- FIshing?

- Parkour?

- The "Happiness Island" from GTA IV.

Edited by Necroheadbanger
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HeySlickThatsMe

Hi!

 

This is my first post on the forum, I just wanted to give some suggestions (Sorry if somebody already suggested any of these, I'm too lazy to read 300+ pages of comments)

 

- Paintjobs for sedans and other "normal" vehicles.

- Purchasing safehouses in the different cities.

- New storyline or a different storyline for the different cities???

- Paradise City from POSTAL 2 (POSTAL 2 uses Unreal Engine, so I don't think it will be possible to make the map in GTA, it's a good map anyway)

- Original audio files for the peds from other cities (Probably?)

- More radio stations

- The "Empire Building" feature from Vice City: Stories (Not sure f this could be done)

- FIshing?

- Parkour?

- The "Happiness Island" from GTA IV.

Safehouses are already in other cities

as far as i know storyline will be custom

They only do GTA Maps and some custom ones

Radistations are going to be added for all cities

Empire building was removed from to do list as far as i know

Parkour doesn't have sense , its not watch dogs 2

Island was removed , it was custom made Statue very similiar to GTA IV one

 

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It wasn't custom made Statue of Liberty, but it was converted from GTA 3 map mod. Idea of mod is unite all 3d universe in one game. We can call it as GTA: USA.

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It wasn't custom made Statue of Liberty, but it was converted from GTA 3 map mod. Idea of mod is unite all 3d universe in one game. We can call it as GTA: USA.

Good but if you have snapshot 2.2 you can see the radar as united states

:) the water area

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Are you addind features of talking to PEDs like bully

this is possible?

Edited by Vlad Viper
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Dkluin please fix the voting poll it is broken!

Fixed.

 

-----------------

 

SA peds won't spawn in LC anymore, since III peds are all done, they will spawn there instead. In the future, LCS peds might appear in LC aswell, thanks to Yhdf.

 

 

d11af8eaa4.png

 

 

Edited by dkluin
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Some vehicles become extremely aggressive and will chase you a good distance with little to no provocation.

What

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Found some issues:

1. The paramedic mission crashes the game

2.The game crashes when you enter a home in the burglary mission

3.NRG-500 mission is impossible to complete because is water there

4. Driving school is replaced with a ryder mission

Can you fix these dkluin???

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Found some issues:

1. The paramedic mission crashes the game

2.The game crashes when you enter a home in the burglary mission

3.NRG-500 mission is impossible to complete because is water there

4. Driving school is replaced with a ryder mission

Can you fix these dkluin???

Which version do you have
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Found some issues:

1. The paramedic mission crashes the game

2.The game crashes when you enter a home in the burglary mission

3.NRG-500 mission is impossible to complete because is water there

4. Driving school is replaced with a ryder mission

Can you fix these dkluin???

Which version do you have

 

2.2

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All these problems got fixed in snapshot 3 wait for that and keep in mind that this is a big mod don't try to add more Cleo mod to it

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