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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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Don Timmy Vercimelli

Took care of the first interior in Carcer City, a Casino in the journo level.

 

 

 

4c29ab073e.jpg

4c2935a291.jpg

 

 

Nice! I'm guessing you'll add casino games after its finished?
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Exactly.

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gambling

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I seperated the Journalist's house and made it enterable.

 

 

 

4dcfd11d9e.jpg

 

 

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game crashed randomly in LC

---------------------------

Game crashed unfortunately, here's a crash log:
Current process ID: 3376
Current thread ID: 4872
Last file to be loaded: AUDIO\STREAMS\AMBIENCE
Last library loaded: msdmo.dll
Exception address: 0x004C9691 ("gta_sa.exe"+0xC9691)
Exception code: 0xC0000005
Exception name: EXCEPTION_ACCESS_VIOLATION
Inaccessible memory address: 0x30C

 

I had exactly the same CTD

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More screenshots of the casino. You'll be able to play casino games in here. Once every single interior is seperated and taken care of, I'll export the first level and move Carcer City to a Detroit position. Then, I might hopefully get the video done for Monday.

 

 

 

4e76de4f1c.jpg

 

 

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Nice work about Carcer City.

 

BTW, I heard that you won't be adding Ski-Jet from Vice City stories?

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this mod made gta sa 10 times better

 

GOOD JOB GUYS

giphy.gif


this mod made gta sa 10 times better

 

GOOD JOB GUYS

giphy.gif


this mod made gta sa 10 times better

 

GOOD JOB GUYS

giphy.gif


oops


didnt posted the first time sorry

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HeySlickThatsMe

 

this post is repeated 3 times!

 

GOOD JOB GUY
giphy.gif
this post is repeated 3 times!

 

GOOD JOB GUY
giphy.gif
this post is repeated 3 times!

 

GOOD JOB GUY
giphy.gif
#TopKek

 

 

  • Like 2
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I completed the Journalist's level. It is ready for exporting, and has two enterable interiors:

 

The casino

The Journalist's apartment, which will be a purchase-able safehouse

 

 

4fc7564efb.jpg

 

 

TheD made some custom Church stuff for Carcer City a long time ago, so now I'm putting it to use.

 

 

500d7a4f10.jpg

 

 

Edited by dkluin
  • Like 10
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Why would I retexture weapons when the models are there to be converted? I'll use Bully's weapon models, however weapons which actually require writing a new weapon type will not be done.

 

---------------

Here's a new Carcer City layout render. It shows all of the levels, including interior area's which are going to be split from the exterior area's.Every single level is re-connected as some of them weren't connected right, while others lacked some small area's which should've been there. About interiors, they will be there, and all of them will be seperated from the exterior area's and placed in the sky. Snapshot 3 will have every single one of them connected through interior access markers (the yellow cones) and SA doors.

 

I also marked every neighborhood which includes a visited area (level), so I can easily define them in zone files. This means you see a name popup when entering those area's, as we'll connect them all anyway.

 

 

4991293e63.png

 

 

Man, I can't wait to see what becomes of Carcer City! I can already see the general contour falling into place.

 

By the way, a while back someone mentioned something about Vice City potentially no longer remaining an island, and I think I've found a suitable real-world based compromise:

 

sevenmile-bridge-florida-56.jpg?imgmax=8

 

This is 7 Mile Bridge, which in real life connects the Floridian Lower Keys to the Middle Keys. Instead of trying to force Vice City into a situation where it would be landlocked, why not put one of these somewhere that leads to a more mainland FL? (which is canon BTW, Vice City is a part of the state of Florida)

 

 

Edited by AlexGRFan97
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game crashed randomly in LC

---------------------------

Game crashed unfortunately, here's a crash log:
Current process ID: 3376
Current thread ID: 4872
Last file to be loaded: AUDIO\STREAMS\AMBIENCE
Last library loaded: msdmo.dll
Exception address: 0x004C9691 ("gta_sa.exe"+0xC9691)
Exception code: 0xC0000005
Exception name: EXCEPTION_ACCESS_VIOLATION
Inaccessible memory address: 0x30C

 

I had exactly the same CTD

 

same

Edited by dmondhaboss
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TheD's Church level will soon be expanded, and included in UG's Carcer City.

 

I'll try my best to get something ingame so I can show it in the next video, but no promises.

 

-------------

I did one building, however it needs to have details and rubbish/props, so it would match the quality of the LC rooftops I did earlier (with the rooftop café)

 

 

5bc6800a6e.jpg

 

 

Edited by dkluin
  • Like 8
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You said that you won't be adding Gator Keys. Why? You drew it at the full map picture.

You didn't answered my Ski-Jet question.

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every interior in VC doenst need a maker

 

there are some interiors in SA that dont need makers too

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Connected my mall exterior area with the Church area. I'm going to complete this area and then make it export ready.

 

 

 

5d100e17c7.jpg

 

 

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every interior in VC doenst need a maker

 

there are some interiors in SA that don't need makers too

As far as i know, only bike school doesn't have interior (exept beta stage,but that interiour is still in the game), after that, some buildings have interiour, but it's part of the map, not interior itself... Edited by DeliRoxeD
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every interior in VC doenst need a maker

there are some interiors in SA that don't need makers too

As far as i know, only bike school doesn't have interior (exept beta stage,but that interiour is still in the game), after that, some buildings have interiour, but it's part of the map, not interior itself...

 

i mispelled, fix, there are some interiors in SA that don't have makers too

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Gangs in other city like VC, LC they use GANG1, GANG2 datas... So, I'm saying that why not use new data type like GANG10, GANG11. I heard that they're not cracked yet?

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I'm going to render tommorow's video now. It'll show some new III weapons, and buying them at LC Ammu-Nation stores.

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Gangs in other city like VC, LC they use GANG1, GANG2 datas... So, I'm saying that why not use new data type like GANG10, GANG11. I heard that they're not cracked yet?

GANG 9 and GANG 10, i don't know about 11, but it will crash in normal game (idk if it works the same with ajuster.. )
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L0sEngelzLOver

Hi Dkluin Iv'e played GTA :underground since patch 1.0 and iv'e notice that a flight script is missing between San Andreas & others cities

It's Very boring to take a plane & flight to others cities

Please make a red markers script to connect each cities with Juank AIr Flight Script

 

for Example in Los Santos you can add the red markers script in different levels of airport doors according to the flight destination

 

It would be cool for this mod I think cause it's not yet connect with interstate

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Hey Dkluin will you start working on cottonmouth soon after completing Carcer city??..

I dunno, currently the MH2 BSP importers arent that great, so I doubt it.

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Hey everyone, i'm new to this mod so I need to clear a doubt:
I'm having a variety of problems with savegames; is there a rare issue i'm having, or is it something that has to be completed in future versions?

 

 

thanks in advance, and kudos to dkluin and company for creating the best GTA mod ever!

Edited by rangerk19
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