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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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No roads are supposed to spawn.

 

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By the way, I want to add the Bullworth hardcoded features soon. It will be nearly identical to my last idea.

about those roads, so that mean that we are gonna use planes anyway, because its faster?
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no roads? so sad :v
a highwat at least from Vice City to Atlanta and from Las Venturas to Mainland would be super-cool :v but i guess it will never happen because the "original-suckers" would say "omg,the original map don't have this road,sh*tty mod" and probably dkluin don't want to remove the "originality' from the maps

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I guess he meant the roads aren't supposed to appear on the concept map, not in the final mod...

  • Like 2
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Today, I gave the VC FBI Washington both a white and a black color, like in the original GTA: VCS. Not only that, I will give III FBI peds an AK47 and a pistol, when they are spawned.

Just like in the original game.

 

 

 

7c4d2cfb5c.jpg

7c05406fd6.jpg

7c02bb2809.jpg

 

 

Edited by dkluin
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That's nice. I have a question. Who converted Washington model? It looks sweet!

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Today, I gave the VC FBI Washington both a white and a black color, like in the original GTA: VCS. Not only that, I will give III FBI peds an AK47 and a pistol, when they are spawned.

Just like in the original game.

 

 

 

7c05406fd6.jpg

7c02bb2809.jpg

 

 

 

Great job!

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GaryRoachSanderson

Hi guys, has anyone here been using ThirteenAG's wide screen fix with this mod? I noticed that it stopped working with GTAUG since snapshot 2.2. Has anyone experienced the same problem?

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Mainland Liberty Emergency peds

eUd6xly.jpg

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Today, I gave the VC FBI Washington both a white and a black color, like in the original GTA: VCS. Not only that, I will give III FBI peds an AK47 and a pistol, when they are spawned.

Just like in the original game.

 

 

 

7c4d2cfb5c.jpg

7c05406fd6.jpg

7c02bb2809.jpg

 

 

Great job Dkluin!!

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Today, I gave the VC FBI Washington both a white and a black color, like in the original GTA: VCS. Not only that, I will give III FBI peds an AK47 and a pistol, when they are spawned.

Just like in the original game.

 

Nice! i like the variety.

 

I got a suggestion: Maybe you can also give the cops in LC glocks instead of pistols? and the police in Vice City will have berettas?

Or better yet give them both the normal pistol and the stories pistol. (beretta and glock) This way you can get these weapons without having to use a cheat engine.

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That'd be a nice idea.

Edited by dkluin
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HeySlickThatsMe

^ should also happen with shotguns

(make it randomised so cops can either have a pistol or either have a shotgun , ofcourse just like above they can spawn with random (from these 2) pistols or some shotguns)

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I've noticed how III Army used III M16's and MP5s

Soon you'll see III Army peds use M16's and MP5s instead of M4's.

Edited by dkluin
  • Like 3
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FBI agents with AK-47? Do they even use this weapon in real-life? Would be better to have MP5 and/or M16/M4.

 

As for the roads, it was mentioned that in the far future this mod will have a proper map - i.e. not just a bunch of island far away from each other, but some countryside or something like that.

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FBI agents with AK-47? Do they even use this weapon in real-life? Would be better to have MP5 and/or M16/M4.

 

As for the roads, it was mentioned that in the far future this mod will have a proper map - i.e. not just a bunch of island far away from each other, but some countryside or something like that.

1. he's doing it as it was in gta iii, and because there was no mp5 in that time, and only other weapon they could use (because uzi was for swat, m16 army, and pistol for normal cops)they got ak's...

2. it's worked on, the map is like 2 posts up...

  • Like 1
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III FBI and III Army will use the same weapons as they did in GTA: III to make it more original.

 

Yhdf just did some Carcer City peds.

  • Like 3
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III FBI and III Army will use the same weapons as they did in GTA: III to make it more original.

 

Yhdf just did some Carcer City peds.

wait...in gta iii, fbi had m16?

----------------------------------------------------------------------------

im not hoping for answer, but where can i get 3ds max, i tried it from that wierd website, but it didn't work from some reason, and kickass (or whatever his name was)got siezed...so dkluin?

Edited by DeliRoxeD
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In GTA III, FBI members used MP5 and AK47.

 

 

7eadc1fc21.jpg

7eaee033db.jpg

 

 

Edited by dkluin
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Diablosrouge

I always found it weird that in GTA III FBI would carry AK47s rather than M4s xD Makes them look like terrorists.

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And these are the csrcer city peds dkluin mentioned posts ago

DohqkMd.jpg

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In GTA III, FBI members used MP5 and AK47.

 

 

7eadc1fc21.jpg

7eaee033db.jpg

 

 

still...mp5?In gta iii, there are no mp5s
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still...mp5?In gta iii, there are no mp5s

 

I think he meant in Liberty City Stories. The FBI in LCS used mp5s

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still...mp5?In gta iii, there are no mp5s

 

I think he meant in Liberty City Stories. The FBI in LCS used mp5syeah, in lcs (and every single 3d universe game after iii)they used mp5s
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My bad, I meant Pistols and AK47's.

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I always found it weird that in GTA III FBI would carry AK47s rather than M4s xD Makes them look like terrorists.

Well, if they had the M(inigun)16, you'd be dead in less than a second.

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Well, i'm pretty sure SilentPatch includes that fix anyway, and it's fully compatible (and recommended!) for GTA:UG.

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An Atlantis orange gang

tjciQC2.jpg

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