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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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this mod is extremely unstable, my game keeps randomly crashing to a black screen and cursor. and i have to reboot my PC every time it happens because i can't ctrl alt delete or do anything. but the game audio still runs in the background. this only happens when i travel to liberty city and it's so annoying! i've reinstalled it twice and reinstalled my game already. still happening.. and also, alt tabbing out of the game forces me to reboot my PC because i get a black screen and cursor after alt tabbing and i can't do anything. this mod is so frustrating, i'm not gonna use it until these bugs are fixed.

Edited by jdaniel21
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Upstate Liberty Police Car

 

WlDXAuBPUX0.jpgU9Vj-g3F0JI.jpg

 

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A 4 door Hermes converted into a police car?

LOVE IT!


EDIT: Any news on the new video?

Edited by _Zeron
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the train in liberty city doesnt work, either did the tram in san fierro but i fixed that by swapping tracks 2 and 3 but i cant figure out how to get the lc train to appear in portland. could someone help me?

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1. Will AdusPL's Upstate from GTA3 Dark Edition be integrated into your modification? I mean "C'mon, you're working on one of the greatest modification ever, why you and AdusPL can't just come to an agreement?"

 

2. Will there be a Story Mode? Maybe you'll release some kind of patch with original San Andreas Storyline?

 

3.Is there any chance that you may consider to replace III's Fort Staunton with LCS's one?

  • Like 3
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What is that car In the bottom right corner?

adjustedlightresized.png

Edited by Nagletz
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Today, more III peds got converted.

 

III prostitute 1

III prostitute 2

III criminal 1

III criminal 2

III shopper 1

III shopper 2

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What is that car In the bottom right corner?

adjustedlightresized.png

Z Type(GTA2) HD Parody

  • Like 3
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What is that car In the bottom right corner?

adjustedlightresized.png

Z Type(GTA2) HD Parody

 

Thanks. This car would look good in the game.

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Today, more III peds got converted.

 

III prostitute 1

III prostitute 2

III criminal 1

III criminal 2

III shopper 1

III shopper 2

PC models or Xbox models ?

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Loving these updates!

 

Upstate Liberty Police Car

 

WlDXAuBPUX0.jpgU9Vj-g3F0JI.jpg

 

That looks great, but the age of the vehicle would be way off all of the eras in the game.

 

I'd suggest sticking to a vehicle that will fit in any way.

Like the Premier or the III Police Cruiser. They could be based on these:

http://images40.fotki.com/v1021/photos/4/42477/3898872/nysp92chv-vi.jpg

http://images35.fotki.com/v1127/photos/4/49373/224185/cnpca0755-vi.jpg

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Hi! Do you have plans about adding interrior sounds and background music in Bullworth? And what about other areas? Piano music in Leone's mansion and music in Toni's bistro, for example. Sry, if someone has already asked about it

Edited by misha777
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Loving these updates!

 

Upstate Liberty Police Car

 

WlDXAuBPUX0.jpgU9Vj-g3F0JI.jpg

 

That looks great, but the age of the vehicle would be way off all of the eras in the game.

 

I'd suggest sticking to a vehicle that will fit in any way.

Like the Premier or the III Police Cruiser. They could be based on these:

http://images40.fotki.com/v1021/photos/4/42477/3898872/nysp92chv-vi.jpg

http://images35.fotki.com/v1127/photos/4/49373/224185/cnpca0755-vi.jpg

I had a goal to make the police car, and I did not think about what Upstate Luberty

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Converted psc_yard props for Bullworth. I guess I converted all exterior props now.

 

 

 

7f6f6d76d7.jpg

7f6c9777d5.jpg

 

 

Edited by dkluin
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Is it just me or does whole Bullworth look like Chernobyl? The color scheme is so toxic.

I don't remember Bully cuz I didn't play it, only saw a few glimpses, but was it that dark?

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Bullworth does look like Chernobyl, and yes it was that dark. It used a shader system and a skydome model to make it look better.

 

I honestly would love to implement these shaders but my C++/programming skill as a whole isn't that great.

 

But anyways, Red converted the III shopper models. This includes what he calls "kung fu grandma".

-------------

Here's something else I need your opinion on. Bully used garages for storing bikes. Should I implement this feature? If so:

 

Should I make each garage purchase-able? Should I make it so you can only store bikes in these? Or should I make them store cars aswell?

Edited by dkluin
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HeySlickThatsMe

implement , make purchasable , make it storeable for cars but: try to make it so you can have ONLY one car or some bikes

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implement , make purchasable , make it storeable for cars but: try to make it so you can have ONLY one car or some bikes

That's what you can expect by default....

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I have a question for you guys. When you finish or when you decide it's been enough adding stuff and polishing the mod content-wise, do you have the knowledge to take SA-MP and change its code to make it work with GTA Underground, just like a team of russians did for GTA United, Criminal Russia, etc? Because, believe me... it will attract lots of people and will surely make this mod's life span a lot larger.

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Great idea. Might just take a while to get a reply from the SA-MP team (as you need permission)

But I guess GTA UG have no scripters for it. As the previous UG-MP pretty recently closed down.

 

Woul be nice to have a multiplayer. But who knows there might be it in the future hopefully.

Edited by Davve95
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Loving these updates!

 

Upstate Liberty Police Car

 

WlDXAuBPUX0.jpgU9Vj-g3F0JI.jpg

 

That looks great, but the age of the vehicle would be way off all of the eras in the game.

 

I'd suggest sticking to a vehicle that will fit in any way.

Like the Premier or the III Police Cruiser. They could be based on these:

http://images40.fotki.com/v1021/photos/4/42477/3898872/nysp92chv-vi.jpg

http://images35.fotki.com/v1127/photos/4/49373/224185/cnpca0755-vi.jpg

I prefer more a Ford Crown Victoria... :p

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I have a question for you guys. When you finish or when you decide it's been enough adding stuff and polishing the mod content-wise, do you have the knowledge to take SA-MP and change its code to make it work with GTA Underground, just like a team of russians did for GTA United, Criminal Russia, etc? Because, believe me... it will attract lots of people and will surely make this mod's life span a lot larger.

How many times do they have to tell you?! They said that UGMP will not be featured.

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-Remove-

Edited by Timjab
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I have a question for you guys. When you finish or when you decide it's been enough adding stuff and polishing the mod content-wise, do you have the knowledge to take SA-MP and change its code to make it work with GTA Underground, just like a team of russians did for GTA United, Criminal Russia, etc? Because, believe me... it will attract lots of people and will surely make this mod's life span a lot larger.

How many times do they have to tell you?! They said that UGMP will not be featured.

 

 

Chillax warrior. In my previous question nobody from the development team answered and the guy who quoted part of my post didn't really specify wether or not there would be a SA-MP adaptation for it.

Plus there's nothing in the main posts refering to an eventual UG-MP so I find myself in the right to publicly ask about that possibility.

 

 

Plus, what makes me ask for a future UG-MP, is this:

 

 

Nice progress. :cookie::cookie::cookie:

Thanks, its not finished by far, I need to add empire building locations, icons, and much much more. There must be gang AI wars, and the roaming gangs are just the beginning. The script has to spawn menus, the player must be able to set up heists, co-operations, drug deals, and you can hire a bodyguard. It'll be charged every IG hour, and will protect the player. I'd like to do more then just empire building, for example, kidnapping, escorting, and more. You would be able to prevent a wave of business takeovers, by kidnapping an enemy gang member for information, and you could be able to prevent an enemy attack.

Endless possiblities.

It'll be like VCS: Empire Building, but with different versions per city region. For example, you can do gang turf wars in LS, and set up business in SF, LV, LC and VC. Haitians and Cubans could have scripted gang wars, which you can intercept, and help 1 gang out. If the player does so, the gang like will go up, more and more. Later you could start drug deals with them. Anyways, other ways to earn money could be:

Street racing, motor stunting, and many other side missions, like: Help criminals escape and act as their getaway driver. Be able to plan heists like in GTA:V and buy cars at shops around the map.

More and more ideas can be realised. Now, if only we had a scripter to code these ideas in, besides myself, as I'm not the best at scripting.

 

 

Basically, all these ideas that dkluin stated in this post are possible and easier to script via pawno, the coding language based on C# used in SA-MP, with the bonus that these features can played by 1000 simultaneous players in a single server, wether it is a RolePlay server, Cops n Robbers or whatever the server-owners decide to do. Even this GTA Underground team could open its own server and implement their own features so that everyone can enjoy the mod together with their friends instead of just playing with bots.

Edited by Diablosrouge
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We already had a SAMP port working however we can't release or build upon it.

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Hello, guys. I have a question. So I'm a bit new to this whole modding, and I have a very old PC, but I can play the game with moderately modded things in low settings just fine. I downloaded this today and I thought my PC wouldn't be able to handle it, but it turned out this was even smoother than my normal version with identical display settings. So does this mod come with smoother-gameplay mod? Is there anyway I can make my normal GTA SA run smoother just as SA UG?

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