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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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Hi)
Found out that there is a Hunter inside milbase in VC, but its not the right one.
Its from SA, not VC or VCS (almost identical to VC's one)

SA Hunter picture:

 



VC Hunter picture:

 



P.S. IMHO

I think VC Hunter has more resemblance to real Apache and looks much cooler, but please dont replace SA version, keep both of them ingame

 

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I am planning to actually take a look into the hunter features and try to make an additional Hunter vehicle for GTA: Underground. Might aswell start today :)

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finally i found out how to download it

 

how can i bring car spawn menu

 

EDIT:

 

someone can extract the jetski from gta vcs and name it seashark in game (my idea)

 

image link:

 

 

Hold the keys 2 and 3 at the same time I think it is or it is just "2" don't remember exactly.

 

Nice jetski idea! Would been epic to have!

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ILOVEFOOTBALL95

take it I was right then... no comment, so are these things going to be added, instead of being in lc and having to got to vc to shop in victim? it is just stupid and impractical.

 

will Donald loves apartment from lcs be available to buy?

 

will phills gun shop be re added to Staunton island

 

will yardie lobos have a roof variant?

 

what about the sawmill interior

 

and that Asian womans apartment from lcs near kenjis casino?

 

could this be an lc hunter variant? http://airwolf.wikia.com/wiki/HX-1_(helicopter))

 

can the money limit for gambling be removed so we can gamble as much of our money as we want?

 

can a bar be added to lc like a back alley bar similar to gta united?

Edited by LeatherJohnny
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a bug, DFT-30 has a missing wheel

 

http://i.imgur.com/I8MOSsg.jpg

 

EDIT:

 

my game crashed after saving it lol

 

at least it was saved

dude, that missing wheel is Rockstars mistake, not Dkluins!

Edited by Jaanus949
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Jhoshua Wolfox

Hello, been fooling around ss 2_2. It's exceptional, i love it.

Anyhow i came across these bugs:

 

-There was this time where in vc, cops in bike spawned with golf-clubs.
-Planes still falls from the sky into vc, still funny.
-Cops in vc rides bikes in two, i don't remember much about vc game back then, so idk if it's normal, but i'll tell you this, they are really funny to look at.
-In vice beach safe house, the respawn location it's exacly set on top of the spawning point, i end up looping in the save screen in and out.
-Patrol invest groups cop, spawns in normal peds cars.

And last but not least, these c*ckheads peds that spawns in vc:
copor_by_francis097-dafxr0n.png

They kill my eyes everytime they spawns. Is this a bug or are they beta peds? Their bright colors really kills the mood.

Edited by Jhoshua Wolfox
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Daddy Stalin

we should start gta underground idea topic

 

so users can submit their ideas for the mod

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Daddy Stalin

 

a bug, DFT-30 has a missing wheel

 

http://i.imgur.com/I8MOSsg.jpg

 

EDIT:

 

my game crashed after saving it lol

 

at least it was saved

dude, that missing wheel is Rockstars mistake, not Dkluins!

 

i know, but it can be fixed by just replacing the model

 

i cannot fix it by myself, we dont have acess to gta3.img

Edited by Flusak1235
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Jimmy_Leppard

No, because then the developers will waste time on some features that aren't important and drift away from the actual important stuff.

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Jimmy_Leppard

You're missing the point. Developers shouldn't accept any idea. Look at the map you're playing on, dude. The map isn't even finished for the long run, several cities missing, not to mention stability. Who cares about some minor, or God forbid, major ideas people come up with? Cut down the hype and set your priorities straight.

Edited by Jimmy_Leppard
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Implemented the ability to add new Hunter vehicles.

 

Notice that this is the VC Hunter.

 

54935d51c3.jpg

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There seem to be SA commercials playing when you change the radiostation in custom cities.

Also something super minor, the order of the radio stations is wrong, which always confuses me, especially in LC.

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Hello!! I tried to figure out why Portland sags fps!! I thought that large pieces of water may be the cause. I reduced the areas of water and fps increased in 2 times!! Dkluin, I send you a file for test

Video

 

 

Hey, mate! Can you send me the file with the water areas reduced? I have the same problem :panic:

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Now that I made it possible to add more hunters, I am going to add a gun feature to the VC Sea Sparrow and the VCS Little Willie.

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Will something be done to police vehicles that don't have lights on top but still have floating light effects? not sure if it is possible.

 

Here's the example of the FBI Kuruma from GTA 3 and the FBI Cheetah from Vice City.

 

b171c53c1e8e4e05b533d2f598781c68.png

 

110781c85fad4ce2ae3d4ba17402bad7.png

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It is possible, and I would love to add that. For now, I need to finish the Sea Sparrow hacks, which need to be bug free.

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Awesome! cool stuff

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Will Bullworth get more SA styled or with some higher textures and SA shops etc?

So it will look more like a San Andreas city?

 

Nice work btw, as always.

 

I'm hoping we will get the gun sounds too someday and the ped voices. (If possible)

Edited by Davve95
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Implemented the ability to add new Hunter vehicles.

 

Notice that this is the VC Hunter.

 

54935d51c3.jpg

Good job, but isn't it kinda pointless to have 2 hunters, these two arr pretty much identical to each other...or is it going to have some special features?
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ILOVEFOOTBALL95

I agree with what your saying but main priority is to have a completed underground, that includes idea's as well, while it would be beneficial to get the maps bug free but consider how long we would have to wait by which time the vast majority of people and idea contributors will have lost interest and lots of idea's won't be added thus an unfinished mod. on the point of "waste time with idea's" I don't think that's a waste of time in any project, you do realise bugs can still be rid WHILE implementing idea's albeit not as fast.

 

but I don' think this is for me or you to discuss since we are not the authors/team memebers, this is for the modders to decide.


they should've been done months ago imo :I

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Right now I am going to clean up the vehicle special feature code, this means that some issues are going to be resolved.

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No, I wont add those.

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Daddy Stalin

i fixed my no radio in LS problem and the game crashes less


Will u be adding radio stations from Liberty City Stories and Vice City Stories?

that would take more work

 

just use user track player ;)

Edited by Flusak1235
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Daddy Stalin

there is a bug with the minimap

 

http://i.imgur.com/Jq0Zuoc.jpg

 

the minimap is wrongly placed

 

the overworld map or minimap can be moved a little

 

the minimap shows me im not on the road,

 

i am on the road

 

this issue is on onther cities too!

Edited by Flusak1235
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It would be good if this mod was realised with a few features that SA didn't have but make all the sense for a GTA game, e.g. :

- Being able to drive-by in any direction like in newer GTA games ( I understand SA already has some code around that as gang members do it)

- Being able to cycle user tracks (can be as simple as selecting another random song)

- Cover system if possible (again I think SA has some code around that as it is featured in missions)

 

These would be good to shorten the capability gap between SA and newer GTAs.

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i fixed my no radio in LS problem and the game crashes less

Will u be adding radio stations from Liberty City Stories and Vice City Stories?

that would take more work

 

just use user track player ;)

or you could download the mp3 for the radio and replace it with the original located in gta sa/audio/underground/radio. or even stitch together the vc and vcs radios together to one big radio which is wht i did. if you want the mp3 files i can find a way to give them to you.

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