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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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SparkzKLX

Just include it Danny the car is timeless

 

diablo_se30_jota_img04.jpg

I think it looks f*cking awesome! i would love to drive thtis around Liberty City.

I requested the furore gt to danny a while ago and he said he would talk to spartan. I hope we can see this car come to GTA Underground.

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that red one... Looks like a B.E.T.A. infurnus, it looks just like the VC infurnus to me, wonder if it was a sort of template for it?

it was a beta model for the Furore GT for gta 3. but it was cut. I dont know why because i would have loved driving it in gta 3

 

 

It's Counthash from GTA 1, but Rockstar changed the name to Furora GT.

Edited by cosmys
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FairladyZ

Just include it Danny the car is timeless

 

diablo_se30_jota_img04.jpg

Looks more like a Vector M12 than a Diablo to me tbh.

 

ebay-bid-of-the-day-_600x0w.jpg

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zmudziak32

Vector M12 is GTA III/LCS Infernus, but beta LC Infernus looks more a Diablo than Vector.

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thenightprowler

Found a minor bug (just minor don't worry), the VCPD Wintergreen has an invisible rider everytime, I know it's just a minor bug

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Why would you delete Underground_Core.asi?

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zmudziak32

dkluin, best mod ever, i waited some much time very extended map to GTA SA, thank you, keep good work with your team.

 

About weapons

I assume that:

LCS Glock, VCS Barreta 92, GTA III/VC Colt 45, SA Glock 9mm(it should be replaced with SA default Pistol) will use SA Colt sound

VC/LCS Python, VCS Equalizer will use Desert Eagle sound

GTA III/VC/LCS/VCS Uzi's and Tec9's will match SA counterparts. I don't know which sound will you choose for 2handed UZI from VC/LCS/VCS

AK Rifles, M16/M4, Ruger and more Assault Rifles will match SA AK-47/M4 sound ?

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AADIL AHMED

 

 

15o9jpj.png

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------

The current map:

Beta 1.0 | UPDATED 16-8-15

 

2vnifxf.jpg

This map will be the final completed map.

 

All maps we're planning to add:

 

San Andreas

The state of San Andreas. Nothing more or less to say about this.

 

Liberty City

Liberty City from GTAIII, with some fixes here and there.

 

Vice City

Vice City from GTAVC. We might add some mass transit options around, and possibly subway stations. The map would need some kind of highway connection aswell.

 

Carcer City

Mentioned in various GTA games, including GTAIII and GTA SA. This city exists in the 3d era, and also will be present in GTA Underground. The levels will be optimized and will be edited and thrown together so they'll form a city.

 

Cottonmouth

Cottonmouth will be added and placed near VC. The levels will be optimized like CC levels would be. They will be thrown together to form a city.

 

Bullworth

Unconfirmed city near LC. Mentioned in GTAIV (which is in the HD era). However, this doesnt mean it doesn't exist in the 3d era. GTASA is mentioned in GTAIV aswell, so adding Bullworth will be fine. I'm still not sure about adding it.

 

Atlanta

The city with no GTA name. Will be modelled from scratch, and will have it's unique style and look.

 

Midway

Midway, or the Midwest. A huge area between SA and the east coast. Will have mountain ranges, and other stuff.

 

Mainland Liberty

The Chicago parody converted from InFusions. Will be optimized and slightly tweaked, and we will add some life to this empty map with just buildings.

 

Midtown

Midway from InFusions, but re-branded as a possible Denver parody. Just an idea, I can't confirm that it will be in the game yet. This map would need some remodelling and ofcourse a new look.

 

Reddick Florida

Possible town/city near VC. Mentioned in GTA VC, and we would need a city to base it on. Like, VC is based on Miami, LC is based on New York. I can't confirm anything about this location either. It's still an idea.

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------

npeznp.png

 

 

Vehicles, PEDs and weapons.

 

We are adding vehicles/peds and weapons.

We have 3 people working on these.

 

Redreaper666 | Peds | Vehicles | Secondairy project leader

CJ2000 | Vehicles

 

Currently we are planning to add ALL VCS/LCS/III/VC/MH/MH2/Bully vehicles in full SA style with tuning parts, and more!!!

 

Current Weapons list by CJ2000

 

 

 

-Pump Shotgun

 

VC (+beta):

 

-Screwdriver

-Hammer

-Meat Cleaver

-Machete

-Colt Python

-Stubby Shotgun

-Ingram Mac 10

-Uzi

-Ruger

-M-60

-H&K SR9 T (Laser Sighted Sniper Rifl)

-Nailgun

-Grenade Launcher

-Tazer

-Steyr Aug

-MP5Short

-Stapler

 

LCS:

 

-Chisel

-Hockey Stick

-Axe

-Glock 17 (23)

-MP5K

 

VCS:

 

-Butterfly Knife

-Gaff Hook

-Landmine

-Beretta M9

-Skorpion vz. 61

-SP89

-M16

-M72 LAW

-M249

-M21

-Dragunov

 

custom:

 

-G3

-AKS74U

-OA93

 

 

Hey can some one from that group of modders can upload a new zip to Google Drive. So we can download bigger file in parts. In Google Drive it shows the preview is not available.

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Dont quote whole posts, put them in a spoiler at least.

  • Like 5
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Killerman29

you are going to extend the desert around bone county and las venturas? that would be amazing!

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ToxicSoul

Guys, what about snowy Bullworth? It will be improvement of biomes variety ^^

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All weapons can be added to Ammu-Nation today. Screenshots:

 

coming.

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Guys, what about snowy Bullworth? It will be improvement of biomes variety ^^

Agree

Good ideea m8

Edited by BETA HUNTER
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Unfortunately I found an issue.

 

For some reason, the Ammu-Nation seller will stop working properly when shooting a gun outside of the Ammu-Nation shop. This is going to be debugged and fixed before I can show these screens.

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I started a new game, flew to the VC, found a RPG and got in the car - the Game crashed!!


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Maybe you need to use patch 4.

 

--------------

Patch 5 testing is going on.

 

I am testing the files and they could be uploaded today.

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Maybe you need to use patch 4.

 

I use 4 patch
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Patch 5 is working. I am testing game saving + the fixed patches now.

 

Expect a link soon.

 

Ofcourse, the following content is included:

 

-Weapon limit hacked -> don't expect it to be 100% working yet, if you want to help me and fastman92 finish up the weapon limit adjuster and really want a bug free release, please consider making a donation to fastman92, he really did alot of work and he deserves something back

-Ammu-Nation shops have added weapons (VC Ammu-Nations will sell them)

-New Dukes vehicle

-Mainland Liberty, Bullworth, and Atlantis have working plate textures

-Gangs now use added weapons

-Gang wars updated: I didn't test it so please report if SA has correct gang war weapons upon leaving VC. I need to fix this inmediately if not working.

-Alot more bug fixes related to game saving, and more

-Storyline mode saving feature is now updated to work with the updated saving module, I didn't test game saving extensively so please report if it's working or not!

 

Fixed bugs:

 

-Fixed VC Linerunner audio missing

-Fixed plate textures not resetting/loading when exiting city or saving the game

-Fixed collision bug in Portland (the famous walls you all know of)

-Fixed a few LC Ammu-Nation bugs and made it accessable (not fully polished yet)

And much more!

 

Screenshots!

9bf3a5482264288.jpg a07da3482264298.jpg 650862482264305.jpg 3efce6482264316.jpg a22b10482264341.jpg 44248e482264352.jpg 0ef3e7482264368.jpg 6283d3482264378.jpg 0b4f9f482264387.jpg c6da15482264398.jpg 049b63482264409.jpg 3b15dc482264427.jpg

b726d3482264842.jpg 41ec79482264858.jpg 51faab482264871.jpg 6a17df482264880.jpg 6a3517482264890.jpg 056f25482264903.jpg e0cf52482264916.jpg 95f296482264924.jpg 2b9af0482264934.jpg dd3b48482264941.jpg 265b29482264950.jpg f31cb4482264958.jpg

Edited by dkluin
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Amazing work. Nicely done, team!

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Right, patch 5 is coming today/tommorow. If it uploads well in time and if everything works, it will be done on my birthday tommorow. Tommorow you might get to try it.

 

Uploading patch 5!

Edited by dkluin
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Patch 5:

Deleted link

Edited by dkluin
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Finnaly some weapons in this mod. I though I will never will see them, but no, I do see them and that's great. Now I'm waiting those weapons, that have never been seen/released in the game. Like Grenade launcher, Steyr Aug, land mine, Nail gun, and other weapons from VC beta. Also can't wait to see the Pump Shotgun from GTA 3 into this mod. And the melee weapons from VCS. Well I'm just waiting any other weapons from other Rockstar game that you will include in.

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Just installed the patch and got this sh*t: "Error 0x534134, model ID 1557 does not have loaded collision."

Fastman92limitadjuster log: http://pastebin.com/fmt8fpAu

 

Man my reaction went from 100 to 0 REAL fast

Edited by zanesix
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Well I was so excited to try out the new patch and not anymore, cause the game just freezes when I'm loading it on a new game...

Edited by Letus
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I know whats wrong. Will reupload tommorow. For some reason generic.img is still empty. Replace the patch 5 generic.img located in SOL/Cdimages/default with your patch 4 one. It should work then.

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I know whats wrong. Will reupload tommorow. For some reason generic.img is still empty. Replace the patch 5 generic.img located in SOL/Cdimages/default with your patch 4 one. It should work then.

Will any patch 5 features still work with the patch 4 generic.img?

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Ofcourse. I dont modify it.

 

Does it work?

Edited by dkluin
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