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[WIP|BETA|SA] GTA: Underground - Mod Discussion


dkluin

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Can you give us a release date for Snapshot 3 ?

Edited by BETA HUNTER
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No, I don't have release dates. It takes time for this mod to be completed.

 

--------------

VC mall is enterable now.

6iz9dc.jpg

Edited by dkluin
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More improvements/bug fixes coming soon.

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Wow it's such amazing mod, keep up the good work, i came back to gta because of this lol, but can i see full new features list somewhere?

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Did you not see the first few lines on the first post? Or the stuff on page 147?

 

Found what does the siren lights. Apperantly there was an error in my script.

 

Will slowly try to fix the CLEO script thing so there's a patch inside SCM so no CLEO script will be needed.

2metycz.jpg

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Did you not see the first few lines on the first post? Or the stuff on page 147?

 

 

 

 

i meant that if there is full feature list of the mod not only new stuff which will be added in snapshot 3

Edited by Stre
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No, there isn't.

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Did you fix the crash when entering Claude's safehouse in Portland? And how does it look from the inside? :p

Edited by atazs
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Nope I haven't.

 

-------------

More issues I found:

 

-Bugged model in VCs2.ipl (wshbuildws2326.dff), engine refuses to load it, in other words the game tries to load it over and over again which can cause loading issues when in that area

-vc_firemen ped also has the same issue

-Plate textures for VC/LC were not displaying, instead a SA texture is used

-Ocean Beach Hotel still does not have a working savegame pickups, all other interiors do have one

 

Issues I fixed so far:

-Ocean Beach misplaced doors

-Wrong height on all VC horseshoes, oysters and camera pickups

-Windows are invisible from the inside in the Sunshine Auto's showroom

-Savegame pickups in safehouses didn't spawn

-Not being able to buy safehouses in SF or LV while in Sandbox Mode

-3rd Shark member never spawned with the other Shark members

-vc_male01 ped wasn't found anywhere and neither was it in use, now it spawns on the street

-VC Well Stacked Pizza Co interior markers were wrongly done (didn't support multiple entrances to it)

-PIG members weren't found anywhere, now they are classified as police peds and have guns/nightsticks but can't be found in police cars ofcourse

-LC Stinger didn't have vehicle audio

-VC Moonbeam didn't have car colors

-Wrong texture used near the Ocean Beach Hotel exterior doors, now they use the right texture + prelightning

-The Airstrip in Bone County Desert is now owned by the player when starting Sandbox Mode

-All safehouses have markers in Sandbox Mode

-VC Lighthouse beam didn't rotate, now it rotates

-VC Downtown GASH blimp didn't move, now it can be found flying around Downtown

-Glass in LC did not break

-Weird color on LC glass

 

-----------

Fixed the plate textures by now, using fastman92's limit patches.

 

 

20zebet.jpg

 

 

 

 

This exact model (wshbuildws2326) , is bugged so only it's LOD component shows. It needs to be fixed, and it will recieve the fountain particle aswell.

 

 

34g3pdj.jpg

 

 

 

I'll fix these issues very soon.

Edited by dkluin
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Well I haven't seen you mentioning about the LCS/VCS safehouses to be included in this mod, well.. are they included there?

Edited by Letus
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There's a safehouse you can buy which uses a VCS interior in VC.

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Oh, yeah, that safehouse which was near at little carnival place. So it seems only one safehouse from Stories games.

Edited by Letus
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There will be more safehouses (some with LCS/VCS interiors, yeah) for Snapshot 3.

 

Also another thing to add on the unfinished list:

 

-LCS/VCS interiors converted

 

Another bug I found:

-Apperantly there's a purchaseable safehouse in VC but you cant do anything with it. It's not enterable. Will be fixed, it's the one near the SubUrban shop (no not the El Swanco Casa) - probably I forgot to include these files.

Edited by dkluin
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Oh, yeah, that safehouse which was near at little carnival place. So it seems only one safehouse from Stories games.

That's the Clymenus Suite :p

 

It was a neat safehouse, with that heli on the roof and the skimmer behind it.

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After I fixed all these bugs and issues, I might even introduce a few new shops in LC.

 

Other then that, theNGclan's peds work perfectly fine and the current LC gang peds no longer have issues.

 

Now I need to resort a few LC LODs as some of them are still misplaced. Plenty of bugs are fixed there though.

 

--------------

Radio station script bugs shown in the videos should be fixed now.

Edited by dkluin
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Will this mod will ever include the London map? It was 2D world,where you could only see on top down camera and the game was named GTA London. Would be nice to see better looking 3D universe London. It should look more like real London, the different, more cars (more original London classical cars like Mini Cooper ,Rolls Royce,the Aston Martin DB5, etc),even the busses and the tram could be returned to London streets. The Big Ben clock, the everything. And should be included in Snapshot 4 or maybe later. I think that would be nice, returning to London in 3D universe.

Edited by Letus
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I commented here like 5 months ago and i enter and wow, this blows my mind more than before.

Dkluin, you're doing an awesone job and the other guys, you are gonna make history in game modding.

 

Keep up the good work

  • Like 2
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Thank you :D

Will this mod will ever include the London map? It was 2D world,where you could only see on top down camera and the game was named GTA London. Would be nice to see better looking 3D universe London. It should look more like real London, the different, more cars (more original London classical cars like Mini Cooper ,Rolls Royce,the Aston Martin DB5, etc),even the busses and the tram could be returned to London streets. The Big Ben clock, the everything. And should be included in Snapshot 4 or maybe later. I think that would be nice, returning to London in 3D universe.

f*ck london. Why? It's only a 2D era map and does not exist inside the 3d era universe.

Edited by dkluin
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f*ck london. Why? It's only a 2D era map and does not exist inside the 3d era universe.

Dude, London is awesome. (I agree though.)

Edit. Also: Europe

Edited by AmigaMix
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Well Atlantis map didn't even exist and wasn't even mentioned in GTA games. It's custom maded and not even in 3D universe either. It just born maded, by you. So I think to Make the London of the real life looking London, not port from the original London from 2D universe... Don't like the idea, fine.. Just continue your work then and make your Atlantis much interesting than London...

Edited by Letus
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No actually, GTA is centered in the US, which leads me to believe that I can add an US location just fine.

 

For that reason any maps like London wouldn't actually fit in with the purpose of the mod neither, since it combines the entire 3d era + a fully exporable United States map.

 

A london map would have to be placed VERY far away and limits dont support that, even fastman92 limit adjuster has limits.

  • Like 4
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Well, truly fair enough said. Thought you do every Rockstar Games cities. But only US state.

 

Could you add the Import/Export sidemission? For VC and LC. And when the import/export mission is done, you could buy these cars too.

Edited by Letus
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I have a great idea to add snow in the city of lc and in bully., you can add periods of time!

as you would call time?

simple to enter a specific mission in Vice City or in San Andreas automatically textures of lc and bully would be covered in snow

making a certain number of mission the snow would disappear

Winter_Bully.jpg?72fad4

205.jpg

mod snowball

310229-1448033798-gallery24.jpg

Edited by LFLOWRIDER
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Well, truly fair enough said. Thought you do every Rockstar Games cities. But only US state.

 

Could you add the Import/Export sidemission? For VC and LC. And when the import/export mission is done, you could buy these cars too.

Already on the todo list.

 

 

I have a great idea to add snow in the city of lc and in bully., you can add periods of time!
as you would call time?
simple to enter a specific mission in Vice City or in San Andreas automatically textures of lc and bully would be covered in snow
making a certain number of mission the snow would disappear
Winter_Bully.jpg?72fad4
205.jpg
mod snowball
310229-1448033798-gallery24.jpg

 

Snow is also on the "do later" list.

 

you could add this inside the cafeteria lcxc6syu.jpg

Would be a great interior. Considering.

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