Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    2. News

    1. Red Dead Redemption 2

      1. News
      2. Red Dead Online
      3. The Armadillo Inn
    1. GTA Online

      1. After Hours
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

dkluin

[WIP|BETA|SA] GTA: Underground - Mod Discussion

GTA: UG poll  

696 members have voted

  1. 3. Should Atlantis return?

    • Yes, it should return and we should continue working on how it was before it was removed.
    • Yes, it should return but only the slum should stay and the rest should be replaced because of the repetitive city layout
    • No, it shouldn't, instead work on Carcer City and/or Cottonmouth
    • No, it shouldn't. Finish what's on the to do list first.


Recommended Posts

CT1612

My thoughts to yesterdays livestream:

 

It was really good, you managed to keep the balance between the comments and questions of the community and your own discussions, it was informative, easy to understand and it shows what a giant work it is to build a city from zero. Also, Blues attention to detail is amazing.

 

I cant really understand the negative comments on Bullworth, yes, it is unfinished and roughly thrown together, but that's not surprising as Danny always does that what he currently wants to do and BW wasnt on his list for a long period.

But imo it does fit into the UG world, because the diversity of the map and its areas is the main thing that makes UG unique - so its bizarre but true (at least for me) that BW does fit just because it actually doesnt fit.

Share this post


Link to post
Share on other sites
dkluin

Uploading snapshot 3.3.8.

 

-----------------

Snapshot 3.3.8 is now released!

https://goo.gl/k4HntM

Edited by dkluin

Share this post


Link to post
Share on other sites
TarRebririon

BW is special as it's only a small town compared to the rest which is a city. I think you can add a slightly larger town near BW so it can fit with others.

 

BTW, nice stream and any Cottonmouth updates?

Share this post


Link to post
Share on other sites
BD12345
3 hours ago, dkluin said:

Uploading snapshot 3.3.8.

 

-----------------

Snapshot 3.3.8 is now released!

https://goo.gl/k4HntM

Will previous saves work with this update?

Share this post


Link to post
Share on other sites
Ingramsl19
14 hours ago, dkluin said:

Nope. 

 

An article covering UG-MP:

https://www.moddb.com/mods/gta-underground/news/introduction-to-underground-multiplayer

 

UG-MP will be released with Snapshot 3.4.

Random in-game footage:

  Hide contents

sa-mp-009.png

sa-mp-014.png

sa-mp-018.png

sa-mp-019.png

sa-mp-021.png

 

 

Very well, Next the UG Multiplayer project must be called Multi Theft Auto: Underground. (MTA UG, for short).

Edited by Ingramsl19

Share this post


Link to post
Share on other sites
dkluin

Civilian vehicles no longer spawn on the runways in Vice City.

Spoiler

gallery752.jpg

 

The Film Studio now has 2dfx.

Spoiler

gallery745.jpg

gallery746.jpg

 

 

The lens flare effect is also present on one of the lights in GTA:VC, but because of the broken LOS detection in GTA:SA, the lens flare can be seen through objects. 

Spoiler

gallery743.jpg

 

Edited by dkluin

Share this post


Link to post
Share on other sites
Davve95

Will you fix new sounds for custom weapons and the vehicles? Sorry, but the original ones is abit overrated. 

Maybe, you could take sounds from other R* games that would fit.

 

(I mean for vehicles and weapons that you added that aren't R*)

 

Nice work btw!

Edited by Davve95

Share this post


Link to post
Share on other sites
dkluin

Custom weapons have custom stats and audio fully planned out. All that has to happen is implementing the plans into the game.

Share this post


Link to post
Share on other sites
AliceTG

- Deleted -

Edited by AliceTG

Share this post


Link to post
Share on other sites
Vladistar_895

Instead of Atlantis,Liberty City HD will be great.

Share this post


Link to post
Share on other sites
AliceTG
15 minutes ago, Vladistar_895 said:

Instead of Atlantis,Liberty City HD will be great.

*pinches my nose*

 

Underground Devs will not do this. Dkluin says no, everyone in their team says no.

 

we dont need 2 liberty cities or 2 los santoses, 1 of each and the older ones are good. Heck the HD versions just do not fit in in that old engine, it only looks weird.

Edited by AliceTG

Share this post


Link to post
Share on other sites
dkluin

Added 2dfx to the lights at the Leaf Links entrance.

Spoiler

gallery759.jpg

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 19 Users Currently Viewing
    5 Members, 0 Anonymous, 14 Guests

    • dkluin
    • rad19dym
    • AliceTG
    • m0nku
    • miclin
×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.