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High level unlocks idea Topic


PUB-GANG-MC105
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PUB-GANG-MC105

Hi all not to sure if this would be waste of time but its been something on my mine for some time now im level 331 . and as we all no the last unlock you get is at 120 or 125 im at the point of the game where i have everything from cars tanks choppers plans etc . so this got me thinking they should start giving us more unlocks at 200 and every one unlock at 80 levels

 

now lets talk unlocks

window tint

new camo for guns

tank camo maybe even for cars

maybe 2 hours of xRP every 100 levels

 

 

to me rock-star needs to keep high level players interested in playing the game as in doing jobs for me i don't like to spend to much time in free roam

it gets old fast for me at my level it takes me around 6or9 missions to get one level

 

 

if you guys could post your own idea's also add your current level on the game

 

http://socialclub.rockstargames.com/games/gtav/xboxone/career/overview/gtaonline

 

https://www.youtube.com/channel/UCcXQI65BgXK0BIm02QQkVew

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The linearity of the RP system has created an issue where high level players want exclusive unlocks, but then new players may think that they'll never get to a level that high and will feel it will take too long and feel there's a lot of things they'll never get.

The only thing Rockstar can do without reworking the RP framework is put an early unlock price on stuff. They shouldn't do this for everything though. Maybe 50% of all new things added that would be rank-locked tradtitionally, should be pay-to-unlock with gta cash, leaving high level people with some exclusives.

 

eg. The Hydra could be pay to unlock, but if they add 2 new supercars at the same time, one should be entirely rank locked.

Edited by MajorVienna
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PUB-GANG-MC105

yeah that's true and it did take me along time and hours to get my level from jobs

 

i would be just happy with unlocks that don't change the game play in anyway like the camo unlocks etc

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PUB-GANG-MC105

New property slot after every 50 levels. I would play forever.

dontno about every 50 levels but yes or even like warehouse that holds up to 30 cars

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Sad to see threads like this without discussion but the "OMG THIS GAEM IS SO GREAT I LUV IT" are Hot right now.

 

Upgrades and mods for vehicles would only encourage people to keep doing dupe glitches as long as Rockstar keeps adding everything as stuff you buy in the regular websites. In my opinion the level unlocks should be new abilities/websites/upgrades like:

 

- Being able to purchase mansions

- More property slots after certain levels

- Advanced Merryweather mercenaries

- Backup from Martin

- Drive-bys by Lamar

- Limo drive service

- The ability to hack ATMs

- Open cars without breaking the window like a jackass

- Carrying Bullshark Testosterone (the idea of picking it up during missions and having like 20 seconds of the stuff because it spawned almost a mile away is stupid, is f*cking testosterone FFS, even adrenaline would be easy to carry).

- Special warehouses to store weapons/Pegasus vehicles

- Hangars after certain level

- Gaining respect (I'm kinda tired of everyone insulting me when the game calls me a kingpin)

- Unlocking an illegal mod shop to make combat vehicles

- Unlocking special websites to buy special weapons/vehicles

- More missions

 

Stuff like that. At this point there's no difference between a level 1 and a level 100 since the first one has access to a better rocket launcher and better rifles that the ones you get by leveling up. Explosives, shotgun, sniper, pistols... they have the best and the money isn't a issue since they can go AFK during The LS Connection.

 

The problem is they will cry even when it's fair for the ones that have been playing for the longest time. I think it's unfair at this point how the high levels get nothing and we're stucked with nothing new after almost a year.

eutxizW.gifeutxizW.gif

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- Carrying Bullshark Testosterone (the idea of picking it up during missions and having like 20 seconds of the stuff because it spawned almost a mile away is stupid, is f*cking testosterone FFS, even adrenaline would be easy to carry).

 

Edited by RoyalRedXIII
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The linearity of the RP system has created an issue where high level players want exclusive unlocks, but then new players may think that they'll never get to a level that high and will feel it will take too long and feel there's a lot of things they'll never get.

The only thing Rockstar can do without reworking the RP framework is put an early unlock price on stuff. They shouldn't do this for everything though. Maybe 50% of all new things added that would be rank-locked tradtitionally, should be pay-to-unlock with gta cash, leaving high level people with some exclusives.

 

eg. The Hydra could be pay to unlock, but if they add 2 new supercars at the same time, one should be entirely rank locked.

adding a pay-to-unlock system would make ranking up even more meaningless that what already is...

 

as a new player why would i want to play to rank up to unlock stuff if i can buy my way into really good stuff with a cashcard!

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Unique hats and clothing pieces.

Challenges.

Taunt animations.

Vanity plates.

Exclusive tuning parts.

Rare vehicles.

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eg. The Hydra could be pay to unlock, but if they add 2 new supercars at the same time, one should be entirely rank locked.

What?The Hydra should be unlocked at lvl 200.

I don't want low levels to fly around that thing..

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New property slot after every 50 levels. I would play forever.

This and new properties. i think there should be some exclusive high level properties.

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DarkSavageDeathlyCloud

The linearity of the RP system has created an issue where high level players want exclusive unlocks, but then new players may think that they'll never get to a level that high and will feel it will take too long and feel there's a lot of things they'll never get.

The only thing Rockstar can do without reworking the RP framework is put an early unlock price on stuff. They shouldn't do this for everything though. Maybe 50% of all new things added that would be rank-locked tradtitionally, should be pay-to-unlock with gta cash, leaving high level people with some exclusives.

 

eg. The Hydra could be pay to unlock, but if they add 2 new supercars at the same time, one should be entirely rank locked.

seriously, most people that are now still lower ranked then 200 arent there because they dont have time, they are there because they barely or simply dont know there is something besides freeroam.

 

Personaly im all for game changing things for the higher ranked peope till maybe even rank 1000, like guns with some clear advantage over other guns(like minigun, rpg, heavy sniper,.... ect....that are already in the game)

and if they ever woud bring out more super cars with a bullet proof back, they just need to be rank unlocked till atleast rank 200 or higher(though i woudnt like them to be op when talking about performance though, winning races for starters in the game is already hard enough, but yea)

sertainly i think they atleast shoud let us have an extra garage for every 100 ranks you move up.

and if they have something for each 50 levels to look out for after 150, then the game has realy fullfilled it potential for that part :)

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Maybe unlocking a crew clubhouse once you reach a certain rank within the crew? Although, you would have to be the crew leader to unlock it.

 

I'm level 279 in GTA Online right now as I post this.

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PUB-GANG-MC105

i think crews should have crew bank to buy things for a crew or it could be away to buy your way into the crew

 

Maybe unlocking a crew clubhouse once you reach a certain rank within the crew? Although, you would have to be the crew leader to unlock it.

 

I'm level 279 in GTA Online right now as I post this.

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At this point anything would be appreciated.

R dont care about high ranked players, they have already milked us dry. They are after new players.

Id be happy with anything just to acknowledge us, to say thank you for putting your time into our game. But who the f*ck am I kiddin, this is R were talkin about here.

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i think crews should have crew bank to buy things for a crew or it could be away to buy your way into the crew

 

 

Maybe unlocking a crew clubhouse once you reach a certain rank within the crew? Although, you would have to be the crew leader to unlock it.

 

I'm level 279 in GTA Online right now as I post this.

 

 

That idea could very well work. It would give more stuff to use within crews other then a custom emblem and crew color. Lets say that someone in the crew is wanting a vehicle, maybe the crew vehicle that is required to be in said crew, but doesn't have the funds to purchase it. So, everyone will be able to pitch in and add money into the crew bank for that crew member, or any crew member, to use. Then that crew member could use the crew funds to purchase the vehicle. Of course, the money that is in the crew bank can't be put into your own bank account as a way to keep people from laundering the crew funds once they are in the crew bank.

Edited by jrl51592
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There does need to be something for after 120, once you hit 120, or even 100, you don't have much to work for. 200 is too much of a long shot for the Hydra imo, maybe 130/140 at the max.

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I'd take whatever R* would be willing to give. Clothes, mods, weapons, vehicles, properties...anything to spice things up a little.

Edited by UKPortista
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DarkSavageDeathlyCloud

There does need to be something for after 120, once you hit 120, or even 100, you don't have much to work for. 200 is too much of a long shot for the Hydra imo, maybe 130/140 at the max.

depends if the hydra hasan automatic explosive canon or not

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if they open Bahamas mamas club with a bouncer and only high levels could enter.

 

Hire a driver to take you in any vehicle that you chose

 

Have like 3 other npcs follow you around and watch your back maybe one npc crew member unlocked every 50 levels

 

Stun gun

 

Steroids

 

Medical marijuana card so they an buy and smoke weed outside of their apartment

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if they open Bahamas mamas club with a bouncer and only high levels could enter.

 

Hire a driver to take you in any vehicle that you chose

 

Have like 3 other npcs follow you around and watch your back maybe one npc crew member unlocked every 50 levels

 

Stun gun

 

Steroids

 

Medical marijuana card so they an buy and smoke weed outside of their apartment

That's all that GTA Online needs. My character would be buff and high as hell all the time!
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PUB-GANG-MC105

if they open Bahamas mamas club with a bouncer and only high levels could enter.

 

Hire a driver to take you in any vehicle that you chose

 

Have like 3 other npcs follow you around and watch your back maybe one npc crew member unlocked every 50 levels

 

Stun gun

 

Steroids

 

Medical marijuana card so they an buy and smoke weed outside of their apartment

thats cool man R* needs to see these idea's

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BamaGoodfella

As a high level player myself, I'm not looking for any kind of special advantage but there are 2 things that I'd like to see.

 

1. At level 150, have the ability to hide your rank in lobbies. I'm sure I'm not the only player here that's tired of getting kicked from missions, races, etc just for having a high rank LOL.

 

2. Every 100 levels, unlock the ability to own 10 more cars. You would be able to decide if you wanted to buy one 10 car garage, a 6 car & two 2 car garages, or five 2 car garages. This would give high levels something to work for, and more importantly something to spend their money on.

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if they open Bahamas mamas club with a bouncer and only high levels could enter.

 

Hire a driver to take you in any vehicle that you chose

 

Have like 3 other npcs follow you around and watch your back maybe one npc crew member unlocked every 50 levels

 

Stun gun

 

Steroids

 

Medical marijuana card so they an buy and smoke weed outside of their apartment

That's all that GTA Online needs. My character would be buff and high as hell all the time!

 

You know mine would be too, Never play GTA;O sober lest the Squeakers get to you

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Turkey Shenanigans

Car camo?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Nice...

Edited by TurkeyShenanigans
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I want this mask at lvl 500 pls

 

205a-buddy_christ_by_phreezer.jpg

Edited by Gridl0k
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I just want more high level mission contacts and weapons for us "kingpins". The only thing I get out of ranking up nowadays is a little more health. Hopefully Rockstar brings back things like these for the higher level players:

http://gta.wikia.com/Heavy_Rifle

http://gta.wikia.com/Assault_MG

http://gta.wikia.com/Laser_Sight

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WATTSNATIONALIST

Rank is currently a total joke in gta online when a lvl 3 can STEAL a CAR and go into the air force base and STEAL a JET and bomb an entire lobby. Easy rank, easy kills. Low levels should be forced to only do missions in there rank zone and nothing else. Why let them buy there way out of grinding out missions? We had to. Plus it's too easy. They don't even know the fear and surprise of having a tank creep on you because we got these faggie Lil icons now. So I say let them grind it out, it's already too easy. Other than that , after lvl 150-250 bonus property 250-350 be able to armore your car (shields windows) 350- up dam near god mode it should take like 20 bullets to kill you once.

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maybe exclusive vehicles and clothes. We dont need more weapons in this game we already have like 5 in each slot. What about being able to buy a hanger or a warehouse for vehicle storage? I think 130 should unlock the ability to use the helipads on the roof if you own a heli. Make it like the garage where you are phased from others so people cant sit there to get a quick kill

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