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Are DLC's worth it?


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Are they? Games these days don't do nothing really exciting with their DLC's they either give you a couple new items and probably some lame missions if you're lucky.

 

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Are they? Games these days don't do nothing really exciting with their DLC's they either give you a couple new items and probably some lame missions if you're lucky.

 

Almost never.

 

I can think of probably three games that have released worthwhile DLC ever (single player)

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DLC is a practical way of distributing additional content (add-ons). I don't see anything wrong with it.

 

Paid add-ons in general though... not worth it, and it's one thing to have the content in the game already so that people who don't own it can play multiplayer with those who don't, and another to cut content from the game but leave it in only to re-sell later.

 

Expansions were much better IMO. Though it seems that every publisher is making it's own definition for "expansion".

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Well... buying a golden paintjob for your in-game AK-47 isn't worth it, but an expansion like Episodes of Liberty City is.

 

That's debatable *cough*

 

Plus Episodes From Liberty City is it's own game.

 

Everything is debatable.

Plus, both of the episodes were released as DLC before they were sold as a standalone game...

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I haven't bought any AAA games except GTA V and IV in the past fours years or so. I usually play them first at my friends house, have a look at it, and decide to buy only if I like it. None has impressed me so far. So, I guess, I won't be able to tell properly how I feel about the same. But, reading through the reviews about the additional content released as DLCs, particularly from AAA ones, I feel you're pretty much right about this.

I remember when old games used to offer expansions not only offering additional hours worth of content but also fixing the base game with further improvements based on players feedback.

Basically the DLCs used to be like a separate game of its own increasing the replay-ability significantly.

Good times!

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I loved GTA IV + EFLC on one disc, my local game store made a major error in their catalogue and I got it for next to nothing :) Don't know of any other DLC I've ever purchased, though I got TLOU remastered on PS4 and didn't mind the free DLC on that. Free DLC is good.

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It is hard to say when you simplify it like that.

 

Just off the bat I have to say the best DLC I have ever bought were all the DLC for Fallout 3 and New Vegas, and I guess Skyrim as well. As for multiplayer DLC the Vietnam DLC for Bad Company 2 easily wins.

 

The problem is, 5 or so years ago most DLC packs would actually be free. They might not have managed to get it in the game in time and many ubisoft shooters actually would give out free map packs. Now it is developed with DLC in mind before the main game is even anywhere near finished. There are games like Destiny where they are already working on the 2nd title before the first is even released. So what that tells us is they don't give two flying f*cks about feedback and are making it regardless of what we think.

 

It all depends though really. Because though buying pointless DLC in one game seems dumb to me, buying it in another might seem right. If I REALLY love the game and I feel it is a benefit to me I don't mind what it is. If it is Battlefield, I usually buy all the DLC off the bat because I want the new weapons, not so much the new maps. So I would be happy to pay smaller prices for smaller items. But if the game sucks it makes it totally redundant.

 

Aside from the overpriced small item pack DLC's the second worst are DLC's like GTAIV had.

 

The problem was they did not add to the existing game universe. I know it needed to have separate storyline settings, but the issue was if I wanted to use weapons from TLAD and vehicles from TBOGT in multiplayer, I couldn't. They were all exclusive to their own version. Now that is a major f*ckup.

 

That was the beauty of the fallout DLC. You could take the last DLC's weapons and equipment into the next, having more of the DLC actually meant something to you, and you were better because of it.

 

I can't stand story DLC now. I refuse any of it unless it is open world. Why would I want to spend money just to play an extra 2 hours of storyline that is not repeatable. I am not exactly going to delete my save and start over a lot, so it essentially becomes "pay £10 and rent a movie". So f*ck that. And usually that comes far after I have been done with the game, it never comes when it is still fresh. Yet other DLC seems to come too often and too soon.

 

DLC should extend the life of the base game, not tack on 2 pointless hours and be redundant.

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The question is too broad to answer. There's been plenty of DLC that I've bought and felt it was worth it, some that wasn't and others that I purposefully avoided because you could see from a mile away they were going to be a sh*t deal.

 

I do agree with Daz's sentiment though. The DLCs that end up being worth it (usually) in my books are the ones that extent the life of the base game, or at least aren't compartmentalized.

 

A few years ago I would have thrown FPS map packs in with the above, but for the most part I find their pricing excessive and I don't like the model commonly used. With the latter, it often causes division among the players. I could just about live with the price if, for example, anyone in your party could play on the DLC maps so long as one person has them (when playing together).

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Guest Billy Russo

I used to buy just the Single Packs, but I'm really loving the Season Pass trend lately, it's happening more often as well. Aside from sh*t like Evolve where they still leave a ton of things away from the Season Pass, I think it's worth it.

 

I'm planning on buying the Battlefield Hardline Premium if I really enjoy it, you get all the map packs, and if it's anything like BF4 you get battlepacks and stuff as well. Not bad at all. I would have bought BF4's maps too if it wasn't too late in to it. The Upcoming Map Packs for COD will be the only thing keeping Advanced Warfare alive for me, I play it occasionally but I'm already bored with it, at least the Zombies and Maps give it a new lease of life, and I only have to buy the season pass and that's it.

 

I'd be willing to throw money at GTA if we got a good Story DLC, I'm just waiting for something that will make me hungry to play it again.

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I think DLC like GTA IV's Episodes From Liberty City and Skyrim's Dawnguard, Dragonborn, and Hearthfire DLC is DLC done right. Not pre-order, platform, or retailer exclusive missions and weapons and all that trash.

 

I think DLC should actually add on to the game, not complete it or do little to nothing for it in terms of you know, actual content.

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I don't have problems with buying DLCs for the games I love and would like to spend more time with it, but only if they are worth the price. TLaD, TBoGT, all add-ons for FO:NV were the best add-ons imo, all adding a lot of hours to the game itself and often being longer than another iteration of CoD.

 

I didn't buy any of the SR or Missing Link for Deus Ex for example, because I think the price is simply too high for two hours of new gameplay.

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Depends. I don't have a problem with paying for additional content when it's a game i enjoy. Obviously you can't realistically expect them to release extra content and make it free, or to add the DLC content into the game and still keep it at the same price. I'm talking mostly single player content (GTAIV, RDR, Alien: Isolation).

 

But that's where i draw the line. I don't like paying extra even if i play the game frequently. I played plenty of CoD, but i never once bought a map pack.

 

I'm even iffy about buying preimium for BF just because the content it grants is a hit or miss becaue most of it is essentialy being made after i paid for it.

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