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How come Single Player gets no love?


Red DEAD
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Average white guy

It's been what, almost 18 months since GTA V was released? All the while we have gotten no info regarding the supposed SP DLC. Absolutely nothing, sure it was hinted but, no previews nor a projected release date. Are we sure Rockstar didn't just give up on the DLC?

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As for RDR, the game didn't feature a separate ONLINE world

Didn't it? could you explain to me the difference between RDRs online and GTAVs? or IVs? They are different to the single player worlds with small things like land grabs and hunting etc...same map...

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You could argue that as a multiplayer these games ( RDR, IV and V ) more or less share the same classic online styles, but when you take them on its own; GTA:O is different and absolutely massive as the multiplayer WORLD where you can do certain things only in the online. Its not a simple multiplayer world to play around in; its still evolving. That's what I'm trying to say. Not sure why this wasn't so obvious before to you.

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Your single player got 3+ years of "love", five pre-release trailers and millions of sales. You can't play the same singleplayer over and over, that's why we have online. Move the f*ck on, OP.

 

Calm down mang.

 

You could play the single player over and over for San Andreas, Vice City and Even IV. You seem to fail to see that people who enjoy the single player experience are being let down and now SP is waning due to MP. Why does that make you angry? Everything seems to be working out fine for you. If this issue doesn't affect you, fine.. but don't be so arrogant to tell others how they should feel regarding the issue ie. "Move the f*ck on, OP"

 

OP wasn't attacking your precious MP. What I got for the OP was if you're gonna treat MP so well at least give SP equal downloads and feature. Balance it out. Afterall, GTA 's success was built on the SP experience. Unlike, say, COD.

Edited by Mister Pink

 

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Official General

 

Your single player got 3+ years of "love", five pre-release trailers and millions of sales. You can't play the same singleplayer over and over, that's why we have online. Move the f*ck on, OP.

 

Calm down mang.

 

You could play the single player over and over for San Andreas, Vice City and Even IV. You seem to fail to see that people who enjoy the single player experience are being let down and now SP is waning due to MP. Why does that make you angry? Everything seems to be working out fine for you. If this issue doesn't affect you, fine.. but don't be so arrogant to tell others how they should feel regarding the issue ie. "Move the f*ck on, OP"

 

OP wasn't attacking your precious MP. What I got for the OP was if you're gonna treat MP so well at least give SP equal downloads and feature. Balance it out. Afterall, GTA 's success was built on the SP experience. Unlike, say, COD.

 

 

Thank you Mister Pink :^:

 

Maybe woggleman should have a good read of your post to get the message too.

Edited by Official General
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A.) GTA Online is something they wanted to do for a long long long time... So they are putting alot of work into making sure it is "Persistent"

B.) GTA V is considered a finished product at this point (When the Heists are released atleast)... With the HD release, alot of the stuff that were ment to be added in originally were re added through "FREE" (Key word being free) DLC as they were supposed to be there during Day 1 but had to be cut due to space limitations (the HD release adds in stuff that was cut due to console limitations of the PS3/360)

C.) There will be Story DLC eventually... so calm the hell down noob... Rome was not built in a day, nor was it built in 2 years..

 

GTA Online was ment to be the actual product with GTA V tacked on so that way it could boost popularity and sales... they needed a way to get people interested into the online mode aswell as did not want to break tradition of releasing single player GTA Games...

 

aka they tried to please both the online gamers and Traditional GTA Fans at once

Edited by Ss4gogeta0
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OP wasn't attacking your precious MP. What I got for the OP was if you're gonna treat MP so well at least give SP equal downloads and feature. Balance it out. Afterall, GTA 's success was built on the SP experience. Unlike, say, COD.

 

The stock market, railgun, Duke O' Death, animals, etc. are all SP exclusives. Also SP has better NPC and traffic density as well as less expensive customization. SP has been given all the cars and weapons from the DLCs as well. Don't get me wrong, I would like to see a few Online features in SP but you can't act like they don't care about SP. If they didn't they wouldn't have make any returning content, they wouldn't add anything from the DLCs to SP at all and SP wouldn't have exclusive features.

 

If you could play III, VC and SA for years and years without any DLC updates, you should be able to play V the same way unless you don't like the game.

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(Speaking of my 360 experience)

 

Well, I'm sure if you could code an online stockmarket involving shark cards, kids etc and not f*ck it up - I'm sure it would happen. I haven't heard of anyone complain about that but it might be just my ignorance.

 

And to make Online compatible with 16 people online at any given time in a particular session, my guess is that they had to skim back on traffic, animals etc. Those things don't really constitute "exclusive single player content" - that's called oiling the cogs so the Online works. Remember in older GTA's when you'd blow a whole bunch of cars up at any given time and too much action was happening at once, the frame rate would drop? I'm guessing that's why Online doesn't have those things.

 

When IV came out they said online wouldn't have the same graphics. It doesn't mean single player has bonus, exclusively good graphics. It means the SP graphics are the standard and to make online work, we've had to tone down the graphics a little.

 

So excuse me, I don't take that as an argument.

 

And of course single player has cheaper customisation. They want people to buy shark cards Online!

 

As for the Duke O'Death. I can't get one on the 360.. so.....that argument doesn't really work there either.

 

I'm not sure why people need to be so defensive. It's not unreasonable to think SP is feeling neglected. And I'm not surprised. They must focus on Online.

 

Again, GTA is just getting bigger and bigger... the more popular it gets, the more it has to appeal to a wide audience. That's cool, I think GTA did always appeal to a wide audience but I think it's the next generation of kids that grew up with online gaming that don't have the attention to make their own fun in single player. The COD generation of instant gratification, online, ranking up, interaction..

 

I understand Rockstar are a business but they used to give the impression that they were a gamer's developer - on our side. Now there's a slightly worrying trend of online only, shark cards and stuff you wouldn't expect from Rockstar.

 

Is Red Dead going to get the same treatment? I hope not.

Edited by Mister Pink

 

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Official General

 

As for the Duke O'Death. I can't get one on the 360.. so.....that argument doesn't really work there either.

 

I'm not sure why people need to be so defensive. It's not unreasonable to think SP is feeling neglected. And I'm not surprised. They must focus on Online.

 

Again, GTA is just getting bigger and bigger... the more popular it gets, the more it has to appeal to a wide audience. That's cool, I think GTA did always appeal to a wide audience but I think it's the next generation of kids that grew up with online gaming that don't have the attention to make their own fun in single player. The COD generation of instant gratification, online, ranking up, interaction..

 

I understand Rockstar are a business but they used to give the impression that they were a gamer's developer - on our side. Now there's a slightly worrying trend of online only, shark cards and stuff you wouldn't expect from Rockstar.

 

Is Red Dead going to get the same treatment? I hope not.

 

I 100 percent agree, this has clearly been the case. I too never thought that Rockstar would go down this direction, but with V they have disappointingly surprised me.

Edited by Official General
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CarlitoDorito

I think the houser guy didn't mean the scale of IV's DLC, more the style, episodes with different characters. I'm hoping it's a big DLC just added to the game, rather than having to select it from a menu, you load your save, I'm guessing it needs to be completed, then there's either a new mission marker which starts whatever the story might be, or one of the characters gets a phone call.

 

It would be quite disappointing if it's a fantasy alternate universe type thing. "We're proud to announce our 1st story expansion" is the fantasy. "We're proud to announce GTA V: aliens zombies and talking Bears, oh my DLC. Featuring all new missions, in a LS where aliens made people into zombies and there's also something really dumb like talking bears!" Is the nightmare. At the same time online gets the GTA V best update ever update. Featuring more new things than a a DLC has ever given, a whole new map, San Fierro im guessing, a map creator, a map editor so you can change San Andreas, a big "NOT IN SINGLE PLAYER" message on the newswire. Imagine the reaction! :p

Edited by CarlitoDorito
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Official General

It would be quite disappointing if it's a fantasy alternate universe type thing. "We're proud to announce our 1st story expansion" is the fantasy. "We're proud to announce GTA V: aliens zombies and talking Bears, oh my DLC. Featuring all new missions, in a LS where aliens made people into zombies and there's also something really dumb like talking bears!" Is the nightmare.

 

We can definitely agree on that. If Rockstar do that, I'd definitely be finished with V and never play it again. i'd just play IV+EFLC and wait until VI to see what it's like.

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Crimson Flam3s

Hey zombies would be more interesting than any free roam activity currently available and more dinamic than going against the one dimentional, never ending spawn police.

 

The dlc could easily fix some of the issues in sp.

 

-Add online garage system

 

-lester perks

 

-Online inventory

 

-fix cops? And add new stuff to them. It could easily be explained. "LS cops have received many complaints so we are now training them in a new way blah blah"

 

Add whatever story mode they are planning to do and a few cars/weapons here and there.

 

I would be really happy with that^

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CarlitoDorito

 

 

It would be quite disappointing if it's a fantasy alternate universe type thing. "We're proud to announce our 1st story expansion" is the fantasy. "We're proud to announce GTA V: aliens zombies and talking Bears, oh my DLC. Featuring all new missions, in a LS where aliens made people into zombies and there's also something really dumb like talking bears!" Is the nightmare.

We can definitely agree on that. If Rockstar do that, I'd definitely be finished with V and never play it again. i'd just play IV+EFLC and wait until VI to see what it's like.

If they do that, even I'm finished with V lol
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(Speaking of my 360 experience)

 

Well, I'm sure if you could code an online stockmarket involving shark cards, kids etc and not f*ck it up - I'm sure it would happen. I haven't heard of anyone complain about that but it might be just my ignorance.

 

And to make Online compatible with 16 people online at any given time in a particular session, my guess is that they had to skim back on traffic, animals etc. Those things don't really constitute "exclusive single player content" - that's called oiling the cogs so the Online works. Remember in older GTA's when you'd blow a whole bunch of cars up at any given time and too much action was happening at once, the frame rate would drop? I'm guessing that's why Online doesn't have those things.

 

When IV came out they said online wouldn't have the same graphics. It doesn't mean single player has bonus, exclusively good graphics. It means the SP graphics are the standard and to make online work, we've had to tone down the graphics a little.

 

So excuse me, I don't take that as an argument.

 

And of course single player has cheaper customisation. They want people to buy shark cards Online!

 

As for the Duke O'Death. I can't get one on the 360.. so.....that argument doesn't really work there either.

 

I'm not sure why people need to be so defensive. It's not unreasonable to think SP is feeling neglected. And I'm not surprised. They must focus on Online.

 

Animals were in RDR Online so why should they not be possible in GTA Online? I wasn't being defensive, just pointing out that V has features that Online doesn't have. I like to see the things in an objective way you know. I've seen people complaining about things being in SP and not in Online.

I think the houser guy didn't mean the scale of IV's DLC, more the style, episodes with different characters. I'm hoping it's a big DLC just added to the game, rather than having to select it from a menu, you load your save, I'm guessing it needs to be completed, then there's either a new mission marker which starts whatever the story might be, or one of the characters gets a phone call.

 

This, IV's DLCs weren't really additions to the main game, but stand alone DLCs. The SP DLC should be added to V's SP so you can use your save of the main game to play it, after the storyline for example.

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As for the Duke O'Death. I can't get one on the 360.. so.....that argument doesn't really work there either.

 

I'm not sure why people need to be so defensive. It's not unreasonable to think SP is feeling neglected. And I'm not surprised. They must focus on Online.

 

Again, GTA is just getting bigger and bigger... the more popular it gets, the more it has to appeal to a wide audience. That's cool, I think GTA did always appeal to a wide audience but I think it's the next generation of kids that grew up with online gaming that don't have the attention to make their own fun in single player. The COD generation of instant gratification, online, ranking up, interaction..

 

I understand Rockstar are a business but they used to give the impression that they were a gamer's developer - on our side. Now there's a slightly worrying trend of online only, shark cards and stuff you wouldn't expect from Rockstar.

 

Is Red Dead going to get the same treatment? I hope not.

I 100 percent agree, this has clearly been the case. I too never thought that Rockstar would go down this direction, but with V they have disappointingly surprised me.

Exactly. What's really pathetic is to see some V fanboys getting over-defensive of the game and R*.

 

The 3D era GTAs did not need DLCs; they were complete games. Unlike V, which came out with all the old content cut, and cringeworthy new things like yoga and tennis.

 

Least they could have done was to keep the Vigilante missions intact, but NOPE. Online is their main focus.

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American Viking

Why do you think. GTA Online is their future, a future of prepubescent teenagers whose only desire is to worship the ground Trevor Phillips sh*ts on. I fully expect Rockstar to completely scrap a single player mode within the next few GTAs in which case I will no longer play GTA. In fact, the way gaming is going, in general...I may be on my way out anyway.

Edited by American Alpha
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Animals were in RDR Online so why should they not be possible in GTA Online? I wasn't being defensive, just pointing out that V has features that Online doesn't have. I like to see the things in an objective way you know. I've seen people complaining about things being in SP and not in Online.

 

Sorry, I didn't mean to direct my comment at you about people being really defensive of the game. I was speaking in general terms.

 

As for RDR, I wasn't talking about animals specifically. I'm talking about the trend of focusing attention of online instead of SP, I don't want to happen to the next RDR... This massive online world with not so much to do in SP.

 

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Official General

Why do you think. GTA Online is their future, a future of prepubescent teenagers whose only desire it to worship the ground Trevor Phillips sh*ts on. I fully expect Rockstar to completely scrap a single player mode within the next few GTAs in which case I will no longer play GTA. In fact, the way gaming is going, in general...I may be on my way out anyway.

 

Count me in, me and you both.

 

If I still play games, it would just be older GTAs and other games that are my favorites.

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The older I get the more realize anybody that becomes this successful will always go down this direction to a certain extent. If anybody here had a company they would be the same thing especially after the commercial failure that was EFLC. Don't get me wrong I love EFLC but it flopped bad. Going where the money goes is human nature and if people really want SP DLC in the same vein as EFLC they should have supported it in 2009.

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CarlitoDorito

I think scrapping SP would lose them a lot of money, online makes a lot, but I'm guessing there's between 5 and 10 million people who are fans from the old days, either starting at GTA 1 or 3, most likely do prefer SP. Shark cards won't really compare to so many people buying your game just for SP, they make money, but it's mostly small money, there may be some who buy them a lot, others who don't at all. I can't imagine anyone bought the megalodon card surely?!

 

If a few million by a 6.49 shark card, beautiful money, if a few million buy the game for 49.99, new houses for everyone! Their thing is to maximise profit. IV's was completed by 30% of players a couple of years after the game came out, I'm sure it's gone up now but that's still a lot! More than a few million anyway. As long as it isn't 3% of people it's fine. Others probably just caused chaos and played online.

 

They would be stupid, and not a very good business if they get rid of SP. Unless they charge a subscription to play online, or start charging for everything, introduce GTA diamonds, you start with 5 and it's 2.99 to get 20, they're used to buy things, most things are 7 diamonds. Then SP may die.

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Official General

The older I get the more realize anybody that becomes this successful will always go down this direction to a certain extent. If anybody here had a company they would be the same thing especially after the commercial failure that was EFLC. Don't get me wrong I love EFLC but it flopped bad. Going where the money goes is human nature and if people really want SP DLC in the same vein as EFLC they should have supported it in 2009.

 

Sometimes the way you talk just amazes me. How you do get this mindset to talk like that ? So because not enough people didn't buy the SP DLC for IV, it must mean that should be the end of SP-dominance in GTA ? So now, blame the fans once again yeah ? Why are you so obsessed with 'blaming' the fans for everything Rockstar is criticized for ? If the fans did this, then Rockstar would not have done this, if the fans didn't do this, Rockstar would have done this, if the fans did that, then Rockstar would have done that - you sound really stupid man. It's not the fans fault for everything, it's just the way things are, Rockstar themselves made their decisions just because they did, did that ever occur to you ? Obviously not.

 

EFLC initially didn't sell well simply because of Xbox 360 exclusivity when it was first released in 2009. 360 gamers were (and probably still are) very much into shooting games back then, especially FPS. The overwhelming majority of GTA fans at the time of IV's release first played GTA on the PS2, and PS3 gamers are more varied in their genre tastes, so there would have been many PS3 owners willing to buy EFLC on it's release had it not been exclusive to the 360. It didn't flop bad, it just did not sell as well they'd hoped, and that's because of Rockstar's stupid and greedy decision to make it a 360 timed exclusive. After it came out on the PS3, sales of EFLC picked up again, but not as great on release, because by then, naturally many people would have lost interest in IV altogether - it was 2 years old by the time EFLC came out on the PS3 - and RDR was soon to be released at the same time, and a lot of hype was generated about it. But since then, surely many more millions people have either bought or played EFLC, so it can't have flopped bad as you have exaggerated.

 

In my opinion, right now, any kind of decent SP DLC will break sales records for V, considering the backlash and clamoring for more stuff to make this game better.

Edited by Official General
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The older I get the more realize anybody that becomes this successful will always go down this direction to a certain extent. If anybody here had a company they would be the same thing especially after the commercial failure that was EFLC. Don't get me wrong I love EFLC but it flopped bad. Going where the money goes is human nature and if people really want SP DLC in the same vein as EFLC they should have supported it in 2009.

Don't blame us. They decided to keep the individual dlcs as Xbox 360 exclusive for which Rockstar would have definitely made enough moolah. Why they went for paid exclusivity instead of releasing on all platforms without limiting the games only being played on one platform for such a long time?

The DLCs were critically acclaimed, and the commercial failure likely be the result of the exclusivity which I don't think anybody knows how much Rockstar made in return. They are not fools to keep the DLCs w/o thinking about the impact on sales.

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The older I get the more realize anybody that becomes this successful will always go down this direction to a certain extent. If anybody here had a company they would be the same thing especially after the commercial failure that was EFLC. Don't get me wrong I love EFLC but it flopped bad. Going where the money goes is human nature and if people really want SP DLC in the same vein as EFLC they should have supported it in 2009.

 

In my opinion, right now, any kind of decent SP DLC will break sales records for V, considering the backlash and clamoring for more stuff to make this game better.

 

Where is the backlash besides this forum though? I don't see half as many complaints on other websites. Don't get me wrong I think this forum is influential to an extent, but we are only a minority.

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I am blaming the fans because they same things they want now were not appreciated by the fans when we got them. They want a long and serious story but only about thirty percent of people actually completed the story. They want great SP DLC but great SP DLC for IV sold very poorly. The reason it sold poorly was because people were in full backlash mode against IV the same way they are with V. It's like a woman who constantly complains that there are no good men but all she ever seems to be into are players and men who mistreat her. Many gamers are like that woman. If we want something then support it when you get it. Demand creates supply. If R for one minute thought a DLC in the vein of EFLC would break sales records it would have been released already.

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American Viking

I don't know. I'm an old school gamer. I like to rip the plastic off the box, insert the disc, and lose myself in a beautiful alternate reality for a few hours. But now, it's harder than ever. If it isn't them trying to sell me something that should've been on the disc in the first place, then it's them trying to get me to buy things like shark cards or whatever. To top it off, I've got to be constantly reminded of how much more focus is being placed on Online play than single player. Some of these Online guys are throwing the Duke 'O Death in our faces. They're kidding, right? How many times did Online get something first only to be released later for single player as an afterthought. And snow, surely you can remember single player getting gypped on a snowy world. In fact, I don't remember getting any Christmas DLC, Valentines DLC, or Halloween DLC. Of course, I'm speaking from when I still owned the game...but I'm sure not much has changed. I haven't heard a whisper in the wind about any single player story DLC, yet I can't help but hear the choir of Online crybabies whining because their heists got delayed.

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I think scrapping SP would lose them a lot of money, online makes a lot, but I'm guessing there's between 5 and 10 million people who are fans from the old days, either starting at GTA 1 or 3, most likely do prefer SP. Shark cards won't really compare to so many people buying your game just for SP, they make money, but it's mostly small money, there may be some who buy them a lot, others who don't at all. I can't imagine anyone bought the megalodon card surely?!

 

If a few million by a 6.49 shark card, beautiful money, if a few million buy the game for 49.99, new houses for everyone! Their thing is to maximise profit. IV's was completed by 30% of players a couple of years after the game came out, I'm sure it's gone up now but that's still a lot! More than a few million anyway. As long as it isn't 3% of people it's fine. Others probably just caused chaos and played online.

 

They would be stupid, and not a very good business if they get rid of SP. Unless they charge a subscription to play online, or start charging for everything, introduce GTA diamonds, you start with 5 and it's 2.99 to get 20, they're used to buy things, most things are 7 diamonds. Then SP may die.

Agreed, it would be plain foolishness to scrap SP altogether, at least for now.

 

However R* won't be putting much effort into the next GTA, I can see that much. It will be a half assed game, created just for the sake of making an SP. Of course I'd like to be proved wrong, but the way they're showering love on GTA O isn't encouraging for GTA VI.

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I am blaming the fans because they same things they want now were not appreciated by the fans when we got them.

Simply because of the 3D > HD effect.

Its just the normal human nature when things change so drastically, reactions are bound to come out and it takes time for people to adjust. You are able to understand Rockstars' situation as "Going where the money goes is human nature" but fail to understand the situation of the fans.

Amazing!!!

They want a long and serious story but only about thirty percent of people actually completed the story

Because of the effect of exclusivity and also because the game lacked a lot outside the story. So, obviously the fans are either going to switch multiplayer or wait for some DLC.

They want great SP DLC but great SP DLC for IV sold very poorly

But it sold only on xbox 360. You can't take those sales and slap them as commercial failure ( which no one knows for sure, and Rockstar might have been paid enough by MS ) because of all the fans, including those who never played them on release being non-xbox players.

The reason it sold poorly was because people were in full backlash mode against IV the same way they are with V.

One word: Wrong. Blame Rockstar, not us.
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The Green Sabre

Why blame us for R*'s shortcomings? We weren't holding the Houser brothers hostage, nor did we threaten to firebomb the R* North HQ. In the end, it is R* who made the decisions, and it is up to us to interpret those decisions.

 

Anyway, I hope that GTA VI has a better balance between SP and MP to ensure that the SP won't be neglected like V's is.

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CarlitoDorito

I guess if you like the vehicles, having a lot of weapons, the updates so far have been fine. Not some filler which isn't worth it. The DLC will come for SP and it'll be huge, online will always be bigger though, there's no changing that for V.

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Nobody held them hostage but if there really was that big a demand for DLC in the same vein as EFLC it would have been out already and I am not talking about a bunch of GTA purists on a message board who are a tiny fraction of those who buy GTA. I am talking about those who will buy it. If online were not so popular they probably would have dropped it already. No company is going to pass up a money making opportunity and most of them will not sink money and resources into a potential failure especially if the same thing failed before. I spent a lot of years working for the chamber of commerce in my area so I understand business.

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