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You're not going to get rich playing Heists.


DeathBySybian
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The Heist vehicles are probably going to cost and arm and a leg.

Edited by Day Reaper
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I'm so rich I can use my paper money to wipe my nose.

Another great use is to wipe the peasant blood off my front bumper.

Edited by Daequil
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So long as R* is making money on Shark Cards they will never create an easy/fast way to make in-game money.

 

That is why they patch money glitches faster than anything. It affects their actual bottom line.

 

If the heist pays out 500,000 after an hour of team play, that's really no better than current mission cash per minute per person.

 

Whatever the cash payout is, it will be offset by expenses and time.

 

For the community that R* really cares about (shark card consumers) every thing in the game has an actual cash value.

 

If you are a $100 shark card consumer, you spend 0.01$ USD cent for every 800 shark bucks.

 

Blowing up an Adder? that costs you (and potentially earns R*) $0.15 USD.

 

For the $10 card consumers those numbers are 1 cent for 500 shark bucks.

An Adder costs about 25 cents.

 

Tiger Shark consumers pay 30 cents to blow up an Adder.

 

 

Yep. Heist payouts will be $15,000 to $20,000 max and will take 10 minutes+ to complete.

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If by "setting expectations," you mean posting the same obvious drivel that has been posted here a thousand times, then thank you for setting expectations. You are a true pioneer. You are the Daniel Boone of expectation-setting. Because of you, we can all follow into a well-trod path of expectation without having our fragile dreams disappointed. Thank you, expectation-setter. Without you, the weight of our great expectations would only shift mid-flight, crushing our frail frames upon arrival at our destination.

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So long as R* is making money on Shark Cards they will never create an easy/fast way to make in-game money.

 

That is why they patch money glitches faster than anything. It affects their actual bottom line.

 

If the heist pays out 500,000 after an hour of team play, that's really no better than current mission cash per minute per person.

 

 

 

One may or may not agree with the premise of us not getting rich from heists however to say thats the reason they patch money glitches...ummm...no. Money glitches are patched because they abuse the system of making money. Theyre exploits. Thats why.

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once again too much worry is put on the reward and not the most important part: the heist itself. It's all about the journey, not the destination.

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I'm already rich. I want new stuff to buy and new game modes.

By your math i have spent about $1300 in gta online and have around $400 in the bank right now.

 

In reality, I have spent $0 on shark cards.

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I anticipated on that during the days you could bring a dead hooker into your garage. Now since money isn't an issue, I can enjoy these missions for what they are, fun, challenging and exciting, all the while having a clear concience.

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I'm sure many of those who've been playing from launch don't care how much money they pay out. We already had our high paying "heists" in December 2013.

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I'm already rich. My job as Heist leader is to ensure my crew gets rich.

 

That's odd, my primary job is to help make sure four people have fun for an hour.

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*edit: ^ this guy gets it.

 

You're also not going to gain 'cred' or 'respect' by spouting off made up nonsense either...just fyi.

 

LBC 😎

Edited by LBCWorldWide
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Misanthrope Z

Does anyone play for fun anymore?

what the f*ck is "fun"?

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Officer Ronson

F is for Friends who do stuff together

U is for you and me *tuntunununu*

N is for anywhere and anytime at all!

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Oh look another useless heist thread...

 

Don't care if quote on quote "not gonna get rich" we already are and it will be something new for us to do.

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I still think it would be cool if the hydra was not purchasable but rather, once you steal it from the heist and complete the mission, it's yours to call from pegasis any time you want to. maybe make it $5k instead of $200 so it's not something you just grab any time you want (who am i kidding, with $32 Mil, $5k IS like $200)

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I still think it would be cool if the hydra was not purchasable but rather, once you steal it from the heist and complete the mission, it's yours to call from pegasis any time you want to. maybe make it $5k instead of $200 so it's not something you just grab any time you want (who am i kidding, with $32 Mil, $5k IS like $200)

How does one obtain 32M?
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I still think it would be cool if the hydra was not purchasable but rather, once you steal it from the heist and complete the mission, it's yours to call from pegasis any time you want to. maybe make it $5k instead of $200 so it's not something you just grab any time you want (who am i kidding, with $32 Mil, $5k IS like $200)

How does one obtain 32M?

 

 

 

PLAY TIME: 88D 3H 10M

 

and a few glitches here and there (i'd say at least 1/2 of my money is legit though)

Edited by blk95ta
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So long as R* is making money on Shark Cards they will never create an easy/fast way to make in-game money.

 

That is why they patch money glitches faster than anything. It affects their actual bottom line.

 

If the heist pays out 500,000 after an hour of team play, that's really no better than current mission cash per minute per person.

 

Whatever the cash payout is, it will be offset by expenses and time.

 

For the community that R* really cares about (shark card consumers) every thing in the game has an actual cash value.

 

If you are a $100 shark card consumer, you spend 0.01$ USD cent for every 800 shark bucks.

 

Blowing up an Adder? that costs you (and potentially earns R*) $0.15 USD.

 

For the $10 card consumers those numbers are 1 cent for 500 shark bucks.

An Adder costs about 25 cents.

 

Tiger Shark consumers pay 30 cents to blow up an Adder.

 

 

You know what will happen..... a group of people will find a LEGIT ('legit' being the key word here) way to beat what's suppose to be an hour long heist in like 25 minutes.... but R* will patch it anyway and make sure that never happens after it's discovered.... R* will make sure we can't make fast in-game money with GTA V online..... even if we are doing it legit

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once again too much worry is put on the reward and not the most important part: the heist itself. It's all about the journey, not the destination.

Payout matters most. If the heist is sh*t but pays well, then we'll all get happy, but if it's a good mission but pays ass, why would anyone want to sink money into a heist they'll barely, if at all, make it into the black.

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Everyone already knows this..

You get rich by playing with Modders, not Heists.

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Mainthreadrule.gif
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F is for Friends who do stuff together

U is for you and me *tuntunununu*

N is for anywhere and anytime at all!

F is for fire that burns down the whole town

U is for Uranium.. BOMBS!

N IS FOR NO SURVIVORS!!!

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Agree, OP.

 

But in this forum, any comment against Rockstar means conspiracy theorist and hater. Any positive comment towards Rockstar, correct or not, means right and very truthful.

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Heißts aren't going to be easy, or 'right there in your pocket'.

Sure you can get 150k from a heißt, but it will be somewhat comparable overall to doing the high payout missions many times over in terms of time taken, being slightly easier to fail and remember they require inputting some of your own money (aka gambling).

Part of the time taken to do the heißt will be taken up in the meeting room chat scene(s). I'm sure 'you didn't intercept the prison bus in time' will be something everyone will experience.

Lastly there's going to be a period of time before you can do another heist, I doubt you'll be able to slam them. The heißts aren't designed to be the big solution to anyone's money woes, but to a good heißt crew, will be a better and slightly quicker way to make money than grinding missions.

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