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Antagonist are forgettable...


Red DEAD
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Anybody else think the antagonists were a really bad choice in V? They are clearly not memorable like the one's from previous GTA games. This also goes back to the 3D Era GTA games.

 

Catalina alone from GTA III was a more memorable antagonist than the one's who were featured in V.

 

Devin Weston, Steve Haines, Cheng Sr. and Stretch? Are you kidding me?

 

Here's more things I don't understand...

 

- Why have Franklin kill Cheng Sr.? Should have been Trevor killing him.

 

- Why have Michael kill Stretch? Should have been Franklin killing him.

 

- Why have the trio kill Devin Weston? Should have been Franklin killing him.

 

- Steve Haines should have been the one in the trunk of the car for the conclusion of Option C having Franklin, Michael, and Trevor pushing him over the cliff.

Edited by Red DEAD
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CarlitoDorito

Please refer to the 500 other threads with the exact same subject :p

 

They explain why Michael kills stretch, known associates and stuff.

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Antagonists were always boring. As they should be, if they were pretty cool guys I wouldn't want to kill them now would I? Hence why Far Cry 4 sucks.

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Antagonists were always boring. As they should be, if they were pretty cool guys I wouldn't want to kill them now would I? Hence why Far Cry 4 sucks.

 

There is a difference between cool antagonist and intimidating antagonist.

 

Pagan min is very cool which is why it does suck to side against him.

 

But antagonists should be intimidating and evil, we should fear them and want them dead, they should NOT be boring. Gta needs 1 antagonist that is evil and we want to see dead. Not the 3 or 4 hollow characters gta v had.

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The Green Sabre

Oh, they suck ass. They really suck ass. Weston and Haines were ok, but they don't hold a candle to Tenpenny or Dimitri. Stretch shows up for one mission, and suddenly he's one of the main villains. Cheng was slightly better because he had more of a presence in the story, but he was still barely seen before being designated as one of the main villains. Vlad was a far better villain than those two jackasses, and he was just a henchman!

 

They really dropped the ball with the villains.

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Another stupid worthless thread, this discussion has been brought up many times in other threads. Before you people open a thread, use the search option please.

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Well seems like you pay so much attention to the dialog like... I did to your thread... I just read comments and.. no im joking

Devin was great... I kinda feel so angry about him I really needed to kill him... And actually Trevor is also a little Antagonist, and also a Protagonist... Mutlitasking this guy

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Official General

V had the worst ever antagonists in the entire main series.

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V had the worst ever antagonists in the entire main series.

 

Stevvvve Haiiiins...

 

Why I written like that? Because I compare Chris Haaaaäääuuhnsen and Steve Hains... they are both... idiots and if I would have a free

Kill, its those... and ofc lilltle prick Devin...

 

Its a different GTA V... its more... Reality Show like... so the Antagonists are aswell. Its 2013/14/15 bitchez... not 2008 were all wanted tradidy...

think about the 13 years old kids playing that game...

 

I'm gone watching my... ehm... http://z0r.de/6312Not for kids :)

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Greeeeeeeeeeen Liiiiiiiiiiiiight! Madrazo gives you greeeeeeeeeen liiiiiiiiight!

 

It's a shame he ended up being a pussy when he had a run in with Trevor.

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It can't be denied that the antagonists of V were the weak point of the story, no comparison to

Officer Tenpenny, Catalina, Lance Vance, Salvatore Leone.

 

Edited by Stephan90
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Greeeeeeeeeeen Liiiiiiiiiiiiight! Madrazo gives you greeeeeeeeeen liiiiiiiiight!

 

It's a shame he ended up being a pussy when he had a run in with Trevor.

 

Totally... but didnt Trevor eat an ear of little Madrazo? I remember something like that :)

I'd sh*t my pants too then... no matter how many guns I got.

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He ate his ear? I always imagined that he ear f*cked him or something hahaha.

 

Imma not sure but I bet he once said "I'll bite his ear bla" or sth... and then later in the game you saw him with this ... my english left me... on his ear :D

Correct me if imma wrong

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They kill the different antagonists with the characters who have no relation to them for a reason. Basically to clean up loose ends without having any suspects in the killings of the Haines, Cheng and Stretch. That way if any associates decide to get revenge, and they'll likely look into their enemies, no one can be traced.

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poland stronk

Trevor should be an antagonist, he was established as a psychotic murderer before game launched and during his first appearance. He just has had perfect motive to kill Michael and if he wanted to also kill Franklin as it would be easy to explain because he is a person without brakes.

 

I wrote it in similar thread where I personally think that Heines and Norton should approach Michael instead than Franklin and tell him to setup a trap for Trevor AND Frank (as they both won't cooperate easily or at all) in exchange for all evidences they have on him and also freedom to do as he sees fit. It would be a great twist to see that Mike is again trading his life over his close friends. On the other hand Trevor should contact Franklin to know which side he will take on and eventually kill him before Michael and his family (again, Trevor doesn't f*ck around and does not need an excuse to go on murder spree). That's where player would step up and choose how each protagonist would approach situation thus playing different ending mission. It would be a new approach to same dull twist where antagonist just betrays main character at some point in the story for not a good solid reason (most of the times) and gets killed for that in the end (GTA III, Vice City, San Andreas, IV have this). It would be really thrilling (knowing about betrayal and even playing as "the bad guy") and realising that someone will have to die (ending C was probably placed just so people wouldn't bitch about dead main character they liked) and thus easy to remember. Those guys in ending C are side-characters really and I don't think this ending should be "canon" unless Rockstar decides so to establish it as the "true one".

 

Game that costed around 300 milion dollars and me, average guy making better ending than Houser himself. If someone tells me story in this game is well-thought then I will just laugh him off (although characters, their backstories, dialogues etc. are excellent). Also the bad guy should be someone charismatic and with good motive to kill the player as otherwise he is just boring and easy to forget after finishing the game. Trevor fits those requirements easily, people that die in ending C don't (they are more of annoyance to main characters than serious threat). Same thing goes on with Vaas from Far Cry 3 - he wants to kill player because he puts entire slave operations at risk, is crazy, is well developed character and is seen many times in the story actually doing something and usally something means endangering someone close to main character.

 

 

TL;DR: Yeah, I agree they are forgettable as they are side-characters and main story is just plain retarded because there are way better occasions to make up the finale.

Edited by poland stronk
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Trevor could not be the canon antagonist, because you would be unable to play with all three characters after the story is completed.

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TheTechPoTaToCHIP

To be fair, a large chunk of the series has pretty forgettable antagonists as well.

Edited by TheTechPoTaToCHIP
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oCrapaCreeper

They seem memorable enough for people to bitch about them nearly 2 years later.

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Did you pay any attention during option c?

It's explained why they are killing each others antagonists.

No. I chose Option B for personal reasons...

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Official General

They seem memorable enough for people to bitch about them nearly 2 years later.

Yeah definitely. They will always be remembered for being one of the things that ruined V's story and prevented the game from realizing it's full potential.

 

Many GTA fans will not forget that.

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oCrapaCreeper

 

They seem memorable enough for people to bitch about them nearly 2 years later.

Yeah definitely. They will always be remembered for being one of the things that ruined V's story and prevented the game from realizing it's full potential.

 

Many GTA fans will not forget that.

 

Still not forgettable however as the topic title would imply.

Edited by oCrapaCreeper
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Trevor's Mother

Rockstar f*cked up the entire storyline just to add three protagonists and heists. Nothing else makes sense in the script

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