90sGTA Posted February 17, 2015 Share Posted February 17, 2015 I just don't understand it. No one was talking about realism during the GTA 3 era. But it seems that ever since GTA 4 came out, people are always bitching about how a certain game is "unrealistic". No sh*t. There video games. They're all about entertainment. People play games to have fun. If people like a "realistic" game, that's fine. But it's stupid to say that a certain game sucks just because it's not as "realistic" as games such as GTA 4. So why do people complain about most video games being unrealistic when they started off just as that? Pedinhuh, X/R//, Jinx. and 2 others 5 Link to comment Share on other sites More sharing options...
B Dawg Posted February 17, 2015 Share Posted February 17, 2015 All the complaints about GTA V weren't about 'realism'. There's far more to it. tranceking26, Payne Killer, ObsydianRaven and 7 others 10 Link to comment Share on other sites More sharing options...
ClaudX Posted February 17, 2015 Share Posted February 17, 2015 Inconsistency is more like it. tranceking26, Payne Killer, Algonquin Assassin and 2 others 5 Link to comment Share on other sites More sharing options...
woggleman Posted February 17, 2015 Share Posted February 17, 2015 It's just the latest reason to bash the new GTA. Before V came out people complained about IV being too realistic. Captain Delitian and Nah nah nah Gta 6 2 Link to comment Share on other sites More sharing options...
American Viking Posted February 17, 2015 Share Posted February 17, 2015 GTA IV showed us how much better a GTA game could be with a realistic approach to gameplay as well as cinematics. There are a plethora of games out there that don't even try to be realistic (Saints Row) and they're fun in their own right, but GTA stands out to me, primarily after GTA IV, for it's realism and serious approach. Maybe people are tired of floating guns and money, ever think of that. In fact, when compared to Red Dead Redemption, GTA IV isn't all that realistic. Don't worry your little head about it though. GTA will always choose fun over realism (as they did in GTA V) but there's no problem with a more realistic approach as long as they don't come onto Sims territory. We don't say GTA V sucks (I assume that's the game you're referencing) because it's not realistic, we say it sucks for a whole list of reasons that have been beaten to death on this forum. ObsydianRaven, ClaudX, Drunken Cowboy and 1 other 4 Link to comment Share on other sites More sharing options...
roadrage19 Posted February 17, 2015 Share Posted February 17, 2015 Gamers complain about everything these days. If a game is unrealistic, they bitch about it. If a game is realistic, they bitch about how it's "too realistic". A lot of people at my old school back in the day bitched about how they didn't like CJ because they hated playing as a black character. As if the race of the protagonists even mattered to begin with, and concurrently, they bitch about how the atmosphere in GTA SA is "too big". Nothing can ever satisfy these querulous gamers these days. Whenever they spot a tiny foible, they start complaining about it like a bunch of querulous bitches. Typical game freaks. smh Captain Delitian and ClaudX 2 Link to comment Share on other sites More sharing options...
ClaudX Posted February 17, 2015 Share Posted February 17, 2015 Gamers complain about everything these days. If a game is unrealistic, they bitch about it. If a game is realistic, they bitch about how it's "too realistic". A lot of people at my old school back in the day bitched about how they didn't like CJ because they hated playing as a black character. As if the race of the protagonists even mattered to begin with, and concurrently, they bitch about how the atmosphere in GTA SA is "too big". Nothing can ever satisfy these querulous gamers these days. Whenever they spot a tiny foible, they start complaining about it like a bunch of querulous bitches. Typical game freaks. smh Not just gamers. Humans in general. We can always find something to hate in things we like or dislike. It's simply human nature. Captain Delitian and Drunken Cowboy 2 Link to comment Share on other sites More sharing options...
Drunken Cowboy Posted February 17, 2015 Share Posted February 17, 2015 V had no identity. San Andreas was stupid silly fun and I consider it a good game for not pretending to be more than it was. IV was well developed grounded epicness and I consider it a good game for not pretending to be more than it was. V never decided if it was a gangster/heisting/government bitch game that had the unfun elements of realism like stats and extremely difficult police and the stupid elements of fiction like the arcadey cars and events like the Paleto Bay Score. V's story tried to be serious, silly, and satirical and suffered immensely for biting off entirely too much to chew. It's not a question of realism, it's one of consistency. I respect Saints Row the Third and Mafia II far more than GTA V. WhiteLines, Homemade Dynamite, B Dawg and 3 others 6 Link to comment Share on other sites More sharing options...
ClaudX Posted February 17, 2015 Share Posted February 17, 2015 V had no identity. San Andreas was stupid silly fun and I consider it a good game for not pretending to be more than it was. IV was well developed grounded epicness and I consider it a good game for not pretending to be more than it was. V never decided if it was a gangster/heisting/government bitch game that had the unfun elements of realism like stats and extremely difficult police and the stupid elements of fiction like the arcadey cars and events like the Paleto Bay Score. V's story tried to be serious, silly, and satirical and suffered immensely for biting off entirely too much to chew. It's not a question of realism, it's one of consistency. I respect Saints Row the Third and Mafia II far more than GTA V. Sleeping Dogs is another example of how this works perfectly. Sleeping Dogs was serious at heart and it reminded you of that time and time again. Despite that, it had tons of social commentary on Asian and American culture. It had some silly moments, like when you're slapping enemies with fish or you're doing karaoke. These all managed to fit in without detracting form the entire point of the story. GTA V could've learned from this game. Drunken Cowboy and Zello 2 Link to comment Share on other sites More sharing options...
Drunken Cowboy Posted February 17, 2015 Share Posted February 17, 2015 V had no identity. San Andreas was stupid silly fun and I consider it a good game for not pretending to be more than it was. IV was well developed grounded epicness and I consider it a good game for not pretending to be more than it was. V never decided if it was a gangster/heisting/government bitch game that had the unfun elements of realism like stats and extremely difficult police and the stupid elements of fiction like the arcadey cars and events like the Paleto Bay Score. V's story tried to be serious, silly, and satirical and suffered immensely for biting off entirely too much to chew. It's not a question of realism, it's one of consistency. I respect Saints Row the Third and Mafia II far more than GTA V. Sleeping Dogs is another example of how this works perfectly. Sleeping Dogs was serious at heart and it reminded you of that time and time again. Despite that, it had tons of social commentary on Asian and American culture. It had some silly moments, like when you're slapping enemies with fish or you're doing karaoke. These all managed to fit in without detracting form the entire point of the story. GTA V could've learned from this game. Never played Sleeping Doggies. That's one on my list. But yeah, people call IV "completely serious" as means of hyperbole just to drive their point home. Which cutscenes were purely those "durr, im gonna kill myself kuz its so depressing" moments? Darko and a couple of the end-game cutscenes. You know... God forbid the story takes itself seriously for a breather every few hours. Most other cutscenes were riddled in clown characters like Brucie with their weird balls and ones where Roman is hiding in dumpsters. Not to mention the number "69" was around every corner and the Weazel news was always blaring about how peanuts make your kids gay. Sorry you can't make your character super fat with boxers and Groucho glasses, jeez. Algonquin Assassin, American Viking, B Dawg and 2 others 5 Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted February 18, 2015 Share Posted February 18, 2015 Really? It seems on this forum video games aren't allowed to have any touch of realism and you should "go outside if you want realism" and they're not allowed to take themselves seriously even for a moment either. As always GTA IV is the spawn of satan. Carry on. American Viking, B Dawg, ObsydianRaven and 3 others 6 Link to comment Share on other sites More sharing options...
Drunken Cowboy Posted February 18, 2015 Share Posted February 18, 2015 In that case, Hail Satan. Algonquin Assassin, Zello, ClaudX and 4 others 7 Link to comment Share on other sites More sharing options...
Drunken Cowboy Posted February 18, 2015 Share Posted February 18, 2015 Actually Hail Satan regardless. Algonquin Assassin and Zello 2 Link to comment Share on other sites More sharing options...
Sawnek Posted February 18, 2015 Share Posted February 18, 2015 Does unrealism = bad game? In my opinion, definitely not. Why do some people believe that though? The way I see it, it's because developers are capable of doing so much more in their games then they could back in the day. Nobody complained about it during the 3D era because at the time players were already impressed with the ability to roam massive cities in full 3D with hundreds of different possibilities. Now developer's have the ability to do so much more, therefore players expect so much more. This includes realism, a lot of games have the ability to show a lot of realistic content, so people want that kind of stuff in the GTA series. American Viking, Algonquin Assassin and B Dawg 3 Link to comment Share on other sites More sharing options...
B Dawg Posted February 19, 2015 Share Posted February 19, 2015 GTA V has bad realism, as in dieing from flying out the windshield. When did IV ever have something as stupid as that? thehambone 1 Link to comment Share on other sites More sharing options...
PhillBellic Posted February 19, 2015 Share Posted February 19, 2015 Really? It seems on this forum video games aren't allowed to have any touch of realism and you should "go outside if you want realism" and they're not allowed to take themselves seriously even for a moment either. As always GTA IV is the spawn of satan. Carry on. In that case, Hail Satan. Algonquin Assassin and Zello 2 Link to comment Share on other sites More sharing options...
Osho Posted February 19, 2015 Share Posted February 19, 2015 (edited) Unrealism is not equal to bad game. I fully support fun over realism! The way I see realism it can be a good thing - if it brings more creative solutions to the table, doesn't insult players intelligence through hand holding and drops you into a pile of scripted and linear mess, adds / improves upon a feature and respects players freedom. On the other hand, if there's too much focus on realism through graphics and other visual details so much so that its accurate to what we're used to see, and immerse ourself outside gaming all day then such level of attention to realism seriously bores me. I'd rather prefer more unique visual style that leaves you in wonder and respect for the designers imagination in creating a beautiful world never seen before in a "video game" than life like realistic visuals that's taxing on the hardware to simply handle the graphics more than running the game smoothly. Next are sh*t ideas simply introduced because of its realistic effect towards enhancing the overall appeal, even if it makes the gameplay not fun but a pain. For ex: Not able to fly freely over golf course in V, stick with certain condition of mission failures in IV and V to avoid conflict with the scripted events in missions. And other stuff related with players interests in conflict with the story, etc.. I could go on. That's why I'm very fond of the 3D games as they often cut out such sort of bad realism by simply being believable for the characters and not so much for how you control/play them being more realistic. Also the focus towards great gameplay was more necessary due to the limitations and that really worked in favor of these old games. The graphics also have its own charm and simplicity. Edit: To keep it short I cut some things out from the huge wall of text it was before. Edited February 19, 2015 by Osho Captain Delitian and thehambone 2 Link to comment Share on other sites More sharing options...
watersgta3 Posted February 19, 2015 Share Posted February 19, 2015 Well just look at it like this. During the GTA 3 era, people introduced the games with a storyline and every main character (with the exception of Claude) had actual human personalities and were somewhat relatable. Then when GTA 4 came out, the realism of the game was unprecedented in the GTA franchise. In other words, the way I see it, people finally got something new out of the GTA franchise and are now expecting more from R*. That, however, is not to say that the past GTA games were bad. Just poorly aged in juxtaposition to the 4th era now that the graphics improved and the realism of the game is more overt. As for the realism? It really depends on the method. Realism can be fun when done right. Link to comment Share on other sites More sharing options...
Homemade Dynamite Posted February 19, 2015 Share Posted February 19, 2015 V had no identity. San Andreas was stupid silly fun and I consider it a good game for not pretending to be more than it was. IV was well developed grounded epicness and I consider it a good game for not pretending to be more than it was. V never decided if it was a gangster/heisting/government bitch game that had the unfun elements of realism like stats and extremely difficult police and the stupid elements of fiction like the arcadey cars and events like the Paleto Bay Score. V's story tried to be serious, silly, and satirical and suffered immensely for biting off entirely too much to chew. It's not a question of realism, it's one of consistency. I respect Saints Row the Third and Mafia II far more than GTA V. Yeah, I actually enjoyed Saints Row IV's story more than GTA V's. It at the very least knew what it wanted to be and never tried to be anything else. Link to comment Share on other sites More sharing options...
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